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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include <future>
#include <type_traits>
#include <utility>
#include <android-base/thread_annotations.h>
#include <android/gui/IDisplayEventConnection.h>
#include <private/gui/BitTube.h>
#include <utils/Looper.h>
#include <utils/StrongPointer.h>
#include <utils/Timers.h>
#include <scheduler/Time.h>
#include <scheduler/VsyncId.h>
#include "EventThread.h"
#include "TracedOrdinal.h"
#include "VSyncDispatch.h"
namespace android {
struct ICompositor;
template <typename F>
class Task : public MessageHandler {
template <typename G>
friend auto makeTask(G&&);
template <typename... Args>
friend sp<Task<F>> sp<Task<F>>::make(Args&&... args);
explicit Task(F&& f) : mTask(std::move(f)) {}
void handleMessage(const Message&) override { mTask(); }
using T = std::invoke_result_t<F>;
std::packaged_task<T()> mTask;
};
template <typename F>
inline auto makeTask(F&& f) {
sp<Task<F>> task = sp<Task<F>>::make(std::forward<F>(f));
return std::make_pair(task, task->mTask.get_future());
}
class MessageQueue {
public:
virtual ~MessageQueue() = default;
virtual void initVsync(std::shared_ptr<scheduler::VSyncDispatch>, frametimeline::TokenManager&,
std::chrono::nanoseconds workDuration) = 0;
virtual void destroyVsync() = 0;
virtual void setDuration(std::chrono::nanoseconds workDuration) = 0;
virtual void waitMessage() = 0;
virtual void postMessage(sp<MessageHandler>&&) = 0;
virtual void postMessageDelayed(sp<MessageHandler>&&, nsecs_t uptimeDelay) = 0;
virtual void scheduleConfigure() = 0;
virtual void scheduleFrame() = 0;
using Clock = std::chrono::steady_clock;
virtual std::optional<Clock::time_point> getScheduledFrameTime() const = 0;
};
namespace impl {
class MessageQueue : public android::MessageQueue {
protected:
class Handler : public MessageHandler {
MessageQueue& mQueue;
std::atomic_bool mFramePending = false;
std::atomic<VsyncId> mVsyncId;
std::atomic<TimePoint> mExpectedVsyncTime;
public:
explicit Handler(MessageQueue& queue) : mQueue(queue) {}
void handleMessage(const Message& message) override;
bool isFramePending() const;
virtual void dispatchFrame(VsyncId, TimePoint expectedVsyncTime);
};
friend class Handler;
// For tests.
MessageQueue(ICompositor&, sp<Handler>);
void vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime);
void onNewVsyncSchedule(std::shared_ptr<scheduler::VSyncDispatch>) EXCLUDES(mVsync.mutex);
private:
virtual void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) = 0;
ICompositor& mCompositor;
const sp<Looper> mLooper;
const sp<Handler> mHandler;
struct Vsync {
frametimeline::TokenManager* tokenManager = nullptr;
mutable std::mutex mutex;
std::unique_ptr<scheduler::VSyncCallbackRegistration> registration GUARDED_BY(mutex);
TracedOrdinal<std::chrono::nanoseconds> workDuration
GUARDED_BY(mutex) = {"VsyncWorkDuration-sf", std::chrono::nanoseconds(0)};
TimePoint lastCallbackTime GUARDED_BY(mutex);
std::optional<nsecs_t> scheduledFrameTime GUARDED_BY(mutex);
TracedOrdinal<int> value = {"VSYNC-sf", 0};
};
Vsync mVsync;
// Returns the old registration so it can be destructed outside the lock to
// avoid deadlock.
std::unique_ptr<scheduler::VSyncCallbackRegistration> onNewVsyncScheduleLocked(
std::shared_ptr<scheduler::VSyncDispatch>) REQUIRES(mVsync.mutex);
public:
explicit MessageQueue(ICompositor&);
void initVsync(std::shared_ptr<scheduler::VSyncDispatch>, frametimeline::TokenManager&,
std::chrono::nanoseconds workDuration) override;
void destroyVsync() override;
void setDuration(std::chrono::nanoseconds workDuration) override;
void waitMessage() override;
void postMessage(sp<MessageHandler>&&) override;
void postMessageDelayed(sp<MessageHandler>&&, nsecs_t uptimeDelay) override;
void scheduleConfigure() override;
void scheduleFrame() override;
std::optional<Clock::time_point> getScheduledFrameTime() const override;
};
} // namespace impl
} // namespace android