blob: d6d168602a2c36543d4cb84227584f4593809785 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android-base/thread_annotations.h>
#include <kll.h>
#include <statslog.h>
#include <utils/Timers.h>
#include "InputEventTimeline.h"
namespace android::inputdispatcher {
enum SketchIndex : size_t {
EVENT_TO_READ = 0,
READ_TO_DELIVER = 1,
DELIVER_TO_CONSUME = 2,
CONSUME_TO_FINISH = 3,
CONSUME_TO_GPU_COMPLETE = 4,
GPU_COMPLETE_TO_PRESENT = 5,
END_TO_END = 6, // EVENT_TO_PRESENT
SIZE = 7, // Must be last
};
// Let's create a full timeline here:
// eventTime
// readTime
// <---- after this point, the data becomes per-connection
// deliveryTime // time at which the event was sent to the receiver
// consumeTime // time at which the receiver read the event
// finishTime // time at which the finish event was received
// GraphicsTimeline::GPU_COMPLETED_TIME
// GraphicsTimeline::PRESENT_TIME
/**
* Keep sketches of the provided events and report slow events
*/
class LatencyAggregator final : public InputEventTimelineProcessor {
public:
LatencyAggregator();
/**
* Record a complete event timeline
*/
void processTimeline(const InputEventTimeline& timeline) override;
std::string dump(const char* prefix) const;
~LatencyAggregator();
private:
// Binder call -- called on a binder thread. This is different from the thread where the rest of
// the public API is called.
static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag,
AStatsEventList* data,
void* cookie);
AStatsManager_PullAtomCallbackReturn pullData(AStatsEventList* data);
// ---------- Slow event handling ----------
void processSlowEvent(const InputEventTimeline& timeline);
nsecs_t mLastSlowEventTime = 0;
// How many slow events have been skipped due to rate limiting
size_t mNumSkippedSlowEvents = 0;
// How many events have been received since the last time we reported a slow event
size_t mNumEventsSinceLastSlowEventReport = 0;
// ---------- Statistics handling ----------
// Statistics is pulled rather than pushed. It's pulled on a binder thread, and therefore will
// be accessed by two different threads. The lock is needed to protect the pulled data.
mutable std::mutex mLock;
void processStatistics(const InputEventTimeline& timeline);
// Sketches
std::array<std::unique_ptr<dist_proc::aggregation::KllQuantile>, SketchIndex::SIZE>
mDownSketches GUARDED_BY(mLock);
std::array<std::unique_ptr<dist_proc::aggregation::KllQuantile>, SketchIndex::SIZE>
mMoveSketches GUARDED_BY(mLock);
// How many events have been processed so far
size_t mNumSketchEventsProcessed GUARDED_BY(mLock) = 0;
};
} // namespace android::inputdispatcher