| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wconversion" |
| |
| // #define LOG_NDEBUG 0 |
| #undef LOG_TAG |
| #define LOG_TAG "DisplayDevice" |
| |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include <common/FlagManager.h> |
| #include <compositionengine/CompositionEngine.h> |
| #include <compositionengine/Display.h> |
| #include <compositionengine/DisplayColorProfile.h> |
| #include <compositionengine/DisplayColorProfileCreationArgs.h> |
| #include <compositionengine/DisplayCreationArgs.h> |
| #include <compositionengine/DisplaySurface.h> |
| #include <compositionengine/ProjectionSpace.h> |
| #include <compositionengine/RenderSurface.h> |
| #include <compositionengine/RenderSurfaceCreationArgs.h> |
| #include <compositionengine/impl/OutputCompositionState.h> |
| #include <configstore/Utils.h> |
| #include <log/log.h> |
| #include <system/window.h> |
| |
| #include "DisplayDevice.h" |
| #include "FrontEnd/DisplayInfo.h" |
| #include "HdrSdrRatioOverlay.h" |
| #include "Layer.h" |
| #include "RefreshRateOverlay.h" |
| #include "SurfaceFlinger.h" |
| |
| namespace android { |
| |
| namespace hal = hardware::graphics::composer::hal; |
| |
| DisplayDeviceCreationArgs::DisplayDeviceCreationArgs( |
| const sp<SurfaceFlinger>& flinger, HWComposer& hwComposer, const wp<IBinder>& displayToken, |
| std::shared_ptr<compositionengine::Display> compositionDisplay) |
| : flinger(flinger), |
| hwComposer(hwComposer), |
| displayToken(displayToken), |
| compositionDisplay(compositionDisplay) {} |
| |
| DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args) |
| : mFlinger(args.flinger), |
| mHwComposer(args.hwComposer), |
| mDisplayToken(args.displayToken), |
| mSequenceId(args.sequenceId), |
| mCompositionDisplay{args.compositionDisplay}, |
| mPendingModeFpsTrace(concatId("PendingModeFps")), |
| mActiveModeFpsTrace(concatId("ActiveModeFps")), |
| mRenderRateFpsTrace(concatId("RenderRateFps")), |
| mPhysicalOrientation(args.physicalOrientation), |
| mPowerMode(ftl::Concat("PowerMode ", getId().value).c_str(), args.initialPowerMode), |
| mIsPrimary(args.isPrimary), |
| mRequestedRefreshRate(args.requestedRefreshRate), |
| mRefreshRateSelector(std::move(args.refreshRateSelector)), |
| mHasDesiredModeTrace(concatId("HasDesiredMode"), false) { |
| mCompositionDisplay->editState().isSecure = args.isSecure; |
| mCompositionDisplay->editState().isProtected = args.isProtected; |
| mCompositionDisplay->createRenderSurface( |
| compositionengine::RenderSurfaceCreationArgsBuilder() |
| .setDisplayWidth(ANativeWindow_getWidth(args.nativeWindow.get())) |
| .setDisplayHeight(ANativeWindow_getHeight(args.nativeWindow.get())) |
| .setNativeWindow(std::move(args.nativeWindow)) |
| .setDisplaySurface(std::move(args.displaySurface)) |
| .setMaxTextureCacheSize( |
| static_cast<size_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers)) |
| .build()); |
| |
| if (!mFlinger->mDisableClientCompositionCache && |
| SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) { |
| mCompositionDisplay->createClientCompositionCache( |
| static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers)); |
| } |
| |
| mCompositionDisplay->setPredictCompositionStrategy(mFlinger->mPredictCompositionStrategy); |
| mCompositionDisplay->setTreat170mAsSrgb(mFlinger->mTreat170mAsSrgb); |
| mCompositionDisplay->createDisplayColorProfile( |
| compositionengine::DisplayColorProfileCreationArgsBuilder() |
| .setHasWideColorGamut(args.hasWideColorGamut) |
| .setHdrCapabilities(std::move(args.hdrCapabilities)) |
| .setSupportedPerFrameMetadata(args.supportedPerFrameMetadata) |
| .setHwcColorModes(std::move(args.hwcColorModes)) |
| .Build()); |
| |
| if (!mCompositionDisplay->isValid()) { |
| ALOGE("Composition Display did not validate!"); |
| } |
| |
| mCompositionDisplay->getRenderSurface()->initialize(); |
| |
| setPowerMode(args.initialPowerMode); |
| |
| // initialize the display orientation transform. |
| setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT); |
| } |
| |
| DisplayDevice::~DisplayDevice() = default; |
| |
| void DisplayDevice::disconnect() { |
| mCompositionDisplay->disconnect(); |
| } |
| |
| int DisplayDevice::getWidth() const { |
| return mCompositionDisplay->getState().displaySpace.getBounds().width; |
| } |
| |
| int DisplayDevice::getHeight() const { |
| return mCompositionDisplay->getState().displaySpace.getBounds().height; |
| } |
| |
| void DisplayDevice::setDisplayName(const std::string& displayName) { |
| if (!displayName.empty()) { |
| // never override the name with an empty name |
| mDisplayName = displayName; |
| mCompositionDisplay->setName(displayName); |
| } |
| } |
| |
| auto DisplayDevice::getFrontEndInfo() const -> frontend::DisplayInfo { |
| gui::DisplayInfo info; |
| info.displayId = getLayerStack().id; |
| |
| // The physical orientation is set when the orientation of the display panel is |
| // different than the default orientation of the device. Other services like |
| // InputFlinger do not know about this, so we do not need to expose the physical |
| // orientation of the panel outside of SurfaceFlinger. |
| const ui::Rotation inversePhysicalOrientation = ui::ROTATION_0 - mPhysicalOrientation; |
| auto width = getWidth(); |
| auto height = getHeight(); |
| if (inversePhysicalOrientation == ui::ROTATION_90 || |
| inversePhysicalOrientation == ui::ROTATION_270) { |
| std::swap(width, height); |
| } |
| const ui::Transform undoPhysicalOrientation(ui::Transform::toRotationFlags( |
| inversePhysicalOrientation), |
| width, height); |
| const auto& displayTransform = undoPhysicalOrientation * getTransform(); |
| // Send the inverse display transform to input so it can convert display coordinates to |
| // logical display. |
| info.transform = displayTransform.inverse(); |
| |
| info.logicalWidth = getLayerStackSpaceRect().width(); |
| info.logicalHeight = getLayerStackSpaceRect().height(); |
| |
| return {.info = info, |
| .transform = displayTransform, |
| .receivesInput = receivesInput(), |
| .isSecure = isSecure(), |
| .isPrimary = isPrimary(), |
| .isVirtual = isVirtual(), |
| .rotationFlags = ui::Transform::toRotationFlags(mOrientation), |
| .transformHint = getTransformHint()}; |
| } |
| |
| void DisplayDevice::setPowerMode(hal::PowerMode mode) { |
| // TODO(b/241285876): Skip this for virtual displays. |
| if (mode == hal::PowerMode::OFF || mode == hal::PowerMode::ON) { |
| if (mStagedBrightness && mBrightness != mStagedBrightness) { |
| getCompositionDisplay()->setNextBrightness(*mStagedBrightness); |
| mBrightness = *mStagedBrightness; |
| } |
| mStagedBrightness = std::nullopt; |
| getCompositionDisplay()->applyDisplayBrightness(true); |
| } |
| |
| mPowerMode = mode; |
| |
| getCompositionDisplay()->setCompositionEnabled(isPoweredOn()); |
| } |
| |
| void DisplayDevice::tracePowerMode() { |
| // Assign the same value for tracing. |
| mPowerMode = mPowerMode.get(); |
| } |
| |
| void DisplayDevice::enableLayerCaching(bool enable) { |
| getCompositionDisplay()->setLayerCachingEnabled(enable); |
| } |
| |
| hal::PowerMode DisplayDevice::getPowerMode() const { |
| return mPowerMode; |
| } |
| |
| bool DisplayDevice::isPoweredOn() const { |
| return mPowerMode != hal::PowerMode::OFF; |
| } |
| |
| void DisplayDevice::setActiveMode(DisplayModeId modeId, Fps vsyncRate, Fps renderFps) { |
| ATRACE_INT(mActiveModeFpsTrace.c_str(), vsyncRate.getIntValue()); |
| ATRACE_INT(mRenderRateFpsTrace.c_str(), renderFps.getIntValue()); |
| |
| mRefreshRateSelector->setActiveMode(modeId, renderFps); |
| updateRefreshRateOverlayRate(vsyncRate, renderFps); |
| } |
| |
| bool DisplayDevice::initiateModeChange(display::DisplayModeRequest&& desiredMode, |
| const hal::VsyncPeriodChangeConstraints& constraints, |
| hal::VsyncPeriodChangeTimeline& outTimeline) { |
| // TODO(b/255635711): Flow the DisplayModeRequest through the desired/pending/active states. For |
| // now, `desiredMode` and `mDesiredModeOpt` are one and the same, but the latter is not cleared |
| // until the next `SF::initiateDisplayModeChanges`. However, the desired mode has been consumed |
| // at this point, so clear the `force` flag to prevent an endless loop of `initiateModeChange`. |
| if (FlagManager::getInstance().connected_display()) { |
| std::scoped_lock lock(mDesiredModeLock); |
| if (mDesiredModeOpt) { |
| mDesiredModeOpt->force = false; |
| } |
| } |
| |
| mPendingModeOpt = std::move(desiredMode); |
| mIsModeSetPending = true; |
| |
| const auto& mode = *mPendingModeOpt->mode.modePtr; |
| |
| if (mHwComposer.setActiveModeWithConstraints(getPhysicalId(), mode.getHwcId(), constraints, |
| &outTimeline) != OK) { |
| return false; |
| } |
| |
| ATRACE_INT(mPendingModeFpsTrace.c_str(), mode.getVsyncRate().getIntValue()); |
| return true; |
| } |
| |
| void DisplayDevice::finalizeModeChange(DisplayModeId modeId, Fps vsyncRate, Fps renderFps) { |
| setActiveMode(modeId, vsyncRate, renderFps); |
| mIsModeSetPending = false; |
| } |
| |
| nsecs_t DisplayDevice::getVsyncPeriodFromHWC() const { |
| const auto physicalId = getPhysicalId(); |
| if (!mHwComposer.isConnected(physicalId)) { |
| return 0; |
| } |
| |
| if (const auto vsyncPeriodOpt = mHwComposer.getDisplayVsyncPeriod(physicalId).value_opt()) { |
| return *vsyncPeriodOpt; |
| } |
| |
| return refreshRateSelector().getActiveMode().modePtr->getVsyncRate().getPeriodNsecs(); |
| } |
| |
| ui::Dataspace DisplayDevice::getCompositionDataSpace() const { |
| return mCompositionDisplay->getState().dataspace; |
| } |
| |
| void DisplayDevice::setLayerFilter(ui::LayerFilter filter) { |
| mCompositionDisplay->setLayerFilter(filter); |
| if (mRefreshRateOverlay) { |
| mRefreshRateOverlay->setLayerStack(filter.layerStack); |
| } |
| if (mHdrSdrRatioOverlay) { |
| mHdrSdrRatioOverlay->setLayerStack(filter.layerStack); |
| } |
| } |
| |
| void DisplayDevice::setFlags(uint32_t flags) { |
| mFlags = flags; |
| } |
| |
| void DisplayDevice::setDisplaySize(int width, int height) { |
| LOG_FATAL_IF(!isVirtual(), "Changing the display size is supported only for virtual displays."); |
| const auto size = ui::Size(width, height); |
| mCompositionDisplay->setDisplaySize(size); |
| if (mRefreshRateOverlay) { |
| mRefreshRateOverlay->setViewport(size); |
| } |
| if (mHdrSdrRatioOverlay) { |
| mHdrSdrRatioOverlay->setViewport(size); |
| } |
| } |
| |
| void DisplayDevice::setProjection(ui::Rotation orientation, Rect layerStackSpaceRect, |
| Rect orientedDisplaySpaceRect) { |
| mIsOrientationChanged = mOrientation != orientation; |
| mOrientation = orientation; |
| |
| // We need to take care of display rotation for globalTransform for case if the panel is not |
| // installed aligned with device orientation. |
| const auto transformOrientation = orientation + mPhysicalOrientation; |
| |
| const auto& state = getCompositionDisplay()->getState(); |
| |
| // If the layer stack and destination frames have never been set, then configure them to be the |
| // same as the physical device, taking into account the total transform. |
| if (!orientedDisplaySpaceRect.isValid()) { |
| ui::Size bounds = state.displaySpace.getBounds(); |
| bounds.rotate(transformOrientation); |
| orientedDisplaySpaceRect = Rect(bounds); |
| } |
| if (layerStackSpaceRect.isEmpty()) { |
| ui::Size bounds = state.framebufferSpace.getBounds(); |
| bounds.rotate(transformOrientation); |
| layerStackSpaceRect = Rect(bounds); |
| } |
| getCompositionDisplay()->setProjection(transformOrientation, layerStackSpaceRect, |
| orientedDisplaySpaceRect); |
| } |
| |
| void DisplayDevice::stageBrightness(float brightness) { |
| mStagedBrightness = brightness; |
| } |
| |
| void DisplayDevice::persistBrightness(bool needsComposite) { |
| if (mStagedBrightness && mBrightness != mStagedBrightness) { |
| if (needsComposite) { |
| getCompositionDisplay()->setNextBrightness(*mStagedBrightness); |
| } |
| mBrightness = *mStagedBrightness; |
| } |
| mStagedBrightness = std::nullopt; |
| } |
| |
| std::optional<float> DisplayDevice::getStagedBrightness() const { |
| return mStagedBrightness; |
| } |
| |
| void DisplayDevice::dump(utils::Dumper& dumper) const { |
| using namespace std::string_view_literals; |
| |
| dumper.dump("name"sv, '"' + mDisplayName + '"'); |
| dumper.dump("powerMode"sv, mPowerMode); |
| |
| if (mRefreshRateSelector) { |
| mRefreshRateSelector->dump(dumper); |
| } |
| } |
| |
| bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent); |
| } |
| |
| DisplayId DisplayDevice::getId() const { |
| return mCompositionDisplay->getId(); |
| } |
| |
| bool DisplayDevice::isSecure() const { |
| return mCompositionDisplay->isSecure(); |
| } |
| |
| void DisplayDevice::setSecure(bool secure) { |
| mCompositionDisplay->setSecure(secure); |
| } |
| |
| const Rect DisplayDevice::getBounds() const { |
| return mCompositionDisplay->getState().displaySpace.getBoundsAsRect(); |
| } |
| |
| const Region& DisplayDevice::getUndefinedRegion() const { |
| return mCompositionDisplay->getState().undefinedRegion; |
| } |
| |
| ui::LayerStack DisplayDevice::getLayerStack() const { |
| return mCompositionDisplay->getState().layerFilter.layerStack; |
| } |
| |
| ui::Transform::RotationFlags DisplayDevice::getTransformHint() const { |
| return mCompositionDisplay->getTransformHint(); |
| } |
| |
| const ui::Transform& DisplayDevice::getTransform() const { |
| return mCompositionDisplay->getState().transform; |
| } |
| |
| const Rect& DisplayDevice::getLayerStackSpaceRect() const { |
| return mCompositionDisplay->getState().layerStackSpace.getContent(); |
| } |
| |
| const Rect& DisplayDevice::getOrientedDisplaySpaceRect() const { |
| return mCompositionDisplay->getState().orientedDisplaySpace.getContent(); |
| } |
| |
| bool DisplayDevice::hasWideColorGamut() const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut(); |
| } |
| |
| bool DisplayDevice::hasHDR10PlusSupport() const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport(); |
| } |
| |
| bool DisplayDevice::hasHDR10Support() const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support(); |
| } |
| |
| bool DisplayDevice::hasHLGSupport() const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport(); |
| } |
| |
| bool DisplayDevice::hasDolbyVisionSupport() const { |
| return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport(); |
| } |
| |
| int DisplayDevice::getSupportedPerFrameMetadata() const { |
| return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata(); |
| } |
| |
| void DisplayDevice::overrideHdrTypes(const std::vector<ui::Hdr>& hdrTypes) { |
| mOverrideHdrTypes = hdrTypes; |
| } |
| |
| HdrCapabilities DisplayDevice::getHdrCapabilities() const { |
| const HdrCapabilities& capabilities = |
| mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities(); |
| std::vector<ui::Hdr> hdrTypes = capabilities.getSupportedHdrTypes(); |
| if (!mOverrideHdrTypes.empty()) { |
| hdrTypes = mOverrideHdrTypes; |
| } |
| return HdrCapabilities(hdrTypes, capabilities.getDesiredMaxLuminance(), |
| capabilities.getDesiredMaxAverageLuminance(), |
| capabilities.getDesiredMinLuminance()); |
| } |
| |
| void DisplayDevice::enableHdrSdrRatioOverlay(bool enable) { |
| if (!enable) { |
| mHdrSdrRatioOverlay.reset(); |
| return; |
| } |
| |
| mHdrSdrRatioOverlay = HdrSdrRatioOverlay::create(); |
| if (mHdrSdrRatioOverlay) { |
| mHdrSdrRatioOverlay->setLayerStack(getLayerStack()); |
| mHdrSdrRatioOverlay->setViewport(getSize()); |
| updateHdrSdrRatioOverlayRatio(mHdrSdrRatio); |
| } |
| } |
| |
| void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) { |
| ATRACE_CALL(); |
| mHdrSdrRatio = currentHdrSdrRatio; |
| if (mHdrSdrRatioOverlay) { |
| mHdrSdrRatioOverlay->changeHdrSdrRatio(currentHdrSdrRatio); |
| } |
| } |
| |
| void DisplayDevice::enableRefreshRateOverlay(bool enable, bool setByHwc, bool showSpinner, |
| bool showRenderRate, bool showInMiddle) { |
| if (!enable) { |
| mRefreshRateOverlay.reset(); |
| return; |
| } |
| |
| ftl::Flags<RefreshRateOverlay::Features> features; |
| if (showSpinner) { |
| features |= RefreshRateOverlay::Features::Spinner; |
| } |
| |
| if (showRenderRate) { |
| features |= RefreshRateOverlay::Features::RenderRate; |
| } |
| |
| if (showInMiddle) { |
| features |= RefreshRateOverlay::Features::ShowInMiddle; |
| } |
| |
| if (setByHwc) { |
| features |= RefreshRateOverlay::Features::SetByHwc; |
| } |
| |
| // TODO(b/296636258) Update to use the render rate range in VRR mode. |
| const auto fpsRange = mRefreshRateSelector->getSupportedRefreshRateRange(); |
| mRefreshRateOverlay = RefreshRateOverlay::create(fpsRange, features); |
| if (mRefreshRateOverlay) { |
| mRefreshRateOverlay->setLayerStack(getLayerStack()); |
| mRefreshRateOverlay->setViewport(getSize()); |
| updateRefreshRateOverlayRate(getActiveMode().modePtr->getVsyncRate(), getActiveMode().fps, |
| setByHwc); |
| } |
| } |
| |
| void DisplayDevice::updateRefreshRateOverlayRate(Fps vsyncRate, Fps renderFps, bool setByHwc) { |
| ATRACE_CALL(); |
| if (mRefreshRateOverlay) { |
| if (!mRefreshRateOverlay->isSetByHwc() || setByHwc) { |
| mRefreshRateOverlay->changeRefreshRate(vsyncRate, renderFps); |
| } else { |
| mRefreshRateOverlay->changeRenderRate(renderFps); |
| } |
| } |
| } |
| |
| bool DisplayDevice::onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId, |
| bool timerExpired) { |
| if (mRefreshRateSelector && mRefreshRateOverlay) { |
| const auto newMode = |
| mRefreshRateSelector->onKernelTimerChanged(desiredModeId, timerExpired); |
| if (newMode) { |
| updateRefreshRateOverlayRate(newMode->modePtr->getVsyncRate(), newMode->fps); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void DisplayDevice::animateOverlay() { |
| if (mRefreshRateOverlay) { |
| mRefreshRateOverlay->animate(); |
| } |
| if (mHdrSdrRatioOverlay) { |
| // hdr sdr ratio is designed to be on the top right of the screen, |
| // therefore, we need to re-calculate the display's width and height |
| if (mIsOrientationChanged) { |
| auto width = getWidth(); |
| auto height = getHeight(); |
| if (mOrientation == ui::ROTATION_90 || mOrientation == ui::ROTATION_270) { |
| std::swap(width, height); |
| } |
| mHdrSdrRatioOverlay->setViewport({width, height}); |
| } |
| mHdrSdrRatioOverlay->animate(); |
| } |
| } |
| |
| auto DisplayDevice::setDesiredMode(display::DisplayModeRequest&& desiredMode) -> DesiredModeAction { |
| ATRACE_NAME(concatId(__func__).c_str()); |
| ALOGD("%s %s", concatId(__func__).c_str(), to_string(desiredMode).c_str()); |
| |
| std::scoped_lock lock(mDesiredModeLock); |
| if (mDesiredModeOpt) { |
| // A mode transition was already scheduled, so just override the desired mode. |
| const bool emitEvent = mDesiredModeOpt->emitEvent; |
| const bool force = mDesiredModeOpt->force; |
| mDesiredModeOpt = std::move(desiredMode); |
| mDesiredModeOpt->emitEvent |= emitEvent; |
| if (FlagManager::getInstance().connected_display()) { |
| mDesiredModeOpt->force |= force; |
| } |
| return DesiredModeAction::None; |
| } |
| |
| // If the desired mode is already active... |
| const auto activeMode = refreshRateSelector().getActiveMode(); |
| if (const auto& desiredModePtr = desiredMode.mode.modePtr; |
| !desiredMode.force && activeMode.modePtr->getId() == desiredModePtr->getId()) { |
| if (activeMode == desiredMode.mode) { |
| return DesiredModeAction::None; |
| } |
| |
| // ...but the render rate changed: |
| setActiveMode(desiredModePtr->getId(), desiredModePtr->getVsyncRate(), |
| desiredMode.mode.fps); |
| return DesiredModeAction::InitiateRenderRateSwitch; |
| } |
| |
| // Set the render frame rate to the active physical refresh rate to schedule the next |
| // frame as soon as possible. |
| setActiveMode(activeMode.modePtr->getId(), activeMode.modePtr->getVsyncRate(), |
| activeMode.modePtr->getVsyncRate()); |
| |
| // Initiate a mode change. |
| mDesiredModeOpt = std::move(desiredMode); |
| mHasDesiredModeTrace = true; |
| return DesiredModeAction::InitiateDisplayModeSwitch; |
| } |
| |
| auto DisplayDevice::getDesiredMode() const -> DisplayModeRequestOpt { |
| std::scoped_lock lock(mDesiredModeLock); |
| return mDesiredModeOpt; |
| } |
| |
| void DisplayDevice::clearDesiredMode() { |
| std::scoped_lock lock(mDesiredModeLock); |
| mDesiredModeOpt.reset(); |
| mHasDesiredModeTrace = false; |
| } |
| |
| void DisplayDevice::adjustRefreshRate(Fps pacesetterDisplayRefreshRate) { |
| using fps_approx_ops::operator<=; |
| if (mRequestedRefreshRate <= 0_Hz) { |
| return; |
| } |
| |
| using fps_approx_ops::operator>; |
| if (mRequestedRefreshRate > pacesetterDisplayRefreshRate) { |
| mAdjustedRefreshRate = pacesetterDisplayRefreshRate; |
| return; |
| } |
| |
| unsigned divisor = static_cast<unsigned>( |
| std::floor(pacesetterDisplayRefreshRate.getValue() / mRequestedRefreshRate.getValue())); |
| if (divisor == 0) { |
| mAdjustedRefreshRate = 0_Hz; |
| return; |
| } |
| |
| mAdjustedRefreshRate = pacesetterDisplayRefreshRate / divisor; |
| } |
| |
| std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1); |
| |
| } // namespace android |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wconversion" |