| /* |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "StreamSplitter_test" |
| //#define LOG_NDEBUG 0 |
| |
| #include <gui/BufferItem.h> |
| #include <gui/BufferQueue.h> |
| #include <gui/IConsumerListener.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/StreamSplitter.h> |
| #include <private/gui/ComposerService.h> |
| |
| #include <system/window.h> |
| |
| #include <gtest/gtest.h> |
| |
| namespace android { |
| |
| class StreamSplitterTest : public ::testing::Test {}; |
| |
| struct FakeListener : public BnConsumerListener { |
| virtual void onFrameAvailable(const BufferItem& /* item */) {} |
| virtual void onBuffersReleased() {} |
| virtual void onSidebandStreamChanged() {} |
| }; |
| |
| static const uint32_t TEST_DATA = 0x12345678u; |
| |
| TEST_F(StreamSplitterTest, OneInputOneOutput) { |
| sp<IGraphicBufferProducer> inputProducer; |
| sp<IGraphicBufferConsumer> inputConsumer; |
| BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); |
| |
| sp<IGraphicBufferProducer> outputProducer; |
| sp<IGraphicBufferConsumer> outputConsumer; |
| BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); |
| ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false)); |
| |
| sp<StreamSplitter> splitter; |
| status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); |
| ASSERT_EQ(OK, status); |
| ASSERT_EQ(OK, splitter->addOutput(outputProducer)); |
| |
| // Never allow the output BufferQueue to allocate a buffer |
| ASSERT_EQ(OK, outputProducer->allowAllocation(false)); |
| |
| IGraphicBufferProducer::QueueBufferOutput qbOutput; |
| ASSERT_EQ(OK, |
| inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, |
| &qbOutput)); |
| |
| int slot; |
| sp<Fence> fence; |
| sp<GraphicBuffer> buffer; |
| ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); |
| |
| uint32_t* dataIn; |
| ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, |
| reinterpret_cast<void**>(&dataIn))); |
| *dataIn = TEST_DATA; |
| ASSERT_EQ(OK, buffer->unlock()); |
| |
| IGraphicBufferProducer::QueueBufferInput qbInput(0, false, |
| HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), |
| NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); |
| ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); |
| |
| // Now that we have dequeued/allocated one buffer, prevent any further |
| // allocations |
| ASSERT_EQ(OK, inputProducer->allowAllocation(false)); |
| |
| BufferItem item; |
| ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0)); |
| |
| uint32_t* dataOut; |
| ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, |
| reinterpret_cast<void**>(&dataOut))); |
| ASSERT_EQ(*dataOut, TEST_DATA); |
| ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); |
| |
| ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, |
| EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); |
| |
| // This should succeed even with allocation disabled since it will have |
| // received the buffer back from the output BufferQueue |
| ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| } |
| |
| TEST_F(StreamSplitterTest, OneInputMultipleOutputs) { |
| const int NUM_OUTPUTS = 4; |
| |
| sp<IGraphicBufferProducer> inputProducer; |
| sp<IGraphicBufferConsumer> inputConsumer; |
| BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); |
| |
| sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {}; |
| sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {}; |
| for (int output = 0; output < NUM_OUTPUTS; ++output) { |
| BufferQueue::createBufferQueue(&outputProducers[output], |
| &outputConsumers[output]); |
| ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(new FakeListener, false)); |
| } |
| |
| sp<StreamSplitter> splitter; |
| status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); |
| ASSERT_EQ(OK, status); |
| for (int output = 0; output < NUM_OUTPUTS; ++output) { |
| ASSERT_EQ(OK, splitter->addOutput(outputProducers[output])); |
| |
| // Never allow the output BufferQueues to allocate a buffer |
| ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false)); |
| } |
| |
| IGraphicBufferProducer::QueueBufferOutput qbOutput; |
| ASSERT_EQ(OK, |
| inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, |
| &qbOutput)); |
| |
| int slot; |
| sp<Fence> fence; |
| sp<GraphicBuffer> buffer; |
| ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); |
| |
| uint32_t* dataIn; |
| ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, |
| reinterpret_cast<void**>(&dataIn))); |
| *dataIn = TEST_DATA; |
| ASSERT_EQ(OK, buffer->unlock()); |
| |
| IGraphicBufferProducer::QueueBufferInput qbInput(0, false, |
| HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), |
| NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); |
| ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); |
| |
| // Now that we have dequeued/allocated one buffer, prevent any further |
| // allocations |
| ASSERT_EQ(OK, inputProducer->allowAllocation(false)); |
| |
| for (int output = 0; output < NUM_OUTPUTS; ++output) { |
| BufferItem item; |
| ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0)); |
| |
| uint32_t* dataOut; |
| ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, |
| reinterpret_cast<void**>(&dataOut))); |
| ASSERT_EQ(*dataOut, TEST_DATA); |
| ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); |
| |
| ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot, |
| item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, |
| Fence::NO_FENCE)); |
| } |
| |
| // This should succeed even with allocation disabled since it will have |
| // received the buffer back from the output BufferQueues |
| ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| } |
| |
| TEST_F(StreamSplitterTest, OutputAbandonment) { |
| sp<IGraphicBufferProducer> inputProducer; |
| sp<IGraphicBufferConsumer> inputConsumer; |
| BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); |
| |
| sp<IGraphicBufferProducer> outputProducer; |
| sp<IGraphicBufferConsumer> outputConsumer; |
| BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); |
| ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false)); |
| |
| sp<StreamSplitter> splitter; |
| status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); |
| ASSERT_EQ(OK, status); |
| ASSERT_EQ(OK, splitter->addOutput(outputProducer)); |
| |
| IGraphicBufferProducer::QueueBufferOutput qbOutput; |
| ASSERT_EQ(OK, |
| inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, |
| &qbOutput)); |
| |
| int slot; |
| sp<Fence> fence; |
| sp<GraphicBuffer> buffer; |
| ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); |
| |
| // Abandon the output |
| outputConsumer->consumerDisconnect(); |
| |
| IGraphicBufferProducer::QueueBufferInput qbInput(0, false, |
| HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), |
| NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); |
| ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); |
| |
| // Input should be abandoned |
| ASSERT_EQ(NO_INIT, |
| inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, |
| nullptr, nullptr)); |
| } |
| |
| } // namespace android |