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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <vector>
#include <android-base/stringprintf.h>
#include <ftl/concat.h>
#include <utils/Trace.h>
#include <log/log_main.h>
#include <scheduler/TimeKeeper.h>
#include <common/FlagManager.h>
#include "VSyncDispatchTimerQueue.h"
#include "VSyncTracker.h"
#undef LOG_TAG
#define LOG_TAG "VSyncDispatch"
namespace android::scheduler {
using base::StringAppendF;
namespace {
ScheduleResult getExpectedCallbackTime(nsecs_t nextVsyncTime,
const VSyncDispatch::ScheduleTiming& timing) {
return {TimePoint::fromNs(nextVsyncTime - timing.readyDuration - timing.workDuration),
TimePoint::fromNs(nextVsyncTime)};
}
} // namespace
VSyncDispatch::~VSyncDispatch() = default;
VSyncTracker::~VSyncTracker() = default;
VSyncDispatchTimerQueueEntry::VSyncDispatchTimerQueueEntry(std::string name,
VSyncDispatch::Callback callback,
nsecs_t minVsyncDistance)
: mName(std::move(name)),
mCallback(std::move(callback)),
mMinVsyncDistance(minVsyncDistance) {}
std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::lastExecutedVsyncTarget() const {
return mLastDispatchTime;
}
std::string_view VSyncDispatchTimerQueueEntry::name() const {
return mName;
}
std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::wakeupTime() const {
if (!mArmedInfo) {
return {};
}
return {mArmedInfo->mActualWakeupTime};
}
std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::readyTime() const {
if (!mArmedInfo) {
return {};
}
return {mArmedInfo->mActualReadyTime};
}
std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::targetVsync() const {
if (!mArmedInfo) {
return {};
}
return {mArmedInfo->mActualVsyncTime};
}
ScheduleResult VSyncDispatchTimerQueueEntry::schedule(VSyncDispatch::ScheduleTiming timing,
VSyncTracker& tracker, nsecs_t now) {
auto nextVsyncTime =
tracker.nextAnticipatedVSyncTimeFrom(std::max(timing.lastVsync,
now + timing.workDuration +
timing.readyDuration),
timing.lastVsync);
auto nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
bool const wouldSkipAVsyncTarget =
mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
bool const wouldSkipAWakeup =
mArmedInfo && ((nextWakeupTime > (mArmedInfo->mActualWakeupTime + mMinVsyncDistance)));
if (FlagManager::getInstance().dont_skip_on_early_ro()) {
if (wouldSkipAVsyncTarget || wouldSkipAWakeup) {
nextVsyncTime = mArmedInfo->mActualVsyncTime;
} else {
nextVsyncTime = adjustVsyncIfNeeded(tracker, nextVsyncTime);
}
nextWakeupTime = std::max(now, nextVsyncTime - timing.workDuration - timing.readyDuration);
} else {
if (wouldSkipAVsyncTarget && wouldSkipAWakeup) {
return getExpectedCallbackTime(nextVsyncTime, timing);
}
nextVsyncTime = adjustVsyncIfNeeded(tracker, nextVsyncTime);
nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
}
auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
mScheduleTiming = timing;
mArmedInfo = {nextWakeupTime, nextVsyncTime, nextReadyTime};
return ScheduleResult{TimePoint::fromNs(nextWakeupTime), TimePoint::fromNs(nextVsyncTime)};
}
ScheduleResult VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(
VSyncTracker& tracker, nsecs_t now, VSyncDispatch::ScheduleTiming timing) {
mWorkloadUpdateInfo = timing;
const auto armedInfo = update(tracker, now, timing, mArmedInfo);
return {TimePoint::fromNs(armedInfo.mActualWakeupTime),
TimePoint::fromNs(armedInfo.mActualVsyncTime)};
}
bool VSyncDispatchTimerQueueEntry::hasPendingWorkloadUpdate() const {
return mWorkloadUpdateInfo.has_value();
}
nsecs_t VSyncDispatchTimerQueueEntry::adjustVsyncIfNeeded(VSyncTracker& tracker,
nsecs_t nextVsyncTime) const {
bool const alreadyDispatchedForVsync = mLastDispatchTime &&
((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
(*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
const nsecs_t currentPeriod = tracker.currentPeriod();
bool const nextVsyncTooClose = mLastDispatchTime &&
(nextVsyncTime - *mLastDispatchTime + mMinVsyncDistance) <= currentPeriod;
if (alreadyDispatchedForVsync) {
return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance,
*mLastDispatchTime);
}
if (nextVsyncTooClose) {
return tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + currentPeriod,
*mLastDispatchTime + currentPeriod);
}
return nextVsyncTime;
}
auto VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now,
VSyncDispatch::ScheduleTiming timing,
std::optional<ArmingInfo> armedInfo) const -> ArmingInfo {
const auto earliestReadyBy = now + timing.workDuration + timing.readyDuration;
const auto earliestVsync = std::max(earliestReadyBy, timing.lastVsync);
const auto nextVsyncTime =
adjustVsyncIfNeeded(tracker, /*nextVsyncTime*/
tracker.nextAnticipatedVSyncTimeFrom(earliestVsync,
timing.lastVsync));
const auto nextReadyTime = nextVsyncTime - timing.readyDuration;
const auto nextWakeupTime = nextReadyTime - timing.workDuration;
bool const wouldSkipAVsyncTarget =
armedInfo && (nextVsyncTime > (armedInfo->mActualVsyncTime + mMinVsyncDistance));
bool const wouldSkipAWakeup =
armedInfo && (nextWakeupTime > (armedInfo->mActualWakeupTime + mMinVsyncDistance));
if (FlagManager::getInstance().dont_skip_on_early_ro() &&
(wouldSkipAVsyncTarget || wouldSkipAWakeup)) {
return *armedInfo;
}
return ArmingInfo{nextWakeupTime, nextVsyncTime, nextReadyTime};
}
void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
if (!mArmedInfo && !mWorkloadUpdateInfo) {
return;
}
if (mWorkloadUpdateInfo) {
mScheduleTiming = *mWorkloadUpdateInfo;
mWorkloadUpdateInfo.reset();
}
mArmedInfo = update(tracker, now, mScheduleTiming, mArmedInfo);
}
void VSyncDispatchTimerQueueEntry::disarm() {
mArmedInfo.reset();
}
nsecs_t VSyncDispatchTimerQueueEntry::executing() {
mLastDispatchTime = mArmedInfo->mActualVsyncTime;
disarm();
return *mLastDispatchTime;
}
void VSyncDispatchTimerQueueEntry::callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp,
nsecs_t deadlineTimestamp) {
{
std::lock_guard<std::mutex> lk(mRunningMutex);
mRunning = true;
}
mCallback(vsyncTimestamp, wakeupTimestamp, deadlineTimestamp);
std::lock_guard<std::mutex> lk(mRunningMutex);
mRunning = false;
mCv.notify_all();
}
void VSyncDispatchTimerQueueEntry::ensureNotRunning() {
std::unique_lock<std::mutex> lk(mRunningMutex);
mCv.wait(lk, [this]() REQUIRES(mRunningMutex) { return !mRunning; });
}
void VSyncDispatchTimerQueueEntry::dump(std::string& result) const {
std::lock_guard<std::mutex> lk(mRunningMutex);
std::string armedInfo;
if (mArmedInfo) {
StringAppendF(&armedInfo,
"[wake up in %.2fms deadline in %.2fms for vsync %.2fms from now]",
(mArmedInfo->mActualWakeupTime - systemTime()) / 1e6f,
(mArmedInfo->mActualReadyTime - systemTime()) / 1e6f,
(mArmedInfo->mActualVsyncTime - systemTime()) / 1e6f);
}
StringAppendF(&result, "\t\t%s: %s %s\n", mName.c_str(),
mRunning ? "(in callback function)" : "", armedInfo.c_str());
StringAppendF(&result,
"\t\t\tworkDuration: %.2fms readyDuration: %.2fms lastVsync: %.2fms relative "
"to now\n",
mScheduleTiming.workDuration / 1e6f, mScheduleTiming.readyDuration / 1e6f,
(mScheduleTiming.lastVsync - systemTime()) / 1e6f);
if (mLastDispatchTime) {
StringAppendF(&result, "\t\t\tmLastDispatchTime: %.2fms ago\n",
(systemTime() - *mLastDispatchTime) / 1e6f);
} else {
StringAppendF(&result, "\t\t\tmLastDispatchTime unknown\n");
}
}
VSyncDispatchTimerQueue::VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk,
VsyncSchedule::TrackerPtr tracker,
nsecs_t timerSlack, nsecs_t minVsyncDistance)
: mTimeKeeper(std::move(tk)),
mTracker(std::move(tracker)),
mTimerSlack(timerSlack),
mMinVsyncDistance(minVsyncDistance) {}
VSyncDispatchTimerQueue::~VSyncDispatchTimerQueue() {
std::lock_guard lock(mMutex);
mRunning = false;
cancelTimer();
for (auto& [_, entry] : mCallbacks) {
ALOGE("Forgot to unregister a callback on VSyncDispatch!");
entry->ensureNotRunning();
}
}
void VSyncDispatchTimerQueue::cancelTimer() {
mIntendedWakeupTime = kInvalidTime;
mTimeKeeper->alarmCancel();
}
void VSyncDispatchTimerQueue::setTimer(nsecs_t targetTime, nsecs_t /*now*/) {
mIntendedWakeupTime = targetTime;
mTimeKeeper->alarmAt(std::bind(&VSyncDispatchTimerQueue::timerCallback, this),
mIntendedWakeupTime);
mLastTimerSchedule = mTimeKeeper->now();
}
void VSyncDispatchTimerQueue::rearmTimer(nsecs_t now) {
rearmTimerSkippingUpdateFor(now, mCallbacks.cend());
}
void VSyncDispatchTimerQueue::rearmTimerSkippingUpdateFor(
nsecs_t now, CallbackMap::const_iterator skipUpdateIt) {
std::optional<nsecs_t> min;
std::optional<nsecs_t> targetVsync;
std::optional<std::string_view> nextWakeupName;
for (auto it = mCallbacks.cbegin(); it != mCallbacks.cend(); ++it) {
auto& callback = it->second;
if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
continue;
}
if (it != skipUpdateIt) {
callback->update(*mTracker, now);
}
auto const wakeupTime = *callback->wakeupTime();
if (!min || *min > wakeupTime) {
nextWakeupName = callback->name();
min = wakeupTime;
targetVsync = callback->targetVsync();
}
}
if (min && min < mIntendedWakeupTime) {
if (ATRACE_ENABLED() && nextWakeupName && targetVsync) {
ftl::Concat trace(ftl::truncated<5>(*nextWakeupName), " alarm in ", ns2us(*min - now),
"us; VSYNC in ", ns2us(*targetVsync - now), "us");
ATRACE_NAME(trace.c_str());
}
setTimer(*min, now);
} else {
ATRACE_NAME("cancel timer");
cancelTimer();
}
}
void VSyncDispatchTimerQueue::timerCallback() {
struct Invocation {
std::shared_ptr<VSyncDispatchTimerQueueEntry> callback;
nsecs_t vsyncTimestamp;
nsecs_t wakeupTimestamp;
nsecs_t deadlineTimestamp;
};
std::vector<Invocation> invocations;
{
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGD("TimerQueue is not running. Skipping callback.");
return;
}
auto const now = mTimeKeeper->now();
mLastTimerCallback = now;
for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
auto& callback = it->second;
auto const wakeupTime = callback->wakeupTime();
if (!wakeupTime) {
continue;
}
auto const readyTime = callback->readyTime();
auto const lagAllowance = std::max(now - mIntendedWakeupTime, static_cast<nsecs_t>(0));
if (*wakeupTime < mIntendedWakeupTime + mTimerSlack + lagAllowance) {
callback->executing();
invocations.emplace_back(Invocation{callback, *callback->lastExecutedVsyncTarget(),
*wakeupTime, *readyTime});
}
}
mIntendedWakeupTime = kInvalidTime;
rearmTimer(mTimeKeeper->now());
}
for (auto const& invocation : invocations) {
invocation.callback->callback(invocation.vsyncTimestamp, invocation.wakeupTimestamp,
invocation.deadlineTimestamp);
}
}
VSyncDispatchTimerQueue::CallbackToken VSyncDispatchTimerQueue::registerCallback(
Callback callback, std::string callbackName) {
std::lock_guard lock(mMutex);
return mCallbacks
.try_emplace(++mCallbackToken,
std::make_shared<VSyncDispatchTimerQueueEntry>(std::move(callbackName),
std::move(callback),
mMinVsyncDistance))
.first->first;
}
void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
std::shared_ptr<VSyncDispatchTimerQueueEntry> entry = nullptr;
{
std::lock_guard lock(mMutex);
auto it = mCallbacks.find(token);
if (it != mCallbacks.end()) {
entry = it->second;
mCallbacks.erase(it->first);
}
}
if (entry) {
entry->ensureNotRunning();
}
}
std::optional<ScheduleResult> VSyncDispatchTimerQueue::schedule(CallbackToken token,
ScheduleTiming scheduleTiming) {
std::lock_guard lock(mMutex);
return scheduleLocked(token, scheduleTiming);
}
std::optional<ScheduleResult> VSyncDispatchTimerQueue::scheduleLocked(
CallbackToken token, ScheduleTiming scheduleTiming) {
auto it = mCallbacks.find(token);
if (it == mCallbacks.end()) {
return {};
}
auto& callback = it->second;
auto const now = mTimeKeeper->now();
/* If the timer thread will run soon, we'll apply this work update via the callback
* timer recalculation to avoid cancelling a callback that is about to fire. */
auto const rearmImminent = now > mIntendedWakeupTime;
if (CC_UNLIKELY(rearmImminent)) {
return callback->addPendingWorkloadUpdate(*mTracker, now, scheduleTiming);
}
const auto result = callback->schedule(scheduleTiming, *mTracker, now);
if (callback->wakeupTime() < mIntendedWakeupTime - mTimerSlack) {
rearmTimerSkippingUpdateFor(now, it);
}
return result;
}
std::optional<ScheduleResult> VSyncDispatchTimerQueue::update(CallbackToken token,
ScheduleTiming scheduleTiming) {
std::lock_guard lock(mMutex);
const auto it = mCallbacks.find(token);
if (it == mCallbacks.end()) {
return {};
}
auto& callback = it->second;
if (!callback->targetVsync().has_value()) {
return {};
}
return scheduleLocked(token, scheduleTiming);
}
CancelResult VSyncDispatchTimerQueue::cancel(CallbackToken token) {
std::lock_guard lock(mMutex);
auto it = mCallbacks.find(token);
if (it == mCallbacks.end()) {
return CancelResult::Error;
}
auto& callback = it->second;
auto const wakeupTime = callback->wakeupTime();
if (wakeupTime) {
callback->disarm();
if (*wakeupTime == mIntendedWakeupTime) {
mIntendedWakeupTime = kInvalidTime;
rearmTimer(mTimeKeeper->now());
}
return CancelResult::Cancelled;
}
return CancelResult::TooLate;
}
void VSyncDispatchTimerQueue::dump(std::string& result) const {
std::lock_guard lock(mMutex);
StringAppendF(&result, "\tTimer:\n");
mTimeKeeper->dump(result);
StringAppendF(&result, "\tmTimerSlack: %.2fms mMinVsyncDistance: %.2fms\n", mTimerSlack / 1e6f,
mMinVsyncDistance / 1e6f);
StringAppendF(&result, "\tmIntendedWakeupTime: %.2fms from now\n",
(mIntendedWakeupTime - mTimeKeeper->now()) / 1e6f);
StringAppendF(&result, "\tmLastTimerCallback: %.2fms ago mLastTimerSchedule: %.2fms ago\n",
(mTimeKeeper->now() - mLastTimerCallback) / 1e6f,
(mTimeKeeper->now() - mLastTimerSchedule) / 1e6f);
StringAppendF(&result, "\tCallbacks:\n");
for (const auto& [token, entry] : mCallbacks) {
entry->dump(result);
}
}
VSyncCallbackRegistration::VSyncCallbackRegistration(std::shared_ptr<VSyncDispatch> dispatch,
VSyncDispatch::Callback callback,
std::string callbackName)
: mDispatch(std::move(dispatch)),
mToken(mDispatch->registerCallback(std::move(callback), std::move(callbackName))) {}
VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncCallbackRegistration&& other)
: mDispatch(std::move(other.mDispatch)), mToken(std::exchange(other.mToken, std::nullopt)) {}
VSyncCallbackRegistration& VSyncCallbackRegistration::operator=(VSyncCallbackRegistration&& other) {
if (this == &other) return *this;
if (mToken) {
mDispatch->unregisterCallback(*mToken);
}
mDispatch = std::move(other.mDispatch);
mToken = std::exchange(other.mToken, std::nullopt);
return *this;
}
VSyncCallbackRegistration::~VSyncCallbackRegistration() {
if (mToken) mDispatch->unregisterCallback(*mToken);
}
std::optional<ScheduleResult> VSyncCallbackRegistration::schedule(
VSyncDispatch::ScheduleTiming scheduleTiming) {
if (!mToken) {
return std::nullopt;
}
return mDispatch->schedule(*mToken, scheduleTiming);
}
std::optional<ScheduleResult> VSyncCallbackRegistration::update(
VSyncDispatch::ScheduleTiming scheduleTiming) {
if (!mToken) {
return std::nullopt;
}
return mDispatch->update(*mToken, scheduleTiming);
}
CancelResult VSyncCallbackRegistration::cancel() {
if (!mToken) {
return CancelResult::Error;
}
return mDispatch->cancel(*mToken);
}
} // namespace android::scheduler