| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #undef LOG_TAG |
| #define LOG_TAG "LayerHistory" |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include "LayerHistory.h" |
| |
| #include <android-base/stringprintf.h> |
| #include <cutils/properties.h> |
| #include <utils/Log.h> |
| #include <utils/Timers.h> |
| #include <utils/Trace.h> |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <string> |
| #include <utility> |
| |
| #include "../Layer.h" |
| #include "LayerInfo.h" |
| #include "SchedulerUtils.h" |
| |
| namespace android::scheduler { |
| |
| namespace { |
| |
| bool isLayerActive(const LayerInfo& info, nsecs_t threshold) { |
| // Layers with an explicit vote are always kept active |
| if (info.getSetFrameRateVote().rate.isValid()) { |
| return true; |
| } |
| |
| return info.isVisible() && info.getLastUpdatedTime() >= threshold; |
| } |
| |
| bool traceEnabled() { |
| return property_get_bool("debug.sf.layer_history_trace", false); |
| } |
| |
| bool useFrameRatePriority() { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.sf.use_frame_rate_priority", value, "1"); |
| return atoi(value); |
| } |
| |
| void trace(const LayerInfo& info, LayerHistory::LayerVoteType type, int fps) { |
| const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) { |
| ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0); |
| }; |
| |
| traceType(LayerHistory::LayerVoteType::NoVote, 1); |
| traceType(LayerHistory::LayerVoteType::Heuristic, fps); |
| traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps); |
| traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps); |
| traceType(LayerHistory::LayerVoteType::ExplicitExact, fps); |
| traceType(LayerHistory::LayerVoteType::Min, 1); |
| traceType(LayerHistory::LayerVoteType::Max, 1); |
| |
| ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps); |
| } |
| } // namespace |
| |
| LayerHistory::LayerHistory() |
| : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) { |
| LayerInfo::setTraceEnabled(mTraceEnabled); |
| } |
| |
| LayerHistory::~LayerHistory() = default; |
| |
| void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) { |
| std::lock_guard lock(mLock); |
| LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != |
| LayerHistory::layerStatus::NotFound, |
| "%s already registered", layer->getName().c_str()); |
| auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type); |
| |
| // The layer can be placed on either map, it is assumed that partitionLayers() will be called |
| // to correct them. |
| mInactiveLayerInfos.insert({layer->getSequence(), std::make_pair(layer, std::move(info))}); |
| } |
| |
| void LayerHistory::deregisterLayer(Layer* layer) { |
| std::lock_guard lock(mLock); |
| if (!mActiveLayerInfos.erase(layer->getSequence())) { |
| if (!mInactiveLayerInfos.erase(layer->getSequence())) { |
| LOG_ALWAYS_FATAL("%s: unknown layer %p", __FUNCTION__, layer); |
| } |
| } |
| } |
| |
| void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now, |
| LayerUpdateType updateType) { |
| std::lock_guard lock(mLock); |
| auto id = layer->getSequence(); |
| |
| auto [found, layerPair] = findLayer(id); |
| if (found == LayerHistory::layerStatus::NotFound) { |
| // Offscreen layer |
| ALOGV("LayerHistory::record: %s not registered", layer->getName().c_str()); |
| return; |
| } |
| |
| const auto& info = layerPair->second; |
| const auto layerProps = LayerInfo::LayerProps{ |
| .visible = layer->isVisible(), |
| .bounds = layer->getBounds(), |
| .transform = layer->getTransform(), |
| .setFrameRateVote = layer->getFrameRateForLayerTree(), |
| .frameRateSelectionPriority = layer->getFrameRateSelectionPriority(), |
| }; |
| |
| info->setLastPresentTime(presentTime, now, updateType, mModeChangePending, layerProps); |
| |
| // Activate layer if inactive. |
| if (found == LayerHistory::layerStatus::LayerInInactiveMap) { |
| mActiveLayerInfos.insert( |
| {id, std::make_pair(layerPair->first, std::move(layerPair->second))}); |
| mInactiveLayerInfos.erase(id); |
| } |
| } |
| |
| LayerHistory::Summary LayerHistory::summarize(const RefreshRateConfigs& refreshRateConfigs, |
| nsecs_t now) { |
| LayerHistory::Summary summary; |
| |
| std::lock_guard lock(mLock); |
| |
| partitionLayers(now); |
| |
| for (const auto& [key, value] : mActiveLayerInfos) { |
| auto& info = value.second; |
| const auto frameRateSelectionPriority = info->getFrameRateSelectionPriority(); |
| const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority); |
| ALOGV("%s has priority: %d %s focused", info->getName().c_str(), frameRateSelectionPriority, |
| layerFocused ? "" : "not"); |
| |
| const auto vote = info->getRefreshRateVote(refreshRateConfigs, now); |
| // Skip NoVote layer as those don't have any requirements |
| if (vote.type == LayerHistory::LayerVoteType::NoVote) { |
| continue; |
| } |
| |
| // Compute the layer's position on the screen |
| const Rect bounds = Rect(info->getBounds()); |
| const ui::Transform transform = info->getTransform(); |
| constexpr bool roundOutwards = true; |
| Rect transformed = transform.transform(bounds, roundOutwards); |
| |
| const float layerArea = transformed.getWidth() * transformed.getHeight(); |
| float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f; |
| summary.push_back({info->getName(), info->getOwnerUid(), vote.type, vote.fps, |
| vote.seamlessness, weight, layerFocused}); |
| |
| if (CC_UNLIKELY(mTraceEnabled)) { |
| trace(*info, vote.type, vote.fps.getIntValue()); |
| } |
| } |
| |
| return summary; |
| } |
| |
| void LayerHistory::partitionLayers(nsecs_t now) { |
| const nsecs_t threshold = getActiveLayerThreshold(now); |
| |
| // iterate over inactive map |
| LayerInfos::iterator it = mInactiveLayerInfos.begin(); |
| while (it != mInactiveLayerInfos.end()) { |
| auto& [layerUnsafe, info] = it->second; |
| if (isLayerActive(*info, threshold)) { |
| // move this to the active map |
| |
| mActiveLayerInfos.insert({it->first, std::move(it->second)}); |
| it = mInactiveLayerInfos.erase(it); |
| } else { |
| if (CC_UNLIKELY(mTraceEnabled)) { |
| trace(*info, LayerHistory::LayerVoteType::NoVote, 0); |
| } |
| info->onLayerInactive(now); |
| it++; |
| } |
| } |
| |
| // iterate over active map |
| it = mActiveLayerInfos.begin(); |
| while (it != mActiveLayerInfos.end()) { |
| auto& [layerUnsafe, info] = it->second; |
| if (isLayerActive(*info, threshold)) { |
| // Set layer vote if set |
| const auto frameRate = info->getSetFrameRateVote(); |
| const auto voteType = [&]() { |
| switch (frameRate.type) { |
| case Layer::FrameRateCompatibility::Default: |
| return LayerVoteType::ExplicitDefault; |
| case Layer::FrameRateCompatibility::ExactOrMultiple: |
| return LayerVoteType::ExplicitExactOrMultiple; |
| case Layer::FrameRateCompatibility::NoVote: |
| return LayerVoteType::NoVote; |
| case Layer::FrameRateCompatibility::Exact: |
| return LayerVoteType::ExplicitExact; |
| } |
| }(); |
| |
| if (frameRate.rate.isValid() || voteType == LayerVoteType::NoVote) { |
| const auto type = info->isVisible() ? voteType : LayerVoteType::NoVote; |
| info->setLayerVote({type, frameRate.rate, frameRate.seamlessness}); |
| } else { |
| info->resetLayerVote(); |
| } |
| |
| it++; |
| } else { |
| if (CC_UNLIKELY(mTraceEnabled)) { |
| trace(*info, LayerHistory::LayerVoteType::NoVote, 0); |
| } |
| info->onLayerInactive(now); |
| // move this to the inactive map |
| mInactiveLayerInfos.insert({it->first, std::move(it->second)}); |
| it = mActiveLayerInfos.erase(it); |
| } |
| } |
| } |
| |
| void LayerHistory::clear() { |
| std::lock_guard lock(mLock); |
| for (const auto& [key, value] : mActiveLayerInfos) { |
| value.second->clearHistory(systemTime()); |
| } |
| } |
| |
| std::string LayerHistory::dump() const { |
| std::lock_guard lock(mLock); |
| return base::StringPrintf("LayerHistory{size=%zu, active=%zu}", |
| mActiveLayerInfos.size() + mInactiveLayerInfos.size(), |
| mActiveLayerInfos.size()); |
| } |
| |
| float LayerHistory::getLayerFramerate(nsecs_t now, int32_t id) const { |
| std::lock_guard lock(mLock); |
| auto [found, layerPair] = findLayer(id); |
| if (found != LayerHistory::layerStatus::NotFound) { |
| return layerPair->second->getFps(now).getValue(); |
| } |
| return 0.f; |
| } |
| |
| std::pair<LayerHistory::layerStatus, LayerHistory::LayerPair*> LayerHistory::findLayer(int32_t id) { |
| // the layer could be in either the active or inactive map, try both |
| auto it = mActiveLayerInfos.find(id); |
| if (it != mActiveLayerInfos.end()) { |
| return std::make_pair(LayerHistory::layerStatus::LayerInActiveMap, &(it->second)); |
| } |
| it = mInactiveLayerInfos.find(id); |
| if (it != mInactiveLayerInfos.end()) { |
| return std::make_pair(LayerHistory::layerStatus::LayerInInactiveMap, &(it->second)); |
| } |
| return std::make_pair(LayerHistory::layerStatus::NotFound, nullptr); |
| } |
| |
| std::pair<LayerHistory::layerStatus, const LayerHistory::LayerPair*> LayerHistory::findLayer( |
| int32_t id) const { |
| // the layer could be in either the active or inactive map, try both |
| auto it = mActiveLayerInfos.find(id); |
| if (it != mActiveLayerInfos.end()) { |
| return std::make_pair(LayerHistory::layerStatus::LayerInActiveMap, &(it->second)); |
| } |
| it = mInactiveLayerInfos.find(id); |
| if (it != mInactiveLayerInfos.end()) { |
| return std::make_pair(LayerHistory::layerStatus::LayerInInactiveMap, &(it->second)); |
| } |
| return std::make_pair(LayerHistory::layerStatus::NotFound, nullptr); |
| } |
| |
| } // namespace android::scheduler |