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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <memory>
#include <com_android_input_flags.h>
#include <flag_macros.h>
#include <gestures/GestureConverter.h>
#include <gtest/gtest.h>
#include <gui/constants.h>
#include "FakeEventHub.h"
#include "FakeInputReaderPolicy.h"
#include "FakePointerController.h"
#include "InstrumentedInputReader.h"
#include "NotifyArgs.h"
#include "TestConstants.h"
#include "TestEventMatchers.h"
#include "TestInputListener.h"
#include "include/gestures.h"
#include "ui/Rotation.h"
namespace android {
namespace input_flags = com::android::input::flags;
namespace {
const auto TOUCHPAD_PALM_REJECTION =
ACONFIG_FLAG(input_flags, enable_touchpad_typing_palm_rejection);
} // namespace
using testing::AllOf;
class GestureConverterTestBase : public testing::Test {
protected:
static constexpr int32_t DEVICE_ID = END_RESERVED_ID + 1000;
static constexpr int32_t EVENTHUB_ID = 1;
static constexpr stime_t ARBITRARY_GESTURE_TIME = 1.2;
static constexpr float POINTER_X = 500;
static constexpr float POINTER_Y = 200;
void SetUp() {
mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = sp<FakeInputReaderPolicy>::make();
mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
*mFakeListener);
mDevice = newDevice();
mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, -500, 500, 0, 0, 20);
mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_Y, -500, 500, 0, 0, 20);
mFakePointerController = std::make_shared<FakePointerController>();
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(POINTER_X, POINTER_Y);
mFakePolicy->setPointerController(mFakePointerController);
}
std::shared_ptr<InputDevice> newDevice() {
InputDeviceIdentifier identifier;
identifier.name = "device";
identifier.location = "USB1";
identifier.bus = 0;
std::shared_ptr<InputDevice> device =
std::make_shared<InputDevice>(mReader->getContext(), DEVICE_ID, /* generation= */ 2,
identifier);
mReader->pushNextDevice(device);
mFakeEventHub->addDevice(EVENTHUB_ID, identifier.name, InputDeviceClass::TOUCHPAD,
identifier.bus);
mReader->loopOnce();
return device;
}
std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
std::unique_ptr<TestInputListener> mFakeListener;
std::unique_ptr<InstrumentedInputReader> mReader;
std::shared_ptr<InputDevice> mDevice;
std::shared_ptr<FakePointerController> mFakePointerController;
};
class GestureConverterTest : public GestureConverterTestBase {
protected:
void SetUp() override {
input_flags::enable_pointer_choreographer(false);
GestureConverterTestBase::SetUp();
}
};
TEST_F(GestureConverterTest, Move) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
}
TEST_F(GestureConverterTest, Move_Rotated) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X + 10, POINTER_Y + 5), WithRelativeMotion(10, 5),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X + 10, POINTER_Y + 5));
}
TEST_F(GestureConverterTest, ButtonsChange) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
// Press left and right buttons at once
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT | GESTURES_BUTTON_RIGHT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Then release the left button
Gesture leftUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_LEFT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, leftUpGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Finally release the right button
Gesture rightUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_RIGHT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, rightUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, DragWithButton) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
// Press the button
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT, /* up= */ GESTURES_BUTTON_NONE,
/* is_tap= */ false);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Move
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
// Release the button
Gesture upGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_LEFT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, upGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Scroll) {
const nsecs_t downTime = 12345;
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDownTime(downTime),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithCoords(POINTER_X, POINTER_Y - 10),
WithGestureScrollDistance(0, 10, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithCoords(POINTER_X, POINTER_Y - 15),
WithGestureScrollDistance(0, 5, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithCoords(POINTER_X, POINTER_Y - 15),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Scroll_Rotated) {
const nsecs_t downTime = 12345;
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDownTime(downTime),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithCoords(POINTER_X - 10, POINTER_Y),
WithGestureScrollDistance(0, 10, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithCoords(POINTER_X - 15, POINTER_Y),
WithGestureScrollDistance(0, 5, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithCoords(POINTER_X - 15, POINTER_Y),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Scroll_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionClassification(MotionClassification::NONE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Scroll_ClearsScrollDistanceAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like pinch.
Gesture pinchGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, pinchGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()), WithGestureScrollDistance(0, 0, EPSILON));
}
TEST_F(GestureConverterTest, ThreeFingerSwipe_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
/*dy=*/0);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/-5,
/*dy=*/10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
WithMotionClassification(MotionClassification::NONE));
}
TEST_F(GestureConverterTest, ThreeFingerSwipe_ClearsGestureAxesAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/5,
/*dy=*/5);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like pinch.
Gesture pinchGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, pinchGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(0)));
}
TEST_F(GestureConverterTest, ThreeFingerSwipe_Vertical) {
// The gestures library will "lock" a swipe into the dimension it starts in. For example, if you
// start swiping up and then start moving left or right, it'll return gesture events with only Y
// deltas until you lift your fingers and start swiping again. That's why each of these tests
// only checks movement in one dimension.
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
/* dy= */ 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(4u, args.size());
// Three fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.01, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY() - 10);
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY() - 10);
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY() - 10);
Gesture continueGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 0, /* dy= */ 5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.005, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY() - 15);
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY() - 15);
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY() - 15);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, ThreeFingerSwipe_Rotated) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
/* dy= */ 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(4u, args.size());
// Three fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.01, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
Gesture continueGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 0, /* dy= */ 5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.005, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, FourFingerSwipe_Horizontal) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureFourFingerSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 10, /* dy= */ 0);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(5u, args.size());
// Four fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger3Start = arg.pointerCoords[3];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0.01, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[3].getX(), finger3Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
EXPECT_EQ(arg.pointerCoords[3].getY(), finger3Start.getY());
Gesture continueGesture(kGestureFourFingerSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 5, /* dy= */ 0);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0.005, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[3].getX(), finger3Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
EXPECT_EQ(arg.pointerCoords[3].getY(), finger3Start.getY());
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(4u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Pinch_Inwards) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON),
WithCoords(POINTER_X - 100, POINTER_Y), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON),
WithPointerCoords(1, POINTER_X + 100, POINTER_Y), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dz= */ 0.8, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(0.8f, EPSILON),
WithPointerCoords(0, POINTER_X - 80, POINTER_Y),
WithPointerCoords(1, POINTER_X + 80, POINTER_Y), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Pinch_Outwards) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON),
WithCoords(POINTER_X - 100, POINTER_Y), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON),
WithPointerCoords(1, POINTER_X + 100, POINTER_Y), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dz= */ 1.2, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.2f, EPSILON),
WithPointerCoords(0, POINTER_X - 120, POINTER_Y),
WithPointerCoords(1, POINTER_X + 120, POINTER_Y), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Pinch_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*dz=*/1.2, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
WithMotionClassification(MotionClassification::NONE));
}
TEST_F(GestureConverterTest, Pinch_ClearsScaleFactorAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*dz=*/1.2, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like scroll.
Gesture scrollGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/1,
/*dy=*/0);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, scrollGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()), WithGesturePinchScaleFactor(0, EPSILON));
}
TEST_F(GestureConverterTest, ResetWithButtonPressed) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*down=*/GESTURES_BUTTON_LEFT | GESTURES_BUTTON_RIGHT,
/*up=*/GESTURES_BUTTON_NONE, /*is_tap=*/false);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(3u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, ResetDuringScroll) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithCoords(POINTER_X, POINTER_Y - 10),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, ResetDuringThreeFingerSwipe) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
/*dy=*/10);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(3u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, ResetDuringPinch) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(2u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, FlingTapDown) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture tapDownGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*vx=*/0.f, /*vy=*/0.f, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapDownGesture);
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X, POINTER_Y));
ASSERT_TRUE(mFakePointerController->isPointerShown());
}
TEST_F(GestureConverterTest, Tap) {
// Tap should produce button press/release events
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ true);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapGesture);
ASSERT_EQ(5u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTest, Click) {
// Click should produce button press/release events
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonDownGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F_WITH_FLAGS(GestureConverterTest, TapWithTapToClickDisabled,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// Tap should be ignored when disabled
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ true);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapGesture);
// no events should be generated
ASSERT_EQ(0u, args.size());
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
TEST_F_WITH_FLAGS(GestureConverterTest, ClickWithTapToClickDisabled,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// Click should still produce button press/release events
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonDownGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
TEST_F_WITH_FLAGS(GestureConverterTest, MoveEnablesTapToClick,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// initially disable tap-to-click
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
// TODO(b/311416205): De-duplicate the test cases after the refactoring is complete and the flagging
// logic can be removed.
class GestureConverterTestWithChoreographer : public GestureConverterTestBase {
protected:
void SetUp() override {
input_flags::enable_pointer_choreographer(true);
GestureConverterTestBase::SetUp();
}
};
TEST_F(GestureConverterTestWithChoreographer, Move) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(-5, 10), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Move_Rotated) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(10, 5), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, ButtonsChange) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
// Press left and right buttons at once
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT | GESTURES_BUTTON_RIGHT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
AMOTION_EVENT_BUTTON_SECONDARY),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Then release the left button
Gesture leftUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_LEFT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, leftUpGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY), WithCoords(0, 0),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Finally release the right button
Gesture rightUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_RIGHT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, rightUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, DragWithButton) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
// Press the button
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT, /* up= */ GESTURES_BUTTON_NONE,
/* is_tap= */ false);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Move
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), WithCoords(0, 0),
WithRelativeMotion(-5, 10), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Release the button
Gesture upGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_LEFT,
/* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, upGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Scroll) {
const nsecs_t downTime = 12345;
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(0, 0),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDownTime(downTime),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), WithCoords(0, -10),
WithGestureScrollDistance(0, 10, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), WithCoords(0, -15),
WithGestureScrollDistance(0, 5, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(0, 0 - 15),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Scroll_Rotated) {
const nsecs_t downTime = 12345;
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(0, 0),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDownTime(downTime),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), WithCoords(-10, 0),
WithGestureScrollDistance(0, 10, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), WithCoords(-15, 0),
WithGestureScrollDistance(0, 5, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(-15, 0),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Scroll_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionClassification(MotionClassification::NONE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Scroll_ClearsScrollDistanceAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
GESTURES_FLING_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like pinch.
Gesture pinchGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, pinchGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()), WithGestureScrollDistance(0, 0, EPSILON));
}
TEST_F(GestureConverterTestWithChoreographer, ThreeFingerSwipe_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
/*dy=*/0);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/-5,
/*dy=*/10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
WithMotionClassification(MotionClassification::NONE));
}
TEST_F(GestureConverterTestWithChoreographer, ThreeFingerSwipe_ClearsGestureAxesAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/5,
/*dy=*/5);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like pinch.
Gesture pinchGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, pinchGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(0)));
}
TEST_F(GestureConverterTestWithChoreographer, ThreeFingerSwipe_Vertical) {
// The gestures library will "lock" a swipe into the dimension it starts in. For example, if you
// start swiping up and then start moving left or right, it'll return gesture events with only Y
// deltas until you lift your fingers and start swiping again. That's why each of these tests
// only checks movement in one dimension.
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
/* dy= */ 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(4u, args.size());
// Three fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.01, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY() - 10);
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY() - 10);
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY() - 10);
Gesture continueGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 0, /* dy= */ 5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.005, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY() - 15);
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY() - 15);
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY() - 15);
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(3),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, ThreeFingerSwipe_Rotated) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setOrientation(ui::ROTATION_90);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
/* dy= */ 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(4u, args.size());
// Three fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.01, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 10);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
Gesture continueGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 0, /* dy= */ 5);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0, -0.005, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 15);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, FourFingerSwipe_Horizontal) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureFourFingerSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 10, /* dy= */ 0);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(5u, args.size());
// Four fake fingers should be created. We don't actually care where they are, so long as they
// move appropriately.
NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger0Start = arg.pointerCoords[0];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger1Start = arg.pointerCoords[1];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger2Start = arg.pointerCoords[2];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
PointerCoords finger3Start = arg.pointerCoords[3];
args.pop_front();
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0.01, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[3].getX(), finger3Start.getX() + 10);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
EXPECT_EQ(arg.pointerCoords[3].getY(), finger3Start.getY());
Gesture continueGesture(kGestureFourFingerSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dx= */ 5, /* dy= */ 0);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
ASSERT_EQ(1u, args.size());
arg = std::get<NotifyMotionArgs>(args.front());
ASSERT_THAT(arg,
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithGestureOffset(0.005, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[3].getX(), finger3Start.getX() + 15);
EXPECT_EQ(arg.pointerCoords[0].getY(), finger0Start.getY());
EXPECT_EQ(arg.pointerCoords[1].getY(), finger1Start.getY());
EXPECT_EQ(arg.pointerCoords[2].getY(), finger2Start.getY());
EXPECT_EQ(arg.pointerCoords[3].getY(), finger3Start.getY());
Gesture liftGesture(kGestureSwipeLift, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, liftGesture);
ASSERT_EQ(4u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(4u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithGestureSwipeFingerCount(4),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Pinch_Inwards) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithCoords(-100, 0),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCoords(1, 100, 0),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dz= */ 0.8, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(0.8f, EPSILON), WithPointerCoords(0, -80, 0),
WithPointerCoords(1, 80, 0), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Pinch_Outwards) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithCoords(-100, 0),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCoords(1, 100, 0),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* dz= */ 1.1, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.1f, EPSILON), WithPointerCoords(0, -110, 0),
WithPointerCoords(1, 110, 0), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Pinch_ClearsClassificationAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*dz=*/1.2, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
WithMotionClassification(MotionClassification::NONE));
}
TEST_F(GestureConverterTestWithChoreographer, Pinch_ClearsScaleFactorAfterGesture) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*dz=*/1.2, GESTURES_ZOOM_UPDATE);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, updateGesture);
Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_END);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, endGesture);
// Move gestures don't use the fake finger array, so to test that gesture axes are cleared we
// need to use another gesture type, like scroll.
Gesture scrollGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/1,
/*dy=*/0);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, scrollGesture);
ASSERT_FALSE(args.empty());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()), WithGesturePinchScaleFactor(0, EPSILON));
}
TEST_F(GestureConverterTestWithChoreographer, ResetWithButtonPressed) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*down=*/GESTURES_BUTTON_LEFT | GESTURES_BUTTON_RIGHT,
/*up=*/GESTURES_BUTTON_NONE, /*is_tap=*/false);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, downGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(3u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY), WithCoords(0, 0),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
WithCoords(0, 0), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, ResetDuringScroll) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(0, -10),
WithGestureScrollDistance(0, 0, EPSILON),
WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
WithToolType(ToolType::FINGER),
WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, ResetDuringThreeFingerSwipe) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
/*dy=*/10);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(3u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(3u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(2u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
WithPointerCount(1u), WithToolType(ToolType::FINGER),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, ResetDuringPinch) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
GESTURES_ZOOM_START);
(void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
std::list<NotifyArgs> args = converter.reset(ARBITRARY_TIME);
ASSERT_EQ(2u, args.size());
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
WithMotionClassification(MotionClassification::PINCH),
WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, FlingTapDown) {
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture tapDownGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/*vx=*/0.f, /*vy=*/0.f, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapDownGesture);
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Tap) {
// Tap should produce button press/release events
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ true);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapGesture);
ASSERT_EQ(5u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(0, 0), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F(GestureConverterTestWithChoreographer, Click) {
// Click should produce button press/release events
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonDownGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(0, 0), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
}
TEST_F_WITH_FLAGS(GestureConverterTestWithChoreographer, TapWithTapToClickDisabled,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// Tap should be ignored when disabled
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ true);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, tapGesture);
// no events should be generated
ASSERT_EQ(0u, args.size());
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
TEST_F_WITH_FLAGS(GestureConverterTestWithChoreographer, ClickWithTapToClickDisabled,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// Click should still produce button press/release events
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
/* vy= */ 0, GESTURES_FLING_TAP_DOWN);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, flingGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_LEFT,
/* up= */ GESTURES_BUTTON_NONE, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonDownGesture);
ASSERT_EQ(2u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
/* down= */ GESTURES_BUTTON_NONE,
/* up= */ GESTURES_BUTTON_LEFT, /* is_tap= */ false);
args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, buttonUpGesture);
ASSERT_EQ(3u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
WithCoords(0, 0), WithRelativeMotion(0.f, 0.f),
WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(0, 0),
WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
args.pop_front();
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(0, 0), WithToolType(ToolType::FINGER), WithButtonState(0),
WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
TEST_F_WITH_FLAGS(GestureConverterTestWithChoreographer, MoveEnablesTapToClick,
REQUIRES_FLAGS_ENABLED(TOUCHPAD_PALM_REJECTION)) {
// initially disable tap-to-click
mReader->getContext()->setPreventingTouchpadTaps(true);
InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
converter.setDisplayId(ADISPLAY_ID_DEFAULT);
Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
ASSERT_EQ(1u, args.size());
ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithCoords(0, 0),
WithRelativeMotion(-5, 10), WithToolType(ToolType::FINGER),
WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
// Future taps should be re-enabled
ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
}
} // namespace android