| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <math.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <utils/RefBase.h> |
| #include <utils/Log.h> |
| |
| #include <ui/DisplayInfo.h> |
| #include <ui/PixelFormat.h> |
| |
| #include <gui/Surface.h> |
| |
| #include <hardware/gralloc.h> |
| |
| #include "DisplayHardware/DisplaySurface.h" |
| #include "DisplayHardware/HWComposer.h" |
| #include "RenderEngine/RenderEngine.h" |
| |
| #include "clz.h" |
| #include "DisplayDevice.h" |
| #include "SurfaceFlinger.h" |
| #include "Layer.h" |
| |
| // ---------------------------------------------------------------------------- |
| using namespace android; |
| // ---------------------------------------------------------------------------- |
| |
| #ifdef EGL_ANDROID_swap_rectangle |
| static constexpr bool kEGLAndroidSwapRectangle = true; |
| #else |
| static constexpr bool kEGLAndroidSwapRectangle = false; |
| #endif |
| |
| #if !defined(EGL_EGLEXT_PROTOTYPES) || !defined(EGL_ANDROID_swap_rectangle) |
| // Dummy implementation in case it is missing. |
| inline void eglSetSwapRectangleANDROID (EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint) { |
| } |
| #endif |
| |
| /* |
| * Initialize the display to the specified values. |
| * |
| */ |
| |
| DisplayDevice::DisplayDevice( |
| const sp<SurfaceFlinger>& flinger, |
| DisplayType type, |
| int32_t hwcId, |
| int format, |
| bool isSecure, |
| const wp<IBinder>& displayToken, |
| const sp<DisplaySurface>& displaySurface, |
| const sp<IGraphicBufferProducer>& producer, |
| EGLConfig config) |
| : lastCompositionHadVisibleLayers(false), |
| mFlinger(flinger), |
| mType(type), mHwcDisplayId(hwcId), |
| mDisplayToken(displayToken), |
| mDisplaySurface(displaySurface), |
| mDisplay(EGL_NO_DISPLAY), |
| mSurface(EGL_NO_SURFACE), |
| mDisplayWidth(), mDisplayHeight(), mFormat(), |
| mFlags(), |
| mPageFlipCount(), |
| mIsSecure(isSecure), |
| mSecureLayerVisible(false), |
| mLayerStack(NO_LAYER_STACK), |
| mOrientation(), |
| mPowerMode(HWC_POWER_MODE_OFF), |
| mActiveConfig(0) |
| { |
| mNativeWindow = new Surface(producer, false); |
| ANativeWindow* const window = mNativeWindow.get(); |
| |
| /* |
| * Create our display's surface |
| */ |
| |
| EGLSurface surface; |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| if (config == EGL_NO_CONFIG) { |
| config = RenderEngine::chooseEglConfig(display, format); |
| } |
| surface = eglCreateWindowSurface(display, config, window, NULL); |
| eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth); |
| eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight); |
| |
| // Make sure that composition can never be stalled by a virtual display |
| // consumer that isn't processing buffers fast enough. We have to do this |
| // in two places: |
| // * Here, in case the display is composed entirely by HWC. |
| // * In makeCurrent(), using eglSwapInterval. Some EGL drivers set the |
| // window's swap interval in eglMakeCurrent, so they'll override the |
| // interval we set here. |
| if (mType >= DisplayDevice::DISPLAY_VIRTUAL) |
| window->setSwapInterval(window, 0); |
| |
| mConfig = config; |
| mDisplay = display; |
| mSurface = surface; |
| mFormat = format; |
| mPageFlipCount = 0; |
| mViewport.makeInvalid(); |
| mFrame.makeInvalid(); |
| |
| // virtual displays are always considered enabled |
| mPowerMode = (mType >= DisplayDevice::DISPLAY_VIRTUAL) ? |
| HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF; |
| |
| // Name the display. The name will be replaced shortly if the display |
| // was created with createDisplay(). |
| switch (mType) { |
| case DISPLAY_PRIMARY: |
| mDisplayName = "Built-in Screen"; |
| break; |
| case DISPLAY_EXTERNAL: |
| mDisplayName = "HDMI Screen"; |
| break; |
| default: |
| mDisplayName = "Virtual Screen"; // e.g. Overlay #n |
| break; |
| } |
| |
| // initialize the display orientation transform. |
| setProjection(DisplayState::eOrientationDefault, mViewport, mFrame); |
| } |
| |
| DisplayDevice::~DisplayDevice() { |
| if (mSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mDisplay, mSurface); |
| mSurface = EGL_NO_SURFACE; |
| } |
| } |
| |
| void DisplayDevice::disconnect(HWComposer& hwc) { |
| if (mHwcDisplayId >= 0) { |
| hwc.disconnectDisplay(mHwcDisplayId); |
| if (mHwcDisplayId >= DISPLAY_VIRTUAL) |
| hwc.freeDisplayId(mHwcDisplayId); |
| mHwcDisplayId = -1; |
| } |
| } |
| |
| bool DisplayDevice::isValid() const { |
| return mFlinger != NULL; |
| } |
| |
| int DisplayDevice::getWidth() const { |
| return mDisplayWidth; |
| } |
| |
| int DisplayDevice::getHeight() const { |
| return mDisplayHeight; |
| } |
| |
| PixelFormat DisplayDevice::getFormat() const { |
| return mFormat; |
| } |
| |
| EGLSurface DisplayDevice::getEGLSurface() const { |
| return mSurface; |
| } |
| |
| void DisplayDevice::setDisplayName(const String8& displayName) { |
| if (!displayName.isEmpty()) { |
| // never override the name with an empty name |
| mDisplayName = displayName; |
| } |
| } |
| |
| uint32_t DisplayDevice::getPageFlipCount() const { |
| return mPageFlipCount; |
| } |
| |
| status_t DisplayDevice::compositionComplete() const { |
| return mDisplaySurface->compositionComplete(); |
| } |
| |
| void DisplayDevice::flip(const Region& dirty) const |
| { |
| mFlinger->getRenderEngine().checkErrors(); |
| |
| if (kEGLAndroidSwapRectangle) { |
| if (mFlags & SWAP_RECTANGLE) { |
| const Region newDirty(dirty.intersect(bounds())); |
| const Rect b(newDirty.getBounds()); |
| eglSetSwapRectangleANDROID(mDisplay, mSurface, |
| b.left, b.top, b.width(), b.height()); |
| } |
| } |
| |
| mPageFlipCount++; |
| } |
| |
| status_t DisplayDevice::beginFrame(bool mustRecompose) const { |
| return mDisplaySurface->beginFrame(mustRecompose); |
| } |
| |
| status_t DisplayDevice::prepareFrame(const HWComposer& hwc) const { |
| DisplaySurface::CompositionType compositionType; |
| bool haveGles = hwc.hasGlesComposition(mHwcDisplayId); |
| bool haveHwc = hwc.hasHwcComposition(mHwcDisplayId); |
| if (haveGles && haveHwc) { |
| compositionType = DisplaySurface::COMPOSITION_MIXED; |
| } else if (haveGles) { |
| compositionType = DisplaySurface::COMPOSITION_GLES; |
| } else if (haveHwc) { |
| compositionType = DisplaySurface::COMPOSITION_HWC; |
| } else { |
| // Nothing to do -- when turning the screen off we get a frame like |
| // this. Call it a HWC frame since we won't be doing any GLES work but |
| // will do a prepare/set cycle. |
| compositionType = DisplaySurface::COMPOSITION_HWC; |
| } |
| return mDisplaySurface->prepareFrame(compositionType); |
| } |
| |
| void DisplayDevice::swapBuffers(HWComposer& hwc) const { |
| // We need to call eglSwapBuffers() if: |
| // (1) we don't have a hardware composer, or |
| // (2) we did GLES composition this frame, and either |
| // (a) we have framebuffer target support (not present on legacy |
| // devices, where HWComposer::commit() handles things); or |
| // (b) this is a virtual display |
| if (hwc.initCheck() != NO_ERROR || |
| (hwc.hasGlesComposition(mHwcDisplayId) && |
| (hwc.supportsFramebufferTarget() || mType >= DISPLAY_VIRTUAL))) { |
| EGLBoolean success = eglSwapBuffers(mDisplay, mSurface); |
| if (!success) { |
| EGLint error = eglGetError(); |
| if (error == EGL_CONTEXT_LOST || |
| mType == DisplayDevice::DISPLAY_PRIMARY) { |
| LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x", |
| mDisplay, mSurface, error); |
| } else { |
| ALOGE("eglSwapBuffers(%p, %p) failed with 0x%08x", |
| mDisplay, mSurface, error); |
| } |
| } |
| } |
| |
| status_t result = mDisplaySurface->advanceFrame(); |
| if (result != NO_ERROR) { |
| ALOGE("[%s] failed pushing new frame to HWC: %d", |
| mDisplayName.string(), result); |
| } |
| } |
| |
| void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const { |
| if (hwc.initCheck() == NO_ERROR) { |
| mDisplaySurface->onFrameCommitted(); |
| } |
| } |
| |
| uint32_t DisplayDevice::getFlags() const |
| { |
| return mFlags; |
| } |
| |
| EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy, EGLContext ctx) const { |
| EGLBoolean result = EGL_TRUE; |
| EGLSurface sur = eglGetCurrentSurface(EGL_DRAW); |
| if (sur != mSurface) { |
| result = eglMakeCurrent(dpy, mSurface, mSurface, ctx); |
| if (result == EGL_TRUE) { |
| if (mType >= DisplayDevice::DISPLAY_VIRTUAL) |
| eglSwapInterval(dpy, 0); |
| } |
| } |
| setViewportAndProjection(); |
| return result; |
| } |
| |
| void DisplayDevice::setViewportAndProjection() const { |
| size_t w = mDisplayWidth; |
| size_t h = mDisplayHeight; |
| Rect sourceCrop(0, 0, w, h); |
| mFlinger->getRenderEngine().setViewportAndProjection(w, h, sourceCrop, h, |
| false, Transform::ROT_0); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { |
| mVisibleLayersSortedByZ = layers; |
| mSecureLayerVisible = false; |
| size_t count = layers.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| const sp<Layer>& layer(layers[i]); |
| if (layer->isSecure()) { |
| mSecureLayerVisible = true; |
| } |
| } |
| } |
| |
| const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const { |
| return mVisibleLayersSortedByZ; |
| } |
| |
| bool DisplayDevice::getSecureLayerVisible() const { |
| return mSecureLayerVisible; |
| } |
| |
| Region DisplayDevice::getDirtyRegion(bool repaintEverything) const { |
| Region dirty; |
| if (repaintEverything) { |
| dirty.set(getBounds()); |
| } else { |
| const Transform& planeTransform(mGlobalTransform); |
| dirty = planeTransform.transform(this->dirtyRegion); |
| dirty.andSelf(getBounds()); |
| } |
| return dirty; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| void DisplayDevice::setPowerMode(int mode) { |
| mPowerMode = mode; |
| } |
| |
| int DisplayDevice::getPowerMode() const { |
| return mPowerMode; |
| } |
| |
| bool DisplayDevice::isDisplayOn() const { |
| return (mPowerMode != HWC_POWER_MODE_OFF); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| void DisplayDevice::setActiveConfig(int mode) { |
| mActiveConfig = mode; |
| } |
| |
| int DisplayDevice::getActiveConfig() const { |
| return mActiveConfig; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| void DisplayDevice::setLayerStack(uint32_t stack) { |
| mLayerStack = stack; |
| dirtyRegion.set(bounds()); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| uint32_t DisplayDevice::getOrientationTransform() const { |
| uint32_t transform = 0; |
| switch (mOrientation) { |
| case DisplayState::eOrientationDefault: |
| transform = Transform::ROT_0; |
| break; |
| case DisplayState::eOrientation90: |
| transform = Transform::ROT_90; |
| break; |
| case DisplayState::eOrientation180: |
| transform = Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation270: |
| transform = Transform::ROT_270; |
| break; |
| } |
| return transform; |
| } |
| |
| status_t DisplayDevice::orientationToTransfrom( |
| int orientation, int w, int h, Transform* tr) |
| { |
| uint32_t flags = 0; |
| switch (orientation) { |
| case DisplayState::eOrientationDefault: |
| flags = Transform::ROT_0; |
| break; |
| case DisplayState::eOrientation90: |
| flags = Transform::ROT_90; |
| break; |
| case DisplayState::eOrientation180: |
| flags = Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation270: |
| flags = Transform::ROT_270; |
| break; |
| default: |
| return BAD_VALUE; |
| } |
| tr->set(flags, w, h); |
| return NO_ERROR; |
| } |
| |
| void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) { |
| dirtyRegion.set(getBounds()); |
| |
| if (mSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mDisplay, mSurface); |
| mSurface = EGL_NO_SURFACE; |
| } |
| |
| mDisplaySurface->resizeBuffers(newWidth, newHeight); |
| |
| ANativeWindow* const window = mNativeWindow.get(); |
| mSurface = eglCreateWindowSurface(mDisplay, mConfig, window, NULL); |
| eglQuerySurface(mDisplay, mSurface, EGL_WIDTH, &mDisplayWidth); |
| eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mDisplayHeight); |
| |
| LOG_FATAL_IF(mDisplayWidth != newWidth, |
| "Unable to set new width to %d", newWidth); |
| LOG_FATAL_IF(mDisplayHeight != newHeight, |
| "Unable to set new height to %d", newHeight); |
| } |
| |
| void DisplayDevice::setProjection(int orientation, |
| const Rect& newViewport, const Rect& newFrame) { |
| Rect viewport(newViewport); |
| Rect frame(newFrame); |
| |
| const int w = mDisplayWidth; |
| const int h = mDisplayHeight; |
| |
| Transform R; |
| DisplayDevice::orientationToTransfrom(orientation, w, h, &R); |
| |
| if (!frame.isValid()) { |
| // the destination frame can be invalid if it has never been set, |
| // in that case we assume the whole display frame. |
| frame = Rect(w, h); |
| } |
| |
| if (viewport.isEmpty()) { |
| // viewport can be invalid if it has never been set, in that case |
| // we assume the whole display size. |
| // it's also invalid to have an empty viewport, so we handle that |
| // case in the same way. |
| viewport = Rect(w, h); |
| if (R.getOrientation() & Transform::ROT_90) { |
| // viewport is always specified in the logical orientation |
| // of the display (ie: post-rotation). |
| swap(viewport.right, viewport.bottom); |
| } |
| } |
| |
| dirtyRegion.set(getBounds()); |
| |
| Transform TL, TP, S; |
| float src_width = viewport.width(); |
| float src_height = viewport.height(); |
| float dst_width = frame.width(); |
| float dst_height = frame.height(); |
| if (src_width != dst_width || src_height != dst_height) { |
| float sx = dst_width / src_width; |
| float sy = dst_height / src_height; |
| S.set(sx, 0, 0, sy); |
| } |
| |
| float src_x = viewport.left; |
| float src_y = viewport.top; |
| float dst_x = frame.left; |
| float dst_y = frame.top; |
| TL.set(-src_x, -src_y); |
| TP.set(dst_x, dst_y); |
| |
| // The viewport and frame are both in the logical orientation. |
| // Apply the logical translation, scale to physical size, apply the |
| // physical translation and finally rotate to the physical orientation. |
| mGlobalTransform = R * TP * S * TL; |
| |
| const uint8_t type = mGlobalTransform.getType(); |
| mNeedsFiltering = (!mGlobalTransform.preserveRects() || |
| (type >= Transform::SCALE)); |
| |
| mScissor = mGlobalTransform.transform(viewport); |
| if (mScissor.isEmpty()) { |
| mScissor = getBounds(); |
| } |
| |
| mOrientation = orientation; |
| mViewport = viewport; |
| mFrame = frame; |
| } |
| |
| void DisplayDevice::dump(String8& result) const { |
| const Transform& tr(mGlobalTransform); |
| result.appendFormat( |
| "+ DisplayDevice: %s\n" |
| " type=%x, hwcId=%d, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), " |
| "flips=%u, isSecure=%d, secureVis=%d, powerMode=%d, activeConfig=%d, numLayers=%zu\n" |
| " v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], s:[%d,%d,%d,%d]," |
| "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n", |
| mDisplayName.string(), mType, mHwcDisplayId, |
| mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(), |
| mOrientation, tr.getType(), getPageFlipCount(), |
| mIsSecure, mSecureLayerVisible, mPowerMode, mActiveConfig, |
| mVisibleLayersSortedByZ.size(), |
| mViewport.left, mViewport.top, mViewport.right, mViewport.bottom, |
| mFrame.left, mFrame.top, mFrame.right, mFrame.bottom, |
| mScissor.left, mScissor.top, mScissor.right, mScissor.bottom, |
| tr[0][0], tr[1][0], tr[2][0], |
| tr[0][1], tr[1][1], tr[2][1], |
| tr[0][2], tr[1][2], tr[2][2]); |
| |
| String8 surfaceDump; |
| mDisplaySurface->dumpAsString(surfaceDump); |
| result.append(surfaceDump); |
| } |