| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /************************************************************************************************* |
| * |
| * IMPORTANT: |
| * |
| * There is an old copy of this file in system/core/include/system/window.h, which exists only |
| * for backward source compatibility. |
| * But there are binaries out there as well, so this version of window.h must stay binary |
| * backward compatible with the one found in system/core. |
| * |
| * |
| * Source compatibility is also required for now, because this is how we're handling the |
| * transition from system/core/include (global include path) to nativewindow/include. |
| * |
| *************************************************************************************************/ |
| |
| #pragma once |
| |
| #include <cutils/native_handle.h> |
| #include <errno.h> |
| #include <limits.h> |
| #include <stdbool.h> |
| #include <stdint.h> |
| #include <string.h> |
| #include <sys/cdefs.h> |
| #include <system/graphics.h> |
| #include <unistd.h> |
| |
| // system/window.h is a superset of the vndk and apex apis |
| #include <apex/window.h> |
| #include <vndk/window.h> |
| |
| |
| #ifndef __UNUSED |
| #define __UNUSED __attribute__((__unused__)) |
| #endif |
| #ifndef __deprecated |
| #define __deprecated __attribute__((__deprecated__)) |
| #endif |
| |
| __BEGIN_DECLS |
| |
| /*****************************************************************************/ |
| |
| #define ANDROID_NATIVE_WINDOW_MAGIC ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') |
| |
| // --------------------------------------------------------------------------- |
| |
| /* attributes queriable with query() */ |
| enum { |
| NATIVE_WINDOW_WIDTH = 0, |
| NATIVE_WINDOW_HEIGHT = 1, |
| NATIVE_WINDOW_FORMAT = 2, |
| |
| /* see ANativeWindowQuery in vndk/window.h */ |
| NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS, |
| |
| /* Check whether queueBuffer operations on the ANativeWindow send the buffer |
| * to the window compositor. The query sets the returned 'value' argument |
| * to 1 if the ANativeWindow DOES send queued buffers directly to the window |
| * compositor and 0 if the buffers do not go directly to the window |
| * compositor. |
| * |
| * This can be used to determine whether protected buffer content should be |
| * sent to the ANativeWindow. Note, however, that a result of 1 does NOT |
| * indicate that queued buffers will be protected from applications or users |
| * capturing their contents. If that behavior is desired then some other |
| * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in |
| * conjunction with this query. |
| */ |
| NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, |
| |
| /* Get the concrete type of a ANativeWindow. See below for the list of |
| * possible return values. |
| * |
| * This query should not be used outside the Android framework and will |
| * likely be removed in the near future. |
| */ |
| NATIVE_WINDOW_CONCRETE_TYPE = 5, |
| |
| /* |
| * Default width and height of ANativeWindow buffers, these are the |
| * dimensions of the window buffers irrespective of the |
| * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window |
| * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. |
| */ |
| NATIVE_WINDOW_DEFAULT_WIDTH = ANATIVEWINDOW_QUERY_DEFAULT_WIDTH, |
| NATIVE_WINDOW_DEFAULT_HEIGHT = ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT, |
| |
| /* see ANativeWindowQuery in vndk/window.h */ |
| NATIVE_WINDOW_TRANSFORM_HINT = ANATIVEWINDOW_QUERY_TRANSFORM_HINT, |
| |
| /* |
| * Boolean that indicates whether the consumer is running more than |
| * one buffer behind the producer. |
| */ |
| NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, |
| |
| /* |
| * The consumer gralloc usage bits currently set by the consumer. |
| * The values are defined in hardware/libhardware/include/gralloc.h. |
| */ |
| NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, /* deprecated */ |
| |
| /** |
| * Transformation that will by applied to buffers by the hwcomposer. |
| * This must not be set or checked by producer endpoints, and will |
| * disable the transform hint set in SurfaceFlinger (see |
| * NATIVE_WINDOW_TRANSFORM_HINT). |
| * |
| * INTENDED USE: |
| * Temporary - Please do not use this. This is intended only to be used |
| * by the camera's LEGACY mode. |
| * |
| * In situations where a SurfaceFlinger client wishes to set a transform |
| * that is not visible to the producer, and will always be applied in the |
| * hardware composer, the client can set this flag with |
| * native_window_set_buffers_sticky_transform. This can be used to rotate |
| * and flip buffers consumed by hardware composer without actually changing |
| * the aspect ratio of the buffers produced. |
| */ |
| NATIVE_WINDOW_STICKY_TRANSFORM = 11, |
| |
| /** |
| * The default data space for the buffers as set by the consumer. |
| * The values are defined in graphics.h. |
| */ |
| NATIVE_WINDOW_DEFAULT_DATASPACE = 12, |
| |
| /* see ANativeWindowQuery in vndk/window.h */ |
| NATIVE_WINDOW_BUFFER_AGE = ANATIVEWINDOW_QUERY_BUFFER_AGE, |
| |
| /* |
| * Returns the duration of the last dequeueBuffer call in microseconds |
| * Deprecated: please use NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION in |
| * perform() instead, which supports nanosecond precision. |
| */ |
| NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14, |
| |
| /* |
| * Returns the duration of the last queueBuffer call in microseconds |
| * Deprecated: please use NATIVE_WINDOW_GET_LAST_QUEUE_DURATION in |
| * perform() instead, which supports nanosecond precision. |
| */ |
| NATIVE_WINDOW_LAST_QUEUE_DURATION = 15, |
| |
| /* |
| * Returns the number of image layers that the ANativeWindow buffer |
| * contains. By default this is 1, unless a buffer is explicitly allocated |
| * to contain multiple layers. |
| */ |
| NATIVE_WINDOW_LAYER_COUNT = 16, |
| |
| /* |
| * Returns 1 if the native window is valid, 0 otherwise. native window is valid |
| * if it is safe (i.e. no crash will occur) to call any method on it. |
| */ |
| NATIVE_WINDOW_IS_VALID = 17, |
| |
| /* |
| * Returns 1 if NATIVE_WINDOW_GET_FRAME_TIMESTAMPS will return display |
| * present info, 0 if it won't. |
| */ |
| NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT = 18, |
| |
| /* |
| * The consumer end is capable of handling protected buffers, i.e. buffer |
| * with GRALLOC_USAGE_PROTECTED usage bits on. |
| */ |
| NATIVE_WINDOW_CONSUMER_IS_PROTECTED = 19, |
| |
| /* |
| * Returns data space for the buffers. |
| */ |
| NATIVE_WINDOW_DATASPACE = 20, |
| |
| /* |
| * Returns maxBufferCount set by BufferQueueConsumer |
| */ |
| NATIVE_WINDOW_MAX_BUFFER_COUNT = 21, |
| }; |
| |
| /* Valid operations for the (*perform)() hook. |
| * |
| * Values marked as 'deprecated' are supported, but have been superceded by |
| * other functionality. |
| * |
| * Values marked as 'private' should be considered private to the framework. |
| * HAL implementation code with access to an ANativeWindow should not use these, |
| * as it may not interact properly with the framework's use of the |
| * ANativeWindow. |
| */ |
| enum { |
| // clang-format off |
| NATIVE_WINDOW_SET_USAGE = ANATIVEWINDOW_PERFORM_SET_USAGE, /* deprecated */ |
| NATIVE_WINDOW_CONNECT = 1, /* deprecated */ |
| NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ |
| NATIVE_WINDOW_SET_CROP = 3, /* private */ |
| NATIVE_WINDOW_SET_BUFFER_COUNT = 4, |
| NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = ANATIVEWINDOW_PERFORM_SET_BUFFERS_GEOMETRY, /* deprecated */ |
| NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, |
| NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, |
| NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, |
| NATIVE_WINDOW_SET_BUFFERS_FORMAT = ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT, |
| NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ |
| NATIVE_WINDOW_LOCK = 11, /* private */ |
| NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ |
| NATIVE_WINDOW_API_CONNECT = 13, /* private */ |
| NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ |
| NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ |
| NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* deprecated, unimplemented */ |
| NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17, /* private */ |
| NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, |
| NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, |
| NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ |
| NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21, |
| NATIVE_WINDOW_SET_AUTO_REFRESH = 22, |
| NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION = 23, |
| NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24, |
| NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25, |
| NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26, |
| NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27, |
| /* 28, removed: NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT */ |
| /* 29, removed: NATIVE_WINDOW_GET_HDR_SUPPORT */ |
| NATIVE_WINDOW_SET_USAGE64 = ANATIVEWINDOW_PERFORM_SET_USAGE64, |
| NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31, |
| NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32, |
| NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA = 33, |
| NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA = 34, |
| NATIVE_WINDOW_SET_AUTO_PREROTATION = 35, |
| NATIVE_WINDOW_GET_LAST_DEQUEUE_START = 36, /* private */ |
| NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT = 37, /* private */ |
| NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION = 38, /* private */ |
| NATIVE_WINDOW_GET_LAST_QUEUE_DURATION = 39, /* private */ |
| NATIVE_WINDOW_SET_FRAME_RATE = 40, |
| NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR = 41, /* private */ |
| NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR = 42, /* private */ |
| NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR = 43, /* private */ |
| NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR = 44, /* private */ |
| NATIVE_WINDOW_ALLOCATE_BUFFERS = 45, /* private */ |
| NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER = 46, /* private */ |
| NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */ |
| NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO = 48, /* private */ |
| NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2 = 49, /* private */ |
| // clang-format on |
| }; |
| |
| /* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ |
| enum { |
| /* Buffers will be queued by EGL via eglSwapBuffers after being filled using |
| * OpenGL ES. |
| */ |
| NATIVE_WINDOW_API_EGL = 1, |
| |
| /* Buffers will be queued after being filled using the CPU |
| */ |
| NATIVE_WINDOW_API_CPU = 2, |
| |
| /* Buffers will be queued by Stagefright after being filled by a video |
| * decoder. The video decoder can either be a software or hardware decoder. |
| */ |
| NATIVE_WINDOW_API_MEDIA = 3, |
| |
| /* Buffers will be queued by the the camera HAL. |
| */ |
| NATIVE_WINDOW_API_CAMERA = 4, |
| }; |
| |
| /* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ |
| enum { |
| /* flip source image horizontally */ |
| NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , |
| /* flip source image vertically */ |
| NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, |
| /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ |
| NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, |
| /* rotate source image 180 degrees */ |
| NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, |
| /* rotate source image 270 degrees clock-wise */ |
| NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, |
| /* transforms source by the inverse transform of the screen it is displayed onto. This |
| * transform is applied last */ |
| NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 |
| }; |
| |
| /* parameter for NATIVE_WINDOW_SET_SCALING_MODE |
| * keep in sync with Surface.java in frameworks/base */ |
| enum { |
| /* the window content is not updated (frozen) until a buffer of |
| * the window size is received (enqueued) |
| */ |
| NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, |
| /* the buffer is scaled in both dimensions to match the window size */ |
| NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, |
| /* the buffer is scaled uniformly such that the smaller dimension |
| * of the buffer matches the window size (cropping in the process) |
| */ |
| NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, |
| /* the window is clipped to the size of the buffer's crop rectangle; pixels |
| * outside the crop rectangle are treated as if they are completely |
| * transparent. |
| */ |
| NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, |
| }; |
| |
| /* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ |
| enum { |
| NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ |
| NATIVE_WINDOW_SURFACE = 1, /* Surface */ |
| }; |
| |
| /* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP |
| * |
| * Special timestamp value to indicate that timestamps should be auto-generated |
| * by the native window when queueBuffer is called. This is equal to INT64_MIN, |
| * defined directly to avoid problems with C99/C++ inclusion of stdint.h. |
| */ |
| static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); |
| |
| /* parameter for NATIVE_WINDOW_GET_FRAME_TIMESTAMPS |
| * |
| * Special timestamp value to indicate the timestamps aren't yet known or |
| * that they are invalid. |
| */ |
| static const int64_t NATIVE_WINDOW_TIMESTAMP_PENDING = -2; |
| static const int64_t NATIVE_WINDOW_TIMESTAMP_INVALID = -1; |
| |
| struct ANativeWindow |
| { |
| #ifdef __cplusplus |
| ANativeWindow() |
| : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) |
| { |
| common.magic = ANDROID_NATIVE_WINDOW_MAGIC; |
| common.version = sizeof(ANativeWindow); |
| memset(common.reserved, 0, sizeof(common.reserved)); |
| } |
| |
| /* Implement the methods that sp<ANativeWindow> expects so that it |
| can be used to automatically refcount ANativeWindow's. */ |
| void incStrong(const void* /*id*/) const { |
| common.incRef(const_cast<android_native_base_t*>(&common)); |
| } |
| void decStrong(const void* /*id*/) const { |
| common.decRef(const_cast<android_native_base_t*>(&common)); |
| } |
| #endif |
| |
| struct android_native_base_t common; |
| |
| /* flags describing some attributes of this surface or its updater */ |
| const uint32_t flags; |
| |
| /* min swap interval supported by this updated */ |
| const int minSwapInterval; |
| |
| /* max swap interval supported by this updated */ |
| const int maxSwapInterval; |
| |
| /* horizontal and vertical resolution in DPI */ |
| const float xdpi; |
| const float ydpi; |
| |
| /* Some storage reserved for the OEM's driver. */ |
| intptr_t oem[4]; |
| |
| /* |
| * Set the swap interval for this surface. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*setSwapInterval)(struct ANativeWindow* window, |
| int interval); |
| |
| /* |
| * Hook called by EGL to acquire a buffer. After this call, the buffer |
| * is not locked, so its content cannot be modified. This call may block if |
| * no buffers are available. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * Returns 0 on success or -errno on error. |
| * |
| * XXX: This function is deprecated. It will continue to work for some |
| * time for binary compatibility, but the new dequeueBuffer function that |
| * outputs a fence file descriptor should be used in its place. |
| */ |
| int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer** buffer); |
| |
| /* |
| * hook called by EGL to lock a buffer. This MUST be called before modifying |
| * the content of a buffer. The buffer must have been acquired with |
| * dequeueBuffer first. |
| * |
| * Returns 0 on success or -errno on error. |
| * |
| * XXX: This function is deprecated. It will continue to work for some |
| * time for binary compatibility, but it is essentially a no-op, and calls |
| * to it should be removed. |
| */ |
| int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer* buffer); |
| |
| /* |
| * Hook called by EGL when modifications to the render buffer are done. |
| * This unlocks and post the buffer. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * Buffers MUST be queued in the same order than they were dequeued. |
| * |
| * Returns 0 on success or -errno on error. |
| * |
| * XXX: This function is deprecated. It will continue to work for some |
| * time for binary compatibility, but the new queueBuffer function that |
| * takes a fence file descriptor should be used in its place (pass a value |
| * of -1 for the fence file descriptor if there is no valid one to pass). |
| */ |
| int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer* buffer); |
| |
| /* |
| * hook used to retrieve information about the native window. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*query)(const struct ANativeWindow* window, |
| int what, int* value); |
| |
| /* |
| * hook used to perform various operations on the surface. |
| * (*perform)() is a generic mechanism to add functionality to |
| * ANativeWindow while keeping backward binary compatibility. |
| * |
| * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions |
| * defined below. |
| * |
| * (*perform)() returns -ENOENT if the 'what' parameter is not supported |
| * by the surface's implementation. |
| * |
| * See above for a list of valid operations, such as |
| * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT |
| */ |
| int (*perform)(struct ANativeWindow* window, |
| int operation, ... ); |
| |
| /* |
| * Hook used to cancel a buffer that has been dequeued. |
| * No synchronization is performed between dequeue() and cancel(), so |
| * either external synchronization is needed, or these functions must be |
| * called from the same thread. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * XXX: This function is deprecated. It will continue to work for some |
| * time for binary compatibility, but the new cancelBuffer function that |
| * takes a fence file descriptor should be used in its place (pass a value |
| * of -1 for the fence file descriptor if there is no valid one to pass). |
| */ |
| int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer* buffer); |
| |
| /* |
| * Hook called by EGL to acquire a buffer. This call may block if no |
| * buffers are available. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * The libsync fence file descriptor returned in the int pointed to by the |
| * fenceFd argument will refer to the fence that must signal before the |
| * dequeued buffer may be written to. A value of -1 indicates that the |
| * caller may access the buffer immediately without waiting on a fence. If |
| * a valid file descriptor is returned (i.e. any value except -1) then the |
| * caller is responsible for closing the file descriptor. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*dequeueBuffer)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer** buffer, int* fenceFd); |
| |
| /* |
| * Hook called by EGL when modifications to the render buffer are done. |
| * This unlocks and post the buffer. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * The fenceFd argument specifies a libsync fence file descriptor for a |
| * fence that must signal before the buffer can be accessed. If the buffer |
| * can be accessed immediately then a value of -1 should be used. The |
| * caller must not use the file descriptor after it is passed to |
| * queueBuffer, and the ANativeWindow implementation is responsible for |
| * closing it. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*queueBuffer)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer* buffer, int fenceFd); |
| |
| /* |
| * Hook used to cancel a buffer that has been dequeued. |
| * No synchronization is performed between dequeue() and cancel(), so |
| * either external synchronization is needed, or these functions must be |
| * called from the same thread. |
| * |
| * The window holds a reference to the buffer between dequeueBuffer and |
| * either queueBuffer or cancelBuffer, so clients only need their own |
| * reference if they might use the buffer after queueing or canceling it. |
| * Holding a reference to a buffer after queueing or canceling it is only |
| * allowed if a specific buffer count has been set. |
| * |
| * The fenceFd argument specifies a libsync fence file decsriptor for a |
| * fence that must signal before the buffer can be accessed. If the buffer |
| * can be accessed immediately then a value of -1 should be used. |
| * |
| * Note that if the client has not waited on the fence that was returned |
| * from dequeueBuffer, that same fence should be passed to cancelBuffer to |
| * ensure that future uses of the buffer are preceded by a wait on that |
| * fence. The caller must not use the file descriptor after it is passed |
| * to cancelBuffer, and the ANativeWindow implementation is responsible for |
| * closing it. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*cancelBuffer)(struct ANativeWindow* window, |
| struct ANativeWindowBuffer* buffer, int fenceFd); |
| }; |
| |
| /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). |
| * android_native_window_t is deprecated. |
| */ |
| typedef struct ANativeWindow android_native_window_t __deprecated; |
| |
| /* |
| * native_window_set_usage64(..., usage) |
| * Sets the intended usage flags for the next buffers |
| * acquired with (*lockBuffer)() and on. |
| * |
| * Valid usage flags are defined in android/hardware_buffer.h |
| * All AHARDWAREBUFFER_USAGE_* flags can be specified as needed. |
| * |
| * Calling this function will usually cause following buffers to be |
| * reallocated. |
| */ |
| static inline int native_window_set_usage(struct ANativeWindow* window, uint64_t usage) { |
| return window->perform(window, NATIVE_WINDOW_SET_USAGE64, usage); |
| } |
| |
| /* deprecated. Always returns 0. Don't call. */ |
| static inline int native_window_connect( |
| struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; |
| |
| static inline int native_window_connect( |
| struct ANativeWindow* window __UNUSED, int api __UNUSED) { |
| return 0; |
| } |
| |
| /* deprecated. Always returns 0. Don't call. */ |
| static inline int native_window_disconnect( |
| struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; |
| |
| static inline int native_window_disconnect( |
| struct ANativeWindow* window __UNUSED, int api __UNUSED) { |
| return 0; |
| } |
| |
| /* |
| * native_window_set_crop(..., crop) |
| * Sets which region of the next queued buffers needs to be considered. |
| * Depending on the scaling mode, a buffer's crop region is scaled and/or |
| * cropped to match the surface's size. This function sets the crop in |
| * pre-transformed buffer pixel coordinates. |
| * |
| * The specified crop region applies to all buffers queued after it is called. |
| * |
| * If 'crop' is NULL, subsequently queued buffers won't be cropped. |
| * |
| * An error is returned if for instance the crop region is invalid, out of the |
| * buffer's bound or if the window is invalid. |
| */ |
| static inline int native_window_set_crop( |
| struct ANativeWindow* window, |
| android_native_rect_t const * crop) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); |
| } |
| |
| /* |
| * native_window_set_buffer_count(..., count) |
| * Sets the number of buffers associated with this native window. |
| */ |
| static inline int native_window_set_buffer_count( |
| struct ANativeWindow* window, |
| size_t bufferCount) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); |
| } |
| |
| /* |
| * native_window_set_buffers_geometry(..., int w, int h, int format) |
| * All buffers dequeued after this call will have the dimensions and format |
| * specified. A successful call to this function has the same effect as calling |
| * native_window_set_buffers_size and native_window_set_buffers_format. |
| * |
| * XXX: This function is deprecated. The native_window_set_buffers_dimensions |
| * and native_window_set_buffers_format functions should be used instead. |
| */ |
| static inline int native_window_set_buffers_geometry( |
| struct ANativeWindow* window, |
| int w, int h, int format) __deprecated; |
| |
| static inline int native_window_set_buffers_geometry( |
| struct ANativeWindow* window, |
| int w, int h, int format) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, |
| w, h, format); |
| } |
| |
| /* |
| * native_window_set_buffers_dimensions(..., int w, int h) |
| * All buffers dequeued after this call will have the dimensions specified. |
| * In particular, all buffers will have a fixed-size, independent from the |
| * native-window size. They will be scaled according to the scaling mode |
| * (see native_window_set_scaling_mode) upon window composition. |
| * |
| * If w and h are 0, the normal behavior is restored. That is, dequeued buffers |
| * following this call will be sized to match the window's size. |
| * |
| * Calling this function will reset the window crop to a NULL value, which |
| * disables cropping of the buffers. |
| */ |
| static inline int native_window_set_buffers_dimensions( |
| struct ANativeWindow* window, |
| int w, int h) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, |
| w, h); |
| } |
| |
| /* |
| * native_window_set_buffers_user_dimensions(..., int w, int h) |
| * |
| * Sets the user buffer size for the window, which overrides the |
| * window's size. All buffers dequeued after this call will have the |
| * dimensions specified unless overridden by |
| * native_window_set_buffers_dimensions. All buffers will have a |
| * fixed-size, independent from the native-window size. They will be |
| * scaled according to the scaling mode (see |
| * native_window_set_scaling_mode) upon window composition. |
| * |
| * If w and h are 0, the normal behavior is restored. That is, the |
| * default buffer size will match the windows's size. |
| * |
| * Calling this function will reset the window crop to a NULL value, which |
| * disables cropping of the buffers. |
| */ |
| static inline int native_window_set_buffers_user_dimensions( |
| struct ANativeWindow* window, |
| int w, int h) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, |
| w, h); |
| } |
| |
| /* |
| * native_window_set_buffers_format(..., int format) |
| * All buffers dequeued after this call will have the format specified. |
| * |
| * If the specified format is 0, the default buffer format will be used. |
| */ |
| static inline int native_window_set_buffers_format( |
| struct ANativeWindow* window, |
| int format) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); |
| } |
| |
| /* |
| * native_window_set_buffers_data_space(..., int dataSpace) |
| * All buffers queued after this call will be associated with the dataSpace |
| * parameter specified. |
| * |
| * dataSpace specifies additional information about the buffer that's dependent |
| * on the buffer format and the endpoints. For example, it can be used to convey |
| * the color space of the image data in the buffer, or it can be used to |
| * indicate that the buffers contain depth measurement data instead of color |
| * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been |
| * overridden by the consumer. |
| */ |
| static inline int native_window_set_buffers_data_space( |
| struct ANativeWindow* window, |
| android_dataspace_t dataSpace) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, |
| dataSpace); |
| } |
| |
| /* |
| * native_window_set_buffers_smpte2086_metadata(..., metadata) |
| * All buffers queued after this call will be associated with the SMPTE |
| * ST.2086 metadata specified. |
| * |
| * metadata specifies additional information about the contents of the buffer |
| * that may affect how it's displayed. When it is nullptr, it means no such |
| * information is available. No SMPTE ST.2086 metadata is associated with the |
| * buffers by default. |
| */ |
| static inline int native_window_set_buffers_smpte2086_metadata( |
| struct ANativeWindow* window, |
| const struct android_smpte2086_metadata* metadata) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA, |
| metadata); |
| } |
| |
| /* |
| * native_window_set_buffers_cta861_3_metadata(..., metadata) |
| * All buffers queued after this call will be associated with the CTA-861.3 |
| * metadata specified. |
| * |
| * metadata specifies additional information about the contents of the buffer |
| * that may affect how it's displayed. When it is nullptr, it means no such |
| * information is available. No CTA-861.3 metadata is associated with the |
| * buffers by default. |
| */ |
| static inline int native_window_set_buffers_cta861_3_metadata( |
| struct ANativeWindow* window, |
| const struct android_cta861_3_metadata* metadata) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA, |
| metadata); |
| } |
| |
| /* |
| * native_window_set_buffers_hdr10_plus_metadata(..., metadata) |
| * All buffers queued after this call will be associated with the |
| * HDR10+ dynamic metadata specified. |
| * |
| * metadata specifies additional dynamic information about the |
| * contents of the buffer that may affect how it is displayed. When |
| * it is nullptr, it means no such information is available. No |
| * HDR10+ dynamic emtadata is associated with the buffers by default. |
| * |
| * Parameter "size" refers to the length of the metadata blob pointed to |
| * by parameter "data". The metadata blob will adhere to the HDR10+ SEI |
| * message standard. |
| */ |
| static inline int native_window_set_buffers_hdr10_plus_metadata(struct ANativeWindow* window, |
| const size_t size, |
| const uint8_t* metadata) { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA, size, |
| metadata); |
| } |
| |
| /* |
| * native_window_set_buffers_transform(..., int transform) |
| * All buffers queued after this call will be displayed transformed according |
| * to the transform parameter specified. |
| */ |
| static inline int native_window_set_buffers_transform( |
| struct ANativeWindow* window, |
| int transform) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, |
| transform); |
| } |
| |
| /* |
| * native_window_set_buffers_sticky_transform(..., int transform) |
| * All buffers queued after this call will be displayed transformed according |
| * to the transform parameter specified applied on top of the regular buffer |
| * transform. Setting this transform will disable the transform hint. |
| * |
| * Temporary - This is only intended to be used by the LEGACY camera mode, do |
| * not use this for anything else. |
| */ |
| static inline int native_window_set_buffers_sticky_transform( |
| struct ANativeWindow* window, |
| int transform) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, |
| transform); |
| } |
| |
| /* |
| * native_window_set_buffers_timestamp(..., int64_t timestamp) |
| * All buffers queued after this call will be associated with the timestamp |
| * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO |
| * (the default), timestamps will be generated automatically when queueBuffer is |
| * called. The timestamp is measured in nanoseconds, and is normally monotonically |
| * increasing. The timestamp should be unaffected by time-of-day adjustments, |
| * and for a camera should be strictly monotonic but for a media player may be |
| * reset when the position is set. |
| */ |
| static inline int native_window_set_buffers_timestamp( |
| struct ANativeWindow* window, |
| int64_t timestamp) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, |
| timestamp); |
| } |
| |
| /* |
| * native_window_set_scaling_mode(..., int mode) |
| * All buffers queued after this call will be associated with the scaling mode |
| * specified. |
| */ |
| static inline int native_window_set_scaling_mode( |
| struct ANativeWindow* window, |
| int mode) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, |
| mode); |
| } |
| |
| /* |
| * native_window_api_connect(..., int api) |
| * connects an API to this window. only one API can be connected at a time. |
| * Returns -EINVAL if for some reason the window cannot be connected, which |
| * can happen if it's connected to some other API. |
| */ |
| static inline int native_window_api_connect( |
| struct ANativeWindow* window, int api) |
| { |
| return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); |
| } |
| |
| /* |
| * native_window_api_disconnect(..., int api) |
| * disconnect the API from this window. |
| * An error is returned if for instance the window wasn't connected in the |
| * first place. |
| */ |
| static inline int native_window_api_disconnect( |
| struct ANativeWindow* window, int api) |
| { |
| return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); |
| } |
| |
| /* |
| * native_window_dequeue_buffer_and_wait(...) |
| * Dequeue a buffer and wait on the fence associated with that buffer. The |
| * buffer may safely be accessed immediately upon this function returning. An |
| * error is returned if either of the dequeue or the wait operations fail. |
| */ |
| static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, |
| struct ANativeWindowBuffer** anb) { |
| return anw->dequeueBuffer_DEPRECATED(anw, anb); |
| } |
| |
| /* |
| * native_window_set_sideband_stream(..., native_handle_t*) |
| * Attach a sideband buffer stream to a native window. |
| */ |
| static inline int native_window_set_sideband_stream( |
| struct ANativeWindow* window, |
| native_handle_t* sidebandHandle) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, |
| sidebandHandle); |
| } |
| |
| /* |
| * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) |
| * Set the surface damage (i.e., the region of the surface that has changed |
| * since the previous frame). The damage set by this call will be reset (to the |
| * default of full-surface damage) after calling queue, so this must be called |
| * prior to every frame with damage that does not cover the whole surface if the |
| * caller desires downstream consumers to use this optimization. |
| * |
| * The damage region is specified as an array of rectangles, with the important |
| * caveat that the origin of the surface is considered to be the bottom-left |
| * corner, as in OpenGL ES. |
| * |
| * If numRects is set to 0, rects may be NULL, and the surface damage will be |
| * set to the full surface (the same as if this function had not been called for |
| * this frame). |
| */ |
| static inline int native_window_set_surface_damage( |
| struct ANativeWindow* window, |
| const android_native_rect_t* rects, size_t numRects) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, |
| rects, numRects); |
| } |
| |
| /* |
| * native_window_set_shared_buffer_mode(..., bool sharedBufferMode) |
| * Enable/disable shared buffer mode |
| */ |
| static inline int native_window_set_shared_buffer_mode( |
| struct ANativeWindow* window, |
| bool sharedBufferMode) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE, |
| sharedBufferMode); |
| } |
| |
| /* |
| * native_window_set_auto_refresh(..., autoRefresh) |
| * Enable/disable auto refresh when in shared buffer mode |
| */ |
| static inline int native_window_set_auto_refresh( |
| struct ANativeWindow* window, |
| bool autoRefresh) |
| { |
| return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh); |
| } |
| |
| static inline int native_window_get_refresh_cycle_duration( |
| struct ANativeWindow* window, |
| int64_t* outRefreshDuration) |
| { |
| return window->perform(window, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION, |
| outRefreshDuration); |
| } |
| |
| static inline int native_window_get_next_frame_id( |
| struct ANativeWindow* window, uint64_t* frameId) |
| { |
| return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); |
| } |
| |
| static inline int native_window_enable_frame_timestamps( |
| struct ANativeWindow* window, bool enable) |
| { |
| return window->perform(window, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS, |
| enable); |
| } |
| |
| static inline int native_window_get_compositor_timing( |
| struct ANativeWindow* window, |
| int64_t* compositeDeadline, int64_t* compositeInterval, |
| int64_t* compositeToPresentLatency) |
| { |
| return window->perform(window, NATIVE_WINDOW_GET_COMPOSITOR_TIMING, |
| compositeDeadline, compositeInterval, compositeToPresentLatency); |
| } |
| |
| static inline int native_window_get_frame_timestamps( |
| struct ANativeWindow* window, uint64_t frameId, |
| int64_t* outRequestedPresentTime, int64_t* outAcquireTime, |
| int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, |
| int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, |
| int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, |
| int64_t* outReleaseTime) |
| { |
| return window->perform(window, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS, |
| frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, |
| outFirstRefreshStartTime, outLastRefreshStartTime, |
| outGpuCompositionDoneTime, outDisplayPresentTime, |
| outDequeueReadyTime, outReleaseTime); |
| } |
| |
| /* deprecated. Always returns 0 and outSupport holds true. Don't call. */ |
| static inline int native_window_get_wide_color_support ( |
| struct ANativeWindow* window __UNUSED, bool* outSupport) __deprecated; |
| |
| /* |
| Deprecated(b/242763577): to be removed, this method should not be used |
| Surface support should not be tied to the display |
| Return true since most displays should have this support |
| */ |
| static inline int native_window_get_wide_color_support ( |
| struct ANativeWindow* window __UNUSED, bool* outSupport) { |
| *outSupport = true; |
| return 0; |
| } |
| |
| /* deprecated. Always returns 0 and outSupport holds true. Don't call. */ |
| static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED, |
| bool* outSupport) __deprecated; |
| |
| /* |
| Deprecated(b/242763577): to be removed, this method should not be used |
| Surface support should not be tied to the display |
| Return true since most displays should have this support |
| */ |
| static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED, |
| bool* outSupport) { |
| *outSupport = true; |
| return 0; |
| } |
| |
| static inline int native_window_get_consumer_usage(struct ANativeWindow* window, |
| uint64_t* outUsage) { |
| return window->perform(window, NATIVE_WINDOW_GET_CONSUMER_USAGE64, outUsage); |
| } |
| |
| /* |
| * native_window_set_auto_prerotation(..., autoPrerotation) |
| * Enable/disable the auto prerotation at buffer allocation when the buffer size |
| * is driven by the consumer. |
| * |
| * When buffer size is driven by the consumer and the transform hint specifies |
| * a 90 or 270 degree rotation, if auto prerotation is enabled, the width and |
| * height used for dequeueBuffer will be additionally swapped. |
| */ |
| static inline int native_window_set_auto_prerotation(struct ANativeWindow* window, |
| bool autoPrerotation) { |
| return window->perform(window, NATIVE_WINDOW_SET_AUTO_PREROTATION, autoPrerotation); |
| } |
| |
| /* |
| * Internal extension of ANativeWindow_FrameRateCompatibility. |
| */ |
| enum { |
| /** |
| * This surface belongs to an app on the High Refresh Rate Deny list, and needs the display |
| * to operate at the exact frame rate. |
| * |
| * Keep in sync with Surface.java constant. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_EXACT = 100, |
| |
| /** |
| * This surface is ignored while choosing the refresh rate. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_NO_VOTE, |
| |
| /** |
| * This surface will vote for the minimum refresh rate. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_MIN, |
| |
| /** |
| * The surface requests a frame rate that is greater than or equal to `frameRate`. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_GTE |
| }; |
| |
| /* |
| * Frame rate category values that can be used in Transaction::setFrameRateCategory. |
| */ |
| enum { |
| /** |
| * Default value. This value can also be set to return to default behavior, such as layers |
| * without animations. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT = 0, |
| |
| /** |
| * The layer will explicitly not influence the frame rate. |
| * This may indicate a frame rate suitable for no animation updates (such as a cursor blinking |
| * or a sporadic update). |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE = 1, |
| |
| /** |
| * Indicates a frame rate suitable for animations that looks fine even if played at a low frame |
| * rate. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_LOW = 2, |
| |
| /** |
| * Indicates a middle frame rate suitable for animations that do not require higher frame |
| * rates, or do not benefit from high smoothness. This is normally 60 Hz or close to it. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_NORMAL = 3, |
| |
| /** |
| * Indicates that, as a result of a user interaction, an animation is likely to start. |
| * This category is a signal that a user interaction heuristic determined the need of a |
| * high refresh rate, and is not an explicit request from the app. |
| * As opposed to FRAME_RATE_CATEGORY_HIGH, this vote may be ignored in favor of |
| * more explicit votes. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH_HINT = 4, |
| |
| /** |
| * Indicates a frame rate suitable for animations that require a high frame rate, which may |
| * increase smoothness but may also increase power usage. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH = 5 |
| }; |
| |
| /* |
| * Frame rate selection strategy values that can be used in |
| * Transaction::setFrameRateSelectionStrategy. |
| */ |
| enum { |
| /** |
| * Default value. The layer uses its own frame rate specifications, assuming it has any |
| * specifications, instead of its parent's. If it does not have its own frame rate |
| * specifications, it will try to use its parent's. It will propagate its specifications to any |
| * descendants that do not have their own. |
| * |
| * However, FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN on an ancestor layer |
| * supersedes this behavior, meaning that this layer will inherit frame rate specifications |
| * regardless of whether it has its own. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE = 0, |
| |
| /** |
| * The layer's frame rate specifications will propagate to and override those of its descendant |
| * layers. |
| * |
| * The layer itself has the FRAME_RATE_SELECTION_STRATEGY_PROPAGATE behavior. |
| * Thus, ancestor layer that also has the strategy |
| * FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN will override this layer's |
| * frame rate specifications. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN = 1, |
| |
| /** |
| * The layer's frame rate specifications will not propagate to its descendant |
| * layers, even if the descendant layer has no frame rate specifications. |
| * However, FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN on an ancestor |
| * layer supersedes this behavior. |
| */ |
| ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF = 2, |
| }; |
| |
| static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate, |
| int8_t compatibility, int8_t changeFrameRateStrategy) { |
| return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, (double)frameRate, |
| (int)compatibility, (int)changeFrameRateStrategy); |
| } |
| |
| struct ANativeWindowFrameTimelineInfo { |
| // Frame Id received from ANativeWindow_getNextFrameId. |
| uint64_t frameNumber; |
| |
| // VsyncId received from the Choreographer callback that started this frame. |
| int64_t frameTimelineVsyncId; |
| |
| // Input Event ID received from the input event that started this frame. |
| int32_t inputEventId; |
| |
| // The time which this frame rendering started (i.e. when Choreographer callback actually run) |
| int64_t startTimeNanos; |
| |
| // Whether or not to use the vsyncId to determine the refresh rate. Used for TextureView only. |
| int32_t useForRefreshRateSelection; |
| |
| // The VsyncId of a frame that was not drawn and squashed into this frame. |
| // Used for UI thread updates that were not picked up by RenderThread on time. |
| int64_t skippedFrameVsyncId; |
| |
| // The start time of a frame that was not drawn and squashed into this frame. |
| int64_t skippedFrameStartTimeNanos; |
| }; |
| |
| static inline int native_window_set_frame_timeline_info( |
| struct ANativeWindow* window, struct ANativeWindowFrameTimelineInfo frameTimelineInfo) { |
| return window->perform(window, NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO, frameTimelineInfo); |
| } |
| |
| // ------------------------------------------------------------------------------------------------ |
| // Candidates for APEX visibility |
| // These functions are planned to be made stable for APEX modules, but have not |
| // yet been stabilized to a specific api version. |
| // ------------------------------------------------------------------------------------------------ |
| |
| /** |
| * Retrieves the last queued buffer for this window, along with the fence that |
| * fires when the buffer is ready to be read, and the 4x4 coordinate |
| * transform matrix that should be applied to the buffer's content. The |
| * transform matrix is represented in column-major order. |
| * |
| * If there was no buffer previously queued, then outBuffer will be NULL and |
| * the value of outFence will be -1. |
| * |
| * Note that if outBuffer is not NULL, then the caller will hold a reference |
| * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release |
| * when the buffer is no longer needed so that the system may reclaim the |
| * buffer. |
| * |
| * \return NO_ERROR on success. |
| * \return NO_MEMORY if there was insufficient memory. |
| */ |
| static inline int ANativeWindow_getLastQueuedBuffer(ANativeWindow* window, |
| AHardwareBuffer** outBuffer, int* outFence, |
| float outTransformMatrix[16]) { |
| return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER, outBuffer, outFence, |
| outTransformMatrix); |
| } |
| |
| /** |
| * Retrieves the last queued buffer for this window, along with the fence that |
| * fires when the buffer is ready to be read. The cropRect & transform should be applied to the |
| * buffer's content. |
| * |
| * If there was no buffer previously queued, then outBuffer will be NULL and |
| * the value of outFence will be -1. |
| * |
| * Note that if outBuffer is not NULL, then the caller will hold a reference |
| * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release |
| * when the buffer is no longer needed so that the system may reclaim the |
| * buffer. |
| * |
| * \return NO_ERROR on success. |
| * \return NO_MEMORY if there was insufficient memory. |
| * \return STATUS_UNKNOWN_TRANSACTION if this ANativeWindow doesn't support this method, callers |
| * should fall back to ANativeWindow_getLastQueuedBuffer instead. |
| */ |
| static inline int ANativeWindow_getLastQueuedBuffer2(ANativeWindow* window, |
| AHardwareBuffer** outBuffer, int* outFence, |
| ARect* outCropRect, uint32_t* outTransform) { |
| return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2, outBuffer, outFence, |
| outCropRect, outTransform); |
| } |
| |
| /** |
| * Retrieves an identifier for the next frame to be queued by this window. |
| * |
| * Frame ids start at 1 and are incremented on each new frame until the underlying surface changes, |
| * in which case the frame id is reset to 1. |
| * |
| * \return the next frame id (0 being uninitialized). |
| */ |
| static inline uint64_t ANativeWindow_getNextFrameId(ANativeWindow* window) { |
| uint64_t value; |
| window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, &value); |
| return value; |
| } |
| |
| /** |
| * Prototype of the function that an ANativeWindow implementation would call |
| * when ANativeWindow_query is called. |
| */ |
| typedef int (*ANativeWindow_queryFn)(const ANativeWindow* window, int what, int* value); |
| |
| /** |
| * Prototype of the function that intercepts an invocation of |
| * ANativeWindow_queryFn, along with a data pointer that's passed by the |
| * caller who set the interceptor, as well as arguments that would be |
| * passed to ANativeWindow_queryFn if it were to be called. |
| */ |
| typedef int (*ANativeWindow_queryInterceptor)(const ANativeWindow* window, |
| ANativeWindow_queryFn perform, void* data, |
| int what, int* value); |
| |
| /** |
| * Registers an interceptor for ANativeWindow_query. Instead of calling |
| * the underlying query function, instead the provided interceptor is |
| * called, which may optionally call the underlying query function. An |
| * optional data pointer is also provided to side-channel additional arguments. |
| * |
| * Note that usage of this should only be used for specialized use-cases by |
| * either the system partition or to Mainline modules. This should never be |
| * exposed to NDK or LL-NDK. |
| * |
| * Returns NO_ERROR on success, -errno if registration failed. |
| */ |
| static inline int ANativeWindow_setQueryInterceptor(ANativeWindow* window, |
| ANativeWindow_queryInterceptor interceptor, |
| void* data) { |
| return window->perform(window, NATIVE_WINDOW_SET_QUERY_INTERCEPTOR, interceptor, data); |
| } |
| |
| __END_DECLS |