| /* |
| ** |
| ** Copyright 2009, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| // This source file is automatically generated |
| |
| package android.opengl; |
| |
| import java.nio.Buffer; |
| |
| public class GLES11 extends GLES10 { |
| public static final int GL_ACTIVE_TEXTURE = 0x84E0; |
| public static final int GL_ADD_SIGNED = 0x8574; |
| public static final int GL_ALPHA_SCALE = 0x0D1C; |
| public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; |
| public static final int GL_ALPHA_TEST_REF = 0x0BC2; |
| public static final int GL_ARRAY_BUFFER = 0x8892; |
| public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; |
| public static final int GL_BLEND_DST = 0x0BE0; |
| public static final int GL_BLEND_SRC = 0x0BE1; |
| public static final int GL_BUFFER_ACCESS = 0x88BB; |
| public static final int GL_BUFFER_SIZE = 0x8764; |
| public static final int GL_BUFFER_USAGE = 0x8765; |
| public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; |
| public static final int GL_CLIP_PLANE0 = 0x3000; |
| public static final int GL_CLIP_PLANE1 = 0x3001; |
| public static final int GL_CLIP_PLANE2 = 0x3002; |
| public static final int GL_CLIP_PLANE3 = 0x3003; |
| public static final int GL_CLIP_PLANE4 = 0x3004; |
| public static final int GL_CLIP_PLANE5 = 0x3005; |
| public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; |
| public static final int GL_COLOR_ARRAY_POINTER = 0x8090; |
| public static final int GL_COLOR_ARRAY_SIZE = 0x8081; |
| public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; |
| public static final int GL_COLOR_ARRAY_TYPE = 0x8082; |
| public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; |
| public static final int GL_COLOR_WRITEMASK = 0x0C23; |
| public static final int GL_COMBINE = 0x8570; |
| public static final int GL_COMBINE_ALPHA = 0x8572; |
| public static final int GL_COMBINE_RGB = 0x8571; |
| public static final int GL_CONSTANT = 0x8576; |
| public static final int GL_COORD_REPLACE_OES = 0x8862; |
| public static final int GL_CULL_FACE_MODE = 0x0B45; |
| public static final int GL_CURRENT_COLOR = 0x0B00; |
| public static final int GL_CURRENT_NORMAL = 0x0B02; |
| public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; |
| public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; |
| public static final int GL_DEPTH_FUNC = 0x0B74; |
| public static final int GL_DEPTH_RANGE = 0x0B70; |
| public static final int GL_DEPTH_WRITEMASK = 0x0B72; |
| public static final int GL_DOT3_RGB = 0x86AE; |
| public static final int GL_DOT3_RGBA = 0x86AF; |
| public static final int GL_DYNAMIC_DRAW = 0x88E8; |
| public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; |
| public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| public static final int GL_FRONT_FACE = 0x0B46; |
| public static final int GL_GENERATE_MIPMAP = 0x8191; |
| public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; |
| public static final int GL_INTERPOLATE = 0x8575; |
| public static final int GL_LINE_WIDTH = 0x0B21; |
| public static final int GL_LOGIC_OP_MODE = 0x0BF0; |
| public static final int GL_MATRIX_MODE = 0x0BA0; |
| public static final int GL_MAX_CLIP_PLANES = 0x0D32; |
| public static final int GL_MODELVIEW_MATRIX = 0x0BA6; |
| public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; |
| public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; |
| public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; |
| public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; |
| public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; |
| public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; |
| public static final int GL_OPERAND0_ALPHA = 0x8598; |
| public static final int GL_OPERAND0_RGB = 0x8590; |
| public static final int GL_OPERAND1_ALPHA = 0x8599; |
| public static final int GL_OPERAND1_RGB = 0x8591; |
| public static final int GL_OPERAND2_ALPHA = 0x859A; |
| public static final int GL_OPERAND2_RGB = 0x8592; |
| public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; |
| public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; |
| public static final int GL_POINT_SIZE = 0x0B11; |
| public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; |
| public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; |
| public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; |
| public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; |
| public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; |
| public static final int GL_POINT_SIZE_MAX = 0x8127; |
| public static final int GL_POINT_SIZE_MIN = 0x8126; |
| public static final int GL_POINT_SPRITE_OES = 0x8861; |
| public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; |
| public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; |
| public static final int GL_PREVIOUS = 0x8578; |
| public static final int GL_PRIMARY_COLOR = 0x8577; |
| public static final int GL_PROJECTION_MATRIX = 0x0BA7; |
| public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; |
| public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; |
| public static final int GL_RGB_SCALE = 0x8573; |
| public static final int GL_SAMPLE_BUFFERS = 0x80A8; |
| public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; |
| public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; |
| public static final int GL_SAMPLES = 0x80A9; |
| public static final int GL_SCISSOR_BOX = 0x0C10; |
| public static final int GL_SHADE_MODEL = 0x0B54; |
| public static final int GL_SRC0_ALPHA = 0x8588; |
| public static final int GL_SRC0_RGB = 0x8580; |
| public static final int GL_SRC1_ALPHA = 0x8589; |
| public static final int GL_SRC1_RGB = 0x8581; |
| public static final int GL_SRC2_ALPHA = 0x858A; |
| public static final int GL_SRC2_RGB = 0x8582; |
| public static final int GL_STATIC_DRAW = 0x88E4; |
| public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; |
| public static final int GL_STENCIL_FAIL = 0x0B94; |
| public static final int GL_STENCIL_FUNC = 0x0B92; |
| public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| public static final int GL_STENCIL_REF = 0x0B97; |
| public static final int GL_STENCIL_VALUE_MASK = 0x0B93; |
| public static final int GL_STENCIL_WRITEMASK = 0x0B98; |
| public static final int GL_SUBTRACT = 0x84E7; |
| public static final int GL_TEXTURE_BINDING_2D = 0x8069; |
| public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; |
| public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; |
| public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; |
| public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; |
| public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; |
| public static final int GL_TEXTURE_MATRIX = 0x0BA8; |
| public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; |
| public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; |
| public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; |
| public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; |
| public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; |
| public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; |
| public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; |
| public static final int GL_VIEWPORT = 0x0BA2; |
| public static final int GL_WRITE_ONLY = 0x88B9; |
| |
| native private static void _nativeClassInit(); |
| static { |
| _nativeClassInit(); |
| } |
| |
| private static Buffer _pointSizePointerOES; |