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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <gui/FrameRateUtils.h>
#include <inttypes.h>
#include <system/window.h>
#include <com_android_graphics_libgui_flags.h>
namespace android {
using namespace com::android::graphics::libgui;
TEST(FrameRateUtilsTest, ValidateFrameRate) {
EXPECT_TRUE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_TRUE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_TRUE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS, ""));
EXPECT_TRUE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
// Privileged APIs.
EXPECT_FALSE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_EXACT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_FALSE(ValidateFrameRate(0.0f, ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
constexpr bool kPrivileged = true;
EXPECT_TRUE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_EXACT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, "",
kPrivileged));
EXPECT_TRUE(ValidateFrameRate(0.0f, ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, "",
kPrivileged));
// Invalid frame rate.
EXPECT_FALSE(ValidateFrameRate(-1, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_FALSE(ValidateFrameRate(1.0f / 0.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_FALSE(ValidateFrameRate(0.0f / 0.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
// Invalid compatibility.
EXPECT_FALSE(
ValidateFrameRate(60.0f, -1, ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
EXPECT_FALSE(ValidateFrameRate(60.0f, 2, ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS, ""));
// Invalid change frame rate strategy.
if (flags::bq_setframerate()) {
EXPECT_FALSE(
ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT, -1, ""));
EXPECT_FALSE(
ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT, 2, ""));
}
}
} // namespace android