| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <condition_variable> |
| #include <deque> |
| #include <mutex> |
| #include <thread> |
| #include <unordered_map> |
| #include <unordered_set> |
| |
| #include <android-base/thread_annotations.h> |
| |
| #include <binder/IBinder.h> |
| #include <gui/ITransactionCompletedListener.h> |
| #include <ui/Fence.h> |
| |
| namespace android { |
| |
| class CallbackHandle : public RefBase { |
| public: |
| CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids, |
| const sp<IBinder>& sc); |
| |
| sp<IBinder> listener; |
| std::vector<CallbackId> callbackIds; |
| wp<IBinder> surfaceControl; |
| |
| bool releasePreviousBuffer = false; |
| sp<Fence> previousReleaseFence; |
| nsecs_t acquireTime = -1; |
| nsecs_t latchTime = -1; |
| uint32_t transformHint = 0; |
| uint32_t currentMaxAcquiredBufferCount = 0; |
| std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; |
| CompositorTiming compositorTiming; |
| nsecs_t refreshStartTime = 0; |
| nsecs_t dequeueReadyTime = 0; |
| uint64_t frameNumber = 0; |
| ReleaseCallbackId previousReleaseCallbackId = ReleaseCallbackId::INVALID_ID; |
| }; |
| |
| class TransactionCallbackInvoker { |
| public: |
| ~TransactionCallbackInvoker(); |
| |
| // Adds listener and callbackIds in case there are no SurfaceControls that are supposed |
| // to be included in the callback. This functions should be call before attempting to register |
| // any callback handles. |
| status_t startRegistration(const ListenerCallbacks& listenerCallbacks); |
| // Ends the registration. After this is called, no more CallbackHandles will be registered. |
| // It is safe to send a callback if the Transaction doesn't have any Pending callback handles. |
| status_t endRegistration(const ListenerCallbacks& listenerCallbacks); |
| |
| // Informs the TransactionCallbackInvoker that there is a Transaction with a CallbackHandle |
| // that needs to be latched and presented this frame. This function should be called once the |
| // layer has received the CallbackHandle so the TransactionCallbackInvoker knows not to send |
| // a callback for that Listener/Transaction pair until that CallbackHandle has been latched and |
| // presented. |
| status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle); |
| // Notifies the TransactionCallbackInvoker that a pending CallbackHandle has been presented. |
| status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, |
| const std::vector<JankData>& jankData); |
| status_t finalizeOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, |
| std::deque<sp<CallbackHandle>>& outRemainingHandles); |
| |
| // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and |
| // presented this frame. |
| status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle); |
| |
| void addPresentFence(const sp<Fence>& presentFence); |
| |
| void sendCallbacks(); |
| |
| private: |
| |
| bool isRegisteringTransaction(const sp<IBinder>& transactionListener, |
| const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex); |
| |
| status_t findTransactionStats(const sp<IBinder>& listener, |
| const std::vector<CallbackId>& callbackIds, |
| TransactionStats** outTransactionStats) REQUIRES(mMutex); |
| |
| status_t addCallbackHandle(const sp<CallbackHandle>& handle, |
| const std::vector<JankData>& jankData) REQUIRES(mMutex); |
| |
| status_t finalizeCallbackHandle(const sp<CallbackHandle>& handle, |
| const std::vector<JankData>& jankData) REQUIRES(mMutex); |
| |
| class CallbackDeathRecipient : public IBinder::DeathRecipient { |
| public: |
| // This function is a no-op. isBinderAlive needs a linked DeathRecipient to work. |
| // Death recipients needs a binderDied function. |
| // |
| // (isBinderAlive checks if BpBinder's mAlive is 0. mAlive is only set to 0 in sendObituary. |
| // sendObituary is only called if linkToDeath was called with a DeathRecipient.) |
| void binderDied(const wp<IBinder>& /*who*/) override {} |
| }; |
| sp<CallbackDeathRecipient> mDeathRecipient = |
| new CallbackDeathRecipient(); |
| |
| std::mutex mMutex; |
| std::condition_variable_any mConditionVariable; |
| |
| std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions |
| GUARDED_BY(mMutex); |
| |
| std::unordered_map< |
| sp<IBinder>, |
| std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>, |
| IListenerHash> |
| mPendingTransactions GUARDED_BY(mMutex); |
| |
| std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash> |
| mCompletedTransactions GUARDED_BY(mMutex); |
| |
| sp<Fence> mPresentFence GUARDED_BY(mMutex); |
| }; |
| |
| } // namespace android |