| /* |
| ** Copyright 2011, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include "header.h" |
| |
| namespace android |
| { |
| bool capture; // capture after each glDraw* |
| } |
| |
| void Debug_glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| { |
| DbgContext * const dbg = getDbgContextThreadSpecific(); |
| glesv2debugger::Message msg, cmd; |
| msg.set_context_id(reinterpret_cast<int>(dbg)); |
| msg.set_type(glesv2debugger::Message_Type_BeforeCall); |
| bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawArrays); |
| msg.set_expect_response(expectResponse); |
| msg.set_function(glesv2debugger::Message_Function_glDrawArrays); |
| msg.set_arg0(mode); |
| msg.set_arg1(first); |
| msg.set_arg2(count); |
| |
| msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data |
| if (dbg->hasNonVBOAttribs) { |
| std::string * const data = msg.mutable_data(); |
| for (unsigned i = 0; i < count; i++) |
| dbg->Fetch(i + first, data); |
| } |
| |
| void * pixels = NULL; |
| int viewport[4] = {}; |
| cmd.set_function(glesv2debugger::Message_Function_CONTINUE); |
| cmd.set_expect_response(expectResponse); |
| glesv2debugger::Message_Function oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| while (true) { |
| msg.Clear(); |
| nsecs_t c0 = systemTime(timeMode); |
| switch (cmd.function()) { |
| case glesv2debugger::Message_Function_CONTINUE: |
| dbg->hooks->gl.glDrawArrays(mode, first, count); |
| msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| msg.set_context_id(reinterpret_cast<int>(dbg)); |
| msg.set_function(glesv2debugger::Message_Function_glDrawArrays); |
| msg.set_type(glesv2debugger::Message_Type_AfterCall); |
| msg.set_expect_response(expectResponse); |
| if (!expectResponse) { |
| cmd.set_function(glesv2debugger::Message_Function_SKIP); |
| cmd.set_expect_response(false); |
| } |
| oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| // TODO: pack glReadPixels data with vertex data instead of |
| // relying on sperate call for transport, this would allow |
| // auto generated message loop using EXTEND_Debug macro |
| if (dbg->captureDraw > 0) { |
| dbg->captureDraw--; |
| dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); |
| // ALOGD("glDrawArrays CAPTURE: x=%d y=%d width=%d height=%d format=0x%.4X type=0x%.4X", |
| // viewport[0], viewport[1], viewport[2], viewport[3], readFormat, readType); |
| pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] * |
| dbg->readBytesPerPixel); |
| Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], |
| GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| } |
| break; |
| case glesv2debugger::Message_Function_SKIP: |
| return; |
| case glesv2debugger::Message_Function_SETPROP: |
| SetProp(dbg, cmd); |
| expectResponse = cmd.expect_response(); |
| if (!expectResponse) // SETPROP is "out of band" |
| cmd.set_function(oldCmd); |
| else |
| Receive(cmd); |
| break; |
| default: |
| GenerateCall(dbg, cmd, msg, NULL); |
| msg.set_expect_response(expectResponse); |
| if (!expectResponse) { |
| cmd.set_function(cmd.SKIP); |
| cmd.set_expect_response(expectResponse); |
| } |
| oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| break; |
| } |
| } |
| } |
| |
| template<typename T> |
| static inline void FetchIndexed(const unsigned count, const T * indices, |
| std::string * const data, const DbgContext * const ctx) |
| { |
| for (unsigned i = 0; i < count; i++) { |
| if (!ctx->indexBuffer) |
| data->append((const char *)(indices + i), sizeof(*indices)); |
| if (ctx->hasNonVBOAttribs) |
| ctx->Fetch(indices[i], data); |
| } |
| } |
| |
| void Debug_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
| { |
| DbgContext * const dbg = getDbgContextThreadSpecific(); |
| glesv2debugger::Message msg, cmd; |
| msg.set_context_id(reinterpret_cast<int>(dbg)); |
| msg.set_type(glesv2debugger::Message_Type_BeforeCall); |
| bool expectResponse = dbg->expectResponse.Bit(glesv2debugger::Message_Function_glDrawElements); |
| msg.set_expect_response(expectResponse); |
| msg.set_function(glesv2debugger::Message_Function_glDrawElements); |
| msg.set_arg0(mode); |
| msg.set_arg1(count); |
| msg.set_arg2(type); |
| msg.set_arg3(reinterpret_cast<int>(indices)); |
| |
| msg.set_arg7(dbg->maxAttrib); // indicate capturing vertex data |
| std::string * const data = msg.mutable_data(); |
| if (GL_UNSIGNED_BYTE == type) { |
| if (dbg->indexBuffer) { |
| FetchIndexed(count, (unsigned char *)dbg->indexBuffer->data + |
| (unsigned long)indices, data, dbg); |
| } else { |
| FetchIndexed(count, (unsigned char *)indices, data, dbg); |
| } |
| } else if (GL_UNSIGNED_SHORT == type) { |
| if (dbg->indexBuffer) { |
| FetchIndexed(count, (unsigned short *)((char *)dbg->indexBuffer->data + |
| (unsigned long)indices), data, dbg); |
| } else { |
| FetchIndexed(count, (unsigned short *)indices, data, dbg); |
| } |
| } else { |
| assert(0); |
| } |
| |
| void * pixels = NULL; |
| int viewport[4] = {}; |
| cmd.set_function(glesv2debugger::Message_Function_CONTINUE); |
| cmd.set_expect_response(expectResponse); |
| glesv2debugger::Message_Function oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| while (true) { |
| msg.Clear(); |
| nsecs_t c0 = systemTime(timeMode); |
| switch (cmd.function()) { |
| case glesv2debugger::Message_Function_CONTINUE: |
| dbg->hooks->gl.glDrawElements(mode, count, type, indices); |
| msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| msg.set_context_id(reinterpret_cast<int>(dbg)); |
| msg.set_function(glesv2debugger::Message_Function_glDrawElements); |
| msg.set_type(glesv2debugger::Message_Type_AfterCall); |
| msg.set_expect_response(expectResponse); |
| if (!expectResponse) { |
| cmd.set_function(glesv2debugger::Message_Function_SKIP); |
| cmd.set_expect_response(false); |
| } |
| oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| // TODO: pack glReadPixels data with vertex data instead of |
| // relying on separate call for transport, this would allow |
| // auto generated message loop using EXTEND_Debug macro |
| if (dbg->captureDraw > 0) { |
| dbg->captureDraw--; |
| dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport); |
| pixels = dbg->GetReadPixelsBuffer(viewport[2] * viewport[3] * |
| dbg->readBytesPerPixel); |
| Debug_glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3], |
| GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| } |
| break; |
| case glesv2debugger::Message_Function_SKIP: |
| return; |
| case glesv2debugger::Message_Function_SETPROP: |
| SetProp(dbg, cmd); |
| expectResponse = cmd.expect_response(); |
| if (!expectResponse) // SETPROP is "out of band" |
| cmd.set_function(oldCmd); |
| else |
| Receive(cmd); |
| break; |
| default: |
| GenerateCall(dbg, cmd, msg, NULL); |
| msg.set_expect_response(expectResponse); |
| if (!expectResponse) { |
| cmd.set_function(cmd.SKIP); |
| cmd.set_expect_response(expectResponse); |
| } |
| oldCmd = cmd.function(); |
| Send(msg, cmd); |
| expectResponse = cmd.expect_response(); |
| break; |
| } |
| } |
| } |