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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "GLConsumerUtils"
//#define LOG_NDEBUG 0
#include <gui/GLConsumer.h>
#include <math/mat4.h>
#include <system/window.h>
#include <utils/Log.h>
namespace android {
void GLConsumer::computeTransformMatrix(float outTransform[16],
const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform,
bool filtering) {
computeTransformMatrix(outTransform, buf->getWidth(), buf->getHeight(), buf->getPixelFormat(),
cropRect, transform, filtering);
}
void GLConsumer::computeTransformMatrix(float outTransform[16], float bufferWidth,
float bufferHeight, PixelFormat pixelFormat,
const Rect& cropRect, uint32_t transform, bool filtering) {
// Transform matrices
static const mat4 mtxFlipH(
-1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
1, 0, 0, 1
);
static const mat4 mtxFlipV(
1, 0, 0, 0,
0, -1, 0, 0,
0, 0, 1, 0,
0, 1, 0, 1
);
static const mat4 mtxRot90(
0, 1, 0, 0,
-1, 0, 0, 0,
0, 0, 1, 0,
1, 0, 0, 1
);
mat4 xform;
if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
xform *= mtxFlipH;
}
if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
xform *= mtxFlipV;
}
if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
xform *= mtxRot90;
}
if (!cropRect.isEmpty()) {
float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
float shrinkAmount = 0.0f;
if (filtering) {
// In order to prevent bilinear sampling beyond the edge of the
// crop rectangle we may need to shrink it by 2 texels in each
// dimension. Normally this would just need to take 1/2 a texel
// off each end, but because the chroma channels of YUV420 images
// are subsampled we may need to shrink the crop region by a whole
// texel on each side.
switch (pixelFormat) {
case PIXEL_FORMAT_RGBA_8888:
case PIXEL_FORMAT_RGBX_8888:
case PIXEL_FORMAT_RGBA_FP16:
case PIXEL_FORMAT_RGBA_1010102:
case PIXEL_FORMAT_RGB_888:
case PIXEL_FORMAT_RGB_565:
case PIXEL_FORMAT_BGRA_8888:
// We know there's no subsampling of any channels, so we
// only need to shrink by a half a pixel.
shrinkAmount = 0.5;
break;
default:
// If we don't recognize the format, we must assume the
// worst case (that we care about), which is YUV420.
shrinkAmount = 1.0;
break;
}
}
// Only shrink the dimensions that are not the size of the buffer.
if (cropRect.width() < bufferWidth) {
tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
bufferWidth;
}
if (cropRect.height() < bufferHeight) {
ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
bufferHeight;
sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /
bufferHeight;
}
mat4 crop(
sx, 0, 0, 0,
0, sy, 0, 0,
0, 0, 1, 0,
tx, ty, 0, 1
);
xform = crop * xform;
}
// GLConsumer uses the GL convention where (0, 0) is the bottom-left
// corner and (1, 1) is the top-right corner. Add an additional vertical
// flip after all other transforms to map from GL convention to buffer
// queue memory layout, where (0, 0) is the top-left corner.
xform = mtxFlipV * xform;
memcpy(outTransform, xform.asArray(), sizeof(xform));
}
}; // namespace android