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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <timestatsproto/TimeStatsHelper.h>
#include <timestatsproto/TimeStatsProtoHeader.h>
#include <ui/FenceTime.h>
#include <utils/String16.h>
#include <utils/String8.h>
#include <utils/Vector.h>
#include <deque>
#include <mutex>
#include <optional>
#include <unordered_map>
using namespace android::surfaceflinger;
namespace android {
class String8;
class TimeStats {
// TODO(zzyiwei): Bound the timeStatsTracker with weighted LRU
// static const size_t MAX_NUM_LAYER_RECORDS = 200;
static const size_t MAX_NUM_TIME_RECORDS = 64;
struct TimeRecord {
bool ready = false;
uint64_t frameNumber = 0;
nsecs_t postTime = 0;
nsecs_t latchTime = 0;
nsecs_t acquireTime = 0;
nsecs_t desiredTime = 0;
nsecs_t presentTime = 0;
std::shared_ptr<FenceTime> acquireFence;
std::shared_ptr<FenceTime> presentFence;
};
struct LayerRecord {
// This is the index in timeRecords, at which the timestamps for that
// specific frame are still not fully received. This is not waiting for
// fences to signal, but rather waiting to receive those fences/timestamps.
int32_t waitData = -1;
TimeRecord prevTimeRecord;
std::deque<TimeRecord> timeRecords;
};
public:
static TimeStats& getInstance();
void parseArgs(bool asProto, const Vector<String16>& args, size_t& index, String8& result);
void incrementTotalFrames();
void incrementMissedFrames();
void incrementClientCompositionFrames();
void setPostTime(const std::string& layerName, uint64_t frameNumber, nsecs_t postTime);
void setLatchTime(const std::string& layerName, uint64_t frameNumber, nsecs_t latchTime);
void setDesiredTime(const std::string& layerName, uint64_t frameNumber, nsecs_t desiredTime);
void setAcquireTime(const std::string& layerName, uint64_t frameNumber, nsecs_t acquireTime);
void setAcquireFence(const std::string& layerName, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence);
void setPresentTime(const std::string& layerName, uint64_t frameNumber, nsecs_t presentTime);
void setPresentFence(const std::string& layerName, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence);
void onDisconnect(const std::string& layerName);
void clearLayerRecord(const std::string& layerName);
void removeTimeRecord(const std::string& layerName, uint64_t frameNumber);
private:
TimeStats() = default;
bool recordReadyLocked(const std::string& layerName, TimeRecord* timeRecord);
void flushAvailableRecordsToStatsLocked(const std::string& layerName);
void enable();
void disable();
void clear();
bool isEnabled();
void dump(bool asProto, std::optional<uint32_t> maxLayers, String8& result);
std::atomic<bool> mEnabled = false;
std::mutex mMutex;
TimeStatsHelper::TimeStatsGlobal timeStats;
std::unordered_map<std::string, LayerRecord> timeStatsTracker;
};
} // namespace android