| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <vector> |
| |
| #include <android-base/stringprintf.h> |
| #include <input/AccelerationCurve.h> |
| #include <input/Input.h> |
| #include <input/VelocityTracker.h> |
| #include <utils/Timers.h> |
| |
| using android::base::StringPrintf; |
| |
| namespace android { |
| |
| /* |
| * Specifies parameters that govern pointer or wheel acceleration. |
| */ |
| struct VelocityControlParameters { |
| // A scale factor that is multiplied with the raw velocity deltas |
| // prior to applying any other velocity control factors. The scale |
| // factor should be used to adapt the input device resolution |
| // (eg. counts per inch) to the output device resolution (eg. pixels per inch). |
| // |
| // Must be a positive value. |
| // Default is 1.0 (no scaling). |
| float scale; |
| |
| // The scaled speed at which acceleration begins to be applied. |
| // This value establishes the upper bound of a low speed regime for |
| // small precise motions that are performed without any acceleration. |
| // |
| // Must be a non-negative value. |
| // Default is 0.0 (no low threshold). |
| float lowThreshold; |
| |
| // The scaled speed at which maximum acceleration is applied. |
| // The difference between highThreshold and lowThreshold controls |
| // the range of speeds over which the acceleration factor is interpolated. |
| // The wider the range, the smoother the acceleration. |
| // |
| // Must be a non-negative value greater than or equal to lowThreshold. |
| // Default is 0.0 (no high threshold). |
| float highThreshold; |
| |
| // The acceleration factor. |
| // When the speed is above the low speed threshold, the velocity will scaled |
| // by an interpolated value between 1.0 and this amount. |
| // |
| // Must be a positive greater than or equal to 1.0. |
| // Default is 1.0 (no acceleration). |
| float acceleration; |
| |
| VelocityControlParameters() : |
| scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) { |
| } |
| |
| VelocityControlParameters(float scale, float lowThreshold, |
| float highThreshold, float acceleration) : |
| scale(scale), lowThreshold(lowThreshold), |
| highThreshold(highThreshold), acceleration(acceleration) { |
| } |
| |
| std::string dump() const { |
| return StringPrintf("scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, " |
| "acceleration=%0.3f\n", |
| scale, lowThreshold, highThreshold, acceleration); |
| } |
| }; |
| |
| /* |
| * Implements mouse pointer and wheel speed control and acceleration. |
| */ |
| class VelocityControl { |
| public: |
| VelocityControl(); |
| virtual ~VelocityControl() {} |
| |
| /* Resets the current movement counters to zero. |
| * This has the effect of nullifying any acceleration. */ |
| void reset(); |
| |
| /* Translates a raw movement delta into an appropriately |
| * scaled / accelerated delta based on the current velocity. */ |
| void move(nsecs_t eventTime, float* deltaX, float* deltaY); |
| |
| protected: |
| virtual void scaleDeltas(float* deltaX, float* deltaY) = 0; |
| |
| // If no movements are received within this amount of time, |
| // we assume the movement has stopped and reset the movement counters. |
| static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms |
| |
| nsecs_t mLastMovementTime; |
| float mRawPositionX, mRawPositionY; |
| VelocityTracker mVelocityTracker; |
| }; |
| |
| /** |
| * Velocity control using a simple acceleration curve where the acceleration factor increases |
| * linearly with movement speed, subject to minimum and maximum values. |
| */ |
| class SimpleVelocityControl : public VelocityControl { |
| public: |
| /** Gets the various parameters. */ |
| const VelocityControlParameters& getParameters() const; |
| |
| /** Sets the various parameters. */ |
| void setParameters(const VelocityControlParameters& parameters); |
| |
| protected: |
| virtual void scaleDeltas(float* deltaX, float* deltaY) override; |
| |
| private: |
| VelocityControlParameters mParameters; |
| }; |
| |
| /** Velocity control using a curve made up of multiple reciprocal segments. */ |
| class CurvedVelocityControl : public VelocityControl { |
| public: |
| CurvedVelocityControl(); |
| |
| /** Sets the curve to be used for acceleration. */ |
| void setCurve(const std::vector<AccelerationCurveSegment>& curve); |
| |
| void setAccelerationEnabled(bool enabled); |
| |
| protected: |
| virtual void scaleDeltas(float* deltaX, float* deltaY) override; |
| |
| private: |
| const AccelerationCurveSegment& segmentForSpeed(float speedMmPerS); |
| |
| bool mAccelerationEnabled = true; |
| std::vector<AccelerationCurveSegment> mCurveSegments; |
| }; |
| |
| } // namespace android |