blob: ae00a2642e5a313c446abc1e32806ceb1f4708b1 [file] [log] [blame]
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "H2BGraphicBufferProducer@2.0"
#include <android-base/logging.h>
#include <android/hardware/graphics/common/1.2/types.h>
#include <gui/bufferqueue/2.0/B2HProducerListener.h>
#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
#include <gui/bufferqueue/2.0/types.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <vndk/hardware_buffer.h>
namespace android {
namespace hardware {
namespace graphics {
namespace bufferqueue {
namespace V2_0 {
namespace utils {
namespace /* unnamed */ {
using BQueueBufferInput = ::android::
IGraphicBufferProducer::QueueBufferInput;
using HQueueBufferInput = ::android::hardware::graphics::bufferqueue::V2_0::
IGraphicBufferProducer::QueueBufferInput;
using BQueueBufferOutput = ::android::
IGraphicBufferProducer::QueueBufferOutput;
using HQueueBufferOutput = ::android::hardware::graphics::bufferqueue::V2_0::
IGraphicBufferProducer::QueueBufferOutput;
using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h;
using ::android::hardware::graphics::bufferqueue::V2_0::utils::h2b;
bool b2h(BQueueBufferInput const& from, HQueueBufferInput* to,
HFenceWrapper* hFenceWrapper) {
to->timestamp = from.timestamp;
to->isAutoTimestamp = static_cast<bool>(from.isAutoTimestamp);
to->dataSpace = static_cast<int32_t>(from.dataSpace);
to->transform = static_cast<int32_t>(from.transform);
to->stickyTransform = static_cast<int32_t>(from.stickyTransform);
if (!b2h(from.crop, &to->crop) ||
!b2h(from.surfaceDamage, &to->surfaceDamage) ||
!b2h(from.fence, hFenceWrapper)) {
return false;
}
to->fence = hFenceWrapper->getHandle();
return true;
}
bool h2b(HQueueBufferOutput const& from, BQueueBufferOutput* to) {
to->width = from.width;
to->height = from.height;
to->transformHint = static_cast<uint32_t>(from.transformHint);
to->numPendingBuffers = from.numPendingBuffers;
to->nextFrameNumber = from.nextFrameNumber;
to->bufferReplaced = from.bufferReplaced;
return true;
}
} // unnamed namespace
// H2BGraphicBufferProducer
// ========================
status_t H2BGraphicBufferProducer::requestBuffer(int slot,
sp<GraphicBuffer>* bBuffer) {
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->requestBuffer(slot,
[&converted, &bStatus, bBuffer](
HStatus hStatus,
HardwareBuffer const& hBuffer,
uint32_t generationNumber) {
converted =
h2b(hStatus, &bStatus) &&
h2b(hBuffer, bBuffer);
if (*bBuffer) {
(*bBuffer)->setGenerationNumber(generationNumber);
}
});
if (!transResult.isOk()) {
LOG(ERROR) << "requestBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "requestBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::setMaxDequeuedBufferCount(
int maxDequeuedBuffers) {
status_t bStatus{};
Return<HStatus> transResult = mBase->setMaxDequeuedBufferCount(
static_cast<int32_t>(maxDequeuedBuffers));
if (!transResult.isOk()) {
LOG(ERROR) << "setMaxDequeuedBufferCount: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "setMaxDequeuedBufferCount: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::setAsyncMode(bool async) {
status_t bStatus{};
Return<HStatus> transResult = mBase->setAsyncMode(async);
if (!transResult.isOk()) {
LOG(ERROR) << "setAsyncMode: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "setAsyncMode: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::dequeueBuffer(
int* slot, sp<BFence>* fence,
uint32_t w, uint32_t h,
PixelFormat format, uint64_t usage,
uint64_t* outBufferAge, FrameEventHistoryDelta* /* outTimestamps */) {
using HInput = HGraphicBufferProducer::DequeueBufferInput;
HInput input{w, h, static_cast<uint32_t>(format), usage};
using HOutput = HGraphicBufferProducer::DequeueBufferOutput;
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->dequeueBuffer(input,
[&converted, &bStatus, slot, fence, outBufferAge] (
HStatus hStatus, int32_t hSlot, HOutput const& hOutput) {
converted = h2b(hStatus, &bStatus);
if (!converted || bStatus != OK) {
return;
}
*slot = hSlot;
*outBufferAge = hOutput.bufferAge;
bStatus =
(hOutput.bufferNeedsReallocation ?
BUFFER_NEEDS_REALLOCATION : 0) |
(hOutput.releaseAllBuffers ?
RELEASE_ALL_BUFFERS : 0);
converted = h2b(hOutput.fence, fence);
});
if (!transResult.isOk()) {
LOG(ERROR) << "dequeueBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "dequeueBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::detachBuffer(int slot) {
status_t bStatus{};
Return<HStatus> transResult = mBase->detachBuffer(
static_cast<int32_t>(slot));
if (!transResult.isOk()) {
LOG(ERROR) << "detachBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "detachBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::detachNextBuffer(
sp<GraphicBuffer>* outBuffer, sp<BFence>* outFence) {
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->detachNextBuffer(
[&converted, &bStatus, outBuffer, outFence] (
HStatus hStatus,
HardwareBuffer const& hBuffer,
hidl_handle const& hFence) {
converted = h2b(hStatus, &bStatus) &&
h2b(hBuffer, outBuffer) &&
h2b(hFence, outFence);
});
if (!transResult.isOk()) {
LOG(ERROR) << "detachNextBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "detachNextBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::attachBuffer(
int* outSlot, sp<GraphicBuffer> const& buffer) {
HardwareBuffer hBuffer{};
uint32_t hGenerationNumber{};
if (!b2h(buffer, &hBuffer, &hGenerationNumber)) {
LOG(ERROR) << "attachBuffer: invalid input buffer.";
return BAD_VALUE;
}
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->attachBuffer(hBuffer, hGenerationNumber,
[&converted, &bStatus, outSlot](
HStatus hStatus, int32_t hSlot, bool releaseAllBuffers) {
converted = h2b(hStatus, &bStatus);
*outSlot = static_cast<int>(hSlot);
if (converted && releaseAllBuffers && bStatus == OK) {
bStatus = IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
}
});
if (!transResult.isOk()) {
LOG(ERROR) << "attachBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "attachBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::queueBuffer(
int slot,
QueueBufferInput const& input,
QueueBufferOutput* output) {
HQueueBufferInput hInput{};
HFenceWrapper hFenceWrapper;
if (!b2h(input, &hInput, &hFenceWrapper)) {
LOG(ERROR) << "queueBuffer: corrupted input.";
return UNKNOWN_ERROR;
}
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->queueBuffer(
static_cast<int32_t>(slot),
hInput,
[&converted, &bStatus, output](
HStatus hStatus,
HQueueBufferOutput const& hOutput) {
converted = h2b(hStatus, &bStatus) && h2b(hOutput, output);
});
if (!transResult.isOk()) {
LOG(ERROR) << "queueBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "queueBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::cancelBuffer(int slot, sp<BFence> const& fence) {
HFenceWrapper hFenceWrapper;
if (!b2h(fence, &hFenceWrapper)) {
LOG(ERROR) << "cancelBuffer: corrupted input fence.";
return UNKNOWN_ERROR;
}
status_t bStatus{};
Return<HStatus> transResult = mBase->cancelBuffer(
static_cast<int32_t>(slot),
hFenceWrapper.getHandle());
if (!transResult.isOk()) {
LOG(ERROR) << "cancelBuffer: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "cancelBuffer: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
int H2BGraphicBufferProducer::query(int what, int* value) {
int result{};
Return<void> transResult = mBase->query(
static_cast<int32_t>(what),
[&result, value](int32_t r, int32_t v) {
result = static_cast<int>(r);
*value = static_cast<int>(v);
});
if (!transResult.isOk()) {
LOG(ERROR) << "query: transaction failed.";
return FAILED_TRANSACTION;
}
return result;
}
status_t H2BGraphicBufferProducer::connect(
sp<IProducerListener> const& listener, int api,
bool producerControlledByApp, QueueBufferOutput* output) {
HConnectionType hConnectionType;
if (!b2h(api, &hConnectionType)) {
LOG(ERROR) << "connect: corrupted input connection type.";
return UNKNOWN_ERROR;
}
sp<HProducerListener> hListener = nullptr;
if (listener && listener->needsReleaseNotify()) {
hListener = new B2HProducerListener(listener);
if (!hListener) {
LOG(ERROR) << "connect: failed to wrap listener.";
return UNKNOWN_ERROR;
}
}
bool converted{};
status_t bStatus{};
Return<void> transResult = mBase->connect(
hListener,
hConnectionType,
producerControlledByApp,
[&converted, &bStatus, output](
HStatus hStatus,
HQueueBufferOutput const& hOutput) {
converted = h2b(hStatus, &bStatus) && h2b(hOutput, output);
});
if (!transResult.isOk()) {
LOG(ERROR) << "connect: transaction failed.";
return FAILED_TRANSACTION;
}
if (!converted) {
LOG(ERROR) << "connect: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::disconnect(int api, DisconnectMode mode) {
HConnectionType hConnectionType;
if (mode == DisconnectMode::AllLocal) {
hConnectionType = HConnectionType::CURRENTLY_CONNECTED;
} else if (!b2h(api, &hConnectionType)) {
LOG(ERROR) << "connect: corrupted input connection type.";
return UNKNOWN_ERROR;
}
status_t bStatus{};
Return<HStatus> transResult = mBase->disconnect(hConnectionType);
if (!transResult.isOk()) {
LOG(ERROR) << "disconnect: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "disconnect: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::setSidebandStream(
sp<NativeHandle> const& stream) {
if (stream) {
LOG(INFO) << "setSidebandStream: not supported.";
return INVALID_OPERATION;
}
return OK;
}
void H2BGraphicBufferProducer::allocateBuffers(
uint32_t width, uint32_t height,
PixelFormat format, uint64_t usage) {
status_t bStatus{};
Return<HStatus> transResult = mBase->allocateBuffers(
width, height, static_cast<uint32_t>(format), usage);
if (!transResult.isOk()) {
LOG(ERROR) << "allocateBuffer: transaction failed.";
return;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "allocateBuffer: corrupted transaction.";
return;
}
}
status_t H2BGraphicBufferProducer::allowAllocation(bool allow) {
status_t bStatus{};
Return<HStatus> transResult = mBase->allowAllocation(allow);
if (!transResult.isOk()) {
LOG(ERROR) << "allowAllocation: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "allowAllocation: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::setGenerationNumber(
uint32_t generationNumber) {
status_t bStatus{};
Return<HStatus> transResult = mBase->setGenerationNumber(generationNumber);
if (!transResult.isOk()) {
LOG(ERROR) << "setGenerationNumber: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "setGenerationNumber: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
String8 H2BGraphicBufferProducer::getConsumerName() const {
String8 bName;
Return<void> transResult = mBase->getConsumerName(
[&bName](hidl_string const& name) {
bName = name.c_str();
});
if (!transResult.isOk()) {
LOG(ERROR) << "getConsumerName: corrupted transaction.";
return String8("TransactFailed");
}
return bName;
}
status_t H2BGraphicBufferProducer::setSharedBufferMode(bool sharedBufferMode) {
if (sharedBufferMode) {
LOG(INFO) << "setSharedBufferMode: not supported.";
return INVALID_OPERATION;
}
return OK;
}
status_t H2BGraphicBufferProducer::setAutoRefresh(bool autoRefresh) {
if (autoRefresh) {
LOG(INFO) << "setAutoRefresh: not supported.";
return INVALID_OPERATION;
}
return OK;
}
status_t H2BGraphicBufferProducer::setDequeueTimeout(nsecs_t timeout) {
status_t bStatus{};
Return<HStatus> transResult = mBase->setDequeueTimeout(
static_cast<int64_t>(timeout));
if (!transResult.isOk()) {
LOG(ERROR) << "setDequeueTimeout: transaction failed.";
return FAILED_TRANSACTION;
}
if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
LOG(ERROR) << "setDequeueTimeout: corrupted transaction.";
return FAILED_TRANSACTION;
}
return bStatus;
}
status_t H2BGraphicBufferProducer::getLastQueuedBuffer(
sp<GraphicBuffer>*,
sp<BFence>*,
float[16]) {
LOG(INFO) << "getLastQueuedBuffer: not supported.";
return INVALID_OPERATION;
}
void H2BGraphicBufferProducer::getFrameTimestamps(FrameEventHistoryDelta*) {
LOG(INFO) << "getFrameTimestamps: not supported.";
}
status_t H2BGraphicBufferProducer::getUniqueId(uint64_t* outId) const {
Return<uint64_t> transResult = mBase->getUniqueId();
if (!transResult.isOk()) {
LOG(ERROR) << "getUniqueId: transaction failed.";
return FAILED_TRANSACTION;
}
*outId = static_cast<uint64_t>(transResult);
return OK;
}
status_t H2BGraphicBufferProducer::getConsumerUsage(uint64_t*) const {
LOG(INFO) << "getConsumerUsage: not supported.";
return INVALID_OPERATION;
}
} // namespace utils
} // namespace V2_0
} // namespace bufferqueue
} // namespace graphics
} // namespace hardware
} // namespace android