| // Build the ETC1 library |
| cc_library { |
| name: "libETC1", |
| srcs: ["ETC1/etc1.cpp"], |
| host_supported: true, |
| |
| target: { |
| android: { |
| static: { |
| enabled: false, |
| }, |
| }, |
| host: { |
| shared: { |
| enabled: false, |
| }, |
| }, |
| windows: { |
| enabled: true, |
| }, |
| }, |
| } |
| |
| // The headers modules are in frameworks/native/opengl/Android.bp. |
| ndk_library { |
| name: "libEGL", |
| symbol_file: "libEGL.map.txt", |
| first_version: "9", |
| unversioned_until: "current", |
| } |
| |
| ndk_library { |
| name: "libGLESv1_CM", |
| symbol_file: "libGLESv1_CM.map.txt", |
| first_version: "9", |
| unversioned_until: "current", |
| } |
| |
| ndk_library { |
| name: "libGLESv2", |
| symbol_file: "libGLESv2.map.txt", |
| first_version: "9", |
| unversioned_until: "current", |
| } |
| |
| ndk_library { |
| name: "libGLESv3", |
| symbol_file: "libGLESv3.map.txt", |
| first_version: "18", |
| unversioned_until: "current", |
| } |
| |
| cc_defaults { |
| name: "gl_libs_defaults", |
| cflags: [ |
| "-DGL_GLEXT_PROTOTYPES", |
| "-DEGL_EGLEXT_PROTOTYPES", |
| "-fvisibility=hidden", |
| ], |
| shared_libs: [ |
| // ***** DO NOT ADD NEW DEPENDENCIES HERE ***** |
| // In particular, DO NOT add libutils or anything "above" libcutils |
| "libcutils", |
| "liblog", |
| "libdl", |
| ], |
| static_libs: [ |
| "libarect", |
| ], |
| header_libs: [ |
| "gl_headers", |
| "libsystem_headers", |
| "libhardware_headers", |
| "libnativebase_headers", |
| ], |
| export_header_lib_headers: ["gl_headers"], |
| |
| // we need to access the private Bionic header <bionic_tls.h> |
| include_dirs: ["bionic/libc/private"], |
| } |
| |
| //############################################################################## |
| // Build META EGL library |
| // |
| cc_defaults { |
| name: "egl_libs_defaults", |
| defaults: ["gl_libs_defaults"], |
| vendor_available: true, |
| cflags: [ |
| "-DLOG_TAG=\"libEGL\"", |
| ], |
| shared_libs: [ |
| // ***** DO NOT ADD NEW DEPENDENCIES HERE ***** |
| // In particular, DO NOT add libutils nor anything "above" libui |
| "libgraphicsenv", |
| "libnativewindow", |
| "libbacktrace", |
| ], |
| target: { |
| vendor: { |
| exclude_shared_libs: ["libgraphicsenv"], |
| }, |
| }, |
| } |
| |
| cc_library_static { |
| name: "libEGL_getProcAddress", |
| defaults: ["egl_libs_defaults"], |
| srcs: ["EGL/getProcAddress.cpp"], |
| arch: { |
| arm: { |
| instruction_set: "arm", |
| }, |
| }, |
| } |
| |
| cc_library_shared { |
| name: "libEGL", |
| defaults: ["egl_libs_defaults"], |
| srcs: [ |
| "EGL/egl_tls.cpp", |
| "EGL/egl_cache.cpp", |
| "EGL/egl_display.cpp", |
| "EGL/egl_object.cpp", |
| "EGL/egl.cpp", |
| "EGL/eglApi.cpp", |
| "EGL/Loader.cpp", |
| "EGL/BlobCache.cpp", |
| ], |
| shared_libs: ["libvndksupport"], |
| static_libs: ["libEGL_getProcAddress"], |
| ldflags: ["-Wl,--exclude-libs=ALL"], |
| export_include_dirs: ["EGL/include"], |
| } |
| |
| cc_test { |
| name: "libEGL_test", |
| defaults: ["egl_libs_defaults"], |
| srcs: [ |
| "EGL/BlobCache.cpp", |
| "EGL/BlobCache_test.cpp", |
| ], |
| } |
| |
| cc_defaults { |
| name: "gles_libs_defaults", |
| defaults: ["gl_libs_defaults"], |
| vendor_available: true, |
| arch: { |
| arm: { |
| instruction_set: "arm", |
| |
| // TODO: This is to work around b/20093774. Remove after root cause is fixed |
| ldflags: ["-Wl,--hash-style,both"], |
| }, |
| }, |
| shared_libs: ["libEGL"], |
| } |
| |
| //############################################################################## |
| // Build the wrapper OpenGL ES 1.x library |
| // |
| cc_library_shared { |
| name: "libGLESv1_CM", |
| defaults: ["gles_libs_defaults"], |
| srcs: ["GLES_CM/gl.cpp"], |
| cflags: ["-DLOG_TAG=\"libGLESv1\""], |
| } |
| |
| //############################################################################## |
| // Build the wrapper OpenGL ES 2.x library |
| // |
| cc_library_shared { |
| name: "libGLESv2", |
| defaults: ["gles_libs_defaults"], |
| srcs: ["GLES2/gl2.cpp"], |
| cflags: ["-DLOG_TAG=\"libGLESv2\""], |
| } |
| |
| //############################################################################## |
| // Build the wrapper OpenGL ES 3.x library (this is just different name for v2) |
| // |
| cc_library_shared { |
| name: "libGLESv3", |
| defaults: ["gles_libs_defaults"], |
| srcs: ["GLES2/gl2.cpp"], |
| cflags: ["-DLOG_TAG=\"libGLESv3\""], |
| } |