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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// #define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#undef LOG_TAG
#define LOG_TAG "SurfaceFlinger"
#include <gui/TraceUtils.h>
#include <log/log.h>
#include <private/android_filesystem_config.h>
#include <sys/types.h>
#include <scheduler/Fps.h>
#include "Layer.h"
#include "LayerCreationArgs.h"
#include "LayerLog.h"
#include "RequestedLayerState.h"
namespace android::surfaceflinger::frontend {
using ftl::Flags;
using namespace ftl::flag_operators;
namespace {
std::string layerIdsToString(const std::vector<uint32_t>& layerIds) {
std::stringstream stream;
stream << "{";
for (auto layerId : layerIds) {
stream << layerId << ",";
}
stream << "}";
return stream.str();
}
} // namespace
RequestedLayerState::RequestedLayerState(const LayerCreationArgs& args)
: id(args.sequence),
name(args.name + "#" + std::to_string(args.sequence)),
canBeRoot(args.addToRoot),
layerCreationFlags(args.flags),
ownerUid(args.ownerUid),
ownerPid(args.ownerPid),
parentId(args.parentId),
layerIdToMirror(args.layerIdToMirror) {
layerId = static_cast<int32_t>(args.sequence);
changes |= RequestedLayerState::Changes::Created;
metadata.merge(args.metadata);
changes |= RequestedLayerState::Changes::Metadata;
handleAlive = true;
if (parentId != UNASSIGNED_LAYER_ID) {
canBeRoot = false;
}
if (layerIdToMirror != UNASSIGNED_LAYER_ID) {
changes |= RequestedLayerState::Changes::Mirror;
} else if (args.layerStackToMirror != ui::INVALID_LAYER_STACK) {
layerStackToMirror = args.layerStackToMirror;
changes |= RequestedLayerState::Changes::Mirror;
}
flags = 0;
if (args.flags & ISurfaceComposerClient::eHidden) flags |= layer_state_t::eLayerHidden;
if (args.flags & ISurfaceComposerClient::eOpaque) flags |= layer_state_t::eLayerOpaque;
if (args.flags & ISurfaceComposerClient::eSecure) flags |= layer_state_t::eLayerSecure;
if (args.flags & ISurfaceComposerClient::eSkipScreenshot) {
flags |= layer_state_t::eLayerSkipScreenshot;
}
premultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
potentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
protectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
if (args.flags & ISurfaceComposerClient::eNoColorFill) {
// Set an invalid color so there is no color fill.
// (b/259981098) use an explicit flag instead of relying on invalid values.
color.r = -1.0_hf;
color.g = -1.0_hf;
color.b = -1.0_hf;
} else {
color.rgb = {0.0_hf, 0.0_hf, 0.0_hf};
}
LLOGV(layerId, "Created %s flags=%d", getDebugString().c_str(), flags);
color.a = 1.0f;
crop.makeInvalid();
z = 0;
layerStack = ui::DEFAULT_LAYER_STACK;
transformToDisplayInverse = false;
desiredHdrSdrRatio = -1.f;
currentHdrSdrRatio = 1.f;
dataspaceRequested = false;
hdrMetadata.validTypes = 0;
surfaceDamageRegion = Region::INVALID_REGION;
cornerRadius = 0.0f;
backgroundBlurRadius = 0;
api = -1;
hasColorTransform = false;
bufferTransform = 0;
requestedTransform.reset();
bufferData = std::make_shared<BufferData>();
bufferData->frameNumber = 0;
bufferData->acquireFence = sp<Fence>::make(-1);
acquireFenceTime = std::make_shared<FenceTime>(bufferData->acquireFence);
colorSpaceAgnostic = false;
frameRateSelectionPriority = Layer::PRIORITY_UNSET;
shadowRadius = 0.f;
fixedTransformHint = ui::Transform::ROT_INVALID;
destinationFrame.makeInvalid();
isTrustedOverlay = false;
dropInputMode = gui::DropInputMode::NONE;
dimmingEnabled = true;
defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::FrameRateCompatibility::Default);
frameRateCategory = static_cast<int8_t>(FrameRateCategory::Default);
frameRateCategorySmoothSwitchOnly = false;
frameRateSelectionStrategy =
static_cast<int8_t>(scheduler::LayerInfo::FrameRateSelectionStrategy::Propagate);
dataspace = ui::Dataspace::V0_SRGB;
gameMode = gui::GameMode::Unsupported;
requestedFrameRate = {};
cachingHint = gui::CachingHint::Enabled;
if (name.length() > 77) {
std::string shortened;
shortened.append(name, 0, 36);
shortened.append("[...]");
shortened.append(name, name.length() - 36);
debugName = std::move(shortened);
} else {
debugName = name;
}
}
void RequestedLayerState::merge(const ResolvedComposerState& resolvedComposerState) {
const uint32_t oldFlags = flags;
const half oldAlpha = color.a;
const bool hadBuffer = externalTexture != nullptr;
uint64_t oldFramenumber = hadBuffer ? bufferData->frameNumber : 0;
const ui::Size oldBufferSize = hadBuffer
? ui::Size(externalTexture->getWidth(), externalTexture->getHeight())
: ui::Size();
const uint64_t oldUsageFlags = hadBuffer ? externalTexture->getUsage() : 0;
const bool oldBufferFormatOpaque = LayerSnapshot::isOpaqueFormat(
externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE);
const bool hadSideStream = sidebandStream != nullptr;
const layer_state_t& clientState = resolvedComposerState.state;
const bool hadSomethingToDraw = hasSomethingToDraw();
uint64_t clientChanges = what | layer_state_t::diff(clientState);
layer_state_t::merge(clientState);
what = clientChanges;
LLOGV(layerId, "requested=%" PRIu64 "flags=%" PRIu64, clientState.what, clientChanges);
if (clientState.what & layer_state_t::eFlagsChanged) {
if ((oldFlags ^ flags) & (layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque)) {
changes |= RequestedLayerState::Changes::Visibility |
RequestedLayerState::Changes::VisibleRegion;
}
if ((oldFlags ^ flags) & layer_state_t::eIgnoreDestinationFrame) {
changes |= RequestedLayerState::Changes::Geometry;
}
if ((oldFlags ^ flags) & layer_state_t::eCanOccludePresentation) {
changes |= RequestedLayerState::Changes::Input;
}
}
if (clientState.what & layer_state_t::eBufferChanged) {
externalTexture = resolvedComposerState.externalTexture;
const bool hasBuffer = externalTexture != nullptr;
if (hasBuffer || hasBuffer != hadBuffer) {
changes |= RequestedLayerState::Changes::Buffer;
const ui::Size newBufferSize = hasBuffer
? ui::Size(externalTexture->getWidth(), externalTexture->getHeight())
: ui::Size();
if (oldBufferSize != newBufferSize) {
changes |= RequestedLayerState::Changes::BufferSize;
changes |= RequestedLayerState::Changes::Geometry;
}
const uint64_t usageFlags = hasBuffer ? externalTexture->getUsage() : 0;
if (oldUsageFlags != usageFlags) {
changes |= RequestedLayerState::Changes::BufferUsageFlags;
}
}
if (hasBuffer != hadBuffer) {
changes |= RequestedLayerState::Changes::Geometry |
RequestedLayerState::Changes::VisibleRegion |
RequestedLayerState::Changes::Visibility | RequestedLayerState::Changes::Input;
}
if (hasBuffer) {
const bool frameNumberChanged =
bufferData->flags.test(BufferData::BufferDataChange::frameNumberChanged);
const uint64_t frameNumber =
frameNumberChanged ? bufferData->frameNumber : oldFramenumber + 1;
bufferData->frameNumber = frameNumber;
if ((barrierProducerId > bufferData->producerId) ||
((barrierProducerId == bufferData->producerId) &&
(barrierFrameNumber > bufferData->frameNumber))) {
ALOGE("Out of order buffers detected for %s producedId=%d frameNumber=%" PRIu64
" -> producedId=%d frameNumber=%" PRIu64,
getDebugString().c_str(), barrierProducerId, barrierFrameNumber,
bufferData->producerId, frameNumber);
TransactionTraceWriter::getInstance().invoke("out_of_order_buffers_",
/*overwrite=*/false);
}
barrierProducerId = std::max(bufferData->producerId, barrierProducerId);
barrierFrameNumber = std::max(bufferData->frameNumber, barrierFrameNumber);
}
const bool newBufferFormatOpaque = LayerSnapshot::isOpaqueFormat(
externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE);
if (newBufferFormatOpaque != oldBufferFormatOpaque) {
changes |= RequestedLayerState::Changes::Visibility |
RequestedLayerState::Changes::VisibleRegion;
}
}
if (clientState.what & layer_state_t::eSidebandStreamChanged) {
changes |= RequestedLayerState::Changes::SidebandStream;
const bool hasSideStream = sidebandStream != nullptr;
if (hasSideStream != hadSideStream) {
changes |= RequestedLayerState::Changes::Geometry |
RequestedLayerState::Changes::VisibleRegion |
RequestedLayerState::Changes::Visibility | RequestedLayerState::Changes::Input;
}
}
if (what & (layer_state_t::eAlphaChanged)) {
if (oldAlpha == 0 || color.a == 0) {
changes |= RequestedLayerState::Changes::Visibility;
}
}
if (hadSomethingToDraw != hasSomethingToDraw()) {
changes |= RequestedLayerState::Changes::Visibility |
RequestedLayerState::Changes::VisibleRegion;
}
if (clientChanges & layer_state_t::HIERARCHY_CHANGES)
changes |= RequestedLayerState::Changes::Hierarchy;
if (clientChanges & layer_state_t::CONTENT_CHANGES)
changes |= RequestedLayerState::Changes::Content;
if (clientChanges & layer_state_t::GEOMETRY_CHANGES)
changes |= RequestedLayerState::Changes::Geometry;
if (clientChanges & layer_state_t::AFFECTS_CHILDREN)
changes |= RequestedLayerState::Changes::AffectsChildren;
if (clientChanges & layer_state_t::INPUT_CHANGES)
changes |= RequestedLayerState::Changes::Input;
if (clientChanges & layer_state_t::VISIBLE_REGION_CHANGES)
changes |= RequestedLayerState::Changes::VisibleRegion;
if (clientState.what & layer_state_t::eColorTransformChanged) {
static const mat4 identityMatrix = mat4();
hasColorTransform = colorTransform != identityMatrix;
}
if (clientState.what &
(layer_state_t::eLayerChanged | layer_state_t::eRelativeLayerChanged |
layer_state_t::eLayerStackChanged)) {
changes |= RequestedLayerState::Changes::Z;
}
if (clientState.what & layer_state_t::eReparent) {
changes |= RequestedLayerState::Changes::Parent;
parentId = resolvedComposerState.parentId;
parentSurfaceControlForChild = nullptr;
// Once a layer has be reparented, it cannot be placed at the root. It sounds odd
// but thats the existing logic and until we make this behavior more explicit, we need
// to maintain this logic.
canBeRoot = false;
}
if (clientState.what & layer_state_t::eRelativeLayerChanged) {
changes |= RequestedLayerState::Changes::RelativeParent;
relativeParentId = resolvedComposerState.relativeParentId;
isRelativeOf = true;
relativeLayerSurfaceControl = nullptr;
}
if ((clientState.what & layer_state_t::eLayerChanged ||
(clientState.what & layer_state_t::eReparent && parentId == UNASSIGNED_LAYER_ID)) &&
isRelativeOf) {
// clear out relz data
relativeParentId = UNASSIGNED_LAYER_ID;
isRelativeOf = false;
changes |= RequestedLayerState::Changes::RelativeParent;
}
if (clientState.what & layer_state_t::eReparent && parentId == relativeParentId) {
// provide a hint that we are are now a direct child and not a relative child.
changes |= RequestedLayerState::Changes::RelativeParent;
}
if (clientState.what & layer_state_t::eInputInfoChanged) {
touchCropId = resolvedComposerState.touchCropId;
windowInfoHandle->editInfo()->touchableRegionCropHandle.clear();
}
if (clientState.what & layer_state_t::eStretchChanged) {
stretchEffect.sanitize();
}
if (clientState.what & layer_state_t::eHasListenerCallbacksChanged) {
// TODO(b/238781169) handle callbacks
}
if (clientState.what & layer_state_t::ePositionChanged) {
requestedTransform.set(x, y);
}
if (clientState.what & layer_state_t::eMatrixChanged) {
requestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
}
if (clientState.what & layer_state_t::eMetadataChanged) {
const int32_t requestedGameMode =
clientState.metadata.getInt32(gui::METADATA_GAME_MODE, -1);
if (requestedGameMode != -1) {
// The transaction will be received on the Task layer and needs to be applied to all
// child layers.
if (static_cast<int32_t>(gameMode) != requestedGameMode) {
gameMode = static_cast<gui::GameMode>(requestedGameMode);
changes |= RequestedLayerState::Changes::GameMode;
}
}
}
if (clientState.what & layer_state_t::eFrameRateChanged) {
const auto compatibility =
Layer::FrameRate::convertCompatibility(clientState.frameRateCompatibility);
const auto strategy = Layer::FrameRate::convertChangeFrameRateStrategy(
clientState.changeFrameRateStrategy);
requestedFrameRate.vote =
Layer::FrameRate::FrameRateVote(Fps::fromValue(clientState.frameRate),
compatibility, strategy);
changes |= RequestedLayerState::Changes::FrameRate;
}
if (clientState.what & layer_state_t::eFrameRateCategoryChanged) {
const auto category = Layer::FrameRate::convertCategory(clientState.frameRateCategory);
requestedFrameRate.category = category;
changes |= RequestedLayerState::Changes::FrameRate;
}
}
ui::Size RequestedLayerState::getUnrotatedBufferSize(uint32_t displayRotationFlags) const {
uint32_t bufferWidth = externalTexture->getWidth();
uint32_t bufferHeight = externalTexture->getHeight();
// Undo any transformations on the buffer.
if (bufferTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
if (transformToDisplayInverse) {
if (displayRotationFlags & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
}
return {bufferWidth, bufferHeight};
}
ui::Transform RequestedLayerState::getTransform(uint32_t displayRotationFlags) const {
if ((flags & layer_state_t::eIgnoreDestinationFrame) || destinationFrame.isEmpty()) {
// If destination frame is not set, use the requested transform set via
// Transaction::setPosition and Transaction::setMatrix.
return requestedTransform;
}
Rect destRect = destinationFrame;
int32_t destW = destRect.width();
int32_t destH = destRect.height();
if (destRect.left < 0) {
destRect.left = 0;
destRect.right = destW;
}
if (destRect.top < 0) {
destRect.top = 0;
destRect.bottom = destH;
}
if (!externalTexture) {
ui::Transform transform;
transform.set(static_cast<float>(destRect.left), static_cast<float>(destRect.top));
return transform;
}
ui::Size bufferSize = getUnrotatedBufferSize(displayRotationFlags);
float sx = static_cast<float>(destW) / static_cast<float>(bufferSize.width);
float sy = static_cast<float>(destH) / static_cast<float>(bufferSize.height);
ui::Transform transform;
transform.set(sx, 0, 0, sy);
transform.set(static_cast<float>(destRect.left), static_cast<float>(destRect.top));
return transform;
}
std::string RequestedLayerState::getDebugString() const {
std::stringstream debug;
debug << "RequestedLayerState{" << name;
if (parentId != UNASSIGNED_LAYER_ID) debug << " parentId=" << parentId;
if (relativeParentId != UNASSIGNED_LAYER_ID) debug << " relativeParentId=" << relativeParentId;
if (!mirrorIds.empty()) debug << " mirrorId=" << layerIdsToString(mirrorIds);
if (!handleAlive) debug << " !handle";
if (z != 0) debug << " z=" << z;
if (layerStack.id != 0) debug << " layerStack=" << layerStack.id;
debug << "}";
return debug.str();
}
std::ostream& operator<<(std::ostream& out, const scheduler::LayerInfo::FrameRate& obj) {
out << obj.vote.rate;
out << " " << ftl::enum_string_full(obj.vote.type);
out << " " << ftl::enum_string_full(obj.category);
return out;
}
std::ostream& operator<<(std::ostream& out, const RequestedLayerState& obj) {
out << obj.debugName;
if (obj.relativeParentId != UNASSIGNED_LAYER_ID) out << " parent=" << obj.parentId;
if (!obj.handleAlive) out << " handleNotAlive";
if (obj.requestedFrameRate.isValid())
out << " requestedFrameRate: {" << obj.requestedFrameRate << "}";
if (obj.dropInputMode != gui::DropInputMode::NONE)
out << " dropInputMode=" << static_cast<uint32_t>(obj.dropInputMode);
return out;
}
std::string RequestedLayerState::getDebugStringShort() const {
return "[" + std::to_string(id) + "]" + name;
}
bool RequestedLayerState::canBeDestroyed() const {
return !handleAlive && parentId == UNASSIGNED_LAYER_ID;
}
bool RequestedLayerState::isRoot() const {
return canBeRoot && parentId == UNASSIGNED_LAYER_ID;
}
bool RequestedLayerState::isHiddenByPolicy() const {
return (flags & layer_state_t::eLayerHidden) == layer_state_t::eLayerHidden;
};
half4 RequestedLayerState::getColor() const {
if (sidebandStream || externalTexture) {
return {0._hf, 0._hf, 0._hf, color.a};
}
return color;
}
Rect RequestedLayerState::getBufferSize(uint32_t displayRotationFlags) const {
// for buffer state layers we use the display frame size as the buffer size.
if (!externalTexture) {
return Rect::INVALID_RECT;
}
uint32_t bufWidth = externalTexture->getWidth();
uint32_t bufHeight = externalTexture->getHeight();
// Undo any transformations on the buffer and return the result.
if (bufferTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
if (transformToDisplayInverse) {
uint32_t invTransform = displayRotationFlags;
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
}
return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
}
Rect RequestedLayerState::getCroppedBufferSize(const Rect& bufferSize) const {
Rect size = bufferSize;
if (!crop.isEmpty() && size.isValid()) {
size.intersect(crop, &size);
} else if (!crop.isEmpty()) {
size = crop;
}
return size;
}
Rect RequestedLayerState::getBufferCrop() const {
// this is the crop rectangle that applies to the buffer
// itself (as opposed to the window)
if (!bufferCrop.isEmpty() && externalTexture != nullptr) {
// if the buffer crop is defined and there's a valid buffer, intersect buffer size and crop
// since the crop should never exceed the size of the buffer.
Rect sizeAndCrop;
externalTexture->getBounds().intersect(bufferCrop, &sizeAndCrop);
return sizeAndCrop;
} else if (externalTexture != nullptr) {
// otherwise we use the whole buffer
return externalTexture->getBounds();
} else if (!bufferCrop.isEmpty()) {
// if the buffer crop is defined, we use that
return bufferCrop;
} else {
// if we don't have a buffer yet, we use an empty/invalid crop
return Rect();
}
}
aidl::android::hardware::graphics::composer3::Composition RequestedLayerState::getCompositionType()
const {
using aidl::android::hardware::graphics::composer3::Composition;
// TODO(b/238781169) check about sidestream ready flag
if (sidebandStream.get()) {
return Composition::SIDEBAND;
}
if (!externalTexture) {
return Composition::SOLID_COLOR;
}
if (flags & layer_state_t::eLayerIsDisplayDecoration) {
return Composition::DISPLAY_DECORATION;
}
if (flags & layer_state_t::eLayerIsRefreshRateIndicator) {
return Composition::REFRESH_RATE_INDICATOR;
}
if (potentialCursor) {
return Composition::CURSOR;
}
return Composition::DEVICE;
}
Rect RequestedLayerState::reduce(const Rect& win, const Region& exclude) {
if (CC_LIKELY(exclude.isEmpty())) {
return win;
}
if (exclude.isRect()) {
return win.reduce(exclude.getBounds());
}
return Region(win).subtract(exclude).getBounds();
}
// Returns true if the layer has a relative parent that is not its own parent. This is an input
// error from the client, and this check allows us to handle it gracefully. If both parentId and
// relativeParentId is unassigned then the layer does not have a valid relative parent.
// If the relative parentid is unassigned, the layer will be considered relative but won't be
// reachable.
bool RequestedLayerState::hasValidRelativeParent() const {
return isRelativeOf &&
(parentId != relativeParentId || relativeParentId == UNASSIGNED_LAYER_ID);
}
bool RequestedLayerState::hasInputInfo() const {
if (!windowInfoHandle) {
return false;
}
const auto windowInfo = windowInfoHandle->getInfo();
return windowInfo->token != nullptr ||
windowInfo->inputConfig.test(gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL);
}
bool RequestedLayerState::hasBlur() const {
return backgroundBlurRadius > 0 || blurRegions.size() > 0;
}
bool RequestedLayerState::hasFrameUpdate() const {
return what & layer_state_t::CONTENT_DIRTY &&
(externalTexture || bgColorLayerId != UNASSIGNED_LAYER_ID);
}
bool RequestedLayerState::hasReadyFrame() const {
return hasFrameUpdate() || changes.test(Changes::SidebandStream) || autoRefresh;
}
bool RequestedLayerState::hasSidebandStreamFrame() const {
return hasFrameUpdate() && sidebandStream.get();
}
bool RequestedLayerState::willReleaseBufferOnLatch() const {
return changes.test(Changes::Buffer) && !externalTexture;
}
bool RequestedLayerState::backpressureEnabled() const {
return flags & layer_state_t::eEnableBackpressure;
}
bool RequestedLayerState::isSimpleBufferUpdate(const layer_state_t& s) const {
static constexpr uint64_t requiredFlags = layer_state_t::eBufferChanged;
if ((s.what & requiredFlags) != requiredFlags) {
ATRACE_FORMAT_INSTANT("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
(s.what | requiredFlags) & ~s.what);
return false;
}
static constexpr uint64_t deniedFlags = layer_state_t::eProducerDisconnect |
layer_state_t::eLayerChanged | layer_state_t::eRelativeLayerChanged |
layer_state_t::eTransparentRegionChanged | layer_state_t::eFlagsChanged |
layer_state_t::eBlurRegionsChanged | layer_state_t::eLayerStackChanged |
layer_state_t::eAutoRefreshChanged | layer_state_t::eReparent;
if (s.what & deniedFlags) {
ATRACE_FORMAT_INSTANT("%s: false [has denied flags 0x%" PRIx64 "]", __func__,
s.what & deniedFlags);
return false;
}
bool changedFlags = diff(s);
static constexpr auto deniedChanges = layer_state_t::ePositionChanged |
layer_state_t::eAlphaChanged | layer_state_t::eColorTransformChanged |
layer_state_t::eBackgroundColorChanged | layer_state_t::eMatrixChanged |
layer_state_t::eCornerRadiusChanged | layer_state_t::eBackgroundBlurRadiusChanged |
layer_state_t::eBufferTransformChanged |
layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eCropChanged |
layer_state_t::eDataspaceChanged | layer_state_t::eHdrMetadataChanged |
layer_state_t::eSidebandStreamChanged | layer_state_t::eColorSpaceAgnosticChanged |
layer_state_t::eShadowRadiusChanged | layer_state_t::eFixedTransformHintChanged |
layer_state_t::eTrustedOverlayChanged | layer_state_t::eStretchChanged |
layer_state_t::eBufferCropChanged | layer_state_t::eDestinationFrameChanged |
layer_state_t::eDimmingEnabledChanged | layer_state_t::eExtendedRangeBrightnessChanged |
layer_state_t::eDesiredHdrHeadroomChanged;
if (changedFlags & deniedChanges) {
ATRACE_FORMAT_INSTANT("%s: false [has denied changes flags 0x%" PRIx64 "]", __func__,
s.what & deniedChanges);
return false;
}
return true;
}
bool RequestedLayerState::isProtected() const {
return externalTexture && externalTexture->getUsage() & GRALLOC_USAGE_PROTECTED;
}
bool RequestedLayerState::hasSomethingToDraw() const {
return externalTexture != nullptr || sidebandStream != nullptr || shadowRadius > 0.f ||
backgroundBlurRadius > 0 || blurRegions.size() > 0 ||
(color.r >= 0.0_hf && color.g >= 0.0_hf && color.b >= 0.0_hf);
}
void RequestedLayerState::clearChanges() {
what = 0;
changes.clear();
}
} // namespace android::surfaceflinger::frontend