| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <cstdint> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <android-base/macros.h> |
| #include <renderengine/Image.h> |
| |
| struct ANativeWindowBuffer; |
| |
| namespace android { |
| namespace renderengine { |
| namespace gl { |
| |
| class GLESRenderEngine; |
| |
| class GLImage : public renderengine::Image { |
| public: |
| explicit GLImage(const GLESRenderEngine& engine); |
| ~GLImage() override; |
| |
| bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override; |
| |
| EGLImageKHR getEGLImage() const { return mEGLImage; } |
| bool isProtected() const { return mProtected; } |
| |
| private: |
| EGLDisplay mEGLDisplay; |
| EGLImageKHR mEGLImage = EGL_NO_IMAGE_KHR; |
| bool mProtected = false; |
| |
| DISALLOW_COPY_AND_ASSIGN(GLImage); |
| }; |
| |
| } // namespace gl |
| } // namespace renderengine |
| } // namespace android |