| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "TestHelpers.h" |
| |
| #include <attestation/HmacKeyManager.h> |
| #include <gtest/gtest.h> |
| #include <gui/constants.h> |
| #include <input/InputTransport.h> |
| |
| using android::base::Result; |
| |
| namespace android { |
| |
| namespace { |
| |
| static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION; |
| static constexpr int32_t POINTER_1_DOWN = |
| AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| static constexpr int32_t POINTER_2_DOWN = |
| AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| |
| struct Pointer { |
| int32_t id; |
| float x; |
| float y; |
| bool isResampled = false; |
| }; |
| |
| // A collection of arguments to be sent as publishMotionEvent(). The saved members of this struct |
| // allow to check the expectations against the event acquired from the InputReceiver. To help |
| // simplify expectation checking it carries members not present in MotionEvent, like |rawXScale|. |
| struct PublishMotionArgs { |
| const int32_t action; |
| const nsecs_t downTime; |
| const uint32_t seq; |
| const int32_t eventId; |
| const int32_t deviceId = 1; |
| const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; |
| const int32_t displayId = ADISPLAY_ID_DEFAULT; |
| const int32_t actionButton = 0; |
| const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; |
| const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; |
| const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; |
| const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; |
| const float xScale = 2; |
| const float yScale = 3; |
| const float xOffset = -10; |
| const float yOffset = -20; |
| const float rawXScale = 4; |
| const float rawYScale = -5; |
| const float rawXOffset = -11; |
| const float rawYOffset = 42; |
| const float xPrecision = 0.25; |
| const float yPrecision = 0.5; |
| const float xCursorPosition = 1.3; |
| const float yCursorPosition = 50.6; |
| std::array<uint8_t, 32> hmac; |
| int32_t flags; |
| ui::Transform transform; |
| ui::Transform rawTransform; |
| const nsecs_t eventTime; |
| size_t pointerCount; |
| std::vector<PointerProperties> pointerProperties; |
| std::vector<PointerCoords> pointerCoords; |
| |
| PublishMotionArgs(int32_t action, nsecs_t downTime, const std::vector<Pointer>& pointers, |
| const uint32_t seq); |
| }; |
| |
| PublishMotionArgs::PublishMotionArgs(int32_t inAction, nsecs_t inDownTime, |
| const std::vector<Pointer>& pointers, const uint32_t inSeq) |
| : action(inAction), |
| downTime(inDownTime), |
| seq(inSeq), |
| eventId(InputEvent::nextId()), |
| eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) { |
| hmac = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, |
| 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31}; |
| |
| flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED; |
| if (action == AMOTION_EVENT_ACTION_CANCEL) { |
| flags |= AMOTION_EVENT_FLAG_CANCELED; |
| } |
| pointerCount = pointers.size(); |
| for (size_t i = 0; i < pointerCount; i++) { |
| pointerProperties.push_back({}); |
| pointerProperties[i].clear(); |
| pointerProperties[i].id = pointers[i].id; |
| pointerProperties[i].toolType = ToolType::FINGER; |
| |
| pointerCoords.push_back({}); |
| pointerCoords[i].clear(); |
| pointerCoords[i].isResampled = pointers[i].isResampled; |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, pointers[i].x); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, pointers[i].y); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i); |
| pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i); |
| } |
| transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1}); |
| rawTransform.set({rawXScale, 0, rawXOffset, 0, rawYScale, rawYOffset, 0, 0, 1}); |
| } |
| |
| // Checks expectations against |motionEvent| acquired from an InputConsumer. Floating point |
| // comparisons limit precision to EPSILON. |
| void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& motionEvent) { |
| EXPECT_EQ(args.eventId, motionEvent.getId()); |
| EXPECT_EQ(args.deviceId, motionEvent.getDeviceId()); |
| EXPECT_EQ(args.source, motionEvent.getSource()); |
| EXPECT_EQ(args.displayId, motionEvent.getDisplayId()); |
| EXPECT_EQ(args.hmac, motionEvent.getHmac()); |
| EXPECT_EQ(args.action, motionEvent.getAction()); |
| EXPECT_EQ(args.downTime, motionEvent.getDownTime()); |
| EXPECT_EQ(args.flags, motionEvent.getFlags()); |
| EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags()); |
| EXPECT_EQ(args.metaState, motionEvent.getMetaState()); |
| EXPECT_EQ(args.buttonState, motionEvent.getButtonState()); |
| EXPECT_EQ(args.classification, motionEvent.getClassification()); |
| EXPECT_EQ(args.transform, motionEvent.getTransform()); |
| EXPECT_EQ(args.xOffset, motionEvent.getXOffset()); |
| EXPECT_EQ(args.yOffset, motionEvent.getYOffset()); |
| EXPECT_EQ(args.xPrecision, motionEvent.getXPrecision()); |
| EXPECT_EQ(args.yPrecision, motionEvent.getYPrecision()); |
| EXPECT_NEAR(args.xCursorPosition, motionEvent.getRawXCursorPosition(), EPSILON); |
| EXPECT_NEAR(args.yCursorPosition, motionEvent.getRawYCursorPosition(), EPSILON); |
| EXPECT_NEAR(args.xCursorPosition * args.xScale + args.xOffset, motionEvent.getXCursorPosition(), |
| EPSILON); |
| EXPECT_NEAR(args.yCursorPosition * args.yScale + args.yOffset, motionEvent.getYCursorPosition(), |
| EPSILON); |
| EXPECT_EQ(args.rawTransform, motionEvent.getRawTransform()); |
| EXPECT_EQ(args.eventTime, motionEvent.getEventTime()); |
| EXPECT_EQ(args.pointerCount, motionEvent.getPointerCount()); |
| EXPECT_EQ(0U, motionEvent.getHistorySize()); |
| |
| for (size_t i = 0; i < args.pointerCount; i++) { |
| SCOPED_TRACE(i); |
| EXPECT_EQ(args.pointerProperties[i].id, motionEvent.getPointerId(i)); |
| EXPECT_EQ(args.pointerProperties[i].toolType, motionEvent.getToolType(i)); |
| |
| const auto& pc = args.pointerCoords[i]; |
| EXPECT_EQ(pc, motionEvent.getSamplePointerCoords()[i]); |
| |
| EXPECT_NEAR(pc.getX() * args.rawXScale + args.rawXOffset, motionEvent.getRawX(i), EPSILON); |
| EXPECT_NEAR(pc.getY() * args.rawYScale + args.rawYOffset, motionEvent.getRawY(i), EPSILON); |
| EXPECT_NEAR(pc.getX() * args.xScale + args.xOffset, motionEvent.getX(i), EPSILON); |
| EXPECT_NEAR(pc.getY() * args.yScale + args.yOffset, motionEvent.getY(i), EPSILON); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent.getPressure(i)); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent.getSize(i)); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent.getTouchMajor(i)); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent.getTouchMinor(i)); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent.getToolMajor(i)); |
| EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent.getToolMinor(i)); |
| |
| // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is |
| // "up", and the positive y direction is "down". |
| const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION); |
| const float x = sinf(unscaledOrientation) * args.xScale; |
| const float y = -cosf(unscaledOrientation) * args.yScale; |
| EXPECT_EQ(atan2f(x, -y), motionEvent.getOrientation(i)); |
| } |
| } |
| |
| void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) { |
| status_t status = |
| publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId, |
| a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags, |
| a.metaState, a.buttonState, a.classification, a.transform, |
| a.xPrecision, a.yPrecision, a.xCursorPosition, |
| a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, |
| a.pointerCount, a.pointerProperties.data(), |
| a.pointerCoords.data()); |
| ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; |
| } |
| |
| void sendAndVerifyFinishedSignal(InputConsumer& consumer, InputPublisher& publisher, uint32_t seq, |
| nsecs_t publishTime) { |
| status_t status = consumer.sendFinishedSignal(seq, false); |
| ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; |
| Result<InputPublisher::ConsumerResponse> result = publisher.receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_FALSE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| void waitUntilInputAvailable(const InputConsumer& inputConsumer) { |
| bool hasInput; |
| do { |
| // The probablyHasInput() can return false positive under rare circumstances uncontrollable |
| // by the tests. Re-request the availability in this case. Returning |false| for a long |
| // time is not intended, and would cause a test timeout. |
| hasInput = inputConsumer.probablyHasInput(); |
| } while (!hasInput); |
| } |
| |
| } // namespace |
| |
| class InputPublisherAndConsumerTest : public testing::Test { |
| protected: |
| std::unique_ptr<InputPublisher> mPublisher; |
| std::unique_ptr<InputConsumer> mConsumer; |
| PreallocatedInputEventFactory mEventFactory; |
| |
| void SetUp() override { |
| std::unique_ptr<InputChannel> serverChannel, clientChannel; |
| status_t result = InputChannel::openInputChannelPair("channel name", |
| serverChannel, clientChannel); |
| ASSERT_EQ(OK, result); |
| |
| mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel)); |
| mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel)); |
| } |
| |
| void publishAndConsumeKeyEvent(); |
| void publishAndConsumeMotionStream(); |
| void publishAndConsumeMotionDown(nsecs_t downTime); |
| void publishAndConsumeBatchedMotionMove(nsecs_t downTime); |
| void publishAndConsumeFocusEvent(); |
| void publishAndConsumeCaptureEvent(); |
| void publishAndConsumeDragEvent(); |
| void publishAndConsumeTouchModeEvent(); |
| void publishAndConsumeMotionEvent(int32_t action, nsecs_t downTime, |
| const std::vector<Pointer>& pointers); |
| |
| private: |
| // The sequence number to use when publishing the next event |
| uint32_t mSeq = 1; |
| }; |
| |
| TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) { |
| ASSERT_EQ(mPublisher->getChannel().getConnectionToken(), |
| mConsumer->getChannel()->getConnectionToken()); |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeKeyEvent() { |
| status_t status; |
| |
| const uint32_t seq = mSeq++; |
| int32_t eventId = InputEvent::nextId(); |
| constexpr int32_t deviceId = 1; |
| constexpr uint32_t source = AINPUT_SOURCE_KEYBOARD; |
| constexpr int32_t displayId = ADISPLAY_ID_DEFAULT; |
| constexpr std::array<uint8_t, 32> hmac = {31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, |
| 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, |
| 9, 8, 7, 6, 5, 4, 3, 2, 1, 0}; |
| constexpr int32_t action = AKEY_EVENT_ACTION_DOWN; |
| constexpr int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM; |
| constexpr int32_t keyCode = AKEYCODE_ENTER; |
| constexpr int32_t scanCode = 13; |
| constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; |
| constexpr int32_t repeatCount = 1; |
| constexpr nsecs_t downTime = 3; |
| constexpr nsecs_t eventTime = 4; |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action, |
| flags, keyCode, scanCode, metaState, repeatCount, downTime, |
| eventTime); |
| ASSERT_EQ(OK, status) |
| << "publisher publishKeyEvent should return OK"; |
| |
| waitUntilInputAvailable(*mConsumer); |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) |
| << "consumer consume should return OK"; |
| EXPECT_FALSE(mConsumer->probablyHasInput()) |
| << "no events should be waiting after being consumed"; |
| |
| ASSERT_TRUE(event != nullptr) |
| << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::KEY, event->getType()) << "consumer should have returned a key event"; |
| |
| KeyEvent* keyEvent = static_cast<KeyEvent*>(event); |
| EXPECT_EQ(seq, consumeSeq); |
| EXPECT_EQ(eventId, keyEvent->getId()); |
| EXPECT_EQ(deviceId, keyEvent->getDeviceId()); |
| EXPECT_EQ(source, keyEvent->getSource()); |
| EXPECT_EQ(displayId, keyEvent->getDisplayId()); |
| EXPECT_EQ(hmac, keyEvent->getHmac()); |
| EXPECT_EQ(action, keyEvent->getAction()); |
| EXPECT_EQ(flags, keyEvent->getFlags()); |
| EXPECT_EQ(keyCode, keyEvent->getKeyCode()); |
| EXPECT_EQ(scanCode, keyEvent->getScanCode()); |
| EXPECT_EQ(metaState, keyEvent->getMetaState()); |
| EXPECT_EQ(repeatCount, keyEvent->getRepeatCount()); |
| EXPECT_EQ(downTime, keyEvent->getDownTime()); |
| EXPECT_EQ(eventTime, keyEvent->getEventTime()); |
| |
| status = mConsumer->sendFinishedSignal(seq, true); |
| ASSERT_EQ(OK, status) |
| << "consumer sendFinishedSignal should return OK"; |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_TRUE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeMotionStream() { |
| const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}}); |
| |
| publishAndConsumeMotionEvent(POINTER_1_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}}); |
| |
| publishAndConsumeMotionEvent(POINTER_2_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}, |
| Pointer{.id = 2, .x = 300, .y = 400}}); |
| |
| // Provide a consistent input stream - cancel the gesture that was started above |
| publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_CANCEL, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}, |
| Pointer{.id = 2, .x = 300, .y = 400}}); |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeMotionDown(nsecs_t downTime) { |
| publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}}); |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeBatchedMotionMove(nsecs_t downTime) { |
| uint32_t seq = mSeq++; |
| const std::vector<Pointer> pointers = {Pointer{.id = 0, .x = 20, .y = 30}}; |
| PublishMotionArgs args(AMOTION_EVENT_ACTION_MOVE, downTime, pointers, seq); |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| publishMotionEvent(*mPublisher, args); |
| |
| // Consume leaving a batch behind. |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status_t status = mConsumer->consume(&mEventFactory, |
| /*consumeBatches=*/false, -1, &consumeSeq, &event); |
| ASSERT_EQ(WOULD_BLOCK, status) |
| << "consumer consume should return WOULD_BLOCK when a new batch is started"; |
| ASSERT_TRUE(mConsumer->hasPendingBatch()) << "consume should have created a batch"; |
| EXPECT_TRUE(mConsumer->probablyHasInput()) |
| << "should deterministically have input because there is a batch"; |
| sendAndVerifyFinishedSignal(*mConsumer, *mPublisher, seq, publishTime); |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeMotionEvent( |
| int32_t action, nsecs_t downTime, const std::vector<Pointer>& pointers) { |
| uint32_t seq = mSeq++; |
| PublishMotionArgs args(action, downTime, pointers, seq); |
| nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| publishMotionEvent(*mPublisher, args); |
| |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status_t status = |
| mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) << "consumer consume should return OK"; |
| ASSERT_TRUE(event != nullptr) |
| << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::MOTION, event->getType()) |
| << "consumer should have returned a motion event"; |
| EXPECT_EQ(seq, consumeSeq); |
| |
| verifyArgsEqualToEvent(args, static_cast<const MotionEvent&>(*event)); |
| sendAndVerifyFinishedSignal(*mConsumer, *mPublisher, seq, publishTime); |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeFocusEvent() { |
| status_t status; |
| |
| constexpr uint32_t seq = 15; |
| int32_t eventId = InputEvent::nextId(); |
| constexpr bool hasFocus = true; |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| status = mPublisher->publishFocusEvent(seq, eventId, hasFocus); |
| ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK"; |
| |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) << "consumer consume should return OK"; |
| |
| ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::FOCUS, event->getType()) |
| << "consumer should have returned a focus event"; |
| |
| FocusEvent* focusEvent = static_cast<FocusEvent*>(event); |
| EXPECT_EQ(seq, consumeSeq); |
| EXPECT_EQ(eventId, focusEvent->getId()); |
| EXPECT_EQ(hasFocus, focusEvent->getHasFocus()); |
| |
| status = mConsumer->sendFinishedSignal(seq, true); |
| ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_TRUE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeCaptureEvent() { |
| status_t status; |
| |
| constexpr uint32_t seq = 42; |
| int32_t eventId = InputEvent::nextId(); |
| constexpr bool captureEnabled = true; |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled); |
| ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK"; |
| |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) << "consumer consume should return OK"; |
| |
| ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::CAPTURE, event->getType()) |
| << "consumer should have returned a capture event"; |
| |
| const CaptureEvent* captureEvent = static_cast<CaptureEvent*>(event); |
| EXPECT_EQ(seq, consumeSeq); |
| EXPECT_EQ(eventId, captureEvent->getId()); |
| EXPECT_EQ(captureEnabled, captureEvent->getPointerCaptureEnabled()); |
| |
| status = mConsumer->sendFinishedSignal(seq, true); |
| ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_TRUE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeDragEvent() { |
| status_t status; |
| |
| constexpr uint32_t seq = 15; |
| int32_t eventId = InputEvent::nextId(); |
| constexpr bool isExiting = false; |
| constexpr float x = 10; |
| constexpr float y = 15; |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting); |
| ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK"; |
| |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) << "consumer consume should return OK"; |
| |
| ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::DRAG, event->getType()) |
| << "consumer should have returned a drag event"; |
| |
| const DragEvent& dragEvent = static_cast<const DragEvent&>(*event); |
| EXPECT_EQ(seq, consumeSeq); |
| EXPECT_EQ(eventId, dragEvent.getId()); |
| EXPECT_EQ(isExiting, dragEvent.isExiting()); |
| EXPECT_EQ(x, dragEvent.getX()); |
| EXPECT_EQ(y, dragEvent.getY()); |
| |
| status = mConsumer->sendFinishedSignal(seq, true); |
| ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_TRUE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| void InputPublisherAndConsumerTest::publishAndConsumeTouchModeEvent() { |
| status_t status; |
| |
| constexpr uint32_t seq = 15; |
| int32_t eventId = InputEvent::nextId(); |
| constexpr bool touchModeEnabled = true; |
| const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled); |
| ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK"; |
| |
| uint32_t consumeSeq; |
| InputEvent* event; |
| status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); |
| ASSERT_EQ(OK, status) << "consumer consume should return OK"; |
| |
| ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; |
| ASSERT_EQ(InputEventType::TOUCH_MODE, event->getType()) |
| << "consumer should have returned a touch mode event"; |
| |
| const TouchModeEvent& touchModeEvent = static_cast<const TouchModeEvent&>(*event); |
| EXPECT_EQ(seq, consumeSeq); |
| EXPECT_EQ(eventId, touchModeEvent.getId()); |
| EXPECT_EQ(touchModeEnabled, touchModeEvent.isInTouchMode()); |
| |
| status = mConsumer->sendFinishedSignal(seq, true); |
| ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result)); |
| const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result); |
| ASSERT_EQ(seq, finish.seq) |
| << "receiveConsumerResponse should have returned the original sequence number"; |
| ASSERT_TRUE(finish.handled) |
| << "receiveConsumerResponse should have set handled to consumer's reply"; |
| ASSERT_GE(finish.consumeTime, publishTime) |
| << "finished signal's consume time should be greater than publish time"; |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, SendTimeline) { |
| const int32_t inputEventId = 20; |
| std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline; |
| graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 30; |
| graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 40; |
| status_t status = mConsumer->sendTimeline(inputEventId, graphicsTimeline); |
| ASSERT_EQ(OK, status); |
| |
| Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse(); |
| ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; |
| ASSERT_TRUE(std::holds_alternative<InputPublisher::Timeline>(*result)); |
| const InputPublisher::Timeline& timeline = std::get<InputPublisher::Timeline>(*result); |
| ASSERT_EQ(inputEventId, timeline.inputEventId); |
| ASSERT_EQ(graphicsTimeline, timeline.graphicsTimeline); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeMotionStream()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishMotionMoveEvent_EndToEnd) { |
| // Publish a DOWN event before MOVE to pass the InputVerifier checks. |
| const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeMotionDown(downTime)); |
| |
| // Publish the MOVE event and check expectations. |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeBatchedMotionMove(downTime)); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishFocusEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeFocusEvent()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishCaptureEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeCaptureEvent()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishDragEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeDragEvent()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishTouchModeEvent_EndToEnd) { |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeTouchModeEvent()); |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) { |
| status_t status; |
| const size_t pointerCount = 1; |
| PointerProperties pointerProperties[pointerCount]; |
| PointerCoords pointerCoords[pointerCount]; |
| for (size_t i = 0; i < pointerCount; i++) { |
| pointerProperties[i].clear(); |
| pointerCoords[i].clear(); |
| } |
| |
| ui::Transform identityTransform; |
| status = |
| mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, |
| 0, 0, 0, MotionClassification::NONE, identityTransform, |
| 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, |
| 0, 0, pointerCount, pointerProperties, pointerCoords); |
| ASSERT_EQ(BAD_VALUE, status) |
| << "publisher publishMotionEvent should return BAD_VALUE"; |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) { |
| status_t status; |
| const size_t pointerCount = 0; |
| PointerProperties pointerProperties[pointerCount]; |
| PointerCoords pointerCoords[pointerCount]; |
| |
| ui::Transform identityTransform; |
| status = |
| mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, |
| 0, 0, 0, MotionClassification::NONE, identityTransform, |
| 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, |
| 0, 0, pointerCount, pointerProperties, pointerCoords); |
| ASSERT_EQ(BAD_VALUE, status) |
| << "publisher publishMotionEvent should return BAD_VALUE"; |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, |
| PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) { |
| status_t status; |
| const size_t pointerCount = MAX_POINTERS + 1; |
| PointerProperties pointerProperties[pointerCount]; |
| PointerCoords pointerCoords[pointerCount]; |
| for (size_t i = 0; i < pointerCount; i++) { |
| pointerProperties[i].clear(); |
| pointerCoords[i].clear(); |
| } |
| |
| ui::Transform identityTransform; |
| status = |
| mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, |
| 0, 0, 0, MotionClassification::NONE, identityTransform, |
| 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, |
| AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, |
| 0, 0, pointerCount, pointerProperties, pointerCoords); |
| ASSERT_EQ(BAD_VALUE, status) |
| << "publisher publishMotionEvent should return BAD_VALUE"; |
| } |
| |
| TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) { |
| const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}}); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent()); |
| publishAndConsumeMotionEvent(POINTER_1_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}}); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeFocusEvent()); |
| publishAndConsumeMotionEvent(POINTER_2_DOWN, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}, |
| Pointer{.id = 2, .x = 200, .y = 300}}); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent()); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeCaptureEvent()); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeDragEvent()); |
| // Provide a consistent input stream - cancel the gesture that was started above |
| publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_CANCEL, downTime, |
| {Pointer{.id = 0, .x = 20, .y = 30}, |
| Pointer{.id = 1, .x = 200, .y = 300}, |
| Pointer{.id = 2, .x = 200, .y = 300}}); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent()); |
| ASSERT_NO_FATAL_FAILURE(publishAndConsumeTouchModeEvent()); |
| } |
| |
| } // namespace android |