| /* |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #define __STDC_LIMIT_MACROS 1 |
| |
| #include <string.h> |
| |
| #include "../egl_impl.h" |
| |
| #include "egl_cache.h" |
| #include "egl_display.h" |
| #include "egl_object.h" |
| #include "egl_tls.h" |
| #include "Loader.h" |
| #include <cutils/properties.h> |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| static char const * const sVendorString = "Android"; |
| static char const * const sVersionString = "1.4 Android META-EGL"; |
| static char const * const sClientApiString = "OpenGL_ES"; |
| |
| extern char const * const gBuiltinExtensionString; |
| extern char const * const gExtensionString; |
| |
| extern void initEglTraceLevel(); |
| extern void initEglDebugLevel(); |
| extern void setGLHooksThreadSpecific(gl_hooks_t const *value); |
| |
| // ---------------------------------------------------------------------------- |
| |
| static bool findExtension(const char* exts, const char* name, size_t nameLen) { |
| if (exts) { |
| const char* match = strstr(exts, name); |
| if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS]; |
| |
| egl_display_t::egl_display_t() : |
| magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) { |
| } |
| |
| egl_display_t::~egl_display_t() { |
| magic = 0; |
| egl_cache_t::get()->terminate(); |
| } |
| |
| egl_display_t* egl_display_t::get(EGLDisplay dpy) { |
| uintptr_t index = uintptr_t(dpy)-1U; |
| return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index]; |
| } |
| |
| void egl_display_t::addObject(egl_object_t* object) { |
| Mutex::Autolock _l(lock); |
| objects.add(object); |
| } |
| |
| void egl_display_t::removeObject(egl_object_t* object) { |
| Mutex::Autolock _l(lock); |
| objects.remove(object); |
| } |
| |
| bool egl_display_t::getObject(egl_object_t* object) const { |
| Mutex::Autolock _l(lock); |
| if (objects.indexOf(object) >= 0) { |
| if (object->getDisplay() == this) { |
| object->incRef(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { |
| if (uintptr_t(disp) >= NUM_DISPLAYS) |
| return NULL; |
| |
| return sDisplay[uintptr_t(disp)].getDisplay(disp); |
| } |
| |
| EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) { |
| |
| Mutex::Autolock _l(lock); |
| |
| // get our driver loader |
| Loader& loader(Loader::getInstance()); |
| |
| egl_connection_t* const cnx = &gEGLImpl; |
| if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) { |
| EGLDisplay dpy = cnx->egl.eglGetDisplay(display); |
| disp.dpy = dpy; |
| if (dpy == EGL_NO_DISPLAY) { |
| loader.close(cnx->dso); |
| cnx->dso = NULL; |
| } |
| } |
| |
| return EGLDisplay(uintptr_t(display) + 1U); |
| } |
| |
| EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) { |
| |
| Mutex::Autolock _l(lock); |
| |
| if (refs > 0) { |
| if (major != NULL) |
| *major = VERSION_MAJOR; |
| if (minor != NULL) |
| *minor = VERSION_MINOR; |
| refs++; |
| return EGL_TRUE; |
| } |
| |
| #if EGL_TRACE |
| |
| // Called both at early_init time and at this time. (Early_init is pre-zygote, so |
| // the information from that call may be stale.) |
| initEglTraceLevel(); |
| initEglDebugLevel(); |
| |
| #endif |
| |
| setGLHooksThreadSpecific(&gHooksNoContext); |
| |
| // initialize each EGL and |
| // build our own extension string first, based on the extension we know |
| // and the extension supported by our client implementation |
| |
| egl_connection_t* const cnx = &gEGLImpl; |
| cnx->major = -1; |
| cnx->minor = -1; |
| if (cnx->dso) { |
| EGLDisplay idpy = disp.dpy; |
| if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { |
| //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p", |
| // idpy, cnx->major, cnx->minor, cnx); |
| |
| // display is now initialized |
| disp.state = egl_display_t::INITIALIZED; |
| |
| // get the query-strings for this display for each implementation |
| disp.queryString.vendor = cnx->egl.eglQueryString(idpy, |
| EGL_VENDOR); |
| disp.queryString.version = cnx->egl.eglQueryString(idpy, |
| EGL_VERSION); |
| disp.queryString.extensions = cnx->egl.eglQueryString(idpy, |
| EGL_EXTENSIONS); |
| disp.queryString.clientApi = cnx->egl.eglQueryString(idpy, |
| EGL_CLIENT_APIS); |
| |
| } else { |
| ALOGW("eglInitialize(%p) failed (%s)", idpy, |
| egl_tls_t::egl_strerror(cnx->egl.eglGetError())); |
| } |
| } |
| |
| // the query strings are per-display |
| mVendorString.setTo(sVendorString); |
| mVersionString.setTo(sVersionString); |
| mClientApiString.setTo(sClientApiString); |
| |
| mExtensionString.setTo(gBuiltinExtensionString); |
| char const* start = gExtensionString; |
| char const* end; |
| do { |
| // find the space separating this extension for the next one |
| end = strchr(start, ' '); |
| if (end) { |
| // length of the extension string |
| const size_t len = end - start; |
| if (len) { |
| // NOTE: we could avoid the copy if we had strnstr. |
| const String8 ext(start, len); |
| if (findExtension(disp.queryString.extensions, ext.string(), |
| len)) { |
| mExtensionString.append(start, len+1); |
| } |
| } |
| // process the next extension string, and skip the space. |
| start = end + 1; |
| } |
| } while (end); |
| |
| egl_cache_t::get()->initialize(this); |
| |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.finish", value, "0"); |
| if (atoi(value)) { |
| finishOnSwap = true; |
| } |
| |
| property_get("debug.egl.traceGpuCompletion", value, "0"); |
| if (atoi(value)) { |
| traceGpuCompletion = true; |
| } |
| |
| refs++; |
| if (major != NULL) |
| *major = VERSION_MAJOR; |
| if (minor != NULL) |
| *minor = VERSION_MINOR; |
| |
| mHibernation.setDisplayValid(true); |
| |
| return EGL_TRUE; |
| } |
| |
| EGLBoolean egl_display_t::terminate() { |
| |
| Mutex::Autolock _l(lock); |
| |
| if (refs == 0) { |
| /* |
| * From the EGL spec (3.2): |
| * "Termination of a display that has already been terminated, |
| * (...), is allowed, but the only effect of such a call is |
| * to return EGL_TRUE (...) |
| */ |
| return EGL_TRUE; |
| } |
| |
| // this is specific to Android, display termination is ref-counted. |
| if (refs > 1) { |
| refs--; |
| return EGL_TRUE; |
| } |
| |
| EGLBoolean res = EGL_FALSE; |
| egl_connection_t* const cnx = &gEGLImpl; |
| if (cnx->dso && disp.state == egl_display_t::INITIALIZED) { |
| if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { |
| ALOGW("eglTerminate(%p) failed (%s)", disp.dpy, |
| egl_tls_t::egl_strerror(cnx->egl.eglGetError())); |
| } |
| // REVISIT: it's unclear what to do if eglTerminate() fails |
| disp.state = egl_display_t::TERMINATED; |
| res = EGL_TRUE; |
| } |
| |
| mHibernation.setDisplayValid(false); |
| |
| // Reset the extension string since it will be regenerated if we get |
| // reinitialized. |
| mExtensionString.setTo(""); |
| |
| // Mark all objects remaining in the list as terminated, unless |
| // there are no reference to them, it which case, we're free to |
| // delete them. |
| size_t count = objects.size(); |
| ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count); |
| for (size_t i=0 ; i<count ; i++) { |
| egl_object_t* o = objects.itemAt(i); |
| o->destroy(); |
| } |
| |
| // this marks all object handles are "terminated" |
| objects.clear(); |
| |
| refs--; |
| return res; |
| } |
| |
| void egl_display_t::loseCurrent(egl_context_t * cur_c) |
| { |
| if (cur_c) { |
| egl_display_t* display = cur_c->getDisplay(); |
| if (display) { |
| display->loseCurrentImpl(cur_c); |
| } |
| } |
| } |
| |
| void egl_display_t::loseCurrentImpl(egl_context_t * cur_c) |
| { |
| // by construction, these are either 0 or valid (possibly terminated) |
| // it should be impossible for these to be invalid |
| ContextRef _cur_c(cur_c); |
| SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); |
| SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); |
| |
| { // scope for the lock |
| Mutex::Autolock _l(lock); |
| cur_c->onLooseCurrent(); |
| |
| } |
| |
| // This cannot be called with the lock held because it might end-up |
| // calling back into EGL (in particular when a surface is destroyed |
| // it calls ANativeWindow::disconnect |
| _cur_c.release(); |
| _cur_r.release(); |
| _cur_d.release(); |
| } |
| |
| EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c, |
| EGLSurface draw, EGLSurface read, EGLContext ctx, |
| EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx) |
| { |
| EGLBoolean result; |
| |
| // by construction, these are either 0 or valid (possibly terminated) |
| // it should be impossible for these to be invalid |
| ContextRef _cur_c(cur_c); |
| SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); |
| SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); |
| |
| { // scope for the lock |
| Mutex::Autolock _l(lock); |
| if (c) { |
| result = c->cnx->egl.eglMakeCurrent( |
| disp.dpy, impl_draw, impl_read, impl_ctx); |
| if (result == EGL_TRUE) { |
| c->onMakeCurrent(draw, read); |
| if (!cur_c) { |
| mHibernation.incWakeCount(HibernationMachine::STRONG); |
| } |
| } |
| } else { |
| result = cur_c->cnx->egl.eglMakeCurrent( |
| disp.dpy, impl_draw, impl_read, impl_ctx); |
| if (result == EGL_TRUE) { |
| cur_c->onLooseCurrent(); |
| mHibernation.decWakeCount(HibernationMachine::STRONG); |
| } |
| } |
| } |
| |
| if (result == EGL_TRUE) { |
| // This cannot be called with the lock held because it might end-up |
| // calling back into EGL (in particular when a surface is destroyed |
| // it calls ANativeWindow::disconnect |
| _cur_c.release(); |
| _cur_r.release(); |
| _cur_d.release(); |
| } |
| |
| return result; |
| } |
| |
| bool egl_display_t::haveExtension(const char* name, size_t nameLen) const { |
| if (!nameLen) { |
| nameLen = strlen(name); |
| } |
| return findExtension(mExtensionString.string(), name, nameLen); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) { |
| Mutex::Autolock _l(mLock); |
| ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX, |
| "Invalid WakeCount (%d) on enter\n", mWakeCount); |
| |
| mWakeCount++; |
| if (strength == STRONG) |
| mAttemptHibernation = false; |
| |
| if (CC_UNLIKELY(mHibernating)) { |
| ALOGV("Awakening\n"); |
| egl_connection_t* const cnx = &gEGLImpl; |
| |
| // These conditions should be guaranteed before entering hibernation; |
| // we don't want to get into a state where we can't wake up. |
| ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG, |
| "Invalid hibernation state, unable to awaken\n"); |
| |
| if (!cnx->egl.eglAwakenProcessIMG()) { |
| ALOGE("Failed to awaken EGL implementation\n"); |
| return false; |
| } |
| mHibernating = false; |
| } |
| return true; |
| } |
| |
| void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) { |
| Mutex::Autolock _l(mLock); |
| ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount); |
| |
| mWakeCount--; |
| if (strength == STRONG) |
| mAttemptHibernation = true; |
| |
| if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { |
| egl_connection_t* const cnx = &gEGLImpl; |
| mAttemptHibernation = false; |
| if (mAllowHibernation && mDpyValid && |
| cnx->egl.eglHibernateProcessIMG && |
| cnx->egl.eglAwakenProcessIMG) { |
| ALOGV("Hibernating\n"); |
| if (!cnx->egl.eglHibernateProcessIMG()) { |
| ALOGE("Failed to hibernate EGL implementation\n"); |
| return; |
| } |
| mHibernating = true; |
| } |
| } |
| } |
| |
| void egl_display_t::HibernationMachine::setDisplayValid(bool valid) { |
| Mutex::Autolock _l(mLock); |
| mDpyValid = valid; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |