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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#include <ui/DisplayState.h>
#include "LayerTransactionTest.h"
namespace android {
using android::hardware::graphics::common::V1_1::BufferUsage;
::testing::Environment* const binderEnv =
::testing::AddGlobalTestEnvironment(new BinderEnvironment());
class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
protected:
virtual void SetUp() {
LayerTransactionTest::SetUp();
ASSERT_EQ(NO_ERROR, mClient->initCheck());
const auto ids = SurfaceComposerClient::getPhysicalDisplayIds();
ASSERT_FALSE(ids.empty());
mMainDisplay = SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
SurfaceComposerClient::getDisplayState(mMainDisplay, &mMainDisplayState);
SurfaceComposerClient::getActiveDisplayMode(mMainDisplay, &mMainDisplayMode);
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&mProducer, &consumer);
consumer->setConsumerName(String8("Virtual disp consumer"));
consumer->setDefaultBufferSize(mMainDisplayMode.resolution.getWidth(),
mMainDisplayMode.resolution.getHeight());
}
virtual void TearDown() {
SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
LayerTransactionTest::TearDown();
mColorLayer = 0;
}
void createDisplay(const ui::Size& layerStackSize, ui::LayerStack layerStack) {
mVirtualDisplay =
SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
asTransaction([&](Transaction& t) {
t.setDisplaySurface(mVirtualDisplay, mProducer);
t.setDisplayLayerStack(mVirtualDisplay, layerStack);
t.setDisplayProjection(mVirtualDisplay, mMainDisplayState.orientation,
Rect(layerStackSize), Rect(mMainDisplayMode.resolution));
});
}
void createColorLayer(ui::LayerStack layerStack) {
mColorLayer =
createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_TRUE(mColorLayer != nullptr);
ASSERT_TRUE(mColorLayer->isValid());
asTransaction([&](Transaction& t) {
t.setLayerStack(mColorLayer, layerStack);
t.setCrop(mColorLayer, Rect(0, 0, 30, 40));
t.setLayer(mColorLayer, INT32_MAX - 2);
t.setColor(mColorLayer,
half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
mExpectedColor.b / 255.0f});
t.show(mColorLayer);
});
}
ui::DisplayState mMainDisplayState;
ui::DisplayMode mMainDisplayMode;
sp<IBinder> mMainDisplay;
sp<IBinder> mVirtualDisplay;
sp<IGraphicBufferProducer> mProducer;
sp<SurfaceControl> mColorLayer;
Color mExpectedColor = {63, 63, 195, 255};
};
TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
constexpr ui::LayerStack kLayerStack{1u};
createDisplay(mMainDisplayState.layerStackSpaceRect, kLayerStack);
createColorLayer(kLayerStack);
asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
// Verify color layer does not render on main display.
std::unique_ptr<ScreenCapture> sc;
ScreenCapture::captureScreen(&sc, mMainDisplay);
sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
// Verify color layer renders correctly on virtual display.
ScreenCapture::captureScreen(&sc, mVirtualDisplay);
sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 255});
}
TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
// Create a display and set its layer stack to the main display's layer stack so
// the contents of the main display are mirrored on to the virtual display.
// Assumption here is that the new mirrored display has the same layer stack rect as the
// primary display that it is mirroring.
createDisplay(mMainDisplayState.layerStackSpaceRect, ui::DEFAULT_LAYER_STACK);
createColorLayer(ui::DEFAULT_LAYER_STACK);
asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
// Verify color layer renders correctly on main display and it is mirrored on the
// virtual display.
std::unique_ptr<ScreenCapture> sc;
ScreenCapture::captureScreen(&sc, mMainDisplay);
sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
ScreenCapture::captureScreen(&sc, mVirtualDisplay);
sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
}
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"