| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #undef LOG_TAG |
| #define LOG_TAG "RenderEngine" |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include "SkiaGLRenderEngine.h" |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GrContextOptions.h> |
| #include <GrTypes.h> |
| #include <android-base/stringprintf.h> |
| #include <gl/GrGLInterface.h> |
| #include <include/gpu/ganesh/gl/GrGLDirectContext.h> |
| #include <gui/TraceUtils.h> |
| #include <sync/sync.h> |
| #include <ui/DebugUtils.h> |
| #include <utils/Trace.h> |
| |
| #include <cmath> |
| #include <cstdint> |
| #include <memory> |
| #include <numeric> |
| |
| #include "GLExtensions.h" |
| #include "log/log_main.h" |
| |
| namespace android { |
| namespace renderengine { |
| namespace skia { |
| |
| using base::StringAppendF; |
| |
| static bool checkGlError(const char* op, int lineNumber) { |
| bool errorFound = false; |
| GLint error = glGetError(); |
| while (error != GL_NO_ERROR) { |
| errorFound = true; |
| error = glGetError(); |
| ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error); |
| } |
| return errorFound; |
| } |
| |
| static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute, |
| EGLint wanted, EGLConfig* outConfig) { |
| EGLint numConfigs = -1, n = 0; |
| eglGetConfigs(dpy, nullptr, 0, &numConfigs); |
| std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR); |
| eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n); |
| configs.resize(n); |
| |
| if (!configs.empty()) { |
| if (attribute != EGL_NONE) { |
| for (EGLConfig config : configs) { |
| EGLint value = 0; |
| eglGetConfigAttrib(dpy, config, attribute, &value); |
| if (wanted == value) { |
| *outConfig = config; |
| return NO_ERROR; |
| } |
| } |
| } else { |
| // just pick the first one |
| *outConfig = configs[0]; |
| return NO_ERROR; |
| } |
| } |
| |
| return NAME_NOT_FOUND; |
| } |
| |
| static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType, |
| EGLConfig* config) { |
| // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if |
| // it is to be used with WIFI displays |
| status_t err; |
| EGLint wantedAttribute; |
| EGLint wantedAttributeValue; |
| |
| std::vector<EGLint> attribs; |
| if (renderableType) { |
| const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format); |
| const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102; |
| |
| // Default to 8 bits per channel. |
| const EGLint tmpAttribs[] = { |
| EGL_RENDERABLE_TYPE, |
| renderableType, |
| EGL_RECORDABLE_ANDROID, |
| EGL_TRUE, |
| EGL_SURFACE_TYPE, |
| EGL_WINDOW_BIT | EGL_PBUFFER_BIT, |
| EGL_FRAMEBUFFER_TARGET_ANDROID, |
| EGL_TRUE, |
| EGL_RED_SIZE, |
| is1010102 ? 10 : 8, |
| EGL_GREEN_SIZE, |
| is1010102 ? 10 : 8, |
| EGL_BLUE_SIZE, |
| is1010102 ? 10 : 8, |
| EGL_ALPHA_SIZE, |
| is1010102 ? 2 : 8, |
| EGL_NONE, |
| }; |
| std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)), |
| std::back_inserter(attribs)); |
| wantedAttribute = EGL_NONE; |
| wantedAttributeValue = EGL_NONE; |
| } else { |
| // if no renderable type specified, fallback to a simplified query |
| wantedAttribute = EGL_NATIVE_VISUAL_ID; |
| wantedAttributeValue = format; |
| } |
| |
| err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue, |
| config); |
| if (err == NO_ERROR) { |
| EGLint caveat; |
| if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat)) |
| ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!"); |
| } |
| |
| return err; |
| } |
| |
| std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create( |
| const RenderEngineCreationArgs& args) { |
| // initialize EGL for the default display |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| if (!eglInitialize(display, nullptr, nullptr)) { |
| LOG_ALWAYS_FATAL("failed to initialize EGL"); |
| } |
| |
| const auto eglVersion = eglQueryString(display, EGL_VERSION); |
| if (!eglVersion) { |
| checkGlError(__FUNCTION__, __LINE__); |
| LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed"); |
| } |
| |
| const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS); |
| if (!eglExtensions) { |
| checkGlError(__FUNCTION__, __LINE__); |
| LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed"); |
| } |
| |
| auto& extensions = GLExtensions::getInstance(); |
| extensions.initWithEGLStrings(eglVersion, eglExtensions); |
| |
| // The code assumes that ES2 or later is available if this extension is |
| // supported. |
| EGLConfig config = EGL_NO_CONFIG_KHR; |
| if (!extensions.hasNoConfigContext()) { |
| config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true); |
| } |
| |
| EGLContext protectedContext = EGL_NO_CONTEXT; |
| const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args); |
| if (args.enableProtectedContext && extensions.hasProtectedContent()) { |
| protectedContext = |
| createEglContext(display, config, nullptr, priority, Protection::PROTECTED); |
| ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context"); |
| } |
| |
| EGLContext ctxt = |
| createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED); |
| |
| // if can't create a GL context, we can only abort. |
| LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed"); |
| |
| EGLSurface placeholder = EGL_NO_SURFACE; |
| if (!extensions.hasSurfacelessContext()) { |
| placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat, |
| Protection::UNPROTECTED); |
| LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer"); |
| } |
| EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt); |
| LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current"); |
| extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER), |
| glGetString(GL_VERSION), glGetString(GL_EXTENSIONS)); |
| |
| EGLSurface protectedPlaceholder = EGL_NO_SURFACE; |
| if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) { |
| protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat, |
| Protection::PROTECTED); |
| ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE, |
| "can't create protected placeholder pbuffer"); |
| } |
| |
| // initialize the renderer while GL is current |
| std::unique_ptr<SkiaGLRenderEngine> engine(new SkiaGLRenderEngine(args, display, ctxt, |
| placeholder, protectedContext, |
| protectedPlaceholder)); |
| engine->ensureGrContextsCreated(); |
| |
| ALOGI("OpenGL ES informations:"); |
| ALOGI("vendor : %s", extensions.getVendor()); |
| ALOGI("renderer : %s", extensions.getRenderer()); |
| ALOGI("version : %s", extensions.getVersion()); |
| ALOGI("extensions: %s", extensions.getExtensions()); |
| ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize()); |
| ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims()); |
| |
| return engine; |
| } |
| |
| EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) { |
| status_t err; |
| EGLConfig config; |
| |
| // First try to get an ES3 config |
| err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config); |
| if (err != NO_ERROR) { |
| // If ES3 fails, try to get an ES2 config |
| err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config); |
| if (err != NO_ERROR) { |
| // If ES2 still doesn't work, probably because we're on the emulator. |
| // try a simplified query |
| ALOGW("no suitable EGLConfig found, trying a simpler query"); |
| err = selectEGLConfig(display, format, 0, &config); |
| if (err != NO_ERROR) { |
| // this EGL is too lame for android |
| LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up" |
| " (format: %d, vendor: %s, version: %s, extensions: %s, Client" |
| " API: %s)", |
| format, eglQueryString(display, EGL_VENDOR), |
| eglQueryString(display, EGL_VERSION), |
| eglQueryString(display, EGL_EXTENSIONS), |
| eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported"); |
| } |
| } |
| } |
| |
| if (logConfig) { |
| // print some debugging info |
| EGLint r, g, b, a; |
| eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r); |
| eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g); |
| eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b); |
| eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a); |
| ALOGI("EGL information:"); |
| ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); |
| ALOGI("version : %s", eglQueryString(display, EGL_VERSION)); |
| ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS)); |
| ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported"); |
| ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config); |
| } |
| |
| return config; |
| } |
| |
| SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, |
| EGLContext ctxt, EGLSurface placeholder, |
| EGLContext protectedContext, EGLSurface protectedPlaceholder) |
| : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), |
| args.supportsBackgroundBlur), |
| mEGLDisplay(display), |
| mEGLContext(ctxt), |
| mPlaceholderSurface(placeholder), |
| mProtectedEGLContext(protectedContext), |
| mProtectedPlaceholderSurface(protectedPlaceholder) {} |
| |
| SkiaGLRenderEngine::~SkiaGLRenderEngine() { |
| finishRenderingAndAbandonContext(); |
| if (mPlaceholderSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mEGLDisplay, mPlaceholderSurface); |
| } |
| if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface); |
| } |
| if (mEGLContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mEGLDisplay, mEGLContext); |
| } |
| if (mProtectedEGLContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mEGLDisplay, mProtectedEGLContext); |
| } |
| eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| eglTerminate(mEGLDisplay); |
| eglReleaseThread(); |
| } |
| |
| SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts( |
| const GrContextOptions& options) { |
| |
| LOG_ALWAYS_FATAL_IF(isProtected(), |
| "Cannot setup contexts while already in protected mode"); |
| |
| sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface(); |
| |
| LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed"); |
| |
| SkiaRenderEngine::Contexts contexts; |
| contexts.first = GrDirectContexts::MakeGL(glInterface, options); |
| if (supportsProtectedContentImpl()) { |
| useProtectedContextImpl(GrProtected::kYes); |
| contexts.second = GrDirectContexts::MakeGL(glInterface, options); |
| useProtectedContextImpl(GrProtected::kNo); |
| } |
| |
| return contexts; |
| } |
| |
| bool SkiaGLRenderEngine::supportsProtectedContentImpl() const { |
| return mProtectedEGLContext != EGL_NO_CONTEXT; |
| } |
| |
| bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) { |
| const EGLSurface surface = |
| (isProtected == GrProtected::kYes) ? |
| mProtectedPlaceholderSurface : mPlaceholderSurface; |
| const EGLContext context = (isProtected == GrProtected::kYes) ? |
| mProtectedEGLContext : mEGLContext; |
| |
| return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE; |
| } |
| |
| void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) { |
| if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) { |
| ATRACE_NAME("SkiaGLRenderEngine::waitFence"); |
| sync_wait(fenceFd.get(), -1); |
| } |
| } |
| |
| base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) { |
| base::unique_fd drawFence = flush(); |
| |
| bool requireSync = drawFence.get() < 0; |
| if (requireSync) { |
| ATRACE_BEGIN("Submit(sync=true)"); |
| } else { |
| ATRACE_BEGIN("Submit(sync=false)"); |
| } |
| bool success = grContext->submit(requireSync ? GrSyncCpu::kYes : |
| GrSyncCpu::kNo); |
| ATRACE_END(); |
| if (!success) { |
| ALOGE("Failed to flush RenderEngine commands"); |
| // Chances are, something illegal happened (Skia's internal GPU object |
| // doesn't exist, or the context was abandoned). |
| return drawFence; |
| } |
| |
| return drawFence; |
| } |
| |
| bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { |
| if (!GLExtensions::getInstance().hasNativeFenceSync() || |
| !GLExtensions::getInstance().hasWaitSync()) { |
| return false; |
| } |
| |
| // Duplicate the fence for passing to eglCreateSyncKHR. |
| base::unique_fd fenceDup(dup(fenceFd.get())); |
| if (fenceDup.get() < 0) { |
| ALOGE("failed to create duplicate fence fd: %d", fenceDup.get()); |
| return false; |
| } |
| |
| // release the fd and transfer the ownership to EGLSync |
| EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE}; |
| EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); |
| if (sync == EGL_NO_SYNC_KHR) { |
| ALOGE("failed to create EGL native fence sync: %#x", eglGetError()); |
| return false; |
| } |
| |
| // XXX: The spec draft is inconsistent as to whether this should return an |
| // EGLint or void. Ignore the return value for now, as it's not strictly |
| // needed. |
| eglWaitSyncKHR(mEGLDisplay, sync, 0); |
| EGLint error = eglGetError(); |
| eglDestroySyncKHR(mEGLDisplay, sync); |
| if (error != EGL_SUCCESS) { |
| ALOGE("failed to wait for EGL native fence sync: %#x", error); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| base::unique_fd SkiaGLRenderEngine::flush() { |
| ATRACE_CALL(); |
| if (!GLExtensions::getInstance().hasNativeFenceSync()) { |
| return base::unique_fd(); |
| } |
| |
| EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); |
| if (sync == EGL_NO_SYNC_KHR) { |
| ALOGW("failed to create EGL native fence sync: %#x", eglGetError()); |
| return base::unique_fd(); |
| } |
| |
| // native fence fd will not be populated until flush() is done. |
| glFlush(); |
| |
| // get the fence fd |
| base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); |
| eglDestroySyncKHR(mEGLDisplay, sync); |
| if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { |
| ALOGW("failed to dup EGL native fence sync: %#x", eglGetError()); |
| } |
| |
| return fenceFd; |
| } |
| |
| EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config, |
| EGLContext shareContext, |
| std::optional<ContextPriority> contextPriority, |
| Protection protection) { |
| EGLint renderableType = 0; |
| if (config == EGL_NO_CONFIG_KHR) { |
| renderableType = EGL_OPENGL_ES3_BIT; |
| } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) { |
| LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); |
| } |
| EGLint contextClientVersion = 0; |
| if (renderableType & EGL_OPENGL_ES3_BIT) { |
| contextClientVersion = 3; |
| } else if (renderableType & EGL_OPENGL_ES2_BIT) { |
| contextClientVersion = 2; |
| } else if (renderableType & EGL_OPENGL_ES_BIT) { |
| contextClientVersion = 1; |
| } else { |
| LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); |
| } |
| |
| std::vector<EGLint> contextAttributes; |
| contextAttributes.reserve(7); |
| contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION); |
| contextAttributes.push_back(contextClientVersion); |
| if (contextPriority) { |
| contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG); |
| switch (*contextPriority) { |
| case ContextPriority::REALTIME: |
| contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV); |
| break; |
| case ContextPriority::MEDIUM: |
| contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG); |
| break; |
| case ContextPriority::LOW: |
| contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG); |
| break; |
| case ContextPriority::HIGH: |
| default: |
| contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG); |
| break; |
| } |
| } |
| if (protection == Protection::PROTECTED) { |
| contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT); |
| contextAttributes.push_back(EGL_TRUE); |
| } |
| contextAttributes.push_back(EGL_NONE); |
| |
| EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data()); |
| |
| if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) { |
| // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus |
| // EGL_NO_CONTEXT so that we can abort. |
| if (config != EGL_NO_CONFIG_KHR) { |
| return context; |
| } |
| // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we |
| // should try to fall back to GLES 2. |
| contextAttributes[1] = 2; |
| context = eglCreateContext(display, config, shareContext, contextAttributes.data()); |
| } |
| |
| return context; |
| } |
| |
| std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority( |
| const RenderEngineCreationArgs& args) { |
| if (!GLExtensions::getInstance().hasContextPriority()) { |
| return std::nullopt; |
| } |
| |
| switch (args.contextPriority) { |
| case RenderEngine::ContextPriority::REALTIME: |
| if (GLExtensions::getInstance().hasRealtimePriority()) { |
| return RenderEngine::ContextPriority::REALTIME; |
| } else { |
| ALOGI("Realtime priority unsupported, degrading gracefully to high priority"); |
| return RenderEngine::ContextPriority::HIGH; |
| } |
| case RenderEngine::ContextPriority::HIGH: |
| case RenderEngine::ContextPriority::MEDIUM: |
| case RenderEngine::ContextPriority::LOW: |
| return args.contextPriority; |
| default: |
| return std::nullopt; |
| } |
| } |
| |
| EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display, |
| EGLConfig config, int hwcFormat, |
| Protection protection) { |
| EGLConfig placeholderConfig = config; |
| if (placeholderConfig == EGL_NO_CONFIG_KHR) { |
| placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true); |
| } |
| std::vector<EGLint> attributes; |
| attributes.reserve(7); |
| attributes.push_back(EGL_WIDTH); |
| attributes.push_back(1); |
| attributes.push_back(EGL_HEIGHT); |
| attributes.push_back(1); |
| if (protection == Protection::PROTECTED) { |
| attributes.push_back(EGL_PROTECTED_CONTENT_EXT); |
| attributes.push_back(EGL_TRUE); |
| } |
| attributes.push_back(EGL_NONE); |
| |
| return eglCreatePbufferSurface(display, placeholderConfig, attributes.data()); |
| } |
| |
| int SkiaGLRenderEngine::getContextPriority() { |
| int value; |
| eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value); |
| return value; |
| } |
| |
| void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) { |
| const GLExtensions& extensions = GLExtensions::getInstance(); |
| StringAppendF(&result, "\n ------------RE GLES------------\n"); |
| StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion()); |
| StringAppendF(&result, "%s\n", extensions.getEGLExtensions()); |
| StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(), |
| extensions.getVersion()); |
| StringAppendF(&result, "%s\n", extensions.getExtensions()); |
| } |
| |
| } // namespace skia |
| } // namespace renderengine |
| } // namespace android |