| /* |
| * Copyright 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| #undef LOG_TAG |
| #define LOG_TAG "SurfaceFlinger" |
| |
| #include "LayerHierarchy.h" |
| #include "LayerLog.h" |
| #include "SwapErase.h" |
| |
| namespace android::surfaceflinger::frontend { |
| |
| namespace { |
| auto layerZCompare = [](const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& lhs, |
| const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& rhs) { |
| auto lhsLayer = lhs.first->getLayer(); |
| auto rhsLayer = rhs.first->getLayer(); |
| if (lhsLayer->layerStack.id != rhsLayer->layerStack.id) { |
| return lhsLayer->layerStack.id < rhsLayer->layerStack.id; |
| } |
| if (lhsLayer->z != rhsLayer->z) { |
| return lhsLayer->z < rhsLayer->z; |
| } |
| return lhsLayer->id < rhsLayer->id; |
| }; |
| |
| void insertSorted(std::vector<std::pair<LayerHierarchy*, LayerHierarchy::Variant>>& vec, |
| std::pair<LayerHierarchy*, LayerHierarchy::Variant> value) { |
| auto it = std::upper_bound(vec.begin(), vec.end(), value, layerZCompare); |
| vec.insert(it, std::move(value)); |
| } |
| } // namespace |
| |
| LayerHierarchy::LayerHierarchy(RequestedLayerState* layer) : mLayer(layer) {} |
| |
| LayerHierarchy::LayerHierarchy(const LayerHierarchy& hierarchy, bool childrenOnly) { |
| mLayer = (childrenOnly) ? nullptr : hierarchy.mLayer; |
| mChildren = hierarchy.mChildren; |
| } |
| |
| void LayerHierarchy::traverse(const Visitor& visitor, |
| LayerHierarchy::TraversalPath& traversalPath) const { |
| if (mLayer) { |
| bool breakTraversal = !visitor(*this, traversalPath); |
| if (breakTraversal) { |
| return; |
| } |
| } |
| |
| LLOG_ALWAYS_FATAL_WITH_TRACE_IF(traversalPath.hasRelZLoop(), "Found relative z loop layerId:%d", |
| traversalPath.invalidRelativeRootId); |
| for (auto& [child, childVariant] : mChildren) { |
| ScopedAddToTraversalPath addChildToTraversalPath(traversalPath, child->mLayer->id, |
| childVariant); |
| child->traverse(visitor, traversalPath); |
| } |
| } |
| |
| void LayerHierarchy::traverseInZOrder(const Visitor& visitor, |
| LayerHierarchy::TraversalPath& traversalPath) const { |
| bool traverseThisLayer = (mLayer != nullptr); |
| for (auto it = mChildren.begin(); it < mChildren.end(); it++) { |
| auto& [child, childVariant] = *it; |
| if (traverseThisLayer && child->getLayer()->z >= 0) { |
| traverseThisLayer = false; |
| bool breakTraversal = !visitor(*this, traversalPath); |
| if (breakTraversal) { |
| return; |
| } |
| } |
| if (childVariant == LayerHierarchy::Variant::Detached) { |
| continue; |
| } |
| ScopedAddToTraversalPath addChildToTraversalPath(traversalPath, child->mLayer->id, |
| childVariant); |
| child->traverseInZOrder(visitor, traversalPath); |
| } |
| |
| if (traverseThisLayer) { |
| visitor(*this, traversalPath); |
| } |
| } |
| |
| void LayerHierarchy::addChild(LayerHierarchy* child, LayerHierarchy::Variant variant) { |
| insertSorted(mChildren, {child, variant}); |
| } |
| |
| void LayerHierarchy::removeChild(LayerHierarchy* child) { |
| auto it = std::find_if(mChildren.begin(), mChildren.end(), |
| [child](const std::pair<LayerHierarchy*, Variant>& x) { |
| return x.first == child; |
| }); |
| LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!"); |
| mChildren.erase(it); |
| } |
| |
| void LayerHierarchy::sortChildrenByZOrder() { |
| std::sort(mChildren.begin(), mChildren.end(), layerZCompare); |
| } |
| |
| void LayerHierarchy::updateChild(LayerHierarchy* hierarchy, LayerHierarchy::Variant variant) { |
| auto it = std::find_if(mChildren.begin(), mChildren.end(), |
| [hierarchy](std::pair<LayerHierarchy*, Variant>& child) { |
| return child.first == hierarchy; |
| }); |
| LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!"); |
| it->second = variant; |
| } |
| |
| const RequestedLayerState* LayerHierarchy::getLayer() const { |
| return mLayer; |
| } |
| |
| const LayerHierarchy* LayerHierarchy::getRelativeParent() const { |
| return mRelativeParent; |
| } |
| |
| const LayerHierarchy* LayerHierarchy::getParent() const { |
| return mParent; |
| } |
| |
| std::string LayerHierarchy::getDebugStringShort() const { |
| std::string debug = "LayerHierarchy{"; |
| debug += ((mLayer) ? mLayer->getDebugString() : "root") + " "; |
| if (mChildren.empty()) { |
| debug += "no children"; |
| } else { |
| debug += std::to_string(mChildren.size()) + " children"; |
| } |
| return debug + "}"; |
| } |
| |
| void LayerHierarchy::dump(std::ostream& out, const std::string& prefix, |
| LayerHierarchy::Variant variant, bool isLastChild, |
| bool includeMirroredHierarchy) const { |
| if (!mLayer) { |
| out << " ROOT"; |
| } else { |
| out << prefix + (isLastChild ? "└─ " : "├─ "); |
| if (variant == LayerHierarchy::Variant::Relative) { |
| out << "(Relative) "; |
| } else if (variant == LayerHierarchy::Variant::Mirror) { |
| if (!includeMirroredHierarchy) { |
| out << "(Mirroring) " << *mLayer << "\n" + prefix + " └─ ..."; |
| return; |
| } |
| out << "(Mirroring) "; |
| } |
| out << *mLayer; |
| } |
| |
| for (size_t i = 0; i < mChildren.size(); i++) { |
| auto& [child, childVariant] = mChildren[i]; |
| if (childVariant == LayerHierarchy::Variant::Detached) continue; |
| const bool lastChild = i == (mChildren.size() - 1); |
| std::string childPrefix = prefix; |
| if (mLayer) { |
| childPrefix += (isLastChild ? " " : "│ "); |
| } |
| out << "\n"; |
| child->dump(out, childPrefix, childVariant, lastChild, includeMirroredHierarchy); |
| } |
| return; |
| } |
| |
| bool LayerHierarchy::hasRelZLoop(uint32_t& outInvalidRelativeRoot) const { |
| outInvalidRelativeRoot = UNASSIGNED_LAYER_ID; |
| traverse([&outInvalidRelativeRoot](const LayerHierarchy&, |
| const LayerHierarchy::TraversalPath& traversalPath) -> bool { |
| if (traversalPath.hasRelZLoop()) { |
| outInvalidRelativeRoot = traversalPath.invalidRelativeRootId; |
| return false; |
| } |
| return true; |
| }); |
| return outInvalidRelativeRoot != UNASSIGNED_LAYER_ID; |
| } |
| |
| void LayerHierarchyBuilder::init(const std::vector<std::unique_ptr<RequestedLayerState>>& layers) { |
| mLayerIdToHierarchy.clear(); |
| mHierarchies.clear(); |
| mRoot = nullptr; |
| mOffscreenRoot = nullptr; |
| |
| mHierarchies.reserve(layers.size()); |
| mLayerIdToHierarchy.reserve(layers.size()); |
| for (auto& layer : layers) { |
| mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get())); |
| mLayerIdToHierarchy[layer->id] = mHierarchies.back().get(); |
| } |
| for (const auto& layer : layers) { |
| onLayerAdded(layer.get()); |
| } |
| detachHierarchyFromRelativeParent(&mOffscreenRoot); |
| mInitialized = true; |
| } |
| |
| void LayerHierarchyBuilder::attachToParent(LayerHierarchy* hierarchy) { |
| auto layer = hierarchy->mLayer; |
| LayerHierarchy::Variant type = layer->hasValidRelativeParent() |
| ? LayerHierarchy::Variant::Detached |
| : LayerHierarchy::Variant::Attached; |
| |
| LayerHierarchy* parent; |
| |
| if (layer->parentId != UNASSIGNED_LAYER_ID) { |
| parent = getHierarchyFromId(layer->parentId); |
| } else if (layer->canBeRoot) { |
| parent = &mRoot; |
| } else { |
| parent = &mOffscreenRoot; |
| } |
| parent->addChild(hierarchy, type); |
| hierarchy->mParent = parent; |
| } |
| |
| void LayerHierarchyBuilder::detachFromParent(LayerHierarchy* hierarchy) { |
| hierarchy->mParent->removeChild(hierarchy); |
| hierarchy->mParent = nullptr; |
| } |
| |
| void LayerHierarchyBuilder::attachToRelativeParent(LayerHierarchy* hierarchy) { |
| auto layer = hierarchy->mLayer; |
| if (!layer->hasValidRelativeParent() || hierarchy->mRelativeParent) { |
| return; |
| } |
| |
| if (layer->relativeParentId != UNASSIGNED_LAYER_ID) { |
| hierarchy->mRelativeParent = getHierarchyFromId(layer->relativeParentId); |
| } else { |
| hierarchy->mRelativeParent = &mOffscreenRoot; |
| } |
| hierarchy->mRelativeParent->addChild(hierarchy, LayerHierarchy::Variant::Relative); |
| hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Detached); |
| } |
| |
| void LayerHierarchyBuilder::detachFromRelativeParent(LayerHierarchy* hierarchy) { |
| if (hierarchy->mRelativeParent) { |
| hierarchy->mRelativeParent->removeChild(hierarchy); |
| } |
| hierarchy->mRelativeParent = nullptr; |
| hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Attached); |
| } |
| |
| void LayerHierarchyBuilder::attachHierarchyToRelativeParent(LayerHierarchy* root) { |
| if (root->mLayer) { |
| attachToRelativeParent(root); |
| } |
| for (auto& [child, childVariant] : root->mChildren) { |
| if (childVariant == LayerHierarchy::Variant::Detached || |
| childVariant == LayerHierarchy::Variant::Attached) { |
| attachHierarchyToRelativeParent(child); |
| } |
| } |
| } |
| |
| void LayerHierarchyBuilder::detachHierarchyFromRelativeParent(LayerHierarchy* root) { |
| if (root->mLayer) { |
| detachFromRelativeParent(root); |
| } |
| for (auto& [child, childVariant] : root->mChildren) { |
| if (childVariant == LayerHierarchy::Variant::Detached || |
| childVariant == LayerHierarchy::Variant::Attached) { |
| detachHierarchyFromRelativeParent(child); |
| } |
| } |
| } |
| |
| void LayerHierarchyBuilder::onLayerAdded(RequestedLayerState* layer) { |
| LayerHierarchy* hierarchy = getHierarchyFromId(layer->id); |
| attachToParent(hierarchy); |
| attachToRelativeParent(hierarchy); |
| |
| for (uint32_t mirrorId : layer->mirrorIds) { |
| LayerHierarchy* mirror = getHierarchyFromId(mirrorId); |
| hierarchy->addChild(mirror, LayerHierarchy::Variant::Mirror); |
| } |
| } |
| |
| void LayerHierarchyBuilder::onLayerDestroyed(RequestedLayerState* layer) { |
| LLOGV(layer->id, ""); |
| LayerHierarchy* hierarchy = getHierarchyFromId(layer->id, /*crashOnFailure=*/false); |
| if (!hierarchy) { |
| // Layer was never part of the hierarchy if it was created and destroyed in the same |
| // transaction. |
| return; |
| } |
| // detach from parent |
| detachFromRelativeParent(hierarchy); |
| detachFromParent(hierarchy); |
| |
| // detach children |
| for (auto& [child, variant] : hierarchy->mChildren) { |
| if (variant == LayerHierarchy::Variant::Attached || |
| variant == LayerHierarchy::Variant::Detached) { |
| mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached); |
| child->mParent = &mOffscreenRoot; |
| } else if (variant == LayerHierarchy::Variant::Relative) { |
| mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached); |
| child->mRelativeParent = &mOffscreenRoot; |
| } |
| } |
| |
| swapErase(mHierarchies, [hierarchy](std::unique_ptr<LayerHierarchy>& layerHierarchy) { |
| return layerHierarchy.get() == hierarchy; |
| }); |
| mLayerIdToHierarchy.erase(layer->id); |
| } |
| |
| void LayerHierarchyBuilder::updateMirrorLayer(RequestedLayerState* layer) { |
| LayerHierarchy* hierarchy = getHierarchyFromId(layer->id); |
| auto it = hierarchy->mChildren.begin(); |
| while (it != hierarchy->mChildren.end()) { |
| if (it->second == LayerHierarchy::Variant::Mirror) { |
| it = hierarchy->mChildren.erase(it); |
| } else { |
| it++; |
| } |
| } |
| |
| for (uint32_t mirrorId : layer->mirrorIds) { |
| hierarchy->addChild(getHierarchyFromId(mirrorId), LayerHierarchy::Variant::Mirror); |
| } |
| } |
| |
| void LayerHierarchyBuilder::doUpdate( |
| const std::vector<std::unique_ptr<RequestedLayerState>>& layers, |
| const std::vector<std::unique_ptr<RequestedLayerState>>& destroyedLayers) { |
| // rebuild map |
| for (auto& layer : layers) { |
| if (layer->changes.test(RequestedLayerState::Changes::Created)) { |
| mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get())); |
| mLayerIdToHierarchy[layer->id] = mHierarchies.back().get(); |
| } |
| } |
| |
| for (auto& layer : layers) { |
| if (layer->changes.get() == 0) { |
| continue; |
| } |
| if (layer->changes.test(RequestedLayerState::Changes::Created)) { |
| onLayerAdded(layer.get()); |
| continue; |
| } |
| LayerHierarchy* hierarchy = getHierarchyFromId(layer->id); |
| if (layer->changes.test(RequestedLayerState::Changes::Parent)) { |
| detachFromParent(hierarchy); |
| attachToParent(hierarchy); |
| } |
| if (layer->changes.test(RequestedLayerState::Changes::RelativeParent)) { |
| detachFromRelativeParent(hierarchy); |
| attachToRelativeParent(hierarchy); |
| } |
| if (layer->changes.test(RequestedLayerState::Changes::Z)) { |
| hierarchy->mParent->sortChildrenByZOrder(); |
| if (hierarchy->mRelativeParent) { |
| hierarchy->mRelativeParent->sortChildrenByZOrder(); |
| } |
| } |
| if (layer->changes.test(RequestedLayerState::Changes::Mirror)) { |
| updateMirrorLayer(layer.get()); |
| } |
| } |
| |
| for (auto& layer : destroyedLayers) { |
| onLayerDestroyed(layer.get()); |
| } |
| // When moving from onscreen to offscreen and vice versa, we need to attach and detach |
| // from our relative parents. This walks down both trees to do so. We can optimize this |
| // further by tracking onscreen, offscreen state in LayerHierarchy. |
| detachHierarchyFromRelativeParent(&mOffscreenRoot); |
| attachHierarchyToRelativeParent(&mRoot); |
| } |
| |
| void LayerHierarchyBuilder::update(LayerLifecycleManager& layerLifecycleManager) { |
| if (!mInitialized) { |
| ATRACE_NAME("LayerHierarchyBuilder:init"); |
| init(layerLifecycleManager.getLayers()); |
| } else if (layerLifecycleManager.getGlobalChanges().test( |
| RequestedLayerState::Changes::Hierarchy)) { |
| ATRACE_NAME("LayerHierarchyBuilder:update"); |
| doUpdate(layerLifecycleManager.getLayers(), layerLifecycleManager.getDestroyedLayers()); |
| } else { |
| return; // nothing to do |
| } |
| |
| uint32_t invalidRelativeRoot; |
| bool hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot); |
| while (hasRelZLoop) { |
| ATRACE_NAME("FixRelZLoop"); |
| TransactionTraceWriter::getInstance().invoke("relz_loop_detected", |
| /*overwrite=*/false); |
| layerLifecycleManager.fixRelativeZLoop(invalidRelativeRoot); |
| // reinitialize the hierarchy with the updated layer data |
| init(layerLifecycleManager.getLayers()); |
| // check if we have any remaining loops |
| hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot); |
| } |
| } |
| |
| const LayerHierarchy& LayerHierarchyBuilder::getHierarchy() const { |
| return mRoot; |
| } |
| |
| const LayerHierarchy& LayerHierarchyBuilder::getOffscreenHierarchy() const { |
| return mOffscreenRoot; |
| } |
| |
| std::string LayerHierarchyBuilder::getDebugString(uint32_t layerId, uint32_t depth) const { |
| if (depth > 10) return "too deep, loop?"; |
| if (layerId == UNASSIGNED_LAYER_ID) return ""; |
| auto it = mLayerIdToHierarchy.find(layerId); |
| if (it == mLayerIdToHierarchy.end()) return "not found"; |
| |
| LayerHierarchy* hierarchy = it->second; |
| if (!hierarchy->mLayer) return "none"; |
| |
| std::string debug = |
| "[" + std::to_string(hierarchy->mLayer->id) + "] " + hierarchy->mLayer->name; |
| if (hierarchy->mRelativeParent) { |
| debug += " Relative:" + hierarchy->mRelativeParent->getDebugStringShort(); |
| } |
| if (hierarchy->mParent) { |
| debug += " Parent:" + hierarchy->mParent->getDebugStringShort(); |
| } |
| return debug; |
| } |
| |
| LayerHierarchy LayerHierarchyBuilder::getPartialHierarchy(uint32_t layerId, |
| bool childrenOnly) const { |
| auto it = mLayerIdToHierarchy.find(layerId); |
| if (it == mLayerIdToHierarchy.end()) return {nullptr}; |
| |
| LayerHierarchy hierarchy(*it->second, childrenOnly); |
| return hierarchy; |
| } |
| |
| LayerHierarchy* LayerHierarchyBuilder::getHierarchyFromId(uint32_t layerId, bool crashOnFailure) { |
| auto it = mLayerIdToHierarchy.find(layerId); |
| if (it == mLayerIdToHierarchy.end()) { |
| LLOG_ALWAYS_FATAL_WITH_TRACE_IF(crashOnFailure, "Could not find hierarchy for layer id %d", |
| layerId); |
| return nullptr; |
| }; |
| |
| return it->second; |
| } |
| |
| const LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::ROOT = |
| {.id = UNASSIGNED_LAYER_ID, .variant = LayerHierarchy::Attached}; |
| |
| std::string LayerHierarchy::TraversalPath::toString() const { |
| if (id == UNASSIGNED_LAYER_ID) { |
| return "TraversalPath{ROOT}"; |
| } |
| std::stringstream ss; |
| ss << "TraversalPath{.id = " << id; |
| |
| if (!mirrorRootIds.empty()) { |
| ss << ", .mirrorRootIds="; |
| for (auto rootId : mirrorRootIds) { |
| ss << rootId << ","; |
| } |
| } |
| |
| if (!relativeRootIds.empty()) { |
| ss << ", .relativeRootIds="; |
| for (auto rootId : relativeRootIds) { |
| ss << rootId << ","; |
| } |
| } |
| |
| if (hasRelZLoop()) { |
| ss << "hasRelZLoop=true invalidRelativeRootId=" << invalidRelativeRootId << ","; |
| } |
| ss << "}"; |
| return ss.str(); |
| } |
| |
| // Helper class to update a passed in TraversalPath when visiting a child. When the object goes out |
| // of scope the TraversalPath is reset to its original state. |
| LayerHierarchy::ScopedAddToTraversalPath::ScopedAddToTraversalPath(TraversalPath& traversalPath, |
| uint32_t layerId, |
| LayerHierarchy::Variant variant) |
| : mTraversalPath(traversalPath), mParentPath(traversalPath) { |
| // Update the traversal id with the child layer id and variant. Parent id and variant are |
| // stored to reset the id upon destruction. |
| traversalPath.id = layerId; |
| traversalPath.variant = variant; |
| if (variant == LayerHierarchy::Variant::Mirror) { |
| traversalPath.mirrorRootIds.emplace_back(mParentPath.id); |
| } else if (variant == LayerHierarchy::Variant::Relative) { |
| if (std::find(traversalPath.relativeRootIds.begin(), traversalPath.relativeRootIds.end(), |
| layerId) != traversalPath.relativeRootIds.end()) { |
| traversalPath.invalidRelativeRootId = layerId; |
| } |
| traversalPath.relativeRootIds.emplace_back(layerId); |
| } else if (variant == LayerHierarchy::Variant::Detached) { |
| traversalPath.detached = true; |
| } |
| } |
| LayerHierarchy::ScopedAddToTraversalPath::~ScopedAddToTraversalPath() { |
| // Reset the traversal id to its original parent state using the state that was saved in |
| // the constructor. |
| if (mTraversalPath.variant == LayerHierarchy::Variant::Mirror) { |
| mTraversalPath.mirrorRootIds.pop_back(); |
| } else if (mTraversalPath.variant == LayerHierarchy::Variant::Relative) { |
| mTraversalPath.relativeRootIds.pop_back(); |
| } |
| if (mTraversalPath.invalidRelativeRootId == mTraversalPath.id) { |
| mTraversalPath.invalidRelativeRootId = UNASSIGNED_LAYER_ID; |
| } |
| mTraversalPath.id = mParentPath.id; |
| mTraversalPath.variant = mParentPath.variant; |
| mTraversalPath.detached = mParentPath.detached; |
| } |
| |
| } // namespace android::surfaceflinger::frontend |