| /* |
| * Copyright 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| #undef LOG_TAG |
| #define LOG_TAG "LayerSnapshot" |
| |
| #include "LayerSnapshot.h" |
| |
| namespace android::surfaceflinger::frontend { |
| |
| using namespace ftl::flag_operators; |
| |
| LayerSnapshot::LayerSnapshot(const RequestedLayerState& state, |
| const LayerHierarchy::TraversalPath& path) |
| : path(path) { |
| // Provide a unique id for all snapshots. |
| // A front end layer can generate multiple snapshots if its mirrored. |
| // Additionally, if the layer is not reachable, we may choose to destroy |
| // and recreate the snapshot in which case the unique sequence id will |
| // change. The consumer shouldn't tie any lifetimes to this unique id but |
| // register a LayerLifecycleManager::ILifecycleListener or get a list of |
| // destroyed layers from LayerLifecycleManager. |
| if (path.isClone()) { |
| uniqueSequence = |
| LayerCreationArgs::getInternalLayerId(LayerCreationArgs::sInternalSequence++); |
| } else { |
| uniqueSequence = state.id; |
| } |
| sequence = static_cast<int32_t>(state.id); |
| name = state.name; |
| textureName = state.textureName; |
| premultipliedAlpha = state.premultipliedAlpha; |
| inputInfo.name = state.name; |
| inputInfo.id = static_cast<int32_t>(uniqueSequence); |
| inputInfo.ownerUid = static_cast<int32_t>(state.ownerUid); |
| inputInfo.ownerPid = state.ownerPid; |
| uid = state.ownerUid; |
| pid = state.ownerPid; |
| changes = RequestedLayerState::Changes::Created; |
| mirrorRootPath = path.variant == LayerHierarchy::Variant::Mirror |
| ? path |
| : LayerHierarchy::TraversalPath::ROOT; |
| } |
| |
| // As documented in libhardware header, formats in the range |
| // 0x100 - 0x1FF are specific to the HAL implementation, and |
| // are known to have no alpha channel |
| // TODO: move definition for device-specific range into |
| // hardware.h, instead of using hard-coded values here. |
| #define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF) |
| |
| bool LayerSnapshot::isOpaqueFormat(PixelFormat format) { |
| if (HARDWARE_IS_DEVICE_FORMAT(format)) { |
| return true; |
| } |
| switch (format) { |
| case PIXEL_FORMAT_RGBA_8888: |
| case PIXEL_FORMAT_BGRA_8888: |
| case PIXEL_FORMAT_RGBA_FP16: |
| case PIXEL_FORMAT_RGBA_1010102: |
| case PIXEL_FORMAT_R_8: |
| return false; |
| } |
| // in all other case, we have no blending (also for unknown formats) |
| return true; |
| } |
| |
| bool LayerSnapshot::hasBufferOrSidebandStream() const { |
| return ((sidebandStream != nullptr) || (externalTexture != nullptr)); |
| } |
| |
| bool LayerSnapshot::drawShadows() const { |
| return shadowSettings.length > 0.f; |
| } |
| |
| bool LayerSnapshot::fillsColor() const { |
| return !hasBufferOrSidebandStream() && color.r >= 0.0_hf && color.g >= 0.0_hf && |
| color.b >= 0.0_hf; |
| } |
| |
| bool LayerSnapshot::hasBlur() const { |
| return backgroundBlurRadius > 0 || blurRegions.size() > 0; |
| } |
| |
| bool LayerSnapshot::hasEffect() const { |
| return fillsColor() || drawShadows() || hasBlur(); |
| } |
| |
| bool LayerSnapshot::hasSomethingToDraw() const { |
| return hasEffect() || hasBufferOrSidebandStream(); |
| } |
| |
| bool LayerSnapshot::isContentOpaque() const { |
| // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the |
| // layer's opaque flag. |
| if (!hasSomethingToDraw()) { |
| return false; |
| } |
| |
| // if the layer has the opaque flag, then we're always opaque |
| if (layerOpaqueFlagSet) { |
| return true; |
| } |
| |
| // If the buffer has no alpha channel, then we are opaque |
| if (hasBufferOrSidebandStream() && |
| isOpaqueFormat(externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE)) { |
| return true; |
| } |
| |
| // Lastly consider the layer opaque if drawing a color with alpha == 1.0 |
| return fillsColor() && color.a == 1.0_hf; |
| } |
| |
| bool LayerSnapshot::isHiddenByPolicy() const { |
| return invalidTransform || isHiddenByPolicyFromParent || isHiddenByPolicyFromRelativeParent; |
| } |
| |
| bool LayerSnapshot::getIsVisible() const { |
| if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) { |
| return false; |
| } |
| |
| if (!hasSomethingToDraw()) { |
| return false; |
| } |
| |
| if (isHiddenByPolicy()) { |
| return false; |
| } |
| |
| return color.a > 0.0f || hasBlur(); |
| } |
| |
| std::string LayerSnapshot::getIsVisibleReason() const { |
| // not visible |
| if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) return "eLayerSkipScreenshot"; |
| if (!hasSomethingToDraw()) return "!hasSomethingToDraw"; |
| if (invalidTransform) return "invalidTransform"; |
| if (isHiddenByPolicyFromParent) return "hidden by parent or layer flag"; |
| if (isHiddenByPolicyFromRelativeParent) return "hidden by relative parent"; |
| if (color.a == 0.0f && !hasBlur()) return "alpha = 0 and no blur"; |
| |
| // visible |
| std::stringstream reason; |
| if (sidebandStream != nullptr) reason << " sidebandStream"; |
| if (externalTexture != nullptr) |
| reason << " buffer:" << externalTexture->getId() << " frame:" << frameNumber; |
| if (fillsColor() || color.a > 0.0f) reason << " color{" << color << "}"; |
| if (drawShadows()) reason << " shadowSettings.length=" << shadowSettings.length; |
| if (backgroundBlurRadius > 0) reason << " backgroundBlurRadius=" << backgroundBlurRadius; |
| if (blurRegions.size() > 0) reason << " blurRegions.size()=" << blurRegions.size(); |
| return reason.str(); |
| } |
| |
| bool LayerSnapshot::canReceiveInput() const { |
| return !isHiddenByPolicy() && (!hasBufferOrSidebandStream() || color.a > 0.0f); |
| } |
| |
| bool LayerSnapshot::isTransformValid(const ui::Transform& t) { |
| float transformDet = t.det(); |
| return transformDet != 0 && !isinf(transformDet) && !isnan(transformDet); |
| } |
| |
| bool LayerSnapshot::hasInputInfo() const { |
| return inputInfo.token != nullptr || |
| inputInfo.inputConfig.test(gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL); |
| } |
| |
| std::string LayerSnapshot::getDebugString() const { |
| std::stringstream debug; |
| debug << "Snapshot{" << path.toString() << name << " isVisible=" << isVisible << " {" |
| << getIsVisibleReason() << "} changes=" << changes.string() |
| << " layerStack=" << outputFilter.layerStack.id << " geomLayerBounds={" |
| << geomLayerBounds.left << "," << geomLayerBounds.top << "," << geomLayerBounds.bottom |
| << "," << geomLayerBounds.right << "}" |
| << " geomLayerTransform={tx=" << geomLayerTransform.tx() |
| << ",ty=" << geomLayerTransform.ty() << "}" |
| << "}"; |
| debug << " input{ touchCropId=" << touchCropId |
| << " replaceTouchableRegionWithCrop=" << inputInfo.replaceTouchableRegionWithCrop << "}"; |
| return debug.str(); |
| } |
| |
| FloatRect LayerSnapshot::sourceBounds() const { |
| if (!externalTexture) { |
| return geomLayerBounds; |
| } |
| return geomBufferSize.toFloatRect(); |
| } |
| |
| } // namespace android::surfaceflinger::frontend |