| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "InputDispatcherConfiguration.h" |
| |
| #include <binder/IBinder.h> |
| #include <gui/InputApplication.h> |
| #include <input/Input.h> |
| #include <utils/RefBase.h> |
| #include <set> |
| |
| namespace android { |
| |
| /* |
| * Input dispatcher policy interface. |
| * |
| * The input dispatcher policy is used by the input dispatcher to interact with the Window Manager |
| * and other system components. |
| * |
| * The actual implementation is partially supported by callbacks into the DVM |
| * via JNI. This interface is also mocked in the unit tests. |
| */ |
| class InputDispatcherPolicyInterface { |
| public: |
| InputDispatcherPolicyInterface() = default; |
| virtual ~InputDispatcherPolicyInterface() = default; |
| |
| /* Notifies the system that a configuration change has occurred. */ |
| virtual void notifyConfigurationChanged(nsecs_t when) = 0; |
| |
| /* Notifies the system that an application does not have a focused window. |
| */ |
| virtual void notifyNoFocusedWindowAnr( |
| const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) = 0; |
| |
| /* Notifies the system that a window just became unresponsive. This indicates that ANR |
| * should be raised for this window. The window can be identified via its input token and the |
| * pid of the owner. The string reason contains information about the input event that we |
| * haven't received a response for. |
| */ |
| virtual void notifyWindowUnresponsive(const sp<IBinder>& token, std::optional<gui::Pid> pid, |
| const std::string& reason) = 0; |
| |
| /* Notifies the system that a window just became responsive. This is only called after the |
| * window was first marked "unresponsive". This indicates that ANR dialog (if any) should |
| * no longer should be shown to the user. The window is eligible to cause a new ANR in the |
| * future. |
| */ |
| virtual void notifyWindowResponsive(const sp<IBinder>& token, std::optional<gui::Pid> pid) = 0; |
| |
| /* Notifies the system that an input channel is unrecoverably broken. */ |
| virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0; |
| virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0; |
| virtual void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType, |
| InputDeviceSensorAccuracy accuracy, nsecs_t timestamp, |
| const std::vector<float>& values) = 0; |
| virtual void notifySensorAccuracy(int32_t deviceId, InputDeviceSensorType sensorType, |
| InputDeviceSensorAccuracy accuracy) = 0; |
| virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0; |
| |
| /* Gets the input dispatcher configuration. */ |
| virtual InputDispatcherConfiguration getDispatcherConfiguration() = 0; |
| |
| /* Filters an input event. |
| * Return true to dispatch the event unmodified, false to consume the event. |
| * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED |
| * to injectInputEvent. |
| */ |
| virtual bool filterInputEvent(const InputEvent& inputEvent, uint32_t policyFlags) = 0; |
| |
| /* Intercepts a key event immediately before queueing it. |
| * The policy can use this method as an opportunity to perform power management functions |
| * and early event preprocessing such as updating policy flags. |
| * |
| * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event |
| * should be dispatched to applications. |
| */ |
| virtual void interceptKeyBeforeQueueing(const KeyEvent& keyEvent, uint32_t& policyFlags) = 0; |
| |
| /* Intercepts a touch, trackball or other motion event before queueing it. |
| * The policy can use this method as an opportunity to perform power management functions |
| * and early event preprocessing such as updating policy flags. |
| * |
| * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event |
| * should be dispatched to applications. |
| */ |
| virtual void interceptMotionBeforeQueueing(int32_t displayId, nsecs_t when, |
| uint32_t& policyFlags) = 0; |
| |
| /* Allows the policy a chance to intercept a key before dispatching. */ |
| virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token, |
| const KeyEvent& keyEvent, |
| uint32_t policyFlags) = 0; |
| |
| /* Allows the policy a chance to perform default processing for an unhandled key. |
| * Returns an alternate key event to redispatch as a fallback, if needed. */ |
| virtual std::optional<KeyEvent> dispatchUnhandledKey(const sp<IBinder>& token, |
| const KeyEvent& keyEvent, |
| uint32_t policyFlags) = 0; |
| |
| /* Notifies the policy about switch events. |
| */ |
| virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, |
| uint32_t policyFlags) = 0; |
| |
| /* Poke user activity for an event dispatched to a window. */ |
| virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType, int32_t displayId) = 0; |
| |
| /* Notifies the policy that a pointer down event has occurred outside the current focused |
| * window. |
| * |
| * The touchedToken passed as an argument is the window that received the input event. |
| */ |
| virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0; |
| |
| /* Change the Pointer Capture state in InputReader. |
| * |
| * InputDispatcher is solely responsible for updating the Pointer Capture state. |
| */ |
| virtual void setPointerCapture(const PointerCaptureRequest&) = 0; |
| |
| /* Notifies the policy that the drag window has moved over to another window */ |
| virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0; |
| |
| /* Notifies the policy that there was an input device interaction with apps. */ |
| virtual void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp, |
| const std::set<gui::Uid>& uids) = 0; |
| }; |
| |
| } // namespace android |