| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef SF_RENDERENGINE_H_ |
| #define SF_RENDERENGINE_H_ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <ui/mat4.h> |
| #include <Transform.h> |
| |
| #define EGL_NO_CONFIG ((EGLConfig)0) |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| class String8; |
| class Rect; |
| class Region; |
| class Mesh; |
| class Texture; |
| |
| class RenderEngine { |
| enum GlesVersion { |
| GLES_VERSION_1_0 = 0x10000, |
| GLES_VERSION_1_1 = 0x10001, |
| GLES_VERSION_2_0 = 0x20000, |
| GLES_VERSION_3_0 = 0x30000, |
| }; |
| static GlesVersion parseGlesVersion(const char* str); |
| |
| EGLConfig mEGLConfig; |
| EGLContext mEGLContext; |
| void setEGLHandles(EGLConfig config, EGLContext ctxt); |
| |
| virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0; |
| virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0; |
| |
| protected: |
| RenderEngine(); |
| virtual ~RenderEngine() = 0; |
| |
| public: |
| static RenderEngine* create(EGLDisplay display, int hwcFormat); |
| |
| static EGLConfig chooseEglConfig(EGLDisplay display, int format); |
| |
| // dump the extension strings. always call the base class. |
| virtual void dump(String8& result); |
| |
| // helpers |
| void flush(); |
| void clearWithColor(float red, float green, float blue, float alpha); |
| void fillRegionWithColor(const Region& region, uint32_t height, |
| float red, float green, float blue, float alpha); |
| |
| // common to all GL versions |
| void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top); |
| void disableScissor(); |
| void genTextures(size_t count, uint32_t* names); |
| void deleteTextures(size_t count, uint32_t const* names); |
| void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels); |
| |
| class BindImageAsFramebuffer { |
| RenderEngine& mEngine; |
| uint32_t mTexName, mFbName; |
| uint32_t mStatus; |
| public: |
| BindImageAsFramebuffer(RenderEngine& engine, EGLImageKHR image); |
| ~BindImageAsFramebuffer(); |
| int getStatus() const; |
| }; |
| |
| // set-up |
| virtual void checkErrors() const; |
| virtual void setViewportAndProjection(size_t vpw, size_t vph, |
| Rect sourceCrop, size_t hwh, bool yswap, Transform::orientation_flags rotation) = 0; |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0; |
| virtual void setupDimLayerBlending(int alpha) = 0; |
| virtual void setupLayerTexturing(const Texture& texture) = 0; |
| virtual void setupLayerBlackedOut() = 0; |
| virtual void setupFillWithColor(float r, float g, float b, float a) = 0; |
| |
| virtual mat4 setupColorTransform(const mat4& /* colorTransform */) { |
| return mat4(); |
| } |
| |
| virtual void disableTexturing() = 0; |
| virtual void disableBlending() = 0; |
| |
| // drawing |
| virtual void drawMesh(const Mesh& mesh) = 0; |
| |
| // queries |
| virtual size_t getMaxTextureSize() const = 0; |
| virtual size_t getMaxViewportDims() const = 0; |
| |
| EGLConfig getEGLConfig() const; |
| EGLContext getEGLContext() const; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| // --------------------------------------------------------------------------- |
| |
| #endif /* SF_RENDERENGINE_H_ */ |