| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <android-base/thread_annotations.h> |
| #include <binder/IBinder.h> |
| #include <gui/LayerState.h> |
| #include <renderengine/RenderEngine.h> |
| #include <ui/GraphicBuffer.h> |
| #include <utils/RefBase.h> |
| #include <utils/Singleton.h> |
| |
| #include <map> |
| #include <mutex> |
| #include <set> |
| #include <unordered_map> |
| |
| // 4096 is based on 64 buffers * 64 layers. Once this limit is reached, the least recently used |
| // buffer is uncached before the new buffer is cached. |
| #define BUFFER_CACHE_MAX_SIZE 4096 |
| |
| namespace android { |
| |
| // This class manages a cache of buffer handles between SurfaceFlinger clients |
| // and the SurfaceFlinger process which optimizes away some of the cost of |
| // sending buffer handles across processes. |
| // |
| // Buffers are explicitly cached and uncached by the SurfaceFlinger client. When |
| // a buffer is uncached, it is not only purged from this cache, but the buffer |
| // ID is also passed down to CompositionEngine to purge it from a similar cache |
| // used between SurfaceFlinger and Composer HAL. The buffer ID used to purge |
| // both the SurfaceFlinger side of this other cache, as well as Composer HAL's |
| // side of the cache. |
| // |
| class ClientCache : public Singleton<ClientCache> { |
| public: |
| ClientCache(); |
| |
| enum class AddError { CacheFull, Unspecified }; |
| |
| base::expected<std::shared_ptr<renderengine::ExternalTexture>, AddError> add( |
| const client_cache_t& cacheId, const sp<GraphicBuffer>& buffer); |
| |
| sp<GraphicBuffer> erase(const client_cache_t& cacheId); |
| |
| std::shared_ptr<renderengine::ExternalTexture> get(const client_cache_t& cacheId); |
| |
| // Always called immediately after setup. Will be set to non-null, and then should never be |
| // called again. |
| void setRenderEngine(renderengine::RenderEngine* renderEngine) { mRenderEngine = renderEngine; } |
| |
| void removeProcess(const wp<IBinder>& processToken); |
| |
| class ErasedRecipient : public virtual RefBase { |
| public: |
| virtual void bufferErased(const client_cache_t& clientCacheId) = 0; |
| }; |
| |
| bool registerErasedRecipient(const client_cache_t& cacheId, |
| const wp<ErasedRecipient>& recipient); |
| void unregisterErasedRecipient(const client_cache_t& cacheId, |
| const wp<ErasedRecipient>& recipient); |
| |
| void dump(std::string& result); |
| |
| private: |
| std::mutex mMutex; |
| |
| struct ClientCacheBuffer { |
| std::shared_ptr<renderengine::ExternalTexture> buffer; |
| std::set<wp<ErasedRecipient>> recipients; |
| }; |
| std::map<wp<IBinder> /*caching process*/, |
| std::pair<sp<IBinder> /*strong ref to caching process*/, |
| std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>> |
| mBuffers GUARDED_BY(mMutex); |
| |
| class CacheDeathRecipient : public IBinder::DeathRecipient { |
| public: |
| void binderDied(const wp<IBinder>& who) override; |
| }; |
| |
| sp<CacheDeathRecipient> mDeathRecipient; |
| renderengine::RenderEngine* mRenderEngine = nullptr; |
| |
| bool getBuffer(const client_cache_t& cacheId, ClientCacheBuffer** outClientCacheBuffer) |
| REQUIRES(mMutex); |
| }; |
| |
| }; // namespace android |