| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <math/vec4.h> |
| #include <renderengine/RenderEngine.h> |
| #include <ui/Rect.h> |
| #include <ui/Size.h> |
| #include <utils/StrongPointer.h> |
| |
| #include <unordered_map> |
| |
| #include "Fps.h" |
| |
| namespace android { |
| |
| class Client; |
| class GraphicBuffer; |
| class IBinder; |
| class IGraphicBufferProducer; |
| class Layer; |
| class SurfaceFlinger; |
| |
| class RefreshRateOverlay { |
| public: |
| RefreshRateOverlay(SurfaceFlinger&, bool showSpinner); |
| |
| void setViewport(ui::Size); |
| void changeRefreshRate(const Fps&); |
| void onInvalidate(); |
| void reset(); |
| |
| private: |
| class SevenSegmentDrawer { |
| public: |
| static std::vector<sp<GraphicBuffer>> drawNumber(int number, const half4& color, |
| bool showSpinner); |
| static uint32_t getHeight() { return BUFFER_HEIGHT; } |
| static uint32_t getWidth() { return BUFFER_WIDTH; } |
| |
| private: |
| enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Buttom }; |
| |
| static void drawRect(const Rect& r, const half4& color, const sp<GraphicBuffer>& buffer, |
| uint8_t* pixels); |
| static void drawSegment(Segment segment, int left, const half4& color, |
| const sp<GraphicBuffer>& buffer, uint8_t* pixels); |
| static void drawDigit(int digit, int left, const half4& color, |
| const sp<GraphicBuffer>& buffer, uint8_t* pixels); |
| |
| static constexpr uint32_t DIGIT_HEIGHT = 100; |
| static constexpr uint32_t DIGIT_WIDTH = 64; |
| static constexpr uint32_t DIGIT_SPACE = 16; |
| static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT; |
| static constexpr uint32_t BUFFER_WIDTH = |
| 4 * DIGIT_WIDTH + 3 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit|Space|Spinner |
| }; |
| |
| bool createLayer(); |
| const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& getOrCreateBuffers( |
| uint32_t fps); |
| |
| SurfaceFlinger& mFlinger; |
| const sp<Client> mClient; |
| sp<Layer> mLayer; |
| sp<IBinder> mIBinder; |
| sp<IGraphicBufferProducer> mGbp; |
| |
| std::unordered_map<int, std::vector<std::shared_ptr<renderengine::ExternalTexture>>> |
| mBufferCache; |
| std::optional<int> mCurrentFps; |
| int mFrame = 0; |
| static constexpr float ALPHA = 0.8f; |
| const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f); |
| const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f); |
| |
| const bool mShowSpinner; |
| |
| // Interpolate the colors between these values. |
| uint32_t mLowFps; |
| uint32_t mHighFps; |
| }; |
| |
| } // namespace android |