| /* |
| * Copyright 2024 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <ftl/flags.h> |
| |
| namespace android::inputdispatcher { |
| |
| enum class InputTargetFlags : uint32_t { |
| /* This flag indicates that the event is being delivered to a foreground application. */ |
| FOREGROUND = 1 << 0, |
| |
| /* This flag indicates that the MotionEvent falls within the area of the target |
| * obscured by another visible window above it. The motion event should be |
| * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */ |
| WINDOW_IS_OBSCURED = 1 << 1, |
| |
| /* This flag indicates that a motion event is being split across multiple windows. */ |
| SPLIT = 1 << 2, |
| |
| /* This flag indicates that the pointer coordinates dispatched to the application |
| * will be zeroed out to avoid revealing information to an application. This is |
| * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing |
| * the same UID from watching all touches. */ |
| ZERO_COORDS = 1 << 3, |
| |
| /* This flag indicates that the event will not cause a focus change if it is directed to an |
| * unfocused window, even if it an ACTION_DOWN. This is typically used to allow gestures to be |
| * directed to an unfocused window without bringing it into focus. The motion event should be |
| * delivered with flag AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE. */ |
| NO_FOCUS_CHANGE = 1 << 4, |
| |
| /* This flag indicates that the target of a MotionEvent is partly or wholly |
| * obscured by another visible window above it. The motion event should be |
| * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */ |
| WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14, |
| }; |
| |
| } // namespace android::inputdispatcher |