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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <binder/Binder.h>
#include <gtest/gtest.h>
#include <gui/GLConsumer.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
namespace android {
namespace {
class VirtualDisplayTest : public ::testing::Test {
protected:
void SetUp() override {
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&mProducer, &consumer);
consumer->setConsumerName(String8("Virtual disp consumer"));
consumer->setDefaultBufferSize(100, 100);
mGLConsumer = sp<GLConsumer>::make(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
}
sp<IGraphicBufferProducer> mProducer;
sp<GLConsumer> mGLConsumer;
};
TEST_F(VirtualDisplayTest, VirtualDisplayDestroyedSurfaceReuse) {
sp<IBinder> virtualDisplay =
SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
SurfaceComposerClient::Transaction t;
t.setDisplaySurface(virtualDisplay, mProducer);
t.apply(true);
SurfaceComposerClient::destroyDisplay(virtualDisplay);
virtualDisplay.clear();
// Sync here to ensure the display was completely destroyed in SF
t.apply(true);
// add another sync since we are deferring the display destruction
t.apply(true);
sp<Surface> surface = sp<Surface>::make(mProducer);
sp<ANativeWindow> window(surface);
ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_EGL));
}
} // namespace
} // namespace android