| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <utils/Log.h> |
| #include <utils/Timers.h> |
| #include <functional> |
| #include <optional> |
| #include <string> |
| |
| #include "StrongTyping.h" |
| |
| namespace android::scheduler { |
| class TimeKeeper; |
| class VSyncTracker; |
| |
| using ScheduleResult = std::optional<nsecs_t>; |
| |
| enum class CancelResult { Cancelled, TooLate, Error }; |
| |
| /* |
| * VSyncDispatch is a class that will dispatch callbacks relative to system vsync events. |
| */ |
| class VSyncDispatch { |
| public: |
| using CallbackToken = StrongTyping<size_t, class CallbackTokenTag, Compare, Hash>; |
| |
| virtual ~VSyncDispatch(); |
| |
| /* |
| * A callback that can be registered to be awoken at a given time relative to a vsync event. |
| * \param [in] vsyncTime: The timestamp of the vsync the callback is for. |
| * \param [in] targetWakeupTime: The timestamp of intended wakeup time of the cb. |
| * \param [in] readyTime: The timestamp of intended time where client needs to finish |
| * its work by. |
| */ |
| using Callback = |
| std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime)>; |
| |
| /* |
| * Registers a callback that will be called at designated points on the vsync timeline. |
| * The callback can be scheduled, rescheduled targeting vsync times, or cancelled. |
| * The token returned must be cleaned up via unregisterCallback. |
| * |
| * \param [in] callbackFn A function to schedule for callback. The resources needed to invoke |
| * callbackFn must have lifetimes encompassing the lifetime of the |
| * CallbackToken returned. |
| * \param [in] callbackName A human-readable, unique name to identify the callback. |
| * \return A token that can be used to schedule, reschedule, or cancel the |
| * invocation of callbackFn. |
| * |
| */ |
| virtual CallbackToken registerCallback(Callback const& callbackFn, |
| std::string callbackName) = 0; |
| |
| /* |
| * Unregisters a callback. |
| * |
| * \param [in] token The callback to unregister. |
| * |
| */ |
| virtual void unregisterCallback(CallbackToken token) = 0; |
| |
| /* |
| * Timing information about a scheduled callback |
| * |
| * @workDuration: The time needed for the client to perform its work |
| * @readyDuration: The time needed for the client to be ready before a vsync event. |
| * For external (non-SF) clients, not only do we need to account for their |
| * workDuration, but we also need to account for the time SF will take to |
| * process their buffer/transaction. In this case, readyDuration will be set |
| * to the SF duration in order to provide enough end-to-end time, and to be |
| * able to provide the ready-by time (deadline) on the callback. |
| * For internal clients, we don't need to add additional padding, so |
| * readyDuration will typically be 0. |
| * @earliestVsync: The targeted display time. This will be snapped to the closest |
| * predicted vsync time after earliestVsync. |
| * |
| * callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync |
| * event. |
| */ |
| struct ScheduleTiming { |
| nsecs_t workDuration = 0; |
| nsecs_t readyDuration = 0; |
| nsecs_t earliestVsync = 0; |
| |
| bool operator==(const ScheduleTiming& other) const { |
| return workDuration == other.workDuration && readyDuration == other.readyDuration && |
| earliestVsync == other.earliestVsync; |
| } |
| |
| bool operator!=(const ScheduleTiming& other) const { return !(*this == other); } |
| }; |
| |
| /* |
| * Schedules the registered callback to be dispatched. |
| * |
| * The callback will be dispatched at 'workDuration + readyDuration' nanoseconds before a vsync |
| * event. |
| * |
| * The caller designates the earliest vsync event that should be targeted by the earliestVsync |
| * parameter. |
| * The callback will be scheduled at (workDuration + readyDuration - predictedVsync), where |
| * predictedVsync is the first vsync event time where ( predictedVsync >= earliestVsync ). |
| * |
| * If (workDuration + readyDuration - earliestVsync) is in the past, or if a callback has |
| * already been dispatched for the predictedVsync, an error will be returned. |
| * |
| * It is valid to reschedule a callback to a different time. |
| * |
| * \param [in] token The callback to schedule. |
| * \param [in] scheduleTiming The timing information for this schedule call |
| * \return The expected callback time if a callback was scheduled. |
| * std::nullopt if the callback is not registered. |
| */ |
| virtual ScheduleResult schedule(CallbackToken token, ScheduleTiming scheduleTiming) = 0; |
| |
| /* Cancels a scheduled callback, if possible. |
| * |
| * \param [in] token The callback to cancel. |
| * \return A CancelResult::TooLate if the callback was already dispatched. |
| * A CancelResult::Cancelled if the callback was successfully cancelled. |
| * A CancelResult::Error if there was an pre-condition violation. |
| */ |
| virtual CancelResult cancel(CallbackToken token) = 0; |
| |
| virtual void dump(std::string& result) const = 0; |
| |
| protected: |
| VSyncDispatch() = default; |
| VSyncDispatch(VSyncDispatch const&) = delete; |
| VSyncDispatch& operator=(VSyncDispatch const&) = delete; |
| }; |
| |
| /* |
| * Helper class to operate on registered callbacks. It is up to user of the class to ensure |
| * that VsyncDispatch lifetime exceeds the lifetime of VSyncCallbackRegistation. |
| */ |
| class VSyncCallbackRegistration { |
| public: |
| VSyncCallbackRegistration(VSyncDispatch&, VSyncDispatch::Callback const& callbackFn, |
| std::string const& callbackName); |
| VSyncCallbackRegistration(VSyncCallbackRegistration&&); |
| VSyncCallbackRegistration& operator=(VSyncCallbackRegistration&&); |
| ~VSyncCallbackRegistration(); |
| |
| // See documentation for VSyncDispatch::schedule. |
| ScheduleResult schedule(VSyncDispatch::ScheduleTiming scheduleTiming); |
| |
| // See documentation for VSyncDispatch::cancel. |
| CancelResult cancel(); |
| |
| private: |
| VSyncCallbackRegistration(VSyncCallbackRegistration const&) = delete; |
| VSyncCallbackRegistration& operator=(VSyncCallbackRegistration const&) = delete; |
| |
| std::reference_wrapper<VSyncDispatch> mDispatch; |
| VSyncDispatch::CallbackToken mToken; |
| bool mValidToken; |
| }; |
| |
| } // namespace android::scheduler |