| /** |
| * Copyright (c) 2022, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.os; |
| |
| |
| /** |
| * Input configurations flags used to determine the behavior of input windows. |
| * @hide |
| */ |
| @Backing(type="int") |
| enum InputConfig { |
| |
| /** |
| * The default InputConfig value with no flags set. |
| */ |
| DEFAULT = 0, |
| |
| /** |
| * Does not construct an input channel for this window. The channel will therefore |
| * be incapable of receiving input. |
| */ |
| NO_INPUT_CHANNEL = 1 << 0, |
| |
| /** |
| * Indicates that this input window is not visible, and thus will not be considered as |
| * an input target and will not obscure other windows. |
| */ |
| NOT_VISIBLE = 1 << 1, |
| |
| /** |
| * Indicates that this input window cannot be a focus target, and this will not |
| * receive any input events that can only be directed for the focused window, such |
| * as key events. |
| */ |
| NOT_FOCUSABLE = 1 << 2, |
| |
| /** |
| * Indicates that this input window cannot receive any events directed at a |
| * specific location on the screen, such as touchscreen, mouse, and stylus events. |
| * The window will not be considered as a touch target, but can still obscure other |
| * windows. |
| */ |
| NOT_TOUCHABLE = 1 << 3, |
| |
| /** |
| * Indicates that this window will not accept a touch event that is split between |
| * more than one window. When set: |
| * - If this window receives a DOWN event with the first pointer, all successive |
| * pointers that go down, regardless of their location on the screen, will be |
| * directed to this window; |
| * - If the DOWN event lands outside the touchable bounds of this window, no |
| * successive pointers that go down, regardless of their location on the screen, |
| * will be directed to this window. |
| */ |
| PREVENT_SPLITTING = 1 << 4, |
| |
| /** |
| * Indicates that this window shows the wallpaper behind it, so all touch events |
| * that it receives should also be sent to the wallpaper. |
| */ |
| DUPLICATE_TOUCH_TO_WALLPAPER = 1 << 5, |
| |
| /** Indicates that this the wallpaper's input window. */ |
| IS_WALLPAPER = 1 << 6, |
| |
| /** |
| * Indicates that input events should not be dispatched to this window. When set, |
| * input events directed towards this window will simply be dropped, and will not |
| * be dispatched to windows behind it. |
| */ |
| PAUSE_DISPATCHING = 1 << 7, |
| |
| /** |
| * This flag is set when the window is of a trusted type that is allowed to silently |
| * overlay other windows for the purpose of implementing the secure views feature. |
| * Trusted overlays, such as IME windows, can partly obscure other windows without causing |
| * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. |
| */ |
| TRUSTED_OVERLAY = 1 << 8, |
| |
| /** |
| * Indicates that this window wants to listen for when there is a touch DOWN event |
| * that occurs outside its touchable bounds. When such an event occurs, this window |
| * will receive a MotionEvent with ACTION_OUTSIDE. |
| */ |
| WATCH_OUTSIDE_TOUCH = 1 << 9, |
| |
| /** |
| * When set, this flag allows touches to leave the current window whenever the finger |
| * moves above another window. When this happens, the window that touch has just left |
| * (the current window) will receive ACTION_CANCEL, and the window that touch has entered |
| * will receive ACTION_DOWN, and the remainder of the touch gesture will only go to the |
| * new window. Without this flag, the entire gesture is sent to the current window, even |
| * if the touch leaves the window's bounds. |
| */ |
| SLIPPERY = 1 << 10, |
| |
| /** |
| * When this window has focus, does not call user activity for all input events so |
| * the application will have to do it itself. |
| */ |
| DISABLE_USER_ACTIVITY = 1 << 11, |
| |
| /** |
| * Internal flag used to indicate that input should be dropped on this window. |
| */ |
| DROP_INPUT = 1 << 12, |
| |
| /** |
| * Internal flag used to indicate that input should be dropped on this window if this window |
| * is obscured. |
| */ |
| DROP_INPUT_IF_OBSCURED = 1 << 13, |
| |
| /** |
| * An input spy window. This window will receive all pointer events within its touchable |
| * area, but will not stop events from being sent to other windows below it in z-order. |
| * An input event will be dispatched to all spy windows above the top non-spy window at the |
| * event's coordinates. |
| */ |
| SPY = 1 << 14, |
| |
| /** |
| * When used with {@link #NOT_TOUCHABLE}, this window will continue to receive events from |
| * a stylus device within its touchable region. All other pointer events, such as from a |
| * mouse or touchscreen, will be dispatched to the windows behind it. |
| * |
| * This configuration has no effect when the config {@link #NOT_TOUCHABLE} is not set. |
| * |
| * It is not valid to set this configuration if {@link #TRUSTED_OVERLAY} is not set. |
| */ |
| INTERCEPTS_STYLUS = 1 << 15, |
| |
| /** |
| * The window is a clone of another window. This may be treated differently since there's |
| * likely a duplicate window with the same client token, but different bounds. |
| */ |
| CLONE = 1 << 16, |
| } |