| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <android-base/unique_fd.h> |
| #include <binder/IBinder.h> |
| #include <binder/Parcel.h> |
| #include <binder/RpcSession.h> |
| |
| #include <map> |
| #include <optional> |
| #include <queue> |
| |
| namespace android { |
| |
| struct RpcWireHeader; |
| |
| /** |
| * Log a lot more information about RPC calls, when debugging issues. Usually, |
| * you would want to enable this in only one process. If repeated issues require |
| * a specific subset of logs to debug, this could be broken up like |
| * IPCThreadState's. |
| */ |
| #define SHOULD_LOG_RPC_DETAIL false |
| |
| #if SHOULD_LOG_RPC_DETAIL |
| #define LOG_RPC_DETAIL(...) ALOGI(__VA_ARGS__) |
| #else |
| #define LOG_RPC_DETAIL(...) ALOGV(__VA_ARGS__) // for type checking |
| #endif |
| |
| #define RPC_FLAKE_PRONE false |
| |
| #if RPC_FLAKE_PRONE |
| void rpcMaybeWaitToFlake(); |
| #define MAYBE_WAIT_IN_FLAKE_MODE rpcMaybeWaitToFlake() |
| #else |
| #define MAYBE_WAIT_IN_FLAKE_MODE do {} while (false) |
| #endif |
| |
| /** |
| * Abstracts away management of ref counts and the wire format from |
| * RpcSession |
| */ |
| class RpcState { |
| public: |
| RpcState(); |
| ~RpcState(); |
| |
| status_t readNewSessionResponse(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, uint32_t* version); |
| status_t sendConnectionInit(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session); |
| status_t readConnectionInit(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session); |
| |
| // TODO(b/182940634): combine some special transactions into one "getServerInfo" call? |
| sp<IBinder> getRootObject(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session); |
| status_t getMaxThreads(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, size_t* maxThreadsOut); |
| status_t getSessionId(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, RpcAddress* sessionIdOut); |
| |
| [[nodiscard]] status_t transact(const sp<RpcSession::RpcConnection>& connection, |
| const sp<IBinder>& address, uint32_t code, const Parcel& data, |
| const sp<RpcSession>& session, Parcel* reply, uint32_t flags); |
| [[nodiscard]] status_t transactAddress(const sp<RpcSession::RpcConnection>& connection, |
| const RpcAddress& address, uint32_t code, |
| const Parcel& data, const sp<RpcSession>& session, |
| Parcel* reply, uint32_t flags); |
| [[nodiscard]] status_t sendDecStrong(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, const RpcAddress& address); |
| |
| enum class CommandType { |
| ANY, |
| CONTROL_ONLY, |
| }; |
| [[nodiscard]] status_t getAndExecuteCommand(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, CommandType type); |
| [[nodiscard]] status_t drainCommands(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, CommandType type); |
| |
| /** |
| * Called by Parcel for outgoing binders. This implies one refcount of |
| * ownership to the outgoing binder. |
| */ |
| [[nodiscard]] status_t onBinderLeaving(const sp<RpcSession>& session, const sp<IBinder>& binder, |
| RpcAddress* outAddress); |
| |
| /** |
| * Called by Parcel for incoming binders. This either returns the refcount |
| * to the process, if this process already has one, or it takes ownership of |
| * that refcount |
| */ |
| [[nodiscard]] status_t onBinderEntering(const sp<RpcSession>& session, |
| const RpcAddress& address, sp<IBinder>* out); |
| |
| size_t countBinders(); |
| void dump(); |
| |
| /** |
| * Called when reading or writing data to a session fails to clean up |
| * data associated with the session in order to cleanup binders. |
| * Specifically, we have a strong dependency cycle, since BpBinder is |
| * OBJECT_LIFETIME_WEAK (so that onAttemptIncStrong may return true). |
| * |
| * BpBinder -> RpcSession -> RpcState |
| * ^-----------------------------/ |
| * |
| * In the success case, eventually all refcounts should be propagated over |
| * the session, though this could also be called to eagerly cleanup |
| * the session. |
| * |
| * WARNING: RpcState is responsible for calling this when the session is |
| * no longer recoverable. |
| */ |
| void clear(); |
| |
| private: |
| void dumpLocked(); |
| |
| // Alternative to std::vector<uint8_t> that doesn't abort on allocation failure and caps |
| // large allocations to avoid being requested from allocating too much data. |
| struct CommandData { |
| explicit CommandData(size_t size); |
| bool valid() { return mSize == 0 || mData != nullptr; } |
| size_t size() { return mSize; } |
| uint8_t* data() { return mData.get(); } |
| uint8_t* release() { return mData.release(); } |
| |
| private: |
| std::unique_ptr<uint8_t[]> mData; |
| size_t mSize; |
| }; |
| |
| [[nodiscard]] status_t rpcSend(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, const char* what, |
| const void* data, size_t size); |
| [[nodiscard]] status_t rpcRec(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, const char* what, void* data, |
| size_t size); |
| |
| [[nodiscard]] status_t waitForReply(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, Parcel* reply); |
| [[nodiscard]] status_t processCommand(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, |
| const RpcWireHeader& command, CommandType type); |
| [[nodiscard]] status_t processTransact(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, |
| const RpcWireHeader& command); |
| [[nodiscard]] status_t processTransactInternal(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, |
| CommandData transactionData); |
| [[nodiscard]] status_t processDecStrong(const sp<RpcSession::RpcConnection>& connection, |
| const sp<RpcSession>& session, |
| const RpcWireHeader& command); |
| |
| struct BinderNode { |
| // Two cases: |
| // A - local binder we are serving |
| // B - remote binder, we are sending transactions to |
| wp<IBinder> binder; |
| |
| // if timesSent > 0, this will be equal to binder.promote() |
| sp<IBinder> sentRef; |
| |
| // Number of times we've sent this binder out of process, which |
| // translates to an implicit strong count. A client must send RPC binder |
| // socket's dec ref for each time it is sent out of process in order to |
| // deallocate it. Note, a proxy binder we are holding onto might be |
| // sent (this is important when the only remaining refcount of this |
| // binder is the one associated with a transaction sending it back to |
| // its server) |
| size_t timesSent = 0; |
| |
| // Number of times we've received this binder, each time corresponds to |
| // a reference we hold over the wire (not a local incStrong/decStrong) |
| size_t timesRecd = 0; |
| |
| // transaction ID, for async transactions |
| uint64_t asyncNumber = 0; |
| |
| // |
| // CASE A - local binder we are serving |
| // |
| |
| // async transaction queue, _only_ for local binder |
| struct AsyncTodo { |
| sp<IBinder> ref; |
| CommandData data; |
| uint64_t asyncNumber = 0; |
| |
| bool operator<(const AsyncTodo& o) const { |
| return asyncNumber > /* !!! */ o.asyncNumber; |
| } |
| }; |
| std::priority_queue<AsyncTodo> asyncTodo; |
| |
| // |
| // CASE B - remote binder, we are sending transactions to |
| // |
| |
| // (no additional data specific to remote binders) |
| }; |
| |
| // checks if there is any reference left to a node and erases it. If erase |
| // happens, and there is a strong reference to the binder kept by |
| // binderNode, this returns that strong reference, so that it can be |
| // dropped after any locks are removed. |
| sp<IBinder> tryEraseNode(std::map<RpcAddress, BinderNode>::iterator& it); |
| // true - success |
| // false - session shutdown, halt |
| [[nodiscard]] bool nodeProgressAsyncNumber(BinderNode* node); |
| |
| std::mutex mNodeMutex; |
| bool mTerminated = false; |
| // binders known by both sides of a session |
| std::map<RpcAddress, BinderNode> mNodeForAddress; |
| }; |
| |
| } // namespace android |