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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_PRIVATE_NATIVE_AHARDWARE_BUFFER_HELPERS_H
#define ANDROID_PRIVATE_NATIVE_AHARDWARE_BUFFER_HELPERS_H
/*
* This file contains utility functions related to AHardwareBuffer, mostly to
* convert to/from HAL formats.
*
* These are PRIVATE methods, so this file can NEVER appear in a public NDK
* header. They are used by higher level libraries such as core/jni.
*/
#include <stdint.h>
#include <vndk/hardware_buffer.h>
struct ANativeWindowBuffer;
namespace android {
// Validates whether the passed description does not have conflicting
// parameters. Note: this does not verify any platform-specific contraints.
bool AHardwareBuffer_isValidDescription(const AHardwareBuffer_Desc* desc, bool log);
// whether this is a YUV type format
bool AHardwareBuffer_formatIsYuv(uint32_t format);
// convert AHardwareBuffer format to HAL format (note: this is a no-op)
uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t format);
// convert HAL format to AHardwareBuffer format (note: this is a no-op)
uint32_t AHardwareBuffer_convertToPixelFormat(uint32_t format);
// convert AHardwareBuffer usage bits to HAL usage bits (note: this is a no-op)
uint64_t AHardwareBuffer_convertFromGrallocUsageBits(uint64_t usage);
// convert HAL usage bits to AHardwareBuffer usage bits (note: this is a no-op)
uint64_t AHardwareBuffer_convertToGrallocUsageBits(uint64_t usage);
class GraphicBuffer;
const GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(const AHardwareBuffer* buffer);
GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(AHardwareBuffer* buffer);
const ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(const AHardwareBuffer* buffer);
ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(AHardwareBuffer* buffer);
AHardwareBuffer* AHardwareBuffer_from_GraphicBuffer(GraphicBuffer* buffer);
} // namespace android
#endif // ANDROID_PRIVATE_NATIVE_AHARDWARE_BUFFER_HELPERS_H