| /* |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GUI_BUFFERQUEUECORE_H |
| #define ANDROID_GUI_BUFFERQUEUECORE_H |
| |
| #include <gui/BufferItem.h> |
| #include <gui/BufferQueueDefs.h> |
| #include <gui/BufferSlot.h> |
| |
| #include <utils/Condition.h> |
| #include <utils/Mutex.h> |
| #include <utils/NativeHandle.h> |
| #include <utils/RefBase.h> |
| #include <utils/String8.h> |
| #include <utils/StrongPointer.h> |
| #include <utils/Trace.h> |
| #include <utils/Vector.h> |
| |
| #include <list> |
| #include <set> |
| |
| #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) |
| #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) |
| #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) |
| #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) |
| #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__) |
| |
| #define ATRACE_BUFFER_INDEX(index) \ |
| if (ATRACE_ENABLED()) { \ |
| char ___traceBuf[1024]; \ |
| snprintf(___traceBuf, 1024, "%s: %d", \ |
| mCore->mConsumerName.string(), (index)); \ |
| android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ |
| } |
| |
| namespace android { |
| |
| class IConsumerListener; |
| class IGraphicBufferAlloc; |
| class IProducerListener; |
| |
| class BufferQueueCore : public virtual RefBase { |
| |
| friend class BufferQueueProducer; |
| friend class BufferQueueConsumer; |
| |
| public: |
| // Used as a placeholder slot number when the value isn't pointing to an |
| // existing buffer. |
| enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; |
| |
| // We reserve two slots in order to guarantee that the producer and |
| // consumer can run asynchronously. |
| enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 }; |
| |
| // The default API number used to indicate that no producer is connected |
| enum { NO_CONNECTED_API = 0 }; |
| |
| typedef Vector<BufferItem> Fifo; |
| |
| // BufferQueueCore manages a pool of gralloc memory slots to be used by |
| // producers and consumers. allocator is used to allocate all the needed |
| // gralloc buffers. |
| BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL); |
| virtual ~BufferQueueCore(); |
| |
| private: |
| // Dump our state in a string |
| void dump(String8& result, const char* prefix) const; |
| |
| // getMinUndequeuedBufferCountLocked returns the minimum number of buffers |
| // that must remain in a state other than DEQUEUED. The async parameter |
| // tells whether we're in asynchronous mode. |
| int getMinUndequeuedBufferCountLocked(bool async) const; |
| |
| // getMinMaxBufferCountLocked returns the minimum number of buffers allowed |
| // given the current BufferQueue state. The async parameter tells whether |
| // we're in asynchonous mode. |
| int getMinMaxBufferCountLocked(bool async) const; |
| |
| // getMaxBufferCountLocked returns the maximum number of buffers that can be |
| // allocated at once. This value depends on the following member variables: |
| // |
| // mDequeueBufferCannotBlock |
| // mMaxAcquiredBufferCount |
| // mDefaultMaxBufferCount |
| // mOverrideMaxBufferCount |
| // async parameter |
| // |
| // Any time one of these member variables is changed while a producer is |
| // connected, mDequeueCondition must be broadcast. |
| int getMaxBufferCountLocked(bool async) const; |
| |
| // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots |
| // that will be used if the producer does not override the buffer slot |
| // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The |
| // initial default is 2. |
| status_t setDefaultMaxBufferCountLocked(int count); |
| |
| // freeBufferLocked frees the GraphicBuffer and sync resources for the |
| // given slot. |
| void freeBufferLocked(int slot); |
| |
| // freeAllBuffersLocked frees the GraphicBuffer and sync resources for |
| // all slots. |
| void freeAllBuffersLocked(); |
| |
| // stillTracking returns true iff the buffer item is still being tracked |
| // in one of the slots. |
| bool stillTracking(const BufferItem* item) const; |
| |
| // waitWhileAllocatingLocked blocks until mIsAllocating is false. |
| void waitWhileAllocatingLocked() const; |
| |
| // validateConsistencyLocked ensures that the free lists are in sync with |
| // the information stored in mSlots |
| void validateConsistencyLocked() const; |
| |
| // mAllocator is the connection to SurfaceFlinger that is used to allocate |
| // new GraphicBuffer objects. |
| sp<IGraphicBufferAlloc> mAllocator; |
| |
| // mMutex is the mutex used to prevent concurrent access to the member |
| // variables of BufferQueueCore objects. It must be locked whenever any |
| // member variable is accessed. |
| mutable Mutex mMutex; |
| |
| // mIsAbandoned indicates that the BufferQueue will no longer be used to |
| // consume image buffers pushed to it using the IGraphicBufferProducer |
| // interface. It is initialized to false, and set to true in the |
| // consumerDisconnect method. A BufferQueue that is abandoned will return |
| // the NO_INIT error from all IGraphicBufferProducer methods capable of |
| // returning an error. |
| bool mIsAbandoned; |
| |
| // mConsumerControlledByApp indicates whether the connected consumer is |
| // controlled by the application. |
| bool mConsumerControlledByApp; |
| |
| // mConsumerName is a string used to identify the BufferQueue in log |
| // messages. It is set by the IGraphicBufferConsumer::setConsumerName |
| // method. |
| String8 mConsumerName; |
| |
| // mConsumerListener is used to notify the connected consumer of |
| // asynchronous events that it may wish to react to. It is initially |
| // set to NULL and is written by consumerConnect and consumerDisconnect. |
| sp<IConsumerListener> mConsumerListener; |
| |
| // mConsumerUsageBits contains flags that the consumer wants for |
| // GraphicBuffers. |
| uint32_t mConsumerUsageBits; |
| |
| // mConnectedApi indicates the producer API that is currently connected |
| // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated |
| // by the connect and disconnect methods. |
| int mConnectedApi; |
| |
| // mConnectedProducerToken is used to set a binder death notification on |
| // the producer. |
| sp<IProducerListener> mConnectedProducerListener; |
| |
| // mSlots is an array of buffer slots that must be mirrored on the producer |
| // side. This allows buffer ownership to be transferred between the producer |
| // and consumer without sending a GraphicBuffer over Binder. The entire |
| // array is initialized to NULL at construction time, and buffers are |
| // allocated for a slot when requestBuffer is called with that slot's index. |
| BufferQueueDefs::SlotsType mSlots; |
| |
| // mQueue is a FIFO of queued buffers used in synchronous mode. |
| Fifo mQueue; |
| |
| // mFreeSlots contains all of the slots which are FREE and do not currently |
| // have a buffer attached |
| std::set<int> mFreeSlots; |
| |
| // mFreeBuffers contains all of the slots which are FREE and currently have |
| // a buffer attached |
| std::list<int> mFreeBuffers; |
| |
| // mDequeueCondition is a condition variable used for dequeueBuffer in |
| // synchronous mode. |
| mutable Condition mDequeueCondition; |
| |
| // mUseAsyncBuffer indicates whether an extra buffer is used in async mode |
| // to prevent dequeueBuffer from blocking. |
| bool mUseAsyncBuffer; |
| |
| // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to |
| // block. This flag is set during connect when both the producer and |
| // consumer are controlled by the application. |
| bool mDequeueBufferCannotBlock; |
| |
| // mDefaultBufferFormat can be set so it will override the buffer format |
| // when it isn't specified in dequeueBuffer. |
| PixelFormat mDefaultBufferFormat; |
| |
| // mDefaultWidth holds the default width of allocated buffers. It is used |
| // in dequeueBuffer if a width and height of 0 are specified. |
| uint32_t mDefaultWidth; |
| |
| // mDefaultHeight holds the default height of allocated buffers. It is used |
| // in dequeueBuffer if a width and height of 0 are specified. |
| uint32_t mDefaultHeight; |
| |
| // mDefaultBufferDataSpace holds the default dataSpace of queued buffers. |
| // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN) |
| // is specified. |
| android_dataspace mDefaultBufferDataSpace; |
| |
| // mDefaultMaxBufferCount is the default limit on the number of buffers that |
| // will be allocated at one time. This default limit is set by the consumer. |
| // The limit (as opposed to the default limit) may be overriden by the |
| // producer. |
| int mDefaultMaxBufferCount; |
| |
| // mMaxAcquiredBufferCount is the number of buffers that the consumer may |
| // acquire at one time. It defaults to 1, and can be changed by the consumer |
| // via setMaxAcquiredBufferCount, but this may only be done while no |
| // producer is connected to the BufferQueue. This value is used to derive |
| // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer. |
| int mMaxAcquiredBufferCount; |
| |
| // mMaxDequeuedBufferCount is the number of buffers that the producer may |
| // dequeue at one time. It defaults to 1, and can be changed by the producer |
| // via setMaxDequeuedBufferCount. |
| int mMaxDequeuedBufferCount; |
| |
| // mOverrideMaxBufferCount defaults to false and is set to true once the |
| // producer has called setMaxDequeuedBufferCount or setAsyncMode. Once it is |
| // set mDefaultMaxBufferCount is ignored and the max buffer count is |
| // calculated based on mMaxAcquiredBufferCount, mMaxDequeuedBufferCount, and |
| // mAsyncMode. |
| bool mOverrideMaxBufferCount; |
| |
| // mBufferHasBeenQueued is true once a buffer has been queued. It is reset |
| // when something causes all buffers to be freed (e.g., changing the buffer |
| // count). |
| bool mBufferHasBeenQueued; |
| |
| // mFrameCounter is the free running counter, incremented on every |
| // successful queueBuffer call and buffer allocation. |
| uint64_t mFrameCounter; |
| |
| // mTransformHint is used to optimize for screen rotations. |
| uint32_t mTransformHint; |
| |
| // mSidebandStream is a handle to the sideband buffer stream, if any |
| sp<NativeHandle> mSidebandStream; |
| |
| // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which |
| // releases mMutex while doing the allocation proper). Producers should not modify any of the |
| // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to |
| // false. |
| bool mIsAllocating; |
| |
| // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating |
| // becomes false. |
| mutable Condition mIsAllocatingCondition; |
| |
| // mAllowAllocation determines whether dequeueBuffer is allowed to allocate |
| // new buffers |
| bool mAllowAllocation; |
| |
| // mBufferAge tracks the age of the contents of the most recently dequeued |
| // buffer as the number of frames that have elapsed since it was last queued |
| uint64_t mBufferAge; |
| |
| // mGenerationNumber stores the current generation number of the attached |
| // producer. Any attempt to attach a buffer with a different generation |
| // number will fail. |
| uint32_t mGenerationNumber; |
| |
| // mAsyncMode indicates whether or not async mode is enabled. |
| // In async mode an extra buffer will be allocated to allow the producer to |
| // enqueue buffers without blocking. |
| bool mAsyncMode; |
| |
| }; // class BufferQueueCore |
| |
| } // namespace android |
| |
| #endif |