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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cmath>
#include <limits>
#include <ostream>
#include <string>
#include <type_traits>
#include <android-base/stringprintf.h>
#include <scheduler/Time.h>
namespace android {
// Frames per second, stored as floating-point frequency. Provides conversion from/to period in
// nanoseconds, and relational operators with precision threshold.
//
// const Fps fps = 60_Hz;
//
// using namespace fps_approx_ops;
// assert(fps == Fps::fromPeriodNsecs(16'666'667));
//
class Fps {
public:
constexpr Fps() = default;
static constexpr Fps fromValue(float frequency) {
return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps();
}
static constexpr Fps fromPeriodNsecs(nsecs_t period) {
return period > 0 ? Fps(1e9f / period, period) : Fps();
}
constexpr bool isValid() const { return mFrequency > 0.f; }
constexpr float getValue() const { return mFrequency; }
int getIntValue() const { return static_cast<int>(std::round(mFrequency)); }
constexpr Period getPeriod() const { return Period::fromNs(mPeriod); }
constexpr nsecs_t getPeriodNsecs() const { return mPeriod; }
private:
constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {}
float mFrequency = 0.f;
nsecs_t mPeriod = 0;
};
struct FpsRange {
Fps min = Fps::fromValue(0.f);
Fps max = Fps::fromValue(std::numeric_limits<float>::max());
bool includes(Fps) const;
bool includes(FpsRange) const;
};
struct FpsRanges {
// The range of refresh rates that refers to the display mode setting.
FpsRange physical;
// the range of frame rates that refers to the render rate, which is
// the rate that frames are swapped.
FpsRange render;
bool valid() const;
};
static_assert(std::is_trivially_copyable_v<Fps>);
constexpr Fps operator""_Hz(unsigned long long frequency) {
return Fps::fromValue(static_cast<float>(frequency));
}
constexpr Fps operator""_Hz(long double frequency) {
return Fps::fromValue(static_cast<float>(frequency));
}
inline bool isStrictlyLess(Fps lhs, Fps rhs) {
return lhs.getValue() < rhs.getValue();
}
// Does not satisfy equivalence relation.
inline bool isApproxEqual(Fps lhs, Fps rhs) {
// TODO(b/185536303): Replace with ULP distance.
return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f;
}
// Does not satisfy strict weak order.
inline bool isApproxLess(Fps lhs, Fps rhs) {
return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs);
}
namespace fps_approx_ops {
inline bool operator==(Fps lhs, Fps rhs) {
return isApproxEqual(lhs, rhs);
}
inline bool operator<(Fps lhs, Fps rhs) {
return isApproxLess(lhs, rhs);
}
inline bool operator!=(Fps lhs, Fps rhs) {
return !isApproxEqual(lhs, rhs);
}
inline bool operator>(Fps lhs, Fps rhs) {
return isApproxLess(rhs, lhs);
}
inline bool operator<=(Fps lhs, Fps rhs) {
return !isApproxLess(rhs, lhs);
}
inline bool operator>=(Fps lhs, Fps rhs) {
return !isApproxLess(lhs, rhs);
}
inline bool operator==(FpsRange lhs, FpsRange rhs) {
return isApproxEqual(lhs.min, rhs.min) && isApproxEqual(lhs.max, rhs.max);
}
inline bool operator!=(FpsRange lhs, FpsRange rhs) {
return !(lhs == rhs);
}
inline bool operator==(const FpsRanges& lhs, const FpsRanges& rhs) {
return lhs.physical == rhs.physical && lhs.render == rhs.render;
}
inline bool operator!=(const FpsRanges& lhs, const FpsRanges& rhs) {
return !(lhs == rhs);
}
inline unsigned operator/(Fps lhs, Fps rhs) {
return static_cast<unsigned>(std::ceil(lhs.getValue() / rhs.getValue()));
}
} // namespace fps_approx_ops
constexpr Fps operator/(Fps fps, unsigned divisor) {
return Fps::fromPeriodNsecs(fps.getPeriodNsecs() * static_cast<nsecs_t>(divisor));
}
inline bool FpsRange::includes(Fps fps) const {
using fps_approx_ops::operator<=;
return min <= fps && fps <= max;
}
inline bool FpsRange::includes(FpsRange range) const {
using namespace fps_approx_ops;
return min <= range.min && max >= range.max;
}
inline bool FpsRanges::valid() const {
using fps_approx_ops::operator>=;
return physical.max >= render.max;
}
struct FpsApproxEqual {
bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); }
};
inline std::string to_string(Fps fps) {
return base::StringPrintf("%.2f Hz", fps.getValue());
}
inline std::ostream& operator<<(std::ostream& stream, Fps fps) {
return stream << to_string(fps);
}
inline std::string to_string(FpsRange range) {
const auto [min, max] = range;
return base::StringPrintf("[%s, %s]", to_string(min).c_str(), to_string(max).c_str());
}
inline std::string to_string(FpsRanges ranges) {
const auto& [physical, render] = ranges;
return base::StringPrintf("{physical=%s, render=%s}", to_string(physical).c_str(),
to_string(render).c_str());
}
} // namespace android