blob: 803299cf6f399b760b3bff428f70554c78f45389 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "FrameTimeline"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "FrameTimeline.h"
#include <android-base/stringprintf.h>
#include <common/FlagManager.h>
#include <utils/Log.h>
#include <utils/Trace.h>
#include <chrono>
#include <cinttypes>
#include <numeric>
#include <unordered_set>
namespace android::frametimeline {
using base::StringAppendF;
using FrameTimelineEvent = perfetto::protos::pbzero::FrameTimelineEvent;
using FrameTimelineDataSource = impl::FrameTimeline::FrameTimelineDataSource;
void dumpTable(std::string& result, TimelineItem predictions, TimelineItem actuals,
const std::string& indent, PredictionState predictionState, nsecs_t baseTime) {
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "\t\t");
StringAppendF(&result, " Start time\t\t|");
StringAppendF(&result, " End time\t\t|");
StringAppendF(&result, " Present time\n");
if (predictionState == PredictionState::Valid) {
// Dump the Predictions only if they are valid
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Expected\t|");
std::chrono::nanoseconds startTime(predictions.startTime - baseTime);
std::chrono::nanoseconds endTime(predictions.endTime - baseTime);
std::chrono::nanoseconds presentTime(predictions.presentTime - baseTime);
StringAppendF(&result, "\t%10.2f\t|\t%10.2f\t|\t%10.2f\n",
std::chrono::duration<double, std::milli>(startTime).count(),
std::chrono::duration<double, std::milli>(endTime).count(),
std::chrono::duration<double, std::milli>(presentTime).count());
}
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Actual \t|");
if (actuals.startTime == 0) {
StringAppendF(&result, "\t\tN/A\t|");
} else {
std::chrono::nanoseconds startTime(std::max<nsecs_t>(0, actuals.startTime - baseTime));
StringAppendF(&result, "\t%10.2f\t|",
std::chrono::duration<double, std::milli>(startTime).count());
}
if (actuals.endTime <= 0) {
// Animation leashes can send the endTime as -1
StringAppendF(&result, "\t\tN/A\t|");
} else {
std::chrono::nanoseconds endTime(actuals.endTime - baseTime);
StringAppendF(&result, "\t%10.2f\t|",
std::chrono::duration<double, std::milli>(endTime).count());
}
if (actuals.presentTime == 0) {
StringAppendF(&result, "\t\tN/A\n");
} else {
std::chrono::nanoseconds presentTime(std::max<nsecs_t>(0, actuals.presentTime - baseTime));
StringAppendF(&result, "\t%10.2f\n",
std::chrono::duration<double, std::milli>(presentTime).count());
}
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "----------------------");
StringAppendF(&result, "----------------------");
StringAppendF(&result, "----------------------");
StringAppendF(&result, "----------------------\n");
}
std::string toString(PredictionState predictionState) {
switch (predictionState) {
case PredictionState::Valid:
return "Valid";
case PredictionState::Expired:
return "Expired";
case PredictionState::None:
return "None";
}
}
std::string jankTypeBitmaskToString(int32_t jankType) {
if (jankType == JankType::None) {
return "None";
}
std::vector<std::string> janks;
if (jankType & JankType::DisplayHAL) {
janks.emplace_back("Display HAL");
jankType &= ~JankType::DisplayHAL;
}
if (jankType & JankType::SurfaceFlingerCpuDeadlineMissed) {
janks.emplace_back("SurfaceFlinger deadline missed (while in HWC)");
jankType &= ~JankType::SurfaceFlingerCpuDeadlineMissed;
}
if (jankType & JankType::SurfaceFlingerGpuDeadlineMissed) {
janks.emplace_back("SurfaceFlinger deadline missed (while in GPU comp)");
jankType &= ~JankType::SurfaceFlingerGpuDeadlineMissed;
}
if (jankType & JankType::AppDeadlineMissed) {
janks.emplace_back("App Deadline Missed");
jankType &= ~JankType::AppDeadlineMissed;
}
if (jankType & JankType::PredictionError) {
janks.emplace_back("Prediction Error");
jankType &= ~JankType::PredictionError;
}
if (jankType & JankType::SurfaceFlingerScheduling) {
janks.emplace_back("SurfaceFlinger Scheduling");
jankType &= ~JankType::SurfaceFlingerScheduling;
}
if (jankType & JankType::BufferStuffing) {
janks.emplace_back("Buffer Stuffing");
jankType &= ~JankType::BufferStuffing;
}
if (jankType & JankType::Unknown) {
janks.emplace_back("Unknown jank");
jankType &= ~JankType::Unknown;
}
if (jankType & JankType::SurfaceFlingerStuffing) {
janks.emplace_back("SurfaceFlinger Stuffing");
jankType &= ~JankType::SurfaceFlingerStuffing;
}
if (jankType & JankType::Dropped) {
janks.emplace_back("Dropped Frame");
jankType &= ~JankType::Dropped;
}
// jankType should be 0 if all types of jank were checked for.
LOG_ALWAYS_FATAL_IF(jankType != 0, "Unrecognized jank type value 0x%x", jankType);
return std::accumulate(janks.begin(), janks.end(), std::string(),
[](const std::string& l, const std::string& r) {
return l.empty() ? r : l + ", " + r;
});
}
std::string toString(FramePresentMetadata presentMetadata) {
switch (presentMetadata) {
case FramePresentMetadata::OnTimePresent:
return "On Time Present";
case FramePresentMetadata::LatePresent:
return "Late Present";
case FramePresentMetadata::EarlyPresent:
return "Early Present";
case FramePresentMetadata::UnknownPresent:
return "Unknown Present";
}
}
std::string toString(FrameReadyMetadata finishMetadata) {
switch (finishMetadata) {
case FrameReadyMetadata::OnTimeFinish:
return "On Time Finish";
case FrameReadyMetadata::LateFinish:
return "Late Finish";
case FrameReadyMetadata::UnknownFinish:
return "Unknown Finish";
}
}
std::string toString(FrameStartMetadata startMetadata) {
switch (startMetadata) {
case FrameStartMetadata::OnTimeStart:
return "On Time Start";
case FrameStartMetadata::LateStart:
return "Late Start";
case FrameStartMetadata::EarlyStart:
return "Early Start";
case FrameStartMetadata::UnknownStart:
return "Unknown Start";
}
}
std::string toString(SurfaceFrame::PresentState presentState) {
using PresentState = SurfaceFrame::PresentState;
switch (presentState) {
case PresentState::Presented:
return "Presented";
case PresentState::Dropped:
return "Dropped";
case PresentState::Unknown:
return "Unknown";
}
}
FrameTimelineEvent::PresentType toProto(FramePresentMetadata presentMetadata) {
switch (presentMetadata) {
case FramePresentMetadata::EarlyPresent:
return FrameTimelineEvent::PRESENT_EARLY;
case FramePresentMetadata::LatePresent:
return FrameTimelineEvent::PRESENT_LATE;
case FramePresentMetadata::OnTimePresent:
return FrameTimelineEvent::PRESENT_ON_TIME;
case FramePresentMetadata::UnknownPresent:
return FrameTimelineEvent::PRESENT_UNSPECIFIED;
}
}
FrameTimelineEvent::PredictionType toProto(PredictionState predictionState) {
switch (predictionState) {
case PredictionState::Valid:
return FrameTimelineEvent::PREDICTION_VALID;
case PredictionState::Expired:
return FrameTimelineEvent::PREDICTION_EXPIRED;
case PredictionState::None:
return FrameTimelineEvent::PREDICTION_UNKNOWN;
}
}
int32_t jankTypeBitmaskToProto(int32_t jankType) {
if (jankType == JankType::None) {
return FrameTimelineEvent::JANK_NONE;
}
int32_t protoJank = 0;
if (jankType & JankType::DisplayHAL) {
protoJank |= FrameTimelineEvent::JANK_DISPLAY_HAL;
jankType &= ~JankType::DisplayHAL;
}
if (jankType & JankType::SurfaceFlingerCpuDeadlineMissed) {
protoJank |= FrameTimelineEvent::JANK_SF_CPU_DEADLINE_MISSED;
jankType &= ~JankType::SurfaceFlingerCpuDeadlineMissed;
}
if (jankType & JankType::SurfaceFlingerGpuDeadlineMissed) {
protoJank |= FrameTimelineEvent::JANK_SF_GPU_DEADLINE_MISSED;
jankType &= ~JankType::SurfaceFlingerGpuDeadlineMissed;
}
if (jankType & JankType::AppDeadlineMissed) {
protoJank |= FrameTimelineEvent::JANK_APP_DEADLINE_MISSED;
jankType &= ~JankType::AppDeadlineMissed;
}
if (jankType & JankType::PredictionError) {
protoJank |= FrameTimelineEvent::JANK_PREDICTION_ERROR;
jankType &= ~JankType::PredictionError;
}
if (jankType & JankType::SurfaceFlingerScheduling) {
protoJank |= FrameTimelineEvent::JANK_SF_SCHEDULING;
jankType &= ~JankType::SurfaceFlingerScheduling;
}
if (jankType & JankType::BufferStuffing) {
protoJank |= FrameTimelineEvent::JANK_BUFFER_STUFFING;
jankType &= ~JankType::BufferStuffing;
}
if (jankType & JankType::Unknown) {
protoJank |= FrameTimelineEvent::JANK_UNKNOWN;
jankType &= ~JankType::Unknown;
}
if (jankType & JankType::SurfaceFlingerStuffing) {
protoJank |= FrameTimelineEvent::JANK_SF_STUFFING;
jankType &= ~JankType::SurfaceFlingerStuffing;
}
if (jankType & JankType::Dropped) {
// Jank dropped does not append to other janks, it fully overrides.
protoJank |= FrameTimelineEvent::JANK_DROPPED;
jankType &= ~JankType::Dropped;
}
// jankType should be 0 if all types of jank were checked for.
LOG_ALWAYS_FATAL_IF(jankType != 0, "Unrecognized jank type value 0x%x", jankType);
return protoJank;
}
FrameTimelineEvent::JankSeverityType toProto(JankSeverityType jankSeverityType) {
switch (jankSeverityType) {
case JankSeverityType::Unknown:
return FrameTimelineEvent::SEVERITY_UNKNOWN;
case JankSeverityType::None:
return FrameTimelineEvent::SEVERITY_NONE;
case JankSeverityType::Partial:
return FrameTimelineEvent::SEVERITY_PARTIAL;
case JankSeverityType::Full:
return FrameTimelineEvent::SEVERITY_FULL;
}
}
// Returns the smallest timestamp from the set of predictions and actuals.
nsecs_t getMinTime(PredictionState predictionState, TimelineItem predictions,
TimelineItem actuals) {
nsecs_t minTime = std::numeric_limits<nsecs_t>::max();
if (predictionState == PredictionState::Valid) {
// Checking start time for predictions is enough because start time is always lesser than
// endTime and presentTime.
minTime = std::min(minTime, predictions.startTime);
}
// Need to check startTime, endTime and presentTime for actuals because some frames might not
// have them set.
if (actuals.startTime != 0) {
minTime = std::min(minTime, actuals.startTime);
}
if (actuals.endTime != 0) {
minTime = std::min(minTime, actuals.endTime);
}
if (actuals.presentTime != 0) {
minTime = std::min(minTime, actuals.presentTime);
}
return minTime;
}
int64_t TraceCookieCounter::getCookieForTracing() {
return ++mTraceCookie;
}
SurfaceFrame::SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid,
uid_t ownerUid, int32_t layerId, std::string layerName,
std::string debugName, PredictionState predictionState,
frametimeline::TimelineItem&& predictions,
std::shared_ptr<TimeStats> timeStats,
JankClassificationThresholds thresholds,
TraceCookieCounter* traceCookieCounter, bool isBuffer, GameMode gameMode)
: mToken(frameTimelineInfo.vsyncId),
mInputEventId(frameTimelineInfo.inputEventId),
mOwnerPid(ownerPid),
mOwnerUid(ownerUid),
mLayerName(std::move(layerName)),
mDebugName(std::move(debugName)),
mLayerId(layerId),
mPresentState(PresentState::Unknown),
mPredictionState(predictionState),
mPredictions(predictions),
mActuals({0, 0, 0}),
mTimeStats(timeStats),
mJankClassificationThresholds(thresholds),
mTraceCookieCounter(*traceCookieCounter),
mIsBuffer(isBuffer),
mGameMode(gameMode) {}
void SurfaceFrame::setActualStartTime(nsecs_t actualStartTime) {
std::scoped_lock lock(mMutex);
mActuals.startTime = actualStartTime;
}
void SurfaceFrame::setActualQueueTime(nsecs_t actualQueueTime) {
std::scoped_lock lock(mMutex);
mActualQueueTime = actualQueueTime;
}
void SurfaceFrame::setAcquireFenceTime(nsecs_t acquireFenceTime) {
std::scoped_lock lock(mMutex);
mActuals.endTime = std::max(acquireFenceTime, mActualQueueTime);
}
void SurfaceFrame::setDropTime(nsecs_t dropTime) {
std::scoped_lock lock(mMutex);
mDropTime = dropTime;
}
void SurfaceFrame::setPresentState(PresentState presentState, nsecs_t lastLatchTime) {
std::scoped_lock lock(mMutex);
LOG_ALWAYS_FATAL_IF(mPresentState != PresentState::Unknown,
"setPresentState called on a SurfaceFrame from Layer - %s, that has a "
"PresentState - %s set already.",
mDebugName.c_str(), toString(mPresentState).c_str());
mPresentState = presentState;
mLastLatchTime = lastLatchTime;
}
void SurfaceFrame::setRenderRate(Fps renderRate) {
std::lock_guard<std::mutex> lock(mMutex);
mRenderRate = renderRate;
}
Fps SurfaceFrame::getRenderRate() const {
std::lock_guard<std::mutex> lock(mMutex);
return mRenderRate ? *mRenderRate : mDisplayFrameRenderRate;
}
void SurfaceFrame::setGpuComposition() {
std::scoped_lock lock(mMutex);
mGpuComposition = true;
}
std::optional<int32_t> SurfaceFrame::getJankType() const {
std::scoped_lock lock(mMutex);
if (mPresentState == PresentState::Dropped) {
return JankType::Dropped;
}
if (mActuals.presentTime == 0) {
// Frame hasn't been presented yet.
return std::nullopt;
}
return mJankType;
}
std::optional<JankSeverityType> SurfaceFrame::getJankSeverityType() const {
std::scoped_lock lock(mMutex);
if (mActuals.presentTime == 0) {
// Frame hasn't been presented yet.
return std::nullopt;
}
return mJankSeverityType;
}
nsecs_t SurfaceFrame::getBaseTime() const {
std::scoped_lock lock(mMutex);
return getMinTime(mPredictionState, mPredictions, mActuals);
}
TimelineItem SurfaceFrame::getActuals() const {
std::scoped_lock lock(mMutex);
return mActuals;
}
PredictionState SurfaceFrame::getPredictionState() const {
std::scoped_lock lock(mMutex);
return mPredictionState;
}
SurfaceFrame::PresentState SurfaceFrame::getPresentState() const {
std::scoped_lock lock(mMutex);
return mPresentState;
}
FramePresentMetadata SurfaceFrame::getFramePresentMetadata() const {
std::scoped_lock lock(mMutex);
return mFramePresentMetadata;
}
FrameReadyMetadata SurfaceFrame::getFrameReadyMetadata() const {
std::scoped_lock lock(mMutex);
return mFrameReadyMetadata;
}
nsecs_t SurfaceFrame::getDropTime() const {
std::scoped_lock lock(mMutex);
return mDropTime;
}
void SurfaceFrame::promoteToBuffer() {
std::scoped_lock lock(mMutex);
LOG_ALWAYS_FATAL_IF(mIsBuffer == true,
"Trying to promote an already promoted BufferSurfaceFrame from layer %s "
"with token %" PRId64 "",
mDebugName.c_str(), mToken);
mIsBuffer = true;
}
bool SurfaceFrame::getIsBuffer() const {
std::scoped_lock lock(mMutex);
return mIsBuffer;
}
void SurfaceFrame::dump(std::string& result, const std::string& indent, nsecs_t baseTime) const {
std::scoped_lock lock(mMutex);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Layer - %s", mDebugName.c_str());
if (mJankType != JankType::None) {
// Easily identify a janky Surface Frame in the dump
StringAppendF(&result, " [*] ");
}
StringAppendF(&result, "\n");
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Token: %" PRId64 "\n", mToken);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Is Buffer?: %d\n", mIsBuffer);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Owner Pid : %d\n", mOwnerPid);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Scheduled rendering rate: %d fps\n",
mRenderRate ? mRenderRate->getIntValue() : 0);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Layer ID : %d\n", mLayerId);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Present State : %s\n", toString(mPresentState).c_str());
StringAppendF(&result, "%s", indent.c_str());
if (mPresentState == PresentState::Dropped) {
std::chrono::nanoseconds dropTime(mDropTime - baseTime);
StringAppendF(&result, "Drop time : %10f\n",
std::chrono::duration<double, std::milli>(dropTime).count());
StringAppendF(&result, "%s", indent.c_str());
}
StringAppendF(&result, "Prediction State : %s\n", toString(mPredictionState).c_str());
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Jank Type : %s\n", jankTypeBitmaskToString(mJankType).c_str());
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Present Metadata : %s\n", toString(mFramePresentMetadata).c_str());
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Finish Metadata: %s\n", toString(mFrameReadyMetadata).c_str());
std::chrono::nanoseconds latchTime(
std::max(static_cast<int64_t>(0), mLastLatchTime - baseTime));
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Last latch time: %10f\n",
std::chrono::duration<double, std::milli>(latchTime).count());
if (mPredictionState == PredictionState::Valid) {
nsecs_t presentDelta = mActuals.presentTime - mPredictions.presentTime;
std::chrono::nanoseconds presentDeltaNs(std::abs(presentDelta));
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Present delta: %10f\n",
std::chrono::duration<double, std::milli>(presentDeltaNs).count());
}
dumpTable(result, mPredictions, mActuals, indent, mPredictionState, baseTime);
}
std::string SurfaceFrame::miniDump() const {
std::scoped_lock lock(mMutex);
std::string result;
StringAppendF(&result, "Layer - %s\n", mDebugName.c_str());
StringAppendF(&result, "Token: %" PRId64 "\n", mToken);
StringAppendF(&result, "Is Buffer?: %d\n", mIsBuffer);
StringAppendF(&result, "Present State : %s\n", toString(mPresentState).c_str());
StringAppendF(&result, "Prediction State : %s\n", toString(mPredictionState).c_str());
StringAppendF(&result, "Jank Type : %s\n", jankTypeBitmaskToString(mJankType).c_str());
StringAppendF(&result, "Present Metadata : %s\n", toString(mFramePresentMetadata).c_str());
StringAppendF(&result, "Finish Metadata: %s\n", toString(mFrameReadyMetadata).c_str());
StringAppendF(&result, "Present time: %" PRId64 "", mActuals.presentTime);
return result;
}
void SurfaceFrame::classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate,
Fps displayFrameRenderRate, nsecs_t& deadlineDelta) {
if (mActuals.presentTime == Fence::SIGNAL_TIME_INVALID) {
// Cannot do any classification for invalid present time.
mJankType = JankType::Unknown;
mJankSeverityType = JankSeverityType::Unknown;
deadlineDelta = -1;
return;
}
if (mPredictionState == PredictionState::Expired) {
// We classify prediction expired as AppDeadlineMissed as the
// TokenManager::kMaxTokens we store is large enough to account for a
// reasonable app, so prediction expire would mean a huge scheduling delay.
mJankType = mPresentState != PresentState::Presented ? JankType::Dropped
: JankType::AppDeadlineMissed;
mJankSeverityType = JankSeverityType::Unknown;
deadlineDelta = -1;
return;
}
if (mPredictionState == PredictionState::None) {
// Cannot do jank classification on frames that don't have a token.
return;
}
deadlineDelta = mActuals.endTime - mPredictions.endTime;
const nsecs_t presentDelta = mActuals.presentTime - mPredictions.presentTime;
const nsecs_t deltaToVsync = refreshRate.getPeriodNsecs() > 0
? std::abs(presentDelta) % refreshRate.getPeriodNsecs()
: 0;
if (deadlineDelta > mJankClassificationThresholds.deadlineThreshold) {
mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
} else {
mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
}
if (std::abs(presentDelta) > mJankClassificationThresholds.presentThreshold) {
mFramePresentMetadata = presentDelta > 0 ? FramePresentMetadata::LatePresent
: FramePresentMetadata::EarlyPresent;
// Jank that is missing by less than the render rate period is classified as partial jank,
// otherwise it is a full jank.
mJankSeverityType = std::abs(presentDelta) < displayFrameRenderRate.getPeriodNsecs()
? JankSeverityType::Partial
: JankSeverityType::Full;
} else {
mFramePresentMetadata = FramePresentMetadata::OnTimePresent;
}
if (mFramePresentMetadata == FramePresentMetadata::OnTimePresent) {
// Frames presented on time are not janky.
mJankType = JankType::None;
} else if (mFramePresentMetadata == FramePresentMetadata::EarlyPresent) {
if (mFrameReadyMetadata == FrameReadyMetadata::OnTimeFinish) {
// Finish on time, Present early
if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
deltaToVsync >= refreshRate.getPeriodNsecs() -
mJankClassificationThresholds.presentThreshold) {
// Delta factor of vsync
mJankType = JankType::SurfaceFlingerScheduling;
} else {
// Delta not a factor of vsync
mJankType = JankType::PredictionError;
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
// Finish late, Present early
mJankType = JankType::Unknown;
}
} else {
if (mLastLatchTime != 0 && mPredictions.endTime <= mLastLatchTime) {
// Buffer Stuffing.
mJankType |= JankType::BufferStuffing;
// In a stuffed state, the frame could be stuck on a dequeue wait for quite some time.
// Because of this dequeue wait, it can be hard to tell if a frame was genuinely late.
// We try to do this by moving the deadline. Since the queue could be stuffed by more
// than one buffer, we take the last latch time as reference and give one vsync
// worth of time for the frame to be ready.
nsecs_t adjustedDeadline = mLastLatchTime + refreshRate.getPeriodNsecs();
if (adjustedDeadline > mActuals.endTime) {
mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
} else {
mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
}
}
if (mFrameReadyMetadata == FrameReadyMetadata::OnTimeFinish) {
// Finish on time, Present late
if (displayFrameJankType != JankType::None) {
// Propagate displayFrame's jank if it exists
mJankType |= displayFrameJankType;
} else {
if (!(mJankType & JankType::BufferStuffing)) {
// In a stuffed state, if the app finishes on time and there is no display frame
// jank, only buffer stuffing is the root cause of the jank.
if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
deltaToVsync >= refreshRate.getPeriodNsecs() -
mJankClassificationThresholds.presentThreshold) {
// Delta factor of vsync
mJankType |= JankType::SurfaceFlingerScheduling;
} else {
// Delta not a factor of vsync
mJankType |= JankType::PredictionError;
}
}
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
// Finish late, Present late
mJankType |= JankType::AppDeadlineMissed;
// Propagate DisplayFrame's jankType if it is janky
mJankType |= displayFrameJankType;
}
}
if (mPresentState != PresentState::Presented) {
mJankType = JankType::Dropped;
// Since frame was not presented, lets drop any present value
mActuals.presentTime = 0;
mJankSeverityType = JankSeverityType::Unknown;
}
}
void SurfaceFrame::onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate,
Fps displayFrameRenderRate, nsecs_t displayDeadlineDelta,
nsecs_t displayPresentDelta) {
std::scoped_lock lock(mMutex);
mDisplayFrameRenderRate = displayFrameRenderRate;
mActuals.presentTime = presentTime;
nsecs_t deadlineDelta = 0;
classifyJankLocked(displayFrameJankType, refreshRate, displayFrameRenderRate, deadlineDelta);
if (mPredictionState != PredictionState::None) {
// Only update janky frames if the app used vsync predictions
mTimeStats->incrementJankyFrames({refreshRate, mRenderRate, mOwnerUid, mLayerName,
mGameMode, mJankType, displayDeadlineDelta,
displayPresentDelta, deadlineDelta});
}
}
void SurfaceFrame::tracePredictions(int64_t displayFrameToken, nsecs_t monoBootOffset) const {
int64_t expectedTimelineCookie = mTraceCookieCounter.getCookieForTracing();
// Expected timeline start
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
std::scoped_lock lock(mMutex);
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(static_cast<uint64_t>(mPredictions.startTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* expectedSurfaceFrameStartEvent = event->set_expected_surface_frame_start();
expectedSurfaceFrameStartEvent->set_cookie(expectedTimelineCookie);
expectedSurfaceFrameStartEvent->set_token(mToken);
expectedSurfaceFrameStartEvent->set_display_frame_token(displayFrameToken);
expectedSurfaceFrameStartEvent->set_pid(mOwnerPid);
expectedSurfaceFrameStartEvent->set_layer_name(mDebugName);
});
// Expected timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
std::scoped_lock lock(mMutex);
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(static_cast<uint64_t>(mPredictions.endTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* expectedSurfaceFrameEndEvent = event->set_frame_end();
expectedSurfaceFrameEndEvent->set_cookie(expectedTimelineCookie);
});
}
void SurfaceFrame::traceActuals(int64_t displayFrameToken, nsecs_t monoBootOffset) const {
int64_t actualTimelineCookie = mTraceCookieCounter.getCookieForTracing();
// Actual timeline start
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
std::scoped_lock lock(mMutex);
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
// Actual start time is not yet available, so use expected start instead
if (mPredictionState == PredictionState::Expired) {
// If prediction is expired, we can't use the predicted start time. Instead, just use a
// start time a little earlier than the end time so that we have some info about this
// frame in the trace.
nsecs_t endTime =
(mPresentState == PresentState::Dropped ? mDropTime : mActuals.endTime);
const auto timestamp = endTime - kPredictionExpiredStartTimeDelta;
packet->set_timestamp(static_cast<uint64_t>(timestamp + monoBootOffset));
} else {
const auto timestamp =
mActuals.startTime == 0 ? mPredictions.startTime : mActuals.startTime;
packet->set_timestamp(static_cast<uint64_t>(timestamp + monoBootOffset));
}
auto* event = packet->set_frame_timeline_event();
auto* actualSurfaceFrameStartEvent = event->set_actual_surface_frame_start();
actualSurfaceFrameStartEvent->set_cookie(actualTimelineCookie);
actualSurfaceFrameStartEvent->set_token(mToken);
actualSurfaceFrameStartEvent->set_display_frame_token(displayFrameToken);
actualSurfaceFrameStartEvent->set_pid(mOwnerPid);
actualSurfaceFrameStartEvent->set_layer_name(mDebugName);
if (mPresentState == PresentState::Dropped) {
actualSurfaceFrameStartEvent->set_present_type(FrameTimelineEvent::PRESENT_DROPPED);
} else if (mPresentState == PresentState::Unknown) {
actualSurfaceFrameStartEvent->set_present_type(FrameTimelineEvent::PRESENT_UNSPECIFIED);
} else {
actualSurfaceFrameStartEvent->set_present_type(toProto(mFramePresentMetadata));
}
actualSurfaceFrameStartEvent->set_on_time_finish(mFrameReadyMetadata ==
FrameReadyMetadata::OnTimeFinish);
actualSurfaceFrameStartEvent->set_gpu_composition(mGpuComposition);
actualSurfaceFrameStartEvent->set_jank_type(jankTypeBitmaskToProto(mJankType));
actualSurfaceFrameStartEvent->set_prediction_type(toProto(mPredictionState));
actualSurfaceFrameStartEvent->set_is_buffer(mIsBuffer);
actualSurfaceFrameStartEvent->set_jank_severity_type(toProto(mJankSeverityType));
});
// Actual timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
std::scoped_lock lock(mMutex);
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
if (mPresentState == PresentState::Dropped) {
packet->set_timestamp(static_cast<uint64_t>(mDropTime + monoBootOffset));
} else {
packet->set_timestamp(static_cast<uint64_t>(mActuals.endTime + monoBootOffset));
}
auto* event = packet->set_frame_timeline_event();
auto* actualSurfaceFrameEndEvent = event->set_frame_end();
actualSurfaceFrameEndEvent->set_cookie(actualTimelineCookie);
});
}
/**
* TODO(b/178637512): add inputEventId to the perfetto trace.
*/
void SurfaceFrame::trace(int64_t displayFrameToken, nsecs_t monoBootOffset) const {
if (mToken == FrameTimelineInfo::INVALID_VSYNC_ID ||
displayFrameToken == FrameTimelineInfo::INVALID_VSYNC_ID) {
// No packets can be traced with a missing token.
return;
}
if (getPredictionState() != PredictionState::Expired) {
// Expired predictions have zeroed timestamps. This cannot be used in any meaningful way in
// a trace.
tracePredictions(displayFrameToken, monoBootOffset);
}
traceActuals(displayFrameToken, monoBootOffset);
}
namespace impl {
int64_t TokenManager::generateTokenForPredictions(TimelineItem&& predictions) {
ATRACE_CALL();
std::scoped_lock lock(mMutex);
while (mPredictions.size() >= kMaxTokens) {
mPredictions.erase(mPredictions.begin());
}
const int64_t assignedToken = mCurrentToken++;
mPredictions[assignedToken] = predictions;
return assignedToken;
}
std::optional<TimelineItem> TokenManager::getPredictionsForToken(int64_t token) const {
std::scoped_lock lock(mMutex);
auto predictionsIterator = mPredictions.find(token);
if (predictionsIterator != mPredictions.end()) {
return predictionsIterator->second;
}
return {};
}
FrameTimeline::FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid,
JankClassificationThresholds thresholds, bool useBootTimeClock)
: mUseBootTimeClock(useBootTimeClock),
mMaxDisplayFrames(kDefaultMaxDisplayFrames),
mTimeStats(std::move(timeStats)),
mSurfaceFlingerPid(surfaceFlingerPid),
mJankClassificationThresholds(thresholds) {
mCurrentDisplayFrame =
std::make_shared<DisplayFrame>(mTimeStats, thresholds, &mTraceCookieCounter);
}
void FrameTimeline::onBootFinished() {
perfetto::TracingInitArgs args;
args.backends = perfetto::kSystemBackend;
perfetto::Tracing::Initialize(args);
registerDataSource();
}
void FrameTimeline::registerDataSource() {
perfetto::DataSourceDescriptor dsd;
dsd.set_name(kFrameTimelineDataSource);
FrameTimelineDataSource::Register(dsd);
}
std::shared_ptr<SurfaceFrame> FrameTimeline::createSurfaceFrameForToken(
const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, int32_t layerId,
std::string layerName, std::string debugName, bool isBuffer, GameMode gameMode) {
ATRACE_CALL();
if (frameTimelineInfo.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) {
return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::None, TimelineItem(), mTimeStats,
mJankClassificationThresholds, &mTraceCookieCounter,
isBuffer, gameMode);
}
std::optional<TimelineItem> predictions =
mTokenManager.getPredictionsForToken(frameTimelineInfo.vsyncId);
if (predictions) {
return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::Valid, std::move(*predictions),
mTimeStats, mJankClassificationThresholds,
&mTraceCookieCounter, isBuffer, gameMode);
}
return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::Expired, TimelineItem(), mTimeStats,
mJankClassificationThresholds, &mTraceCookieCounter,
isBuffer, gameMode);
}
FrameTimeline::DisplayFrame::DisplayFrame(std::shared_ptr<TimeStats> timeStats,
JankClassificationThresholds thresholds,
TraceCookieCounter* traceCookieCounter)
: mSurfaceFlingerPredictions(TimelineItem()),
mSurfaceFlingerActuals(TimelineItem()),
mTimeStats(timeStats),
mJankClassificationThresholds(thresholds),
mTraceCookieCounter(*traceCookieCounter) {
mSurfaceFrames.reserve(kNumSurfaceFramesInitial);
}
void FrameTimeline::addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) {
ATRACE_CALL();
std::scoped_lock lock(mMutex);
mCurrentDisplayFrame->addSurfaceFrame(surfaceFrame);
}
void FrameTimeline::setSfWakeUp(int64_t token, nsecs_t wakeUpTime, Fps refreshRate,
Fps renderRate) {
ATRACE_CALL();
std::scoped_lock lock(mMutex);
mCurrentDisplayFrame->onSfWakeUp(token, refreshRate, renderRate,
mTokenManager.getPredictionsForToken(token), wakeUpTime);
}
void FrameTimeline::setSfPresent(nsecs_t sfPresentTime,
const std::shared_ptr<FenceTime>& presentFence,
const std::shared_ptr<FenceTime>& gpuFence) {
ATRACE_CALL();
std::scoped_lock lock(mMutex);
mCurrentDisplayFrame->setActualEndTime(sfPresentTime);
mCurrentDisplayFrame->setGpuFence(gpuFence);
mPendingPresentFences.emplace_back(std::make_pair(presentFence, mCurrentDisplayFrame));
flushPendingPresentFences();
finalizeCurrentDisplayFrame();
}
void FrameTimeline::DisplayFrame::addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) {
mSurfaceFrames.push_back(surfaceFrame);
}
void FrameTimeline::DisplayFrame::onSfWakeUp(int64_t token, Fps refreshRate, Fps renderRate,
std::optional<TimelineItem> predictions,
nsecs_t wakeUpTime) {
mToken = token;
mRefreshRate = refreshRate;
mRenderRate = renderRate;
if (!predictions) {
mPredictionState = PredictionState::Expired;
} else {
mPredictionState = PredictionState::Valid;
mSurfaceFlingerPredictions = *predictions;
}
mSurfaceFlingerActuals.startTime = wakeUpTime;
}
void FrameTimeline::DisplayFrame::setPredictions(PredictionState predictionState,
TimelineItem predictions) {
mPredictionState = predictionState;
mSurfaceFlingerPredictions = predictions;
}
void FrameTimeline::DisplayFrame::setActualStartTime(nsecs_t actualStartTime) {
mSurfaceFlingerActuals.startTime = actualStartTime;
}
void FrameTimeline::DisplayFrame::setActualEndTime(nsecs_t actualEndTime) {
mSurfaceFlingerActuals.endTime = actualEndTime;
}
void FrameTimeline::DisplayFrame::setGpuFence(const std::shared_ptr<FenceTime>& gpuFence) {
mGpuFence = gpuFence;
}
void FrameTimeline::DisplayFrame::classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync,
nsecs_t previousPresentTime) {
const bool presentTimeValid =
mSurfaceFlingerActuals.presentTime >= mSurfaceFlingerActuals.startTime;
if (mPredictionState == PredictionState::Expired || !presentTimeValid) {
// Cannot do jank classification with expired predictions or invalid signal times. Set the
// deltas to 0 as both negative and positive deltas are used as real values.
mJankType = JankType::Unknown;
mJankSeverityType = JankSeverityType::Unknown;
deadlineDelta = 0;
deltaToVsync = 0;
if (!presentTimeValid) {
mSurfaceFlingerActuals.presentTime = mSurfaceFlingerActuals.endTime;
mJankType |= JankType::DisplayHAL;
}
return;
}
// Delta between the expected present and the actual present
const nsecs_t presentDelta =
mSurfaceFlingerActuals.presentTime - mSurfaceFlingerPredictions.presentTime;
// Sf actual end time represents the CPU end time. In case of HWC, SF's end time would have
// included the time for composition. However, for GPU composition, the final end time is max(sf
// end time, gpu fence time).
nsecs_t combinedEndTime = mSurfaceFlingerActuals.endTime;
if (mGpuFence != FenceTime::NO_FENCE) {
combinedEndTime = std::max(combinedEndTime, mGpuFence->getSignalTime());
}
deadlineDelta = combinedEndTime - mSurfaceFlingerPredictions.endTime;
// How far off was the presentDelta when compared to the vsyncPeriod. Used in checking if there
// was a prediction error or not.
deltaToVsync = mRefreshRate.getPeriodNsecs() > 0
? std::abs(presentDelta) % mRefreshRate.getPeriodNsecs()
: 0;
if (std::abs(presentDelta) > mJankClassificationThresholds.presentThreshold) {
mFramePresentMetadata = presentDelta > 0 ? FramePresentMetadata::LatePresent
: FramePresentMetadata::EarlyPresent;
// Jank that is missing by less than the render rate period is classified as partial jank,
// otherwise it is a full jank.
mJankSeverityType = std::abs(presentDelta) < mRenderRate.getPeriodNsecs()
? JankSeverityType::Partial
: JankSeverityType::Full;
} else {
mFramePresentMetadata = FramePresentMetadata::OnTimePresent;
}
if (combinedEndTime > mSurfaceFlingerPredictions.endTime) {
mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
} else {
mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
}
if (std::abs(mSurfaceFlingerActuals.startTime - mSurfaceFlingerPredictions.startTime) >
mJankClassificationThresholds.startThreshold) {
mFrameStartMetadata =
mSurfaceFlingerActuals.startTime > mSurfaceFlingerPredictions.startTime
? FrameStartMetadata::LateStart
: FrameStartMetadata::EarlyStart;
}
if (mFramePresentMetadata != FramePresentMetadata::OnTimePresent) {
// Do jank classification only if present is not on time
if (mFramePresentMetadata == FramePresentMetadata::EarlyPresent) {
if (mFrameReadyMetadata == FrameReadyMetadata::OnTimeFinish) {
// Finish on time, Present early
if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
deltaToVsync >= (mRefreshRate.getPeriodNsecs() -
mJankClassificationThresholds.presentThreshold)) {
// Delta is a factor of vsync if its within the presentTheshold on either side
// of the vsyncPeriod. Example: 0-2ms and 9-11ms are both within the threshold
// of the vsyncPeriod if the threshold was 2ms and the vsyncPeriod was 11ms.
mJankType = JankType::SurfaceFlingerScheduling;
} else {
// Delta is not a factor of vsync,
mJankType = JankType::PredictionError;
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
// Finish late, Present early
mJankType = JankType::SurfaceFlingerScheduling;
} else {
// Finish time unknown
mJankType = JankType::Unknown;
}
} else if (mFramePresentMetadata == FramePresentMetadata::LatePresent) {
if (std::abs(mSurfaceFlingerPredictions.presentTime - previousPresentTime) <=
mJankClassificationThresholds.presentThreshold ||
previousPresentTime > mSurfaceFlingerPredictions.presentTime) {
// The previous frame was either presented in the current frame's expected vsync or
// it was presented even later than the current frame's expected vsync.
mJankType = JankType::SurfaceFlingerStuffing;
}
if (mFrameReadyMetadata == FrameReadyMetadata::OnTimeFinish &&
!(mJankType & JankType::SurfaceFlingerStuffing)) {
// Finish on time, Present late
if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
deltaToVsync >= (mRefreshRate.getPeriodNsecs() -
mJankClassificationThresholds.presentThreshold)) {
// Delta is a factor of vsync if its within the presentTheshold on either side
// of the vsyncPeriod. Example: 0-2ms and 9-11ms are both within the threshold
// of the vsyncPeriod if the threshold was 2ms and the vsyncPeriod was 11ms.
mJankType = JankType::DisplayHAL;
} else {
// Delta is not a factor of vsync
mJankType = JankType::PredictionError;
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
if (!(mJankType & JankType::SurfaceFlingerStuffing) ||
mSurfaceFlingerActuals.presentTime - previousPresentTime >
mRefreshRate.getPeriodNsecs() +
mJankClassificationThresholds.presentThreshold) {
// Classify CPU vs GPU if SF wasn't stuffed or if SF was stuffed but this frame
// was presented more than a vsync late.
if (mGpuFence != FenceTime::NO_FENCE) {
// If SF was in GPU composition, classify it as GPU deadline missed.
mJankType = JankType::SurfaceFlingerGpuDeadlineMissed;
} else {
mJankType = JankType::SurfaceFlingerCpuDeadlineMissed;
}
}
} else {
// Finish time unknown
mJankType = JankType::Unknown;
}
} else {
// Present unknown
mJankType = JankType::Unknown;
}
}
}
void FrameTimeline::DisplayFrame::onPresent(nsecs_t signalTime, nsecs_t previousPresentTime) {
mSurfaceFlingerActuals.presentTime = signalTime;
nsecs_t deadlineDelta = 0;
nsecs_t deltaToVsync = 0;
classifyJank(deadlineDelta, deltaToVsync, previousPresentTime);
for (auto& surfaceFrame : mSurfaceFrames) {
surfaceFrame->onPresent(signalTime, mJankType, mRefreshRate, mRenderRate, deadlineDelta,
deltaToVsync);
}
}
void FrameTimeline::DisplayFrame::tracePredictions(pid_t surfaceFlingerPid,
nsecs_t monoBootOffset) const {
int64_t expectedTimelineCookie = mTraceCookieCounter.getCookieForTracing();
// Expected timeline start
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(
static_cast<uint64_t>(mSurfaceFlingerPredictions.startTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* expectedDisplayFrameStartEvent = event->set_expected_display_frame_start();
expectedDisplayFrameStartEvent->set_cookie(expectedTimelineCookie);
expectedDisplayFrameStartEvent->set_token(mToken);
expectedDisplayFrameStartEvent->set_pid(surfaceFlingerPid);
});
// Expected timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(
static_cast<uint64_t>(mSurfaceFlingerPredictions.endTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* expectedDisplayFrameEndEvent = event->set_frame_end();
expectedDisplayFrameEndEvent->set_cookie(expectedTimelineCookie);
});
}
void FrameTimeline::DisplayFrame::addSkippedFrame(pid_t surfaceFlingerPid, nsecs_t monoBootOffset,
nsecs_t previousActualPresentTime) const {
nsecs_t skippedFrameStartTime = 0, skippedFramePresentTime = 0;
const constexpr float kThresh = 0.5f;
const constexpr float kRange = 1.5f;
for (auto& surfaceFrame : mSurfaceFrames) {
if (previousActualPresentTime != 0 &&
static_cast<float>(mSurfaceFlingerActuals.presentTime - previousActualPresentTime) >=
static_cast<float>(mRenderRate.getPeriodNsecs()) * kRange &&
static_cast<float>(surfaceFrame->getPredictions().presentTime) <=
(static_cast<float>(mSurfaceFlingerActuals.presentTime) -
kThresh * static_cast<float>(mRenderRate.getPeriodNsecs())) &&
static_cast<float>(surfaceFrame->getPredictions().presentTime) >=
(static_cast<float>(previousActualPresentTime) -
kThresh * static_cast<float>(mRenderRate.getPeriodNsecs()))) {
skippedFrameStartTime = surfaceFrame->getPredictions().endTime;
skippedFramePresentTime = surfaceFrame->getPredictions().presentTime;
break;
}
}
// add slice
if (skippedFrameStartTime != 0 && skippedFramePresentTime != 0) {
int64_t actualTimelineCookie = mTraceCookieCounter.getCookieForTracing();
// Actual timeline start
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(static_cast<uint64_t>(skippedFrameStartTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* actualDisplayFrameStartEvent = event->set_actual_display_frame_start();
actualDisplayFrameStartEvent->set_cookie(actualTimelineCookie);
actualDisplayFrameStartEvent->set_token(0);
actualDisplayFrameStartEvent->set_pid(surfaceFlingerPid);
actualDisplayFrameStartEvent->set_on_time_finish(mFrameReadyMetadata ==
FrameReadyMetadata::OnTimeFinish);
actualDisplayFrameStartEvent->set_gpu_composition(false);
actualDisplayFrameStartEvent->set_prediction_type(toProto(PredictionState::Valid));
actualDisplayFrameStartEvent->set_present_type(FrameTimelineEvent::PRESENT_DROPPED);
actualDisplayFrameStartEvent->set_jank_type(jankTypeBitmaskToProto(JankType::Dropped));
actualDisplayFrameStartEvent->set_jank_severity_type(toProto(JankSeverityType::None));
});
// Actual timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(static_cast<uint64_t>(skippedFramePresentTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* actualDisplayFrameEndEvent = event->set_frame_end();
actualDisplayFrameEndEvent->set_cookie(actualTimelineCookie);
});
}
}
void FrameTimeline::DisplayFrame::traceActuals(pid_t surfaceFlingerPid,
nsecs_t monoBootOffset) const {
int64_t actualTimelineCookie = mTraceCookieCounter.getCookieForTracing();
// Actual timeline start
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(
static_cast<uint64_t>(mSurfaceFlingerActuals.startTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* actualDisplayFrameStartEvent = event->set_actual_display_frame_start();
actualDisplayFrameStartEvent->set_cookie(actualTimelineCookie);
actualDisplayFrameStartEvent->set_token(mToken);
actualDisplayFrameStartEvent->set_pid(surfaceFlingerPid);
actualDisplayFrameStartEvent->set_present_type(toProto(mFramePresentMetadata));
actualDisplayFrameStartEvent->set_on_time_finish(mFrameReadyMetadata ==
FrameReadyMetadata::OnTimeFinish);
actualDisplayFrameStartEvent->set_gpu_composition(mGpuFence != FenceTime::NO_FENCE);
actualDisplayFrameStartEvent->set_jank_type(jankTypeBitmaskToProto(mJankType));
actualDisplayFrameStartEvent->set_prediction_type(toProto(mPredictionState));
actualDisplayFrameStartEvent->set_jank_severity_type(toProto(mJankSeverityType));
});
// Actual timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME);
packet->set_timestamp(
static_cast<uint64_t>(mSurfaceFlingerActuals.presentTime + monoBootOffset));
auto* event = packet->set_frame_timeline_event();
auto* actualDisplayFrameEndEvent = event->set_frame_end();
actualDisplayFrameEndEvent->set_cookie(actualTimelineCookie);
});
}
void FrameTimeline::DisplayFrame::trace(pid_t surfaceFlingerPid, nsecs_t monoBootOffset,
nsecs_t previousActualPresentTime) const {
if (mSurfaceFrames.empty()) {
// We don't want to trace display frames without any surface frames updates as this cannot
// be janky
return;
}
if (mToken == FrameTimelineInfo::INVALID_VSYNC_ID) {
// DisplayFrame should not have an invalid token.
ALOGE("Cannot trace DisplayFrame with invalid token");
return;
}
if (mPredictionState == PredictionState::Valid) {
// Expired and unknown predictions have zeroed timestamps. This cannot be used in any
// meaningful way in a trace.
tracePredictions(surfaceFlingerPid, monoBootOffset);
}
traceActuals(surfaceFlingerPid, monoBootOffset);
for (auto& surfaceFrame : mSurfaceFrames) {
surfaceFrame->trace(mToken, monoBootOffset);
}
if (FlagManager::getInstance().add_sf_skipped_frames_to_trace()) {
addSkippedFrame(surfaceFlingerPid, monoBootOffset, previousActualPresentTime);
}
}
float FrameTimeline::computeFps(const std::unordered_set<int32_t>& layerIds) {
if (layerIds.empty()) {
return 0.0f;
}
std::vector<nsecs_t> presentTimes;
{
std::scoped_lock lock(mMutex);
presentTimes.reserve(mDisplayFrames.size());
for (size_t i = 0; i < mDisplayFrames.size(); i++) {
const auto& displayFrame = mDisplayFrames[i];
if (displayFrame->getActuals().presentTime <= 0) {
continue;
}
for (const auto& surfaceFrame : displayFrame->getSurfaceFrames()) {
if (surfaceFrame->getPresentState() == SurfaceFrame::PresentState::Presented &&
layerIds.count(surfaceFrame->getLayerId()) > 0) {
// We're looking for DisplayFrames that presents at least one layer from
// layerIds, so push the present time and skip looking through the rest of the
// SurfaceFrames.
presentTimes.push_back(displayFrame->getActuals().presentTime);
break;
}
}
}
}
// FPS can't be computed when there's fewer than 2 presented frames.
if (presentTimes.size() <= 1) {
return 0.0f;
}
nsecs_t priorPresentTime = -1;
nsecs_t totalPresentToPresentWalls = 0;
for (const nsecs_t presentTime : presentTimes) {
if (priorPresentTime == -1) {
priorPresentTime = presentTime;
continue;
}
totalPresentToPresentWalls += (presentTime - priorPresentTime);
priorPresentTime = presentTime;
}
if (CC_UNLIKELY(totalPresentToPresentWalls <= 0)) {
ALOGW("Invalid total present-to-present duration when computing fps: %" PRId64,
totalPresentToPresentWalls);
return 0.0f;
}
const constexpr nsecs_t kOneSecond =
std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
// (10^9 nanoseconds / second) * (N present deltas) / (total nanoseconds in N present deltas) =
// M frames / second
return kOneSecond * static_cast<nsecs_t>((presentTimes.size() - 1)) /
static_cast<float>(totalPresentToPresentWalls);
}
std::optional<size_t> FrameTimeline::getFirstSignalFenceIndex() const {
for (size_t i = 0; i < mPendingPresentFences.size(); i++) {
const auto& [fence, _] = mPendingPresentFences[i];
if (fence && fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) {
return i;
}
}
return {};
}
void FrameTimeline::flushPendingPresentFences() {
const auto firstSignaledFence = getFirstSignalFenceIndex();
if (!firstSignaledFence.has_value()) {
return;
}
// Perfetto is using boottime clock to void drifts when the device goes
// to suspend.
const auto monoBootOffset = mUseBootTimeClock
? (systemTime(SYSTEM_TIME_BOOTTIME) - systemTime(SYSTEM_TIME_MONOTONIC))
: 0;
// Present fences are expected to be signaled in order. Mark all the previous
// pending fences as errors.
for (size_t i = 0; i < firstSignaledFence.value(); i++) {
const auto& pendingPresentFence = *mPendingPresentFences.begin();
const nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID;
auto& displayFrame = pendingPresentFence.second;
displayFrame->onPresent(signalTime, mPreviousPresentTime);
displayFrame->trace(mSurfaceFlingerPid, monoBootOffset, mPreviousPresentTime);
mPendingPresentFences.erase(mPendingPresentFences.begin());
}
for (size_t i = 0; i < mPendingPresentFences.size(); i++) {
const auto& pendingPresentFence = mPendingPresentFences[i];
nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID;
if (pendingPresentFence.first && pendingPresentFence.first->isValid()) {
signalTime = pendingPresentFence.first->getSignalTime();
if (signalTime == Fence::SIGNAL_TIME_PENDING) {
break;
}
}
auto& displayFrame = pendingPresentFence.second;
displayFrame->onPresent(signalTime, mPreviousPresentTime);
displayFrame->trace(mSurfaceFlingerPid, monoBootOffset, mPreviousPresentTime);
mPreviousPresentTime = signalTime;
mPendingPresentFences.erase(mPendingPresentFences.begin() + static_cast<int>(i));
--i;
}
}
void FrameTimeline::finalizeCurrentDisplayFrame() {
while (mDisplayFrames.size() >= mMaxDisplayFrames) {
// We maintain only a fixed number of frames' data. Pop older frames
mDisplayFrames.pop_front();
}
mDisplayFrames.push_back(mCurrentDisplayFrame);
mCurrentDisplayFrame.reset();
mCurrentDisplayFrame = std::make_shared<DisplayFrame>(mTimeStats, mJankClassificationThresholds,
&mTraceCookieCounter);
}
nsecs_t FrameTimeline::DisplayFrame::getBaseTime() const {
nsecs_t baseTime =
getMinTime(mPredictionState, mSurfaceFlingerPredictions, mSurfaceFlingerActuals);
for (const auto& surfaceFrame : mSurfaceFrames) {
nsecs_t surfaceFrameBaseTime = surfaceFrame->getBaseTime();
if (surfaceFrameBaseTime != 0) {
baseTime = std::min(baseTime, surfaceFrameBaseTime);
}
}
return baseTime;
}
void FrameTimeline::DisplayFrame::dumpJank(std::string& result, nsecs_t baseTime,
int displayFrameCount) const {
if (mJankType == JankType::None) {
// Check if any Surface Frame has been janky
bool isJanky = false;
for (const auto& surfaceFrame : mSurfaceFrames) {
if (surfaceFrame->getJankType() != JankType::None) {
isJanky = true;
break;
}
}
if (!isJanky) {
return;
}
}
StringAppendF(&result, "Display Frame %d", displayFrameCount);
dump(result, baseTime);
}
void FrameTimeline::DisplayFrame::dumpAll(std::string& result, nsecs_t baseTime) const {
dump(result, baseTime);
}
void FrameTimeline::DisplayFrame::dump(std::string& result, nsecs_t baseTime) const {
if (mJankType != JankType::None) {
// Easily identify a janky Display Frame in the dump
StringAppendF(&result, " [*] ");
}
StringAppendF(&result, "\n");
StringAppendF(&result, "Prediction State : %s\n", toString(mPredictionState).c_str());
StringAppendF(&result, "Jank Type : %s\n", jankTypeBitmaskToString(mJankType).c_str());
StringAppendF(&result, "Present Metadata : %s\n", toString(mFramePresentMetadata).c_str());
StringAppendF(&result, "Finish Metadata: %s\n", toString(mFrameReadyMetadata).c_str());
StringAppendF(&result, "Start Metadata: %s\n", toString(mFrameStartMetadata).c_str());
std::chrono::nanoseconds vsyncPeriod(mRefreshRate.getPeriodNsecs());
StringAppendF(&result, "Vsync Period: %10f\n",
std::chrono::duration<double, std::milli>(vsyncPeriod).count());
nsecs_t presentDelta =
mSurfaceFlingerActuals.presentTime - mSurfaceFlingerPredictions.presentTime;
std::chrono::nanoseconds presentDeltaNs(std::abs(presentDelta));
StringAppendF(&result, "Present delta: %10f\n",
std::chrono::duration<double, std::milli>(presentDeltaNs).count());
std::chrono::nanoseconds deltaToVsync(std::abs(presentDelta) % mRefreshRate.getPeriodNsecs());
StringAppendF(&result, "Present delta %% refreshrate: %10f\n",
std::chrono::duration<double, std::milli>(deltaToVsync).count());
dumpTable(result, mSurfaceFlingerPredictions, mSurfaceFlingerActuals, "", mPredictionState,
baseTime);
StringAppendF(&result, "\n");
std::string indent = " "; // 4 spaces
for (const auto& surfaceFrame : mSurfaceFrames) {
surfaceFrame->dump(result, indent, baseTime);
}
StringAppendF(&result, "\n");
}
void FrameTimeline::dumpAll(std::string& result) {
std::scoped_lock lock(mMutex);
StringAppendF(&result, "Number of display frames : %d\n", (int)mDisplayFrames.size());
nsecs_t baseTime = (mDisplayFrames.empty()) ? 0 : mDisplayFrames[0]->getBaseTime();
for (size_t i = 0; i < mDisplayFrames.size(); i++) {
StringAppendF(&result, "Display Frame %d", static_cast<int>(i));
mDisplayFrames[i]->dumpAll(result, baseTime);
}
}
void FrameTimeline::dumpJank(std::string& result) {
std::scoped_lock lock(mMutex);
nsecs_t baseTime = (mDisplayFrames.empty()) ? 0 : mDisplayFrames[0]->getBaseTime();
for (size_t i = 0; i < mDisplayFrames.size(); i++) {
mDisplayFrames[i]->dumpJank(result, baseTime, static_cast<int>(i));
}
}
void FrameTimeline::parseArgs(const Vector<String16>& args, std::string& result) {
ATRACE_CALL();
std::unordered_map<std::string, bool> argsMap;
for (size_t i = 0; i < args.size(); i++) {
argsMap[std::string(String8(args[i]).c_str())] = true;
}
if (argsMap.count("-jank")) {
dumpJank(result);
}
if (argsMap.count("-all")) {
dumpAll(result);
}
}
void FrameTimeline::setMaxDisplayFrames(uint32_t size) {
std::scoped_lock lock(mMutex);
// The size can either increase or decrease, clear everything, to be consistent
mDisplayFrames.clear();
mPendingPresentFences.clear();
mMaxDisplayFrames = size;
}
void FrameTimeline::reset() {
setMaxDisplayFrames(kDefaultMaxDisplayFrames);
}
} // namespace impl
} // namespace android::frametimeline