| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <cmath> |
| #include <limits> |
| #include <ostream> |
| #include <string> |
| #include <type_traits> |
| |
| #include <android-base/stringprintf.h> |
| #include <scheduler/Time.h> |
| |
| namespace android { |
| |
| // Frames per second, stored as floating-point frequency. Provides conversion from/to period in |
| // nanoseconds, and relational operators with precision threshold. |
| // |
| // const Fps fps = 60_Hz; |
| // |
| // using namespace fps_approx_ops; |
| // assert(fps == Fps::fromPeriodNsecs(16'666'667)); |
| // |
| class Fps { |
| public: |
| constexpr Fps() = default; |
| |
| static constexpr Fps fromValue(float frequency) { |
| return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps(); |
| } |
| |
| static constexpr Fps fromPeriodNsecs(nsecs_t period) { |
| return period > 0 ? Fps(1e9f / period, period) : Fps(); |
| } |
| |
| constexpr bool isValid() const { return mFrequency > 0.f; } |
| |
| constexpr float getValue() const { return mFrequency; } |
| int getIntValue() const { return static_cast<int>(std::round(mFrequency)); } |
| |
| constexpr Period getPeriod() const { return Period::fromNs(mPeriod); } |
| constexpr nsecs_t getPeriodNsecs() const { return mPeriod; } |
| |
| private: |
| constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {} |
| |
| float mFrequency = 0.f; |
| nsecs_t mPeriod = 0; |
| }; |
| |
| struct FpsRange { |
| Fps min = Fps::fromValue(0.f); |
| Fps max = Fps::fromValue(std::numeric_limits<float>::max()); |
| |
| bool includes(Fps) const; |
| bool includes(FpsRange) const; |
| }; |
| |
| struct FpsRanges { |
| // The range of refresh rates that refers to the display mode setting. |
| FpsRange physical; |
| |
| // the range of frame rates that refers to the render rate, which is |
| // the rate that frames are swapped. |
| FpsRange render; |
| |
| bool valid() const; |
| }; |
| |
| static_assert(std::is_trivially_copyable_v<Fps>); |
| |
| constexpr Fps operator""_Hz(unsigned long long frequency) { |
| return Fps::fromValue(static_cast<float>(frequency)); |
| } |
| |
| constexpr Fps operator""_Hz(long double frequency) { |
| return Fps::fromValue(static_cast<float>(frequency)); |
| } |
| |
| inline bool isStrictlyLess(Fps lhs, Fps rhs) { |
| return lhs.getValue() < rhs.getValue(); |
| } |
| |
| // Does not satisfy equivalence relation. |
| inline bool isApproxEqual(Fps lhs, Fps rhs) { |
| // TODO(b/185536303): Replace with ULP distance. |
| return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f; |
| } |
| |
| // Does not satisfy strict weak order. |
| inline bool isApproxLess(Fps lhs, Fps rhs) { |
| return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs); |
| } |
| |
| namespace fps_approx_ops { |
| |
| inline bool operator==(Fps lhs, Fps rhs) { |
| return isApproxEqual(lhs, rhs); |
| } |
| |
| inline bool operator<(Fps lhs, Fps rhs) { |
| return isApproxLess(lhs, rhs); |
| } |
| |
| inline bool operator!=(Fps lhs, Fps rhs) { |
| return !isApproxEqual(lhs, rhs); |
| } |
| |
| inline bool operator>(Fps lhs, Fps rhs) { |
| return isApproxLess(rhs, lhs); |
| } |
| |
| inline bool operator<=(Fps lhs, Fps rhs) { |
| return !isApproxLess(rhs, lhs); |
| } |
| |
| inline bool operator>=(Fps lhs, Fps rhs) { |
| return !isApproxLess(lhs, rhs); |
| } |
| |
| inline bool operator==(FpsRange lhs, FpsRange rhs) { |
| return isApproxEqual(lhs.min, rhs.min) && isApproxEqual(lhs.max, rhs.max); |
| } |
| |
| inline bool operator!=(FpsRange lhs, FpsRange rhs) { |
| return !(lhs == rhs); |
| } |
| |
| inline bool operator==(const FpsRanges& lhs, const FpsRanges& rhs) { |
| return lhs.physical == rhs.physical && lhs.render == rhs.render; |
| } |
| |
| inline bool operator!=(const FpsRanges& lhs, const FpsRanges& rhs) { |
| return !(lhs == rhs); |
| } |
| |
| inline unsigned operator/(Fps lhs, Fps rhs) { |
| return static_cast<unsigned>(std::ceil(lhs.getValue() / rhs.getValue())); |
| } |
| |
| } // namespace fps_approx_ops |
| |
| constexpr Fps operator/(Fps fps, unsigned divisor) { |
| return Fps::fromPeriodNsecs(fps.getPeriodNsecs() * static_cast<nsecs_t>(divisor)); |
| } |
| |
| inline bool FpsRange::includes(Fps fps) const { |
| using fps_approx_ops::operator<=; |
| return min <= fps && fps <= max; |
| } |
| |
| inline bool FpsRange::includes(FpsRange range) const { |
| using namespace fps_approx_ops; |
| return min <= range.min && max >= range.max; |
| } |
| |
| inline bool FpsRanges::valid() const { |
| using fps_approx_ops::operator>=; |
| return physical.max >= render.max; |
| } |
| |
| struct FpsApproxEqual { |
| bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); } |
| }; |
| |
| inline std::string to_string(Fps fps) { |
| return base::StringPrintf("%.2f Hz", fps.getValue()); |
| } |
| |
| inline std::ostream& operator<<(std::ostream& stream, Fps fps) { |
| return stream << to_string(fps); |
| } |
| |
| inline std::string to_string(FpsRange range) { |
| const auto [min, max] = range; |
| return base::StringPrintf("[%s, %s]", to_string(min).c_str(), to_string(max).c_str()); |
| } |
| |
| inline std::string to_string(FpsRanges ranges) { |
| const auto& [physical, render] = ranges; |
| return base::StringPrintf("{physical=%s, render=%s}", to_string(physical).c_str(), |
| to_string(render).c_str()); |
| } |
| |
| } // namespace android |