| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SF_SKIAGLRENDERENGINE_H_ |
| #define SF_SKIAGLRENDERENGINE_H_ |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES2/gl2.h> |
| #include <GrDirectContext.h> |
| #include <SkSurface.h> |
| #include <android-base/thread_annotations.h> |
| #include <renderengine/ExternalTexture.h> |
| #include <renderengine/RenderEngine.h> |
| #include <sys/types.h> |
| |
| #include <mutex> |
| #include <unordered_map> |
| |
| #include "AutoBackendTexture.h" |
| #include "EGL/egl.h" |
| #include "GrContextOptions.h" |
| #include "SkImageInfo.h" |
| #include "SkiaRenderEngine.h" |
| #include "android-base/macros.h" |
| #include "debug/SkiaCapture.h" |
| #include "filters/BlurFilter.h" |
| #include "filters/LinearEffect.h" |
| #include "filters/StretchShaderFactory.h" |
| |
| class SkData; |
| |
| struct SkPoint3; |
| |
| namespace android { |
| namespace renderengine { |
| namespace skia { |
| |
| class SkiaGLRenderEngine : public skia::SkiaRenderEngine { |
| public: |
| static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args); |
| ~SkiaGLRenderEngine() override; |
| |
| int getContextPriority() override; |
| |
| protected: |
| // Implementations of abstract SkiaRenderEngine functions specific to |
| // rendering backend |
| virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options); |
| bool supportsProtectedContentImpl() const override; |
| bool useProtectedContextImpl(GrProtected isProtected) override; |
| void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override; |
| base::unique_fd flushAndSubmit(GrDirectContext* context) override; |
| void appendBackendSpecificInfoToDump(std::string& result) override; |
| |
| private: |
| SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, |
| EGLSurface placeholder, EGLContext protectedContext, |
| EGLSurface protectedPlaceholder); |
| bool waitGpuFence(base::borrowed_fd fenceFd); |
| base::unique_fd flush(); |
| static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig); |
| static EGLContext createEglContext(EGLDisplay display, EGLConfig config, |
| EGLContext shareContext, |
| std::optional<ContextPriority> contextPriority, |
| Protection protection); |
| static std::optional<RenderEngine::ContextPriority> createContextPriority( |
| const RenderEngineCreationArgs& args); |
| static EGLSurface createPlaceholderEglPbufferSurface( |
| EGLDisplay display, EGLConfig config, int hwcFormat, Protection protection); |
| |
| EGLDisplay mEGLDisplay; |
| EGLContext mEGLContext; |
| EGLSurface mPlaceholderSurface; |
| EGLContext mProtectedEGLContext; |
| EGLSurface mProtectedPlaceholderSurface; |
| }; |
| |
| } // namespace skia |
| } // namespace renderengine |
| } // namespace android |
| |
| #endif /* SF_GLESRENDERENGINE_H_ */ |