| /* |
| * Copyright 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gui/FrameRateUtils.h> |
| #include <system/window.h> |
| #include <utils/Log.h> |
| |
| #include <cmath> |
| |
| #include <com_android_graphics_libgui_flags.h> |
| |
| namespace android { |
| using namespace com::android::graphics::libgui; |
| // Returns true if the frameRate is valid. |
| // |
| // @param frameRate the frame rate in Hz |
| // @param compatibility a ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* |
| // @param changeFrameRateStrategy a ANATIVEWINDOW_CHANGE_FRAME_RATE_* |
| // @param functionName calling function or nullptr. Used for logging |
| // @param privileged whether caller has unscoped surfaceflinger access |
| bool ValidateFrameRate(float frameRate, int8_t compatibility, int8_t changeFrameRateStrategy, |
| const char* inFunctionName, bool privileged) { |
| const char* functionName = inFunctionName != nullptr ? inFunctionName : "call"; |
| int floatClassification = std::fpclassify(frameRate); |
| if (frameRate < 0 || floatClassification == FP_INFINITE || floatClassification == FP_NAN) { |
| ALOGE("%s failed - invalid frame rate %f", functionName, frameRate); |
| return false; |
| } |
| |
| if (compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT && |
| compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE && |
| compatibility != ANATIVEWINDOW_FRAME_RATE_GTE && |
| (!privileged || |
| (compatibility != ANATIVEWINDOW_FRAME_RATE_EXACT && |
| compatibility != ANATIVEWINDOW_FRAME_RATE_NO_VOTE))) { |
| ALOGE("%s failed - invalid compatibility value %d privileged: %s", functionName, |
| compatibility, privileged ? "yes" : "no"); |
| return false; |
| } |
| |
| if (__builtin_available(android 31, *)) { |
| if (changeFrameRateStrategy != ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS && |
| changeFrameRateStrategy != ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS) { |
| ALOGE("%s failed - invalid change frame rate strategy value %d", functionName, |
| changeFrameRateStrategy); |
| if (flags::bq_setframerate()) { |
| return false; |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| } // namespace android |