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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <input/DisplayViewport.h>
#include <input/TouchVideoFrame.h>
namespace android {
namespace test {
static const struct timeval TIMESTAMP = {1, 2};
TEST(TouchVideoFrame, Constructor) {
const std::vector<int16_t> data = {1, 2, 3, 4, 5, 6};
constexpr uint32_t height = 3;
constexpr uint32_t width = 2;
TouchVideoFrame frame(height, width, data, TIMESTAMP);
ASSERT_EQ(data, frame.getData());
ASSERT_EQ(height, frame.getHeight());
ASSERT_EQ(width, frame.getWidth());
ASSERT_EQ(TIMESTAMP.tv_sec, frame.getTimestamp().tv_sec);
ASSERT_EQ(TIMESTAMP.tv_usec, frame.getTimestamp().tv_usec);
}
TEST(TouchVideoFrame, Equality) {
const std::vector<int16_t> data = {1, 2, 3, 4, 5, 6};
constexpr uint32_t height = 3;
constexpr uint32_t width = 2;
TouchVideoFrame frame(height, width, data, TIMESTAMP);
TouchVideoFrame identicalFrame(height, width, data, TIMESTAMP);
ASSERT_EQ(frame, identicalFrame);
// The two cases below create an invalid frame, but it is OK for comparison purposes.
// There aren't any checks currently enforced on the frame dimensions and data
// Change height
TouchVideoFrame changedHeightFrame(height + 1, width, data, TIMESTAMP);
ASSERT_FALSE(frame == changedHeightFrame);
// Change width
TouchVideoFrame changedWidthFrame(height, width + 1, data, TIMESTAMP);
ASSERT_FALSE(frame == changedWidthFrame);
// Change data
const std::vector<int16_t> differentData = {1, 2, 3, 3, 5, 6};
TouchVideoFrame changedDataFrame(height, width, differentData, TIMESTAMP);
ASSERT_FALSE(frame == changedDataFrame);
// Change timestamp
const struct timeval differentTimestamp = {TIMESTAMP.tv_sec + 1, TIMESTAMP.tv_usec + 1};
TouchVideoFrame changedTimestampFrame(height, width, data, differentTimestamp);
ASSERT_FALSE(frame == changedTimestampFrame);
}
// --- Rotate 90 degrees ---
TEST(TouchVideoFrame, Rotate90_0x0) {
TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
frame.rotate(ui::ROTATION_90);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate90_1x1) {
TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
frame.rotate(ui::ROTATION_90);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate90_2x2) {
TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
TouchVideoFrame frameRotated(2, 2, {2, 4, 1, 3}, TIMESTAMP);
frame.rotate(ui::ROTATION_90);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate90_3x2) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameRotated(2, 3, {2, 4, 6, 1, 3, 5}, TIMESTAMP);
frame.rotate(ui::ROTATION_90);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate90_3x2_4times) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
frame.rotate(ui::ROTATION_90);
frame.rotate(ui::ROTATION_90);
frame.rotate(ui::ROTATION_90);
frame.rotate(ui::ROTATION_90);
ASSERT_EQ(frame, frameOriginal);
}
// --- Rotate 180 degrees ---
TEST(TouchVideoFrame, Rotate180_0x0) {
TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate180_1x1) {
TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate180_2x2) {
TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
TouchVideoFrame frameRotated(2, 2, {4, 3, 2, 1}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate180_3x2) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameRotated(3, 2, {6, 5, 4, 3, 2, 1}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate180_3x2_2times) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameOriginal);
}
TEST(TouchVideoFrame, Rotate180_3x3) {
TouchVideoFrame frame(3, 3, {1, 2, 3, 4, 5, 6, 7, 8, 9}, TIMESTAMP);
TouchVideoFrame frameRotated(3, 3, {9, 8, 7, 6, 5, 4, 3, 2, 1}, TIMESTAMP);
frame.rotate(ui::ROTATION_180);
ASSERT_EQ(frame, frameRotated);
}
// --- Rotate 270 degrees ---
TEST(TouchVideoFrame, Rotate270_0x0) {
TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
frame.rotate(ui::ROTATION_270);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate270_1x1) {
TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
frame.rotate(ui::ROTATION_270);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate270_2x2) {
TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
TouchVideoFrame frameRotated(2, 2, {3, 1, 4, 2}, TIMESTAMP);
frame.rotate(ui::ROTATION_270);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate270_3x2) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameRotated(2, 3, {5, 3, 1, 6, 4, 2}, TIMESTAMP);
frame.rotate(ui::ROTATION_270);
ASSERT_EQ(frame, frameRotated);
}
TEST(TouchVideoFrame, Rotate270_3x2_4times) {
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
frame.rotate(ui::ROTATION_270);
frame.rotate(ui::ROTATION_270);
frame.rotate(ui::ROTATION_270);
frame.rotate(ui::ROTATION_270);
ASSERT_EQ(frame, frameOriginal);
}
} // namespace test
} // namespace android