| #pragma once |
| |
| #include <ui/GraphicTypes.h> |
| #include <ui/Transform.h> |
| |
| #include <functional> |
| #include "Layer.h" |
| |
| namespace android { |
| |
| class DisplayDevice; |
| |
| // RenderArea describes a rectangular area that layers can be rendered to. |
| // |
| // There is a logical render area and a physical render area. When a layer is |
| // rendered to the render area, it is first transformed and clipped to the logical |
| // render area. The transformed and clipped layer is then projected onto the |
| // physical render area. |
| class RenderArea { |
| public: |
| enum class CaptureFill {CLEAR, OPAQUE}; |
| |
| static float getCaptureFillValue(CaptureFill captureFill); |
| |
| RenderArea(ui::Size reqSize, CaptureFill captureFill, ui::Dataspace reqDataSpace, |
| bool hintForSeamlessTransition, bool allowSecureLayers = false) |
| : mAllowSecureLayers(allowSecureLayers), |
| mReqSize(reqSize), |
| mReqDataSpace(reqDataSpace), |
| mCaptureFill(captureFill), |
| mHintForSeamlessTransition(hintForSeamlessTransition) {} |
| |
| static std::function<std::vector<std::pair<Layer*, sp<LayerFE>>>()> fromTraverseLayersLambda( |
| std::function<void(const LayerVector::Visitor&)> traverseLayers) { |
| return [traverseLayers = std::move(traverseLayers)]() { |
| std::vector<std::pair<Layer*, sp<LayerFE>>> layers; |
| traverseLayers([&](Layer* layer) { |
| // Layer::prepareClientComposition uses the layer's snapshot to populate the |
| // resulting LayerSettings. Calling Layer::updateSnapshot ensures that LayerSettings |
| // are generated with the layer's current buffer and geometry. |
| layer->updateSnapshot(true /* updateGeometry */); |
| layers.emplace_back(layer, layer->copyCompositionEngineLayerFE()); |
| }); |
| return layers; |
| }; |
| } |
| |
| virtual ~RenderArea() = default; |
| |
| // Invoke drawLayers to render layers into the render area. |
| virtual void render(std::function<void()> drawLayers) { drawLayers(); } |
| |
| // Returns true if the render area is secure. A secure layer should be |
| // blacked out / skipped when rendered to an insecure render area. |
| virtual bool isSecure() const = 0; |
| |
| // Returns the transform to be applied on layers to transform them into |
| // the logical render area. |
| virtual const ui::Transform& getTransform() const = 0; |
| |
| // Returns the source crop of the render area. The source crop defines |
| // how layers are projected from the logical render area onto the physical |
| // render area. It can be larger than the logical render area. It can |
| // also be optionally rotated. |
| // |
| // The source crop is specified in layer space (when rendering a layer and |
| // its children), or in layer-stack space (when rendering all layers visible |
| // on the display). |
| virtual Rect getSourceCrop() const = 0; |
| |
| // Returns the size of the physical render area. |
| int getReqWidth() const { return mReqSize.width; } |
| int getReqHeight() const { return mReqSize.height; } |
| |
| // Returns the composition data space of the render area. |
| ui::Dataspace getReqDataSpace() const { return mReqDataSpace; } |
| |
| // Returns the fill color of the physical render area. Regions not |
| // covered by any rendered layer should be filled with this color. |
| CaptureFill getCaptureFill() const { return mCaptureFill; } |
| |
| virtual sp<const DisplayDevice> getDisplayDevice() const = 0; |
| |
| // If this is a LayerRenderArea, return the root layer of the |
| // capture operation. |
| virtual sp<Layer> getParentLayer() const { return nullptr; } |
| |
| // Returns whether the render result may be used for system animations that |
| // must preserve the exact colors of the display. |
| bool getHintForSeamlessTransition() const { return mHintForSeamlessTransition; } |
| |
| protected: |
| const bool mAllowSecureLayers; |
| |
| private: |
| const ui::Size mReqSize; |
| const ui::Dataspace mReqDataSpace; |
| const CaptureFill mCaptureFill; |
| const bool mHintForSeamlessTransition; |
| }; |
| |
| } // namespace android |