| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <ui/GraphicTypes.h> |
| #include <ui/Transform.h> |
| |
| #include "DisplayDevice.h" |
| #include "FrontEnd/LayerCreationArgs.h" |
| #include "Layer.h" |
| #include "LayerRenderArea.h" |
| #include "SurfaceFlinger.h" |
| |
| namespace android { |
| namespace { |
| |
| void reparentForDrawing(const sp<Layer>& oldParent, const sp<Layer>& newParent, |
| const Rect& drawingBounds) { |
| // Compute and cache the bounds for the new parent layer. |
| newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform(), |
| 0.f /* shadowRadius */); |
| newParent->updateSnapshot(true /* updateGeometry */); |
| oldParent->setChildrenDrawingParent(newParent); |
| }; |
| |
| } // namespace |
| |
| LayerRenderArea::LayerRenderArea(SurfaceFlinger& flinger, sp<Layer> layer, const Rect& crop, |
| ui::Size reqSize, ui::Dataspace reqDataSpace, bool childrenOnly, |
| bool allowSecureLayers, const ui::Transform& layerTransform, |
| const Rect& layerBufferSize, bool hintForSeamlessTransition) |
| : RenderArea(reqSize, CaptureFill::CLEAR, reqDataSpace, hintForSeamlessTransition, |
| allowSecureLayers), |
| mLayer(std::move(layer)), |
| mLayerTransform(layerTransform), |
| mLayerBufferSize(layerBufferSize), |
| mCrop(crop), |
| mFlinger(flinger), |
| mChildrenOnly(childrenOnly) {} |
| |
| const ui::Transform& LayerRenderArea::getTransform() const { |
| return mTransform; |
| } |
| |
| bool LayerRenderArea::isSecure() const { |
| return mAllowSecureLayers; |
| } |
| |
| sp<const DisplayDevice> LayerRenderArea::getDisplayDevice() const { |
| return nullptr; |
| } |
| |
| Rect LayerRenderArea::getSourceCrop() const { |
| if (mCrop.isEmpty()) { |
| // TODO this should probably be mBounds instead of just buffer bounds |
| return mLayerBufferSize; |
| } else { |
| return mCrop; |
| } |
| } |
| |
| void LayerRenderArea::render(std::function<void()> drawLayers) { |
| using namespace std::string_literals; |
| |
| if (!mChildrenOnly) { |
| mTransform = mLayerTransform.inverse(); |
| } |
| |
| if (mFlinger.mLayerLifecycleManagerEnabled) { |
| drawLayers(); |
| return; |
| } |
| // If layer is offscreen, update mirroring info if it exists |
| if (mLayer->isRemovedFromCurrentState()) { |
| mLayer->traverse(LayerVector::StateSet::Drawing, |
| [&](Layer* layer) { layer->updateMirrorInfo({}); }); |
| mLayer->traverse(LayerVector::StateSet::Drawing, |
| [&](Layer* layer) { layer->updateCloneBufferInfo(); }); |
| } |
| |
| if (!mChildrenOnly) { |
| // If the layer is offscreen, compute bounds since we don't compute bounds for offscreen |
| // layers in a regular cycles. |
| if (mLayer->isRemovedFromCurrentState()) { |
| FloatRect maxBounds = mFlinger.getMaxDisplayBounds(); |
| mLayer->computeBounds(maxBounds, ui::Transform(), 0.f /* shadowRadius */); |
| } |
| drawLayers(); |
| } else { |
| // In the "childrenOnly" case we reparent the children to a screenshot |
| // layer which has no properties set and which does not draw. |
| // We hold the statelock as the reparent-for-drawing operation modifies the |
| // hierarchy and there could be readers on Binder threads, like dump. |
| auto screenshotParentLayer = mFlinger.getFactory().createEffectLayer( |
| {&mFlinger, nullptr, "Screenshot Parent"s, ISurfaceComposerClient::eNoColorFill, |
| LayerMetadata()}); |
| { |
| Mutex::Autolock _l(mFlinger.mStateLock); |
| reparentForDrawing(mLayer, screenshotParentLayer, getSourceCrop()); |
| } |
| drawLayers(); |
| { |
| Mutex::Autolock _l(mFlinger.mStateLock); |
| mLayer->setChildrenDrawingParent(mLayer); |
| } |
| } |
| mLayer->updateSnapshot(/*updateGeometry=*/true); |
| mLayer->updateChildrenSnapshots(/*updateGeometry=*/true); |
| } |
| |
| } // namespace android |