| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "Constants.h" |
| #include "MockConsumer.h" |
| |
| #include <gtest/gtest.h> |
| |
| #include <SurfaceFlingerProperties.h> |
| #include <android/gui/IDisplayEventConnection.h> |
| #include <android/gui/ISurfaceComposer.h> |
| #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> |
| #include <binder/ProcessState.h> |
| #include <configstore/Utils.h> |
| #include <gui/AidlStatusUtil.h> |
| #include <gui/BufferItemConsumer.h> |
| #include <gui/IProducerListener.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/Surface.h> |
| #include <gui/SurfaceComposerClient.h> |
| #include <gui/SyncScreenCaptureListener.h> |
| #include <inttypes.h> |
| #include <private/gui/ComposerService.h> |
| #include <private/gui/ComposerServiceAIDL.h> |
| #include <sys/types.h> |
| #include <ui/BufferQueueDefs.h> |
| #include <ui/DisplayMode.h> |
| #include <ui/Rect.h> |
| #include <utils/Errors.h> |
| #include <utils/String8.h> |
| |
| #include <limits> |
| #include <thread> |
| |
| namespace android { |
| |
| using namespace std::chrono_literals; |
| // retrieve wide-color and hdr settings from configstore |
| using namespace android::hardware::configstore; |
| using namespace android::hardware::configstore::V1_0; |
| using aidl::android::hardware::graphics::common::DisplayDecorationSupport; |
| using gui::IDisplayEventConnection; |
| using gui::IRegionSamplingListener; |
| using ui::ColorMode; |
| |
| using Transaction = SurfaceComposerClient::Transaction; |
| |
| static bool hasWideColorDisplay = android::sysprop::has_wide_color_display(false); |
| |
| static bool hasHdrDisplay = android::sysprop::has_HDR_display(false); |
| |
| class FakeSurfaceComposer; |
| class FakeProducerFrameEventHistory; |
| |
| static constexpr uint64_t NO_FRAME_INDEX = std::numeric_limits<uint64_t>::max(); |
| |
| class FakeSurfaceListener : public SurfaceListener { |
| public: |
| FakeSurfaceListener(bool enableReleasedCb = false) |
| : mEnableReleaseCb(enableReleasedCb), mBuffersReleased(0) {} |
| virtual ~FakeSurfaceListener() = default; |
| |
| virtual void onBufferReleased() { |
| mBuffersReleased++; |
| } |
| virtual bool needsReleaseNotify() { |
| return mEnableReleaseCb; |
| } |
| virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>& buffers) { |
| mDiscardedBuffers.insert(mDiscardedBuffers.end(), buffers.begin(), buffers.end()); |
| } |
| |
| int getReleaseNotifyCount() const { |
| return mBuffersReleased; |
| } |
| const std::vector<sp<GraphicBuffer>>& getDiscardedBuffers() const { |
| return mDiscardedBuffers; |
| } |
| private: |
| // No need to use lock given the test triggers the listener in the same |
| // thread context. |
| bool mEnableReleaseCb; |
| int32_t mBuffersReleased; |
| std::vector<sp<GraphicBuffer>> mDiscardedBuffers; |
| }; |
| |
| class SurfaceTest : public ::testing::Test { |
| protected: |
| SurfaceTest() { |
| ProcessState::self()->startThreadPool(); |
| } |
| |
| virtual void SetUp() { |
| mComposerClient = new SurfaceComposerClient; |
| ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); |
| |
| // TODO(brianderson): The following sometimes fails and is a source of |
| // test flakiness. |
| mSurfaceControl = mComposerClient->createSurface( |
| String8("Test Surface"), 32, 32, PIXEL_FORMAT_RGBA_8888, 0); |
| SurfaceComposerClient::Transaction().apply(true); |
| |
| ASSERT_TRUE(mSurfaceControl != nullptr); |
| ASSERT_TRUE(mSurfaceControl->isValid()); |
| |
| Transaction t; |
| ASSERT_EQ(NO_ERROR, t.setLayer(mSurfaceControl, 0x7fffffff).show(mSurfaceControl).apply()); |
| |
| mSurface = mSurfaceControl->getSurface(); |
| ASSERT_TRUE(mSurface != nullptr); |
| } |
| |
| virtual void TearDown() { |
| mComposerClient->dispose(); |
| } |
| |
| void testSurfaceListener(bool hasSurfaceListener, bool enableReleasedCb, |
| int32_t extraDiscardedBuffers) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| sp<FakeSurfaceListener> listener; |
| if (hasSurfaceListener) { |
| listener = new FakeSurfaceListener(enableReleasedCb); |
| } |
| ASSERT_EQ(OK, surface->connect( |
| NATIVE_WINDOW_API_CPU, |
| /*reportBufferRemoval*/true, |
| /*listener*/listener)); |
| const int BUFFER_COUNT = 4 + extraDiscardedBuffers; |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT)); |
| ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS)); |
| |
| ANativeWindowBuffer* buffers[BUFFER_COUNT]; |
| // Dequeue first to allocate a number of buffers |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(window.get(), &buffers[i])); |
| } |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], -1)); |
| } |
| |
| ANativeWindowBuffer* buffer; |
| // Fill BUFFER_COUNT-1 buffers |
| for (int i = 0; i < BUFFER_COUNT-1; i++) { |
| ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(window.get(), &buffer)); |
| ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, -1)); |
| } |
| |
| // Dequeue 1 buffer |
| ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(window.get(), &buffer)); |
| |
| // Acquire and free 1+extraDiscardedBuffers buffer, check onBufferReleased is called. |
| std::vector<BufferItem> releasedItems; |
| releasedItems.resize(1+extraDiscardedBuffers); |
| for (int i = 0; i < releasedItems.size(); i++) { |
| ASSERT_EQ(NO_ERROR, consumer->acquireBuffer(&releasedItems[i], 0)); |
| ASSERT_EQ(NO_ERROR, consumer->releaseBuffer(releasedItems[i].mSlot, |
| releasedItems[i].mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, |
| Fence::NO_FENCE)); |
| } |
| int32_t expectedReleaseCb = (enableReleasedCb ? releasedItems.size() : 0); |
| if (hasSurfaceListener) { |
| ASSERT_EQ(expectedReleaseCb, listener->getReleaseNotifyCount()); |
| } |
| |
| // Acquire 1 buffer, leaving 1+extraDiscardedBuffers filled buffer in queue |
| BufferItem item; |
| ASSERT_EQ(NO_ERROR, consumer->acquireBuffer(&item, 0)); |
| |
| // Discard free buffers |
| ASSERT_EQ(NO_ERROR, consumer->discardFreeBuffers()); |
| |
| if (hasSurfaceListener) { |
| ASSERT_EQ(expectedReleaseCb, listener->getReleaseNotifyCount()); |
| |
| // Check onBufferDiscarded is called with correct buffer |
| auto discardedBuffers = listener->getDiscardedBuffers(); |
| ASSERT_EQ(discardedBuffers.size(), releasedItems.size()); |
| for (int i = 0; i < releasedItems.size(); i++) { |
| ASSERT_EQ(discardedBuffers[i], releasedItems[i].mGraphicBuffer); |
| } |
| |
| ASSERT_EQ(expectedReleaseCb, listener->getReleaseNotifyCount()); |
| } |
| |
| // Disconnect the surface |
| ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU)); |
| } |
| |
| sp<Surface> mSurface; |
| sp<SurfaceComposerClient> mComposerClient; |
| sp<SurfaceControl> mSurfaceControl; |
| }; |
| |
| TEST_F(SurfaceTest, CreateSurfaceReturnsErrorBadClient) { |
| mComposerClient->dispose(); |
| ASSERT_EQ(NO_INIT, mComposerClient->initCheck()); |
| |
| sp<SurfaceControl> sc; |
| status_t err = mComposerClient->createSurfaceChecked( |
| String8("Test Surface"), 32, 32, PIXEL_FORMAT_RGBA_8888, &sc, 0); |
| ASSERT_EQ(NO_INIT, err); |
| } |
| |
| TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenVisible) { |
| sp<ANativeWindow> anw(mSurface); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, |
| &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(1, result); |
| } |
| |
| TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) { |
| mSurfaceControl.clear(); |
| // Wait for the async clean-up to complete. |
| std::this_thread::sleep_for(50ms); |
| |
| sp<ANativeWindow> anw(mSurface); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, |
| &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(1, result); |
| } |
| |
| TEST_F(SurfaceTest, ConcreteTypeIsSurface) { |
| sp<ANativeWindow> anw(mSurface); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(NATIVE_WINDOW_SURFACE, result); |
| } |
| |
| TEST_F(SurfaceTest, LayerCountIsOne) { |
| sp<ANativeWindow> anw(mSurface); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_LAYER_COUNT, &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(1, result); |
| } |
| |
| TEST_F(SurfaceTest, QueryConsumerUsage) { |
| const int TEST_USAGE_FLAGS = |
| GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER; |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| sp<BufferItemConsumer> c = new BufferItemConsumer(consumer, |
| TEST_USAGE_FLAGS); |
| sp<Surface> s = new Surface(producer); |
| |
| sp<ANativeWindow> anw(s); |
| |
| int flags = -1; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_CONSUMER_USAGE_BITS, &flags); |
| |
| ASSERT_EQ(NO_ERROR, err); |
| ASSERT_EQ(TEST_USAGE_FLAGS, flags); |
| } |
| |
| TEST_F(SurfaceTest, QueryDefaultBuffersDataSpace) { |
| const android_dataspace TEST_DATASPACE = HAL_DATASPACE_V0_SRGB; |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); |
| |
| cpuConsumer->setDefaultBufferDataSpace(TEST_DATASPACE); |
| |
| sp<Surface> s = new Surface(producer); |
| |
| sp<ANativeWindow> anw(s); |
| |
| android_dataspace dataSpace; |
| |
| int err = anw->query(anw.get(), NATIVE_WINDOW_DEFAULT_DATASPACE, |
| reinterpret_cast<int*>(&dataSpace)); |
| |
| ASSERT_EQ(NO_ERROR, err); |
| ASSERT_EQ(TEST_DATASPACE, dataSpace); |
| } |
| |
| TEST_F(SurfaceTest, SettingGenerationNumber) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| |
| // Allocate a buffer with a generation number of 0 |
| ANativeWindowBuffer* buffer; |
| int fenceFd; |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), |
| NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fenceFd)); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fenceFd)); |
| |
| // Detach the buffer and check its generation number |
| sp<GraphicBuffer> graphicBuffer; |
| sp<Fence> fence; |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&graphicBuffer, &fence)); |
| ASSERT_EQ(0U, graphicBuffer->getGenerationNumber()); |
| |
| ASSERT_EQ(NO_ERROR, surface->setGenerationNumber(1)); |
| buffer = static_cast<ANativeWindowBuffer*>(graphicBuffer.get()); |
| |
| // This should change the generation number of the GraphicBuffer |
| ASSERT_EQ(NO_ERROR, surface->attachBuffer(buffer)); |
| |
| // Check that the new generation number sticks with the buffer |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, -1)); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fenceFd)); |
| graphicBuffer = static_cast<GraphicBuffer*>(buffer); |
| ASSERT_EQ(1U, graphicBuffer->getGenerationNumber()); |
| } |
| |
| TEST_F(SurfaceTest, GetConsumerName) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU); |
| |
| EXPECT_STREQ("TestConsumer", surface->getConsumerName().c_str()); |
| } |
| |
| TEST_F(SurfaceTest, GetWideColorSupport) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU); |
| |
| bool supported; |
| surface->getWideColorSupport(&supported); |
| |
| // NOTE: This test assumes that device that supports |
| // wide-color (as indicated by BoardConfig) must also |
| // have a wide-color primary display. |
| // That assumption allows this test to cover devices |
| // that advertised a wide-color color mode without |
| // actually supporting wide-color to pass this test |
| // as well as the case of a device that does support |
| // wide-color (via BoardConfig) and has a wide-color |
| // primary display. |
| // NOT covered at this time is a device that supports |
| // wide color in the BoardConfig but does not support |
| // a wide-color color mode on the primary display. |
| ASSERT_EQ(hasWideColorDisplay, supported); |
| } |
| |
| TEST_F(SurfaceTest, GetHdrSupport) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU); |
| |
| bool supported; |
| status_t result = surface->getHdrSupport(&supported); |
| ASSERT_EQ(NO_ERROR, result); |
| |
| // NOTE: This is not a CTS test. |
| // This test verifies that when the BoardConfig TARGET_HAS_HDR_DISPLAY |
| // is TRUE, getHdrSupport is also true. |
| // TODO: Add check for an HDR color mode on the primary display. |
| ASSERT_EQ(hasHdrDisplay, supported); |
| } |
| |
| TEST_F(SurfaceTest, SetHdrMetadata) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU); |
| |
| bool supported; |
| status_t result = surface->getHdrSupport(&supported); |
| ASSERT_EQ(NO_ERROR, result); |
| |
| if (!hasHdrDisplay || !supported) { |
| return; |
| } |
| const android_smpte2086_metadata smpte2086 = { |
| {0.680, 0.320}, |
| {0.265, 0.690}, |
| {0.150, 0.060}, |
| {0.3127, 0.3290}, |
| 100.0, |
| 0.1, |
| }; |
| const android_cta861_3_metadata cta861_3 = { |
| 78.0, |
| 62.0, |
| }; |
| |
| std::vector<uint8_t> hdr10plus; |
| hdr10plus.push_back(0xff); |
| |
| int error = native_window_set_buffers_smpte2086_metadata(window.get(), &smpte2086); |
| ASSERT_EQ(error, NO_ERROR); |
| error = native_window_set_buffers_cta861_3_metadata(window.get(), &cta861_3); |
| ASSERT_EQ(error, NO_ERROR); |
| error = native_window_set_buffers_hdr10_plus_metadata(window.get(), hdr10plus.size(), |
| hdr10plus.data()); |
| ASSERT_EQ(error, NO_ERROR); |
| } |
| |
| TEST_F(SurfaceTest, DynamicSetBufferCount) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), |
| NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), 4)); |
| ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS)); |
| |
| int fence; |
| ANativeWindowBuffer* buffer; |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| native_window_set_buffer_count(window.get(), 3); |
| ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence)); |
| native_window_set_buffer_count(window.get(), 2); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence)); |
| } |
| |
| TEST_F(SurfaceTest, GetAndFlushRemovedBuffers) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setConsumerName(String8("TestConsumer")); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| sp<StubProducerListener> listener = new StubProducerListener(); |
| ASSERT_EQ(OK, surface->connect( |
| NATIVE_WINDOW_API_CPU, |
| /*listener*/listener, |
| /*reportBufferRemoval*/true)); |
| const int BUFFER_COUNT = 4; |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT)); |
| ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS)); |
| |
| sp<GraphicBuffer> detachedBuffer; |
| sp<Fence> outFence; |
| int fences[BUFFER_COUNT]; |
| ANativeWindowBuffer* buffers[BUFFER_COUNT]; |
| // Allocate buffers because detachNextBuffer requires allocated buffers |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); |
| } |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); |
| } |
| |
| // Test detached buffer is correctly reported |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&detachedBuffer, &outFence)); |
| std::vector<sp<GraphicBuffer>> removedBuffers; |
| ASSERT_EQ(OK, surface->getAndFlushRemovedBuffers(&removedBuffers)); |
| ASSERT_EQ(1u, removedBuffers.size()); |
| ASSERT_EQ(detachedBuffer->handle, removedBuffers.at(0)->handle); |
| // Test the list is flushed one getAndFlushRemovedBuffers returns |
| ASSERT_EQ(OK, surface->getAndFlushRemovedBuffers(&removedBuffers)); |
| ASSERT_EQ(0u, removedBuffers.size()); |
| |
| |
| // Test removed buffer list is cleanup after next dequeueBuffer call |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&detachedBuffer, &outFence)); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[0], &fences[0])); |
| ASSERT_EQ(OK, surface->getAndFlushRemovedBuffers(&removedBuffers)); |
| ASSERT_EQ(0u, removedBuffers.size()); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[0], fences[0])); |
| |
| // Test removed buffer list is cleanup after next detachNextBuffer call |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&detachedBuffer, &outFence)); |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&detachedBuffer, &outFence)); |
| ASSERT_EQ(OK, surface->getAndFlushRemovedBuffers(&removedBuffers)); |
| ASSERT_EQ(1u, removedBuffers.size()); |
| ASSERT_EQ(detachedBuffer->handle, removedBuffers.at(0)->handle); |
| |
| // Re-allocate buffers since all buffers are detached up to now |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); |
| } |
| for (int i = 0; i < BUFFER_COUNT; i++) { |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); |
| } |
| |
| ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&detachedBuffer, &outFence)); |
| ASSERT_EQ(NO_ERROR, surface->attachBuffer(detachedBuffer.get())); |
| ASSERT_EQ(OK, surface->getAndFlushRemovedBuffers(&removedBuffers)); |
| // Depends on which slot GraphicBufferProducer impl pick, the attach call might |
| // get 0 or 1 buffer removed. |
| ASSERT_LE(removedBuffers.size(), 1u); |
| } |
| |
| TEST_F(SurfaceTest, SurfaceListenerTest) { |
| // Test discarding 1 free buffers with no listener |
| testSurfaceListener(/*hasListener*/false, /*enableReleaseCb*/false, /*extraDiscardedBuffers*/0); |
| // Test discarding 2 free buffers with no listener |
| testSurfaceListener(/*hasListener*/false, /*enableReleaseCb*/false, /*extraDiscardedBuffers*/1); |
| // Test discarding 1 free buffers with a listener, disabling onBufferReleased |
| testSurfaceListener(/*hasListener*/true, /*enableReleasedCb*/false, /*extraDiscardedBuffers*/0); |
| // Test discarding 2 free buffers with a listener, disabling onBufferReleased |
| testSurfaceListener(/*hasListener*/true, /*enableReleasedCb*/false, /*extraDiscardedBuffers*/1); |
| // Test discarding 1 free buffers with a listener, enabling onBufferReleased |
| testSurfaceListener(/*hasListener*/true, /*enableReleasedCb*/true, /*extraDiscardedBuffers*/0); |
| // Test discarding 3 free buffers with a listener, enabling onBufferReleased |
| testSurfaceListener(/*hasListener*/true, /*enableReleasedCb*/true, /*extraDiscardedBuffers*/2); |
| } |
| |
| TEST_F(SurfaceTest, TestGetLastDequeueStartTime) { |
| sp<ANativeWindow> anw(mSurface); |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(anw.get(), NATIVE_WINDOW_API_CPU)); |
| |
| ANativeWindowBuffer* buffer = nullptr; |
| int32_t fenceFd = -1; |
| |
| nsecs_t before = systemTime(CLOCK_MONOTONIC); |
| anw->dequeueBuffer(anw.get(), &buffer, &fenceFd); |
| nsecs_t after = systemTime(CLOCK_MONOTONIC); |
| |
| nsecs_t lastDequeueTime = ANativeWindow_getLastDequeueStartTime(anw.get()); |
| ASSERT_LE(before, lastDequeueTime); |
| ASSERT_GE(after, lastDequeueTime); |
| } |
| |
| class FakeConsumer : public BnConsumerListener { |
| public: |
| void onFrameAvailable(const BufferItem& /*item*/) override {} |
| void onBuffersReleased() override {} |
| void onSidebandStreamChanged() override {} |
| |
| void addAndGetFrameTimestamps( |
| const NewFrameEventsEntry* newTimestamps, |
| FrameEventHistoryDelta* outDelta) override { |
| if (newTimestamps) { |
| if (mGetFrameTimestampsEnabled) { |
| EXPECT_GT(mNewFrameEntryOverride.frameNumber, 0u) << |
| "Test should set mNewFrameEntryOverride before queuing " |
| "a frame."; |
| EXPECT_EQ(newTimestamps->frameNumber, |
| mNewFrameEntryOverride.frameNumber) << |
| "Test attempting to add NewFrameEntryOverride with " |
| "incorrect frame number."; |
| mFrameEventHistory.addQueue(mNewFrameEntryOverride); |
| mNewFrameEntryOverride.frameNumber = 0; |
| } |
| mAddFrameTimestampsCount++; |
| mLastAddedFrameNumber = newTimestamps->frameNumber; |
| } |
| if (outDelta) { |
| mFrameEventHistory.getAndResetDelta(outDelta); |
| mGetFrameTimestampsCount++; |
| } |
| mAddAndGetFrameTimestampsCallCount++; |
| } |
| |
| bool mGetFrameTimestampsEnabled = false; |
| |
| ConsumerFrameEventHistory mFrameEventHistory; |
| int mAddAndGetFrameTimestampsCallCount = 0; |
| int mAddFrameTimestampsCount = 0; |
| int mGetFrameTimestampsCount = 0; |
| uint64_t mLastAddedFrameNumber = NO_FRAME_INDEX; |
| |
| NewFrameEventsEntry mNewFrameEntryOverride = { 0, 0, 0, nullptr }; |
| }; |
| |
| class FakeSurfaceComposer : public ISurfaceComposer { |
| public: |
| ~FakeSurfaceComposer() override {} |
| |
| void setSupportsPresent(bool supportsPresent) { |
| mSupportsPresent = supportsPresent; |
| } |
| |
| status_t setTransactionState( |
| const FrameTimelineInfo& /*frameTimelineInfo*/, Vector<ComposerState>& /*state*/, |
| const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/, |
| const sp<IBinder>& /*applyToken*/, InputWindowCommands /*inputWindowCommands*/, |
| int64_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/, |
| const std::vector<client_cache_t>& /*cachedBuffer*/, bool /*hasListenerCallbacks*/, |
| const std::vector<ListenerCallbacks>& /*listenerCallbacks*/, uint64_t /*transactionId*/, |
| const std::vector<uint64_t>& /*mergedTransactionIds*/) override { |
| return NO_ERROR; |
| } |
| |
| protected: |
| IBinder* onAsBinder() override { return nullptr; } |
| |
| private: |
| bool mSupportsPresent{true}; |
| }; |
| |
| class FakeSurfaceComposerAIDL : public gui::ISurfaceComposer { |
| public: |
| ~FakeSurfaceComposerAIDL() override {} |
| |
| void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; } |
| |
| binder::Status bootFinished() override { return binder::Status::ok(); } |
| |
| binder::Status createDisplayEventConnection( |
| VsyncSource /*vsyncSource*/, EventRegistration /*eventRegistration*/, |
| const sp<IBinder>& /*layerHandle*/, |
| sp<gui::IDisplayEventConnection>* outConnection) override { |
| *outConnection = nullptr; |
| return binder::Status::ok(); |
| } |
| |
| binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override { |
| *outClient = nullptr; |
| return binder::Status::ok(); |
| } |
| |
| binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/, |
| float /*requestedRefreshRate*/, |
| sp<IBinder>* /*outDisplay*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status destroyDisplay(const sp<IBinder>& /*display*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getPhysicalDisplayIds(std::vector<int64_t>* /*outDisplayIds*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getPhysicalDisplayToken(int64_t /*displayId*/, |
| sp<IBinder>* /*outDisplay*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override { |
| *outSupported = {FrameEvent::REQUESTED_PRESENT, |
| FrameEvent::ACQUIRE, |
| FrameEvent::LATCH, |
| FrameEvent::FIRST_REFRESH_START, |
| FrameEvent::LAST_REFRESH_START, |
| FrameEvent::GPU_COMPOSITION_DONE, |
| FrameEvent::DEQUEUE_READY, |
| FrameEvent::RELEASE}; |
| if (mSupportsPresent) { |
| outSupported->push_back(FrameEvent::DISPLAY_PRESENT); |
| } |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayStats(const sp<IBinder>& /*display*/, |
| gui::DisplayStatInfo* /*outStatInfo*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayState(const sp<IBinder>& /*display*/, |
| gui::DisplayState* /*outState*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getStaticDisplayInfo(int64_t /*displayId*/, |
| gui::StaticDisplayInfo* /*outInfo*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDynamicDisplayInfoFromId(int64_t /*displayId*/, |
| gui::DynamicDisplayInfo* /*outInfo*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDynamicDisplayInfoFromToken(const sp<IBinder>& /*display*/, |
| gui::DynamicDisplayInfo* /*outInfo*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayNativePrimaries(const sp<IBinder>& /*display*/, |
| gui::DisplayPrimaries* /*outPrimaries*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setActiveColorMode(const sp<IBinder>& /*display*/, int /*colorMode*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setBootDisplayMode(const sp<IBinder>& /*display*/, |
| int /*displayModeId*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getBootDisplayModeSupport(bool* /*outMode*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getHdrConversionCapabilities( |
| std::vector<gui::HdrConversionCapability>*) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setHdrConversionStrategy( |
| const gui::HdrConversionStrategy& /*hdrConversionStrategy*/, |
| int32_t* /*outPreferredHdrOutputType*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getHdrOutputConversionSupport(bool* /*outSupport*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status captureDisplay(const DisplayCaptureArgs&, |
| const sp<IScreenCaptureListener>&) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status captureDisplayById(int64_t, const gui::CaptureArgs&, |
| const sp<IScreenCaptureListener>&) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status captureLayersSync(const LayerCaptureArgs&, ScreenCaptureResults*) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status captureLayers(const LayerCaptureArgs&, |
| const sp<IScreenCaptureListener>&) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status clearAnimationFrameStats() override { return binder::Status::ok(); } |
| |
| binder::Status getAnimationFrameStats(gui::FrameStats* /*outStats*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status overrideHdrTypes(const sp<IBinder>& /*display*/, |
| const std::vector<int32_t>& /*hdrTypes*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status onPullAtom(int32_t /*atomId*/, gui::PullAtomData* /*outPullData*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* /*outLayers*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getCompositionPreference(gui::CompositionPreference* /*outPref*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayedContentSamplingAttributes( |
| const sp<IBinder>& /*display*/, gui::ContentSamplingAttributes* /*outAttrs*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/, |
| int8_t /*componentMask*/, |
| int64_t /*maxFrames*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getProtectedContentSupport(bool* /*outSupporte*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayedContentSample(const sp<IBinder>& /*display*/, int64_t /*maxFrames*/, |
| int64_t /*timestamp*/, |
| gui::DisplayedFrameStats* /*outStats*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/, |
| bool* /*outIsWideColorDisplay*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status addRegionSamplingListener( |
| const gui::ARect& /*samplingArea*/, const sp<IBinder>& /*stopLayerHandle*/, |
| const sp<gui::IRegionSamplingListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status removeRegionSamplingListener( |
| const sp<gui::IRegionSamplingListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status addFpsListener(int32_t /*taskId*/, |
| const sp<gui::IFpsListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status addTunnelModeEnabledListener( |
| const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status removeTunnelModeEnabledListener( |
| const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, |
| const gui::DisplayModeSpecs&) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, |
| gui::DisplayModeSpecs*) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayBrightnessSupport(const sp<IBinder>& /*displayToken*/, |
| bool* /*outSupport*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setDisplayBrightness(const sp<IBinder>& /*displayToken*/, |
| const gui::DisplayBrightness& /*brightness*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status addHdrLayerInfoListener( |
| const sp<IBinder>& /*displayToken*/, |
| const sp<gui::IHdrLayerInfoListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status removeHdrLayerInfoListener( |
| const sp<IBinder>& /*displayToken*/, |
| const sp<gui::IHdrLayerInfoListener>& /*listener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); } |
| |
| binder::Status setGlobalShadowSettings(const gui::Color& /*ambientColor*/, |
| const gui::Color& /*spotColor*/, float /*lightPosY*/, |
| float /*lightPosZ*/, float /*lightRadius*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getDisplayDecorationSupport( |
| const sp<IBinder>& /*displayToken*/, |
| std::optional<gui::DisplayDecorationSupport>* /*outSupport*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setGameModeFrameRateOverride(int32_t /*uid*/, float /*frameRate*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setGameDefaultFrameRateOverride(int32_t /*uid*/, float /*frameRate*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status enableRefreshRateOverlay(bool /*active*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setDebugFlash(int /*delay*/) override { return binder::Status::ok(); } |
| |
| binder::Status scheduleComposite() override { return binder::Status::ok(); } |
| |
| binder::Status scheduleCommit() override { return binder::Status::ok(); } |
| |
| binder::Status forceClientComposition(bool /*enabled*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status updateSmallAreaDetection(const std::vector<int32_t>& /*appIds*/, |
| const std::vector<float>& /*thresholds*/) { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status setSmallAreaDetectionThreshold(int32_t /*appId*/, float /*threshold*/) { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getMaxAcquiredBufferCount(int32_t* /*buffers*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status addWindowInfosListener( |
| const sp<gui::IWindowInfosListener>& /*windowInfosListener*/, |
| gui::WindowInfosListenerInfo* /*outInfo*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status removeWindowInfosListener( |
| const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getOverlaySupport(gui::OverlayProperties* /*properties*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getStalledTransactionInfo( |
| int32_t /*pid*/, std::optional<gui::StalledTransactionInfo>* /*result*/) override { |
| return binder::Status::ok(); |
| } |
| |
| binder::Status getSchedulingPolicy(gui::SchedulingPolicy*) override { |
| return binder::Status::ok(); |
| } |
| |
| protected: |
| IBinder* onAsBinder() override { return nullptr; } |
| |
| private: |
| bool mSupportsPresent{true}; |
| }; |
| |
| class FakeProducerFrameEventHistory : public ProducerFrameEventHistory { |
| public: |
| explicit FakeProducerFrameEventHistory(FenceToFenceTimeMap* fenceMap) : mFenceMap(fenceMap) {} |
| |
| ~FakeProducerFrameEventHistory() {} |
| |
| void updateAcquireFence(uint64_t frameNumber, |
| std::shared_ptr<FenceTime>&& acquire) override { |
| // Verify the acquire fence being added isn't the one from the consumer. |
| EXPECT_NE(mConsumerAcquireFence, acquire); |
| // Override the fence, so we can verify this was called by the |
| // producer after the frame is queued. |
| ProducerFrameEventHistory::updateAcquireFence(frameNumber, |
| std::shared_ptr<FenceTime>(mAcquireFenceOverride)); |
| } |
| |
| void setAcquireFenceOverride( |
| const std::shared_ptr<FenceTime>& acquireFenceOverride, |
| const std::shared_ptr<FenceTime>& consumerAcquireFence) { |
| mAcquireFenceOverride = acquireFenceOverride; |
| mConsumerAcquireFence = consumerAcquireFence; |
| } |
| |
| protected: |
| std::shared_ptr<FenceTime> createFenceTime(const sp<Fence>& fence) |
| const override { |
| return mFenceMap->createFenceTimeForTest(fence); |
| } |
| |
| FenceToFenceTimeMap* mFenceMap{nullptr}; |
| |
| std::shared_ptr<FenceTime> mAcquireFenceOverride{FenceTime::NO_FENCE}; |
| std::shared_ptr<FenceTime> mConsumerAcquireFence{FenceTime::NO_FENCE}; |
| }; |
| |
| |
| class TestSurface : public Surface { |
| public: |
| TestSurface(const sp<IGraphicBufferProducer>& bufferProducer, FenceToFenceTimeMap* fenceMap) |
| : Surface(bufferProducer), |
| mFakeSurfaceComposer(new FakeSurfaceComposer), |
| mFakeSurfaceComposerAIDL(new FakeSurfaceComposerAIDL) { |
| mFakeFrameEventHistory = new FakeProducerFrameEventHistory(fenceMap); |
| mFrameEventHistory.reset(mFakeFrameEventHistory); |
| } |
| |
| ~TestSurface() override {} |
| |
| sp<ISurfaceComposer> composerService() const override { |
| return mFakeSurfaceComposer; |
| } |
| |
| sp<gui::ISurfaceComposer> composerServiceAIDL() const override { |
| return mFakeSurfaceComposerAIDL; |
| } |
| |
| nsecs_t now() const override { |
| return mNow; |
| } |
| |
| void setNow(nsecs_t now) { |
| mNow = now; |
| } |
| |
| public: |
| sp<FakeSurfaceComposer> mFakeSurfaceComposer; |
| sp<FakeSurfaceComposerAIDL> mFakeSurfaceComposerAIDL; |
| nsecs_t mNow = 0; |
| |
| // mFrameEventHistory owns the instance of FakeProducerFrameEventHistory, |
| // but this raw pointer gives access to test functionality. |
| FakeProducerFrameEventHistory* mFakeFrameEventHistory; |
| }; |
| |
| |
| class GetFrameTimestampsTest : public ::testing::Test { |
| protected: |
| struct FenceAndFenceTime { |
| explicit FenceAndFenceTime(FenceToFenceTimeMap& fenceMap) |
| : mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {} |
| |
| sp<Fence> mFence = sp<Fence>::make(); |
| std::shared_ptr<FenceTime> mFenceTime; |
| }; |
| |
| static CompositorTiming makeCompositorTiming(nsecs_t deadline = 1'000'000'000, |
| nsecs_t interval = 16'666'667, |
| nsecs_t presentLatency = 50'000'000) { |
| CompositorTiming timing; |
| timing.deadline = deadline; |
| timing.interval = interval; |
| timing.presentLatency = presentLatency; |
| return timing; |
| } |
| |
| struct RefreshEvents { |
| RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart) |
| : mFenceMap(fenceMap), |
| kCompositorTiming( |
| makeCompositorTiming(refreshStart, refreshStart + 1, refreshStart + 2)), |
| kStartTime(refreshStart + 3), |
| kGpuCompositionDoneTime(refreshStart + 4), |
| kPresentTime(refreshStart + 5) {} |
| |
| void signalPostCompositeFences() { |
| mFenceMap.signalAllForTest( |
| mGpuCompositionDone.mFence, kGpuCompositionDoneTime); |
| mFenceMap.signalAllForTest(mPresent.mFence, kPresentTime); |
| } |
| |
| FenceToFenceTimeMap& mFenceMap; |
| |
| FenceAndFenceTime mGpuCompositionDone{mFenceMap}; |
| FenceAndFenceTime mPresent{mFenceMap}; |
| |
| const CompositorTiming kCompositorTiming; |
| |
| const nsecs_t kStartTime; |
| const nsecs_t kGpuCompositionDoneTime; |
| const nsecs_t kPresentTime; |
| }; |
| |
| struct FrameEvents { |
| FrameEvents(FenceToFenceTimeMap& fenceMap, nsecs_t frameStartTime) |
| : mFenceMap(fenceMap), |
| kPostedTime(frameStartTime + 100), |
| kRequestedPresentTime(frameStartTime + 200), |
| kProducerAcquireTime(frameStartTime + 300), |
| kConsumerAcquireTime(frameStartTime + 301), |
| kLatchTime(frameStartTime + 500), |
| kDequeueReadyTime(frameStartTime + 600), |
| kReleaseTime(frameStartTime + 700), |
| mRefreshes { |
| { mFenceMap, frameStartTime + 410 }, |
| { mFenceMap, frameStartTime + 420 }, |
| { mFenceMap, frameStartTime + 430 } } {} |
| |
| void signalQueueFences() { |
| mFenceMap.signalAllForTest( |
| mAcquireConsumer.mFence, kConsumerAcquireTime); |
| mFenceMap.signalAllForTest( |
| mAcquireProducer.mFence, kProducerAcquireTime); |
| } |
| |
| void signalRefreshFences() { |
| for (auto& re : mRefreshes) { |
| re.signalPostCompositeFences(); |
| } |
| } |
| |
| void signalReleaseFences() { |
| mFenceMap.signalAllForTest(mRelease.mFence, kReleaseTime); |
| } |
| |
| FenceToFenceTimeMap& mFenceMap; |
| |
| FenceAndFenceTime mAcquireConsumer { mFenceMap }; |
| FenceAndFenceTime mAcquireProducer { mFenceMap }; |
| FenceAndFenceTime mRelease { mFenceMap }; |
| |
| const nsecs_t kPostedTime; |
| const nsecs_t kRequestedPresentTime; |
| const nsecs_t kProducerAcquireTime; |
| const nsecs_t kConsumerAcquireTime; |
| const nsecs_t kLatchTime; |
| const nsecs_t kDequeueReadyTime; |
| const nsecs_t kReleaseTime; |
| |
| RefreshEvents mRefreshes[3]; |
| }; |
| |
| GetFrameTimestampsTest() {} |
| |
| virtual void SetUp() { |
| BufferQueue::createBufferQueue(&mProducer, &mConsumer); |
| mFakeConsumer = new FakeConsumer; |
| mCfeh = &mFakeConsumer->mFrameEventHistory; |
| mConsumer->consumerConnect(mFakeConsumer, false); |
| mConsumer->setConsumerName(String8("TestConsumer")); |
| mSurface = new TestSurface(mProducer, &mFenceMap); |
| mWindow = mSurface; |
| |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(mWindow.get(), |
| NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(mWindow.get(), 4)); |
| ASSERT_EQ(NO_ERROR, native_window_set_usage(mWindow.get(), TEST_PRODUCER_USAGE_BITS)); |
| } |
| |
| void disableFrameTimestamps() { |
| mFakeConsumer->mGetFrameTimestampsEnabled = false; |
| native_window_enable_frame_timestamps(mWindow.get(), 0); |
| mFrameTimestampsEnabled = false; |
| } |
| |
| void enableFrameTimestamps() { |
| mFakeConsumer->mGetFrameTimestampsEnabled = true; |
| native_window_enable_frame_timestamps(mWindow.get(), 1); |
| mFrameTimestampsEnabled = true; |
| } |
| |
| int getAllFrameTimestamps(uint64_t frameId) { |
| return native_window_get_frame_timestamps(mWindow.get(), frameId, |
| &outRequestedPresentTime, &outAcquireTime, &outLatchTime, |
| &outFirstRefreshStartTime, &outLastRefreshStartTime, |
| &outGpuCompositionDoneTime, &outDisplayPresentTime, |
| &outDequeueReadyTime, &outReleaseTime); |
| } |
| |
| void resetTimestamps() { |
| outRequestedPresentTime = -1; |
| outAcquireTime = -1; |
| outLatchTime = -1; |
| outFirstRefreshStartTime = -1; |
| outLastRefreshStartTime = -1; |
| outGpuCompositionDoneTime = -1; |
| outDisplayPresentTime = -1; |
| outDequeueReadyTime = -1; |
| outReleaseTime = -1; |
| } |
| |
| uint64_t getNextFrameId() { |
| uint64_t frameId = -1; |
| int status = native_window_get_next_frame_id(mWindow.get(), &frameId); |
| EXPECT_EQ(status, NO_ERROR); |
| return frameId; |
| } |
| |
| void dequeueAndQueue(uint64_t frameIndex) { |
| int fence = -1; |
| ANativeWindowBuffer* buffer = nullptr; |
| ASSERT_EQ(NO_ERROR, |
| mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence)); |
| |
| int oldAddFrameTimestampsCount = |
| mFakeConsumer->mAddFrameTimestampsCount; |
| |
| FrameEvents* frame = &mFrames[frameIndex]; |
| uint64_t frameNumber = frameIndex + 1; |
| |
| NewFrameEventsEntry fe; |
| fe.frameNumber = frameNumber; |
| fe.postedTime = frame->kPostedTime; |
| fe.requestedPresentTime = frame->kRequestedPresentTime; |
| fe.acquireFence = frame->mAcquireConsumer.mFenceTime; |
| mFakeConsumer->mNewFrameEntryOverride = fe; |
| |
| mSurface->mFakeFrameEventHistory->setAcquireFenceOverride( |
| frame->mAcquireProducer.mFenceTime, |
| frame->mAcquireConsumer.mFenceTime); |
| |
| ASSERT_EQ(NO_ERROR, mWindow->queueBuffer(mWindow.get(), buffer, fence)); |
| |
| EXPECT_EQ(frameNumber, mFakeConsumer->mLastAddedFrameNumber); |
| |
| EXPECT_EQ( |
| oldAddFrameTimestampsCount + (mFrameTimestampsEnabled ? 1 : 0), |
| mFakeConsumer->mAddFrameTimestampsCount); |
| } |
| |
| void addFrameEvents( |
| bool gpuComposited, uint64_t iOldFrame, int64_t iNewFrame) { |
| FrameEvents* oldFrame = |
| (iOldFrame == NO_FRAME_INDEX) ? nullptr : &mFrames[iOldFrame]; |
| FrameEvents* newFrame = &mFrames[iNewFrame]; |
| |
| uint64_t nOldFrame = (iOldFrame == NO_FRAME_INDEX) ? 0 : iOldFrame + 1; |
| uint64_t nNewFrame = iNewFrame + 1; |
| |
| // Latch, Composite, and Release the frames in a plausible order. |
| // Note: The timestamps won't necessarily match the order, but |
| // that's okay for the purposes of this test. |
| std::shared_ptr<FenceTime> gpuDoneFenceTime = FenceTime::NO_FENCE; |
| |
| // Composite the previous frame one more time, which helps verify |
| // LastRefresh is updated properly. |
| if (oldFrame != nullptr) { |
| mCfeh->addPreComposition(nOldFrame, |
| oldFrame->mRefreshes[2].kStartTime); |
| gpuDoneFenceTime = gpuComposited ? |
| oldFrame->mRefreshes[2].mGpuCompositionDone.mFenceTime : |
| FenceTime::NO_FENCE; |
| mCfeh->addPostComposition(nOldFrame, gpuDoneFenceTime, |
| oldFrame->mRefreshes[2].mPresent.mFenceTime, |
| oldFrame->mRefreshes[2].kCompositorTiming); |
| } |
| |
| // Latch the new frame. |
| mCfeh->addLatch(nNewFrame, newFrame->kLatchTime); |
| |
| mCfeh->addPreComposition(nNewFrame, newFrame->mRefreshes[0].kStartTime); |
| gpuDoneFenceTime = gpuComposited ? |
| newFrame->mRefreshes[0].mGpuCompositionDone.mFenceTime : |
| FenceTime::NO_FENCE; |
| // HWC2 releases the previous buffer after a new latch just before |
| // calling onCompositionPresented. |
| if (oldFrame != nullptr) { |
| mCfeh->addRelease(nOldFrame, oldFrame->kDequeueReadyTime, |
| std::shared_ptr<FenceTime>(oldFrame->mRelease.mFenceTime)); |
| } |
| mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime, |
| newFrame->mRefreshes[0].mPresent.mFenceTime, |
| newFrame->mRefreshes[0].kCompositorTiming); |
| |
| mCfeh->addPreComposition(nNewFrame, newFrame->mRefreshes[1].kStartTime); |
| gpuDoneFenceTime = gpuComposited ? |
| newFrame->mRefreshes[1].mGpuCompositionDone.mFenceTime : |
| FenceTime::NO_FENCE; |
| mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime, |
| newFrame->mRefreshes[1].mPresent.mFenceTime, |
| newFrame->mRefreshes[1].kCompositorTiming); |
| } |
| |
| sp<IGraphicBufferProducer> mProducer; |
| sp<IGraphicBufferConsumer> mConsumer; |
| sp<FakeConsumer> mFakeConsumer; |
| ConsumerFrameEventHistory* mCfeh; |
| sp<TestSurface> mSurface; |
| sp<ANativeWindow> mWindow; |
| |
| FenceToFenceTimeMap mFenceMap; |
| |
| bool mFrameTimestampsEnabled = false; |
| |
| int64_t outRequestedPresentTime = -1; |
| int64_t outAcquireTime = -1; |
| int64_t outLatchTime = -1; |
| int64_t outFirstRefreshStartTime = -1; |
| int64_t outLastRefreshStartTime = -1; |
| int64_t outGpuCompositionDoneTime = -1; |
| int64_t outDisplayPresentTime = -1; |
| int64_t outDequeueReadyTime = -1; |
| int64_t outReleaseTime = -1; |
| |
| FrameEvents mFrames[3] { |
| { mFenceMap, 1000 }, { mFenceMap, 2000 }, { mFenceMap, 3000 } }; |
| }; |
| |
| |
| // This test verifies that the frame timestamps are not retrieved when not |
| // explicitly enabled via native_window_enable_frame_timestamps. |
| // We want to check this to make sure there's no overhead for users |
| // that don't need the timestamp information. |
| TEST_F(GetFrameTimestampsTest, DefaultDisabled) { |
| int fence; |
| ANativeWindowBuffer* buffer; |
| |
| EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| const uint64_t fId = getNextFrameId(); |
| |
| // Verify the producer doesn't get frame timestamps piggybacked on dequeue. |
| ASSERT_EQ(NO_ERROR, mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence)); |
| EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| // Verify the producer doesn't get frame timestamps piggybacked on queue. |
| // It is okay that frame timestamps are added in the consumer since it is |
| // still needed for SurfaceFlinger dumps. |
| ASSERT_EQ(NO_ERROR, mWindow->queueBuffer(mWindow.get(), buffer, fence)); |
| EXPECT_EQ(1, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| // Verify attempts to get frame timestamps fail. |
| int result = getAllFrameTimestamps(fId); |
| EXPECT_EQ(INVALID_OPERATION, result); |
| EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| // Verify compositor timing query fails. |
| nsecs_t compositeDeadline = 0; |
| nsecs_t compositeInterval = 0; |
| nsecs_t compositeToPresentLatency = 0; |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(INVALID_OPERATION, result); |
| } |
| |
| // This test verifies that the frame timestamps are retrieved if explicitly |
| // enabled via native_window_enable_frame_timestamps. |
| TEST_F(GetFrameTimestampsTest, EnabledSimple) { |
| const CompositorTiming initialCompositorTiming = makeCompositorTiming(); |
| mCfeh->initializeCompositorTiming(initialCompositorTiming); |
| |
| enableFrameTimestamps(); |
| |
| // Verify the compositor timing query gets the initial compositor values |
| // after timststamps are enabled; even before the first frame is queued |
| // or dequeued. |
| nsecs_t compositeDeadline = 0; |
| nsecs_t compositeInterval = 0; |
| nsecs_t compositeToPresentLatency = 0; |
| mSurface->setNow(initialCompositorTiming.deadline - 1); |
| int result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline); |
| EXPECT_EQ(initialCompositorTiming.interval, compositeInterval); |
| EXPECT_EQ(initialCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| |
| int fence; |
| ANativeWindowBuffer* buffer; |
| |
| EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(1, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| const uint64_t fId1 = getNextFrameId(); |
| |
| // Verify getFrameTimestamps is piggybacked on dequeue. |
| ASSERT_EQ(NO_ERROR, mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence)); |
| EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(2, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| NewFrameEventsEntry f1; |
| f1.frameNumber = 1; |
| f1.postedTime = mFrames[0].kPostedTime; |
| f1.requestedPresentTime = mFrames[0].kRequestedPresentTime; |
| f1.acquireFence = mFrames[0].mAcquireConsumer.mFenceTime; |
| mSurface->mFakeFrameEventHistory->setAcquireFenceOverride( |
| mFrames[0].mAcquireProducer.mFenceTime, |
| mFrames[0].mAcquireConsumer.mFenceTime); |
| mFakeConsumer->mNewFrameEntryOverride = f1; |
| mFrames[0].signalQueueFences(); |
| |
| // Verify getFrameTimestamps is piggybacked on queue. |
| ASSERT_EQ(NO_ERROR, mWindow->queueBuffer(mWindow.get(), buffer, fence)); |
| EXPECT_EQ(1, mFakeConsumer->mAddFrameTimestampsCount); |
| EXPECT_EQ(1u, mFakeConsumer->mLastAddedFrameNumber); |
| EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount); |
| |
| // Verify queries for timestamps that the producer doesn't know about |
| // triggers a call to see if the consumer has any new timestamps. |
| result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(4, mFakeConsumer->mGetFrameTimestampsCount); |
| } |
| |
| TEST_F(GetFrameTimestampsTest, QueryPresentSupported) { |
| bool displayPresentSupported = true; |
| mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported); |
| mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported); |
| |
| // Verify supported bits are forwarded. |
| int supportsPresent = -1; |
| mWindow.get()->query(mWindow.get(), |
| NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &supportsPresent); |
| EXPECT_EQ(displayPresentSupported, supportsPresent); |
| } |
| |
| TEST_F(GetFrameTimestampsTest, QueryPresentNotSupported) { |
| bool displayPresentSupported = false; |
| mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported); |
| mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported); |
| |
| // Verify supported bits are forwarded. |
| int supportsPresent = -1; |
| mWindow.get()->query(mWindow.get(), |
| NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &supportsPresent); |
| EXPECT_EQ(displayPresentSupported, supportsPresent); |
| } |
| |
| TEST_F(GetFrameTimestampsTest, SnapToNextTickBasic) { |
| nsecs_t phase = 4000; |
| nsecs_t interval = 1000; |
| |
| // Timestamp in previous interval. |
| nsecs_t timestamp = 3500; |
| EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp in next interval. |
| timestamp = 4500; |
| EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp multiple intervals before. |
| timestamp = 2500; |
| EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp multiple intervals after. |
| timestamp = 6500; |
| EXPECT_EQ(7000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp on previous interval. |
| timestamp = 3000; |
| EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp on next interval. |
| timestamp = 5000; |
| EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| |
| // Timestamp equal to phase. |
| timestamp = 4000; |
| EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick( |
| timestamp, phase, interval)); |
| } |
| |
| // int(big_timestamp / interval) < 0, which can cause a crash or invalid result |
| // if the number of intervals elapsed is internally stored in an int. |
| TEST_F(GetFrameTimestampsTest, SnapToNextTickOverflow) { |
| nsecs_t phase = 0; |
| nsecs_t interval = 4000; |
| nsecs_t big_timestamp = 8635916564000; |
| int32_t intervals = big_timestamp / interval; |
| |
| EXPECT_LT(intervals, 0); |
| EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick( |
| big_timestamp, phase, interval)); |
| EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick( |
| big_timestamp, big_timestamp, interval)); |
| } |
| |
| // This verifies the compositor timing is updated by refresh events |
| // and piggy backed on a queue, dequeue, and enabling of timestamps.. |
| TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) { |
| const CompositorTiming initialCompositorTiming = makeCompositorTiming(); |
| mCfeh->initializeCompositorTiming(initialCompositorTiming); |
| |
| enableFrameTimestamps(); |
| |
| // We get the initial values before any frames are submitted. |
| nsecs_t compositeDeadline = 0; |
| nsecs_t compositeInterval = 0; |
| nsecs_t compositeToPresentLatency = 0; |
| mSurface->setNow(initialCompositorTiming.deadline - 1); |
| int result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline); |
| EXPECT_EQ(initialCompositorTiming.interval, compositeInterval); |
| EXPECT_EQ(initialCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| |
| dequeueAndQueue(0); |
| addFrameEvents(true, NO_FRAME_INDEX, 0); |
| |
| // Still get the initial values because the frame events for frame 0 |
| // didn't get a chance to piggyback on a queue or dequeue yet. |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline); |
| EXPECT_EQ(initialCompositorTiming.interval, compositeInterval); |
| EXPECT_EQ(initialCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| |
| dequeueAndQueue(1); |
| addFrameEvents(true, 0, 1); |
| |
| // Now expect the composite values associated with frame 1. |
| mSurface->setNow(mFrames[0].mRefreshes[1].kCompositorTiming.deadline); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.deadline, |
| compositeDeadline); |
| EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.interval, |
| compositeInterval); |
| EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| |
| dequeueAndQueue(2); |
| addFrameEvents(true, 1, 2); |
| |
| // Now expect the composite values associated with frame 2. |
| mSurface->setNow(mFrames[1].mRefreshes[1].kCompositorTiming.deadline); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.deadline, |
| compositeDeadline); |
| EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.interval, |
| compositeInterval); |
| EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| |
| // Re-enabling frame timestamps should get the latest values. |
| disableFrameTimestamps(); |
| enableFrameTimestamps(); |
| |
| // Now expect the composite values associated with frame 3. |
| mSurface->setNow(mFrames[2].mRefreshes[1].kCompositorTiming.deadline); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.deadline, |
| compositeDeadline); |
| EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.interval, |
| compositeInterval); |
| EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.presentLatency, |
| compositeToPresentLatency); |
| } |
| |
| // This verifies the compositor deadline properly snaps to the the next |
| // deadline based on the current time. |
| TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) { |
| const CompositorTiming initialCompositorTiming = makeCompositorTiming(); |
| mCfeh->initializeCompositorTiming(initialCompositorTiming); |
| |
| enableFrameTimestamps(); |
| |
| nsecs_t compositeDeadline = 0; |
| nsecs_t compositeInterval = 0; |
| nsecs_t compositeToPresentLatency = 0; |
| |
| // A "now" just before the deadline snaps to the deadline. |
| mSurface->setNow(initialCompositorTiming.deadline - 1); |
| int result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline); |
| nsecs_t expectedDeadline = initialCompositorTiming.deadline; |
| EXPECT_EQ(expectedDeadline, compositeDeadline); |
| |
| dequeueAndQueue(0); |
| addFrameEvents(true, NO_FRAME_INDEX, 0); |
| |
| // A "now" just after the deadline snaps properly. |
| mSurface->setNow(initialCompositorTiming.deadline + 1); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| expectedDeadline = |
| initialCompositorTiming.deadline +initialCompositorTiming.interval; |
| EXPECT_EQ(expectedDeadline, compositeDeadline); |
| |
| dequeueAndQueue(1); |
| addFrameEvents(true, 0, 1); |
| |
| // A "now" just after the next interval snaps properly. |
| mSurface->setNow( |
| mFrames[0].mRefreshes[1].kCompositorTiming.deadline + |
| mFrames[0].mRefreshes[1].kCompositorTiming.interval + 1); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| expectedDeadline = |
| mFrames[0].mRefreshes[1].kCompositorTiming.deadline + |
| mFrames[0].mRefreshes[1].kCompositorTiming.interval * 2; |
| EXPECT_EQ(expectedDeadline, compositeDeadline); |
| |
| dequeueAndQueue(2); |
| addFrameEvents(true, 1, 2); |
| |
| // A "now" over 1 interval before the deadline snaps properly. |
| mSurface->setNow( |
| mFrames[1].mRefreshes[1].kCompositorTiming.deadline - |
| mFrames[1].mRefreshes[1].kCompositorTiming.interval - 1); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| expectedDeadline = |
| mFrames[1].mRefreshes[1].kCompositorTiming.deadline - |
| mFrames[1].mRefreshes[1].kCompositorTiming.interval; |
| EXPECT_EQ(expectedDeadline, compositeDeadline); |
| |
| // Re-enabling frame timestamps should get the latest values. |
| disableFrameTimestamps(); |
| enableFrameTimestamps(); |
| |
| // A "now" over 2 intervals before the deadline snaps properly. |
| mSurface->setNow( |
| mFrames[2].mRefreshes[1].kCompositorTiming.deadline - |
| mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2 - 1); |
| result = native_window_get_compositor_timing(mWindow.get(), |
| &compositeDeadline, &compositeInterval, &compositeToPresentLatency); |
| EXPECT_EQ(NO_ERROR, result); |
| expectedDeadline = |
| mFrames[2].mRefreshes[1].kCompositorTiming.deadline - |
| mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2; |
| EXPECT_EQ(expectedDeadline, compositeDeadline); |
| } |
| |
| // This verifies the timestamps recorded in the consumer's |
| // FrameTimestampsHistory are properly retrieved by the producer for the |
| // correct frames. |
| TEST_F(GetFrameTimestampsTest, TimestampsAssociatedWithCorrectFrame) { |
| enableFrameTimestamps(); |
| |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| mFrames[0].signalQueueFences(); |
| |
| const uint64_t fId2 = getNextFrameId(); |
| dequeueAndQueue(1); |
| mFrames[1].signalQueueFences(); |
| |
| addFrameEvents(true, NO_FRAME_INDEX, 0); |
| mFrames[0].signalRefreshFences(); |
| addFrameEvents(true, 0, 1); |
| mFrames[0].signalReleaseFences(); |
| mFrames[1].signalRefreshFences(); |
| |
| // Verify timestamps are correct for frame 1. |
| resetTimestamps(); |
| int result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kGpuCompositionDoneTime, |
| outGpuCompositionDoneTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime); |
| |
| // Verify timestamps are correct for frame 2. |
| resetTimestamps(); |
| result = getAllFrameTimestamps(fId2); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[1].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[1].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[1].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[0].kGpuCompositionDoneTime, |
| outGpuCompositionDoneTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[0].kPresentTime, outDisplayPresentTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| } |
| |
| // This test verifies the acquire fence recorded by the consumer is not sent |
| // back to the producer and the producer saves its own fence. |
| TEST_F(GetFrameTimestampsTest, QueueTimestampsNoSync) { |
| enableFrameTimestamps(); |
| |
| // Dequeue and queue frame 1. |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| |
| // Verify queue-related timestamps for f1 are available immediately in the |
| // producer without asking the consumer again, even before signaling the |
| // acquire fence. |
| resetTimestamps(); |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = native_window_get_frame_timestamps(mWindow.get(), fId1, |
| &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr, |
| nullptr, nullptr, nullptr, nullptr, nullptr); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outAcquireTime); |
| |
| // Signal acquire fences. Verify a sync call still isn't necessary. |
| mFrames[0].signalQueueFences(); |
| |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = native_window_get_frame_timestamps(mWindow.get(), fId1, |
| &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr, |
| nullptr, nullptr, nullptr, nullptr, nullptr); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| |
| // Dequeue and queue frame 2. |
| const uint64_t fId2 = getNextFrameId(); |
| dequeueAndQueue(1); |
| |
| // Verify queue-related timestamps for f2 are available immediately in the |
| // producer without asking the consumer again, even before signaling the |
| // acquire fence. |
| resetTimestamps(); |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = native_window_get_frame_timestamps(mWindow.get(), fId2, |
| &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr, |
| nullptr, nullptr, nullptr, nullptr, nullptr); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outAcquireTime); |
| |
| // Signal acquire fences. Verify a sync call still isn't necessary. |
| mFrames[1].signalQueueFences(); |
| |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = native_window_get_frame_timestamps(mWindow.get(), fId2, |
| &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr, |
| nullptr, nullptr, nullptr, nullptr, nullptr); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[1].kProducerAcquireTime, outAcquireTime); |
| } |
| |
| TEST_F(GetFrameTimestampsTest, ZeroRequestedTimestampsNoSync) { |
| enableFrameTimestamps(); |
| |
| // Dequeue and queue frame 1. |
| dequeueAndQueue(0); |
| mFrames[0].signalQueueFences(); |
| |
| // Dequeue and queue frame 2. |
| const uint64_t fId2 = getNextFrameId(); |
| dequeueAndQueue(1); |
| mFrames[1].signalQueueFences(); |
| |
| addFrameEvents(true, NO_FRAME_INDEX, 0); |
| mFrames[0].signalRefreshFences(); |
| addFrameEvents(true, 0, 1); |
| mFrames[0].signalReleaseFences(); |
| mFrames[1].signalRefreshFences(); |
| |
| // Verify a request for no timestamps doesn't result in a sync call. |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = native_window_get_frame_timestamps(mWindow.get(), fId2, |
| nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, |
| nullptr, nullptr); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| } |
| |
| // This test verifies that fences can signal and update timestamps producer |
| // side without an additional sync call to the consumer. |
| TEST_F(GetFrameTimestampsTest, FencesInProducerNoSync) { |
| enableFrameTimestamps(); |
| |
| // Dequeue and queue frame 1. |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| mFrames[0].signalQueueFences(); |
| |
| // Dequeue and queue frame 2. |
| dequeueAndQueue(1); |
| mFrames[1].signalQueueFences(); |
| |
| addFrameEvents(true, NO_FRAME_INDEX, 0); |
| addFrameEvents(true, 0, 1); |
| |
| // Verify available timestamps are correct for frame 1, before any |
| // fence has been signaled. |
| // Note: A sync call is necessary here since the events triggered by |
| // addFrameEvents didn't get to piggyback on the earlier queues/dequeues. |
| resetTimestamps(); |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outGpuCompositionDoneTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| |
| // Verify available timestamps are correct for frame 1 again, before any |
| // fence has been signaled. |
| // This time a sync call should not be necessary. |
| resetTimestamps(); |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outGpuCompositionDoneTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| |
| // Signal the fences for frame 1. |
| mFrames[0].signalRefreshFences(); |
| mFrames[0].signalReleaseFences(); |
| |
| // Verify all timestamps are available without a sync call. |
| resetTimestamps(); |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kGpuCompositionDoneTime, |
| outGpuCompositionDoneTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime); |
| } |
| |
| // This test verifies that if the frame wasn't GPU composited but has a refresh |
| // event a sync call isn't made to get the GPU composite done time since it will |
| // never exist. |
| TEST_F(GetFrameTimestampsTest, NoGpuNoSync) { |
| enableFrameTimestamps(); |
| |
| // Dequeue and queue frame 1. |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| mFrames[0].signalQueueFences(); |
| |
| // Dequeue and queue frame 2. |
| dequeueAndQueue(1); |
| mFrames[1].signalQueueFences(); |
| |
| addFrameEvents(false, NO_FRAME_INDEX, 0); |
| addFrameEvents(false, 0, 1); |
| |
| // Verify available timestamps are correct for frame 1, before any |
| // fence has been signaled. |
| // Note: A sync call is necessary here since the events triggered by |
| // addFrameEvents didn't get to piggyback on the earlier queues/dequeues. |
| resetTimestamps(); |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_INVALID, outGpuCompositionDoneTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| |
| // Signal the fences for frame 1. |
| mFrames[0].signalRefreshFences(); |
| mFrames[0].signalReleaseFences(); |
| |
| // Verify all timestamps, except GPU composition, are available without a |
| // sync call. |
| resetTimestamps(); |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_INVALID, outGpuCompositionDoneTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime); |
| } |
| |
| // This test verifies that if the certain timestamps can't possibly exist for |
| // the most recent frame, then a sync call is not done. |
| TEST_F(GetFrameTimestampsTest, NoReleaseNoSync) { |
| enableFrameTimestamps(); |
| |
| // Dequeue and queue frame 1. |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| mFrames[0].signalQueueFences(); |
| |
| // Dequeue and queue frame 2. |
| const uint64_t fId2 = getNextFrameId(); |
| dequeueAndQueue(1); |
| mFrames[1].signalQueueFences(); |
| |
| addFrameEvents(false, NO_FRAME_INDEX, 0); |
| addFrameEvents(false, 0, 1); |
| |
| // Verify available timestamps are correct for frame 1, before any |
| // fence has been signaled. |
| // Note: A sync call is necessary here since the events triggered by |
| // addFrameEvents didn't get to piggyback on the earlier queues/dequeues. |
| resetTimestamps(); |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = getAllFrameTimestamps(fId1); |
| EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_INVALID, outGpuCompositionDoneTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDisplayPresentTime); |
| EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| |
| mFrames[0].signalRefreshFences(); |
| mFrames[0].signalReleaseFences(); |
| mFrames[1].signalRefreshFences(); |
| |
| // Verify querying for all timestmaps of f2 does not do a sync call. Even |
| // though the lastRefresh, dequeueReady, and release times aren't |
| // available, a sync call should not occur because it's not possible for f2 |
| // to encounter the final value for those events until another frame is |
| // queued. |
| resetTimestamps(); |
| oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| result = getAllFrameTimestamps(fId2); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(NO_ERROR, result); |
| EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime); |
| EXPECT_EQ(mFrames[1].kProducerAcquireTime, outAcquireTime); |
| EXPECT_EQ(mFrames[1].kLatchTime, outLatchTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outFirstRefreshStartTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[1].kStartTime, outLastRefreshStartTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_INVALID, outGpuCompositionDoneTime); |
| EXPECT_EQ(mFrames[1].mRefreshes[0].kPresentTime, outDisplayPresentTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outDequeueReadyTime); |
| EXPECT_EQ(NATIVE_WINDOW_TIMESTAMP_PENDING, outReleaseTime); |
| } |
| |
| // This test verifies there are no sync calls for present times |
| // when they aren't supported and that an error is returned. |
| |
| TEST_F(GetFrameTimestampsTest, PresentUnsupportedNoSync) { |
| enableFrameTimestamps(); |
| mSurface->mFakeSurfaceComposer->setSupportsPresent(false); |
| mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(false); |
| |
| // Dequeue and queue frame 1. |
| const uint64_t fId1 = getNextFrameId(); |
| dequeueAndQueue(0); |
| |
| // Verify a query for the Present times do not trigger a sync call if they |
| // are not supported. |
| resetTimestamps(); |
| int oldCount = mFakeConsumer->mGetFrameTimestampsCount; |
| int result = native_window_get_frame_timestamps(mWindow.get(), fId1, |
| nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, |
| &outDisplayPresentTime, nullptr, nullptr); |
| EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount); |
| EXPECT_EQ(BAD_VALUE, result); |
| EXPECT_EQ(-1, outDisplayPresentTime); |
| } |
| |
| TEST_F(SurfaceTest, DequeueWithConsumerDrivenSize) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| consumer->setDefaultBufferSize(10, 10); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(window.get(), 0, 0)); |
| ASSERT_EQ(NO_ERROR, native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS)); |
| |
| int fence; |
| ANativeWindowBuffer* buffer; |
| |
| // Buffer size is driven by the consumer |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(10, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| |
| // Buffer size is driven by the consumer |
| consumer->setDefaultBufferSize(10, 20); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(20, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| |
| // Transform hint isn't synced to producer before queueBuffer or connect |
| consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(20, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence)); |
| |
| // Transform hint is synced to producer but no auto prerotation |
| consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(20, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| |
| // Prerotation is driven by the consumer with the transform hint used by producer |
| native_window_set_auto_prerotation(window.get(), true); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(20, buffer->width); |
| EXPECT_EQ(10, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| |
| // Turn off auto prerotaton |
| native_window_set_auto_prerotation(window.get(), false); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(20, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| |
| // Test auto prerotation bit is disabled after disconnect |
| native_window_set_auto_prerotation(window.get(), true); |
| native_window_api_disconnect(window.get(), NATIVE_WINDOW_API_CPU); |
| native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU); |
| consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270); |
| native_window_set_buffers_dimensions(window.get(), 0, 0); |
| native_window_set_usage(window.get(), TEST_PRODUCER_USAGE_BITS); |
| ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); |
| EXPECT_EQ(10, buffer->width); |
| EXPECT_EQ(20, buffer->height); |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| } |
| |
| TEST_F(SurfaceTest, DefaultMaxBufferCountSetAndUpdated) { |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<MockConsumer> mockConsumer(new MockConsumer); |
| consumer->consumerConnect(mockConsumer, false); |
| |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| |
| int count = -1; |
| ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count)); |
| EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count); |
| |
| consumer->setMaxBufferCount(10); |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU)); |
| EXPECT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count)); |
| EXPECT_EQ(10, count); |
| |
| ASSERT_EQ(NO_ERROR, native_window_api_disconnect(window.get(), NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count)); |
| EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count); |
| } |
| |
| TEST_F(SurfaceTest, BatchOperations) { |
| const int BUFFER_COUNT = 16; |
| const int BATCH_SIZE = 8; |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| sp<StubProducerListener> listener = new StubProducerListener(); |
| |
| ASSERT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, /*listener*/listener, |
| /*reportBufferRemoval*/false)); |
| |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT)); |
| |
| std::vector<Surface::BatchBuffer> buffers(BATCH_SIZE); |
| |
| // Batch dequeued buffers can be queued individually |
| ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers)); |
| for (size_t i = 0; i < BATCH_SIZE; i++) { |
| ANativeWindowBuffer* buffer = buffers[i].buffer; |
| int fence = buffers[i].fenceFd; |
| ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence)); |
| } |
| |
| // Batch dequeued buffers can be canceled individually |
| ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers)); |
| for (size_t i = 0; i < BATCH_SIZE; i++) { |
| ANativeWindowBuffer* buffer = buffers[i].buffer; |
| int fence = buffers[i].fenceFd; |
| ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence)); |
| } |
| |
| // Batch dequeued buffers can be batch cancelled |
| ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers)); |
| ASSERT_EQ(NO_ERROR, surface->cancelBuffers(buffers)); |
| |
| // Batch dequeued buffers can be batch queued |
| ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers)); |
| std::vector<Surface::BatchQueuedBuffer> queuedBuffers(BATCH_SIZE); |
| for (size_t i = 0; i < BATCH_SIZE; i++) { |
| queuedBuffers[i].buffer = buffers[i].buffer; |
| queuedBuffers[i].fenceFd = buffers[i].fenceFd; |
| queuedBuffers[i].timestamp = NATIVE_WINDOW_TIMESTAMP_AUTO; |
| } |
| ASSERT_EQ(NO_ERROR, surface->queueBuffers(queuedBuffers)); |
| |
| ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU)); |
| } |
| |
| TEST_F(SurfaceTest, BatchIllegalOperations) { |
| const int BUFFER_COUNT = 16; |
| const int BATCH_SIZE = 8; |
| sp<IGraphicBufferProducer> producer; |
| sp<IGraphicBufferConsumer> consumer; |
| BufferQueue::createBufferQueue(&producer, &consumer); |
| |
| sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1); |
| sp<Surface> surface = new Surface(producer); |
| sp<ANativeWindow> window(surface); |
| sp<StubProducerListener> listener = new StubProducerListener(); |
| |
| ASSERT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, /*listener*/listener, |
| /*reportBufferRemoval*/false)); |
| |
| ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT)); |
| |
| std::vector<Surface::BatchBuffer> buffers(BATCH_SIZE); |
| std::vector<Surface::BatchQueuedBuffer> queuedBuffers(BATCH_SIZE); |
| |
| // Batch operations are invalid in shared buffer mode |
| surface->setSharedBufferMode(true); |
| ASSERT_EQ(INVALID_OPERATION, surface->dequeueBuffers(&buffers)); |
| ASSERT_EQ(INVALID_OPERATION, surface->cancelBuffers(buffers)); |
| ASSERT_EQ(INVALID_OPERATION, surface->queueBuffers(queuedBuffers)); |
| surface->setSharedBufferMode(false); |
| |
| ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU)); |
| } |
| |
| } // namespace android |