| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SF_LAYER_STATE_H |
| #define ANDROID_SF_LAYER_STATE_H |
| |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <android/gui/IWindowInfosReportedListener.h> |
| #include <android/gui/TrustedPresentationThresholds.h> |
| #include <android/native_window.h> |
| #include <gui/IGraphicBufferProducer.h> |
| #include <gui/ITransactionCompletedListener.h> |
| #include <math/mat4.h> |
| |
| #include <android/gui/DropInputMode.h> |
| #include <android/gui/FocusRequest.h> |
| |
| #include <ftl/flags.h> |
| #include <gui/DisplayCaptureArgs.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/LayerCaptureArgs.h> |
| #include <gui/LayerMetadata.h> |
| #include <gui/SpHash.h> |
| #include <gui/SurfaceControl.h> |
| #include <gui/WindowInfo.h> |
| #include <math/vec3.h> |
| #include <ui/BlurRegion.h> |
| #include <ui/GraphicTypes.h> |
| #include <ui/LayerStack.h> |
| #include <ui/Rect.h> |
| #include <ui/Region.h> |
| #include <ui/Rotation.h> |
| #include <ui/StretchEffect.h> |
| #include <ui/Transform.h> |
| #include <utils/Errors.h> |
| |
| namespace android { |
| |
| class Parcel; |
| |
| using gui::ISurfaceComposerClient; |
| using gui::LayerMetadata; |
| |
| using gui::TrustedPresentationThresholds; |
| |
| struct client_cache_t { |
| wp<IBinder> token = nullptr; |
| uint64_t id; |
| |
| bool operator==(const client_cache_t& other) const { return id == other.id; } |
| |
| bool isValid() const { return token != nullptr; } |
| }; |
| |
| class TrustedPresentationListener : public Parcelable { |
| public: |
| sp<ITransactionCompletedListener> callbackInterface; |
| int callbackId = -1; |
| |
| void invoke(bool presentedWithinThresholds) { |
| callbackInterface->onTrustedPresentationChanged(callbackId, presentedWithinThresholds); |
| } |
| |
| status_t writeToParcel(Parcel* parcel) const; |
| status_t readFromParcel(const Parcel* parcel); |
| }; |
| |
| class BufferData : public Parcelable { |
| public: |
| virtual ~BufferData() = default; |
| virtual bool hasBuffer() const { return buffer != nullptr; } |
| virtual bool hasSameBuffer(const BufferData& other) const { |
| return buffer == other.buffer && frameNumber == other.frameNumber; |
| } |
| virtual uint32_t getWidth() const { return buffer->getWidth(); } |
| virtual uint32_t getHeight() const { return buffer->getHeight(); } |
| Rect getBounds() const { |
| return {0, 0, static_cast<int32_t>(getWidth()), static_cast<int32_t>(getHeight())}; |
| } |
| virtual uint64_t getId() const { return buffer->getId(); } |
| virtual PixelFormat getPixelFormat() const { return buffer->getPixelFormat(); } |
| virtual uint64_t getUsage() const { return buffer->getUsage(); } |
| |
| enum class BufferDataChange : uint32_t { |
| fenceChanged = 0x01, |
| frameNumberChanged = 0x02, |
| cachedBufferChanged = 0x04, |
| }; |
| |
| sp<GraphicBuffer> buffer; |
| sp<Fence> acquireFence; |
| |
| // Used by BlastBufferQueue to forward the framenumber generated by the |
| // graphics producer. |
| uint64_t frameNumber = 0; |
| bool hasBarrier = false; |
| uint64_t barrierFrameNumber = 0; |
| uint32_t producerId = 0; |
| |
| // Listens to when the buffer is safe to be released. This is used for blast |
| // layers only. The callback includes a release fence as well as the graphic |
| // buffer id to identify the buffer. |
| sp<ITransactionCompletedListener> releaseBufferListener = nullptr; |
| |
| // Stores which endpoint the release information should be sent to. We don't want to send the |
| // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer |
| // was called with. |
| sp<IBinder> releaseBufferEndpoint; |
| |
| ftl::Flags<BufferDataChange> flags; |
| |
| client_cache_t cachedBuffer; |
| |
| // Generates the release callback id based on the buffer id and frame number. |
| // This is used as an identifier when release callbacks are invoked. |
| ReleaseCallbackId generateReleaseCallbackId() const; |
| |
| status_t writeToParcel(Parcel* parcel) const override; |
| status_t readFromParcel(const Parcel* parcel) override; |
| }; |
| |
| /* |
| * Used to communicate layer information between SurfaceFlinger and its clients. |
| */ |
| struct layer_state_t { |
| enum Permission { |
| ACCESS_SURFACE_FLINGER = 0x1, |
| ROTATE_SURFACE_FLINGER = 0x2, |
| INTERNAL_SYSTEM_WINDOW = 0x4, |
| }; |
| |
| enum { |
| eLayerHidden = 0x01, // SURFACE_HIDDEN in SurfaceControl.java |
| eLayerOpaque = 0x02, // SURFACE_OPAQUE |
| eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT |
| eLayerSecure = 0x80, // SECURE |
| // Queue up layer buffers instead of dropping the oldest buffer when this flag is |
| // set. This blocks the client until all the buffers have been presented. If the buffers |
| // have presentation timestamps, then we may drop buffers. |
| eEnableBackpressure = 0x100, // ENABLE_BACKPRESSURE |
| eLayerIsDisplayDecoration = 0x200, // DISPLAY_DECORATION |
| // Ignore any destination frame set on the layer. This is used when the buffer scaling mode |
| // is freeze and the destination frame is applied asynchronously with the buffer submission. |
| // This is needed to maintain compatibility for SurfaceView scaling behavior. |
| // See SurfaceView scaling behavior for more details. |
| eIgnoreDestinationFrame = 0x400, |
| eLayerIsRefreshRateIndicator = 0x800, // REFRESH_RATE_INDICATOR |
| // Sets a property on this layer indicating that its visible region should be considered |
| // when computing TrustedPresentation Thresholds. |
| eCanOccludePresentation = 0x1000, |
| }; |
| |
| enum { |
| ePositionChanged = 0x00000001, |
| eLayerChanged = 0x00000002, |
| eTrustedPresentationInfoChanged = 0x00000004, |
| eAlphaChanged = 0x00000008, |
| eMatrixChanged = 0x00000010, |
| eTransparentRegionChanged = 0x00000020, |
| eFlagsChanged = 0x00000040, |
| eLayerStackChanged = 0x00000080, |
| eFlushJankData = 0x00000100, |
| eCachingHintChanged = 0x00000200, |
| eDimmingEnabledChanged = 0x00000400, |
| eShadowRadiusChanged = 0x00000800, |
| eRenderBorderChanged = 0x00001000, |
| eBufferCropChanged = 0x00002000, |
| eRelativeLayerChanged = 0x00004000, |
| eReparent = 0x00008000, |
| eColorChanged = 0x00010000, |
| eFrameRateCategoryChanged = 0x00020000, |
| eBufferTransformChanged = 0x00040000, |
| eTransformToDisplayInverseChanged = 0x00080000, |
| eCropChanged = 0x00100000, |
| eBufferChanged = 0x00200000, |
| eDefaultFrameRateCompatibilityChanged = 0x00400000, |
| eDataspaceChanged = 0x00800000, |
| eHdrMetadataChanged = 0x01000000, |
| eSurfaceDamageRegionChanged = 0x02000000, |
| eApiChanged = 0x04000000, |
| eSidebandStreamChanged = 0x08000000, |
| eColorTransformChanged = 0x10000000, |
| eHasListenerCallbacksChanged = 0x20000000, |
| eInputInfoChanged = 0x40000000, |
| eCornerRadiusChanged = 0x80000000, |
| eDestinationFrameChanged = 0x1'00000000, |
| eFrameRateSelectionStrategyChanged = 0x2'00000000, |
| eBackgroundColorChanged = 0x4'00000000, |
| eMetadataChanged = 0x8'00000000, |
| eColorSpaceAgnosticChanged = 0x10'00000000, |
| eFrameRateSelectionPriority = 0x20'00000000, |
| eFrameRateChanged = 0x40'00000000, |
| eBackgroundBlurRadiusChanged = 0x80'00000000, |
| eProducerDisconnect = 0x100'00000000, |
| eFixedTransformHintChanged = 0x200'00000000, |
| eDesiredHdrHeadroomChanged = 0x400'00000000, |
| eBlurRegionsChanged = 0x800'00000000, |
| eAutoRefreshChanged = 0x1000'00000000, |
| eStretchChanged = 0x2000'00000000, |
| eTrustedOverlayChanged = 0x4000'00000000, |
| eDropInputModeChanged = 0x8000'00000000, |
| eExtendedRangeBrightnessChanged = 0x10000'00000000, |
| }; |
| |
| layer_state_t(); |
| |
| void merge(const layer_state_t& other); |
| status_t write(Parcel& output) const; |
| status_t read(const Parcel& input); |
| // Compares two layer_state_t structs and returns a set of change flags describing all the |
| // states that are different. |
| uint64_t diff(const layer_state_t& other) const; |
| bool hasBufferChanges() const; |
| |
| // Layer hierarchy updates. |
| static constexpr uint64_t HIERARCHY_CHANGES = layer_state_t::eLayerChanged | |
| layer_state_t::eRelativeLayerChanged | layer_state_t::eReparent | |
| layer_state_t::eLayerStackChanged; |
| |
| // Geometry updates. |
| static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged | |
| layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged | |
| layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged | |
| layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged | |
| layer_state_t::eTransformToDisplayInverseChanged | |
| layer_state_t::eTransparentRegionChanged; |
| |
| // Buffer and related updates. |
| static constexpr uint64_t BUFFER_CHANGES = layer_state_t::eApiChanged | |
| layer_state_t::eBufferChanged | layer_state_t::eBufferCropChanged | |
| layer_state_t::eBufferTransformChanged | layer_state_t::eDataspaceChanged | |
| layer_state_t::eSidebandStreamChanged | layer_state_t::eSurfaceDamageRegionChanged | |
| layer_state_t::eTransformToDisplayInverseChanged | |
| layer_state_t::eTransparentRegionChanged | |
| layer_state_t::eExtendedRangeBrightnessChanged | |
| layer_state_t::eDesiredHdrHeadroomChanged; |
| |
| // Content updates. |
| static constexpr uint64_t CONTENT_CHANGES = layer_state_t::BUFFER_CHANGES | |
| layer_state_t::eAlphaChanged | layer_state_t::eAutoRefreshChanged | |
| layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBackgroundColorChanged | |
| layer_state_t::eBlurRegionsChanged | layer_state_t::eColorChanged | |
| layer_state_t::eColorSpaceAgnosticChanged | layer_state_t::eColorTransformChanged | |
| layer_state_t::eCornerRadiusChanged | layer_state_t::eDimmingEnabledChanged | |
| layer_state_t::eHdrMetadataChanged | layer_state_t::eRenderBorderChanged | |
| layer_state_t::eShadowRadiusChanged | layer_state_t::eStretchChanged; |
| |
| // Changes which invalidates the layer's visible region in CE. |
| static constexpr uint64_t CONTENT_DIRTY = layer_state_t::CONTENT_CHANGES | |
| layer_state_t::GEOMETRY_CHANGES | layer_state_t::HIERARCHY_CHANGES; |
| |
| // Changes affecting child states. |
| static constexpr uint64_t AFFECTS_CHILDREN = layer_state_t::GEOMETRY_CHANGES | |
| layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged | |
| layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged | |
| layer_state_t::eColorTransformChanged | layer_state_t::eCornerRadiusChanged | |
| layer_state_t::eFlagsChanged | layer_state_t::eTrustedOverlayChanged | |
| layer_state_t::eFrameRateChanged | layer_state_t::eFrameRateCategoryChanged | |
| layer_state_t::eFrameRateSelectionStrategyChanged | |
| layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFixedTransformHintChanged; |
| |
| // Changes affecting data sent to input. |
| static constexpr uint64_t INPUT_CHANGES = layer_state_t::eInputInfoChanged | |
| layer_state_t::eDropInputModeChanged | layer_state_t::eTrustedOverlayChanged | |
| layer_state_t::eLayerStackChanged; |
| |
| // Changes that affect the visible region on a display. |
| static constexpr uint64_t VISIBLE_REGION_CHANGES = layer_state_t::GEOMETRY_CHANGES | |
| layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged; |
| |
| bool hasValidBuffer() const; |
| void sanitize(int32_t permissions); |
| |
| struct matrix22_t { |
| float dsdx{0}; |
| float dtdx{0}; |
| float dtdy{0}; |
| float dsdy{0}; |
| status_t write(Parcel& output) const; |
| status_t read(const Parcel& input); |
| inline bool operator==(const matrix22_t& other) const { |
| return std::tie(dsdx, dtdx, dtdy, dsdy) == |
| std::tie(other.dsdx, other.dtdx, other.dtdy, other.dsdy); |
| } |
| inline bool operator!=(const matrix22_t& other) const { return !(*this == other); } |
| }; |
| sp<IBinder> surface; |
| int32_t layerId; |
| uint64_t what; |
| float x; |
| float y; |
| int32_t z; |
| ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; |
| uint32_t flags; |
| uint32_t mask; |
| uint8_t reserved; |
| matrix22_t matrix; |
| float cornerRadius; |
| uint32_t backgroundBlurRadius; |
| |
| sp<SurfaceControl> relativeLayerSurfaceControl; |
| |
| sp<SurfaceControl> parentSurfaceControlForChild; |
| |
| half4 color; |
| |
| // non POD must be last. see write/read |
| Region transparentRegion; |
| uint32_t bufferTransform; |
| bool transformToDisplayInverse; |
| Rect crop; |
| std::shared_ptr<BufferData> bufferData = nullptr; |
| ui::Dataspace dataspace; |
| HdrMetadata hdrMetadata; |
| Region surfaceDamageRegion; |
| int32_t api; |
| sp<NativeHandle> sidebandStream; |
| mat4 colorTransform; |
| std::vector<BlurRegion> blurRegions; |
| |
| sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make(); |
| |
| LayerMetadata metadata; |
| |
| // The following refer to the alpha, and dataspace, respectively of |
| // the background color layer |
| half4 bgColor; |
| ui::Dataspace bgColorDataspace; |
| |
| // A color space agnostic layer means the color of this layer can be |
| // interpreted in any color space. |
| bool colorSpaceAgnostic; |
| |
| std::vector<ListenerCallbacks> listeners; |
| |
| // Draws a shadow around the surface. |
| float shadowRadius; |
| |
| // Priority of the layer assigned by Window Manager. |
| int32_t frameRateSelectionPriority; |
| |
| // Layer frame rate and compatibility. See ANativeWindow_setFrameRate(). |
| float frameRate; |
| int8_t frameRateCompatibility; |
| int8_t changeFrameRateStrategy; |
| |
| // Default frame rate compatibility used to set the layer refresh rate votetype. |
| int8_t defaultFrameRateCompatibility; |
| |
| // Frame rate category to suggest what frame rate range a surface should run. |
| int8_t frameRateCategory; |
| bool frameRateCategorySmoothSwitchOnly; |
| |
| // Strategy of the layer for frame rate selection. |
| int8_t frameRateSelectionStrategy; |
| |
| // Set by window manager indicating the layer and all its children are |
| // in a different orientation than the display. The hint suggests that |
| // the graphic producers should receive a transform hint as if the |
| // display was in this orientation. When the display changes to match |
| // the layer orientation, the graphic producer may not need to allocate |
| // a buffer of a different size. -1 means the transform hint is not set, |
| // otherwise the value will be a valid ui::Rotation. |
| ui::Transform::RotationFlags fixedTransformHint; |
| |
| // Indicates that the consumer should acquire the next frame as soon as it |
| // can and not wait for a frame to become available. This is only relevant |
| // in shared buffer mode. |
| bool autoRefresh; |
| |
| // An inherited state that indicates that this surface control and its children |
| // should be trusted for input occlusion detection purposes |
| bool isTrustedOverlay; |
| |
| // Flag to indicate if border needs to be enabled on the layer |
| bool borderEnabled; |
| float borderWidth; |
| half4 borderColor; |
| |
| // Stretch effect to be applied to this layer |
| StretchEffect stretchEffect; |
| |
| Rect bufferCrop; |
| Rect destinationFrame; |
| |
| // Force inputflinger to drop all input events for the layer and its children. |
| gui::DropInputMode dropInputMode; |
| |
| bool dimmingEnabled; |
| float currentHdrSdrRatio = 1.f; |
| float desiredHdrSdrRatio = 1.f; |
| |
| gui::CachingHint cachingHint = gui::CachingHint::Enabled; |
| |
| TrustedPresentationThresholds trustedPresentationThresholds; |
| TrustedPresentationListener trustedPresentationListener; |
| }; |
| |
| class ComposerState { |
| public: |
| layer_state_t state; |
| status_t write(Parcel& output) const; |
| status_t read(const Parcel& input); |
| }; |
| |
| struct DisplayState { |
| enum : uint32_t { |
| eSurfaceChanged = 0x01, |
| eLayerStackChanged = 0x02, |
| eDisplayProjectionChanged = 0x04, |
| eDisplaySizeChanged = 0x08, |
| eFlagsChanged = 0x10, |
| |
| eAllChanged = ~0u |
| }; |
| |
| // Not for direct use. Prefer constructor below for new displays. |
| DisplayState(); |
| |
| DisplayState(sp<IBinder> token, ui::LayerStack layerStack) |
| : what(eAllChanged), |
| token(std::move(token)), |
| layerStack(layerStack), |
| layerStackSpaceRect(Rect::INVALID_RECT), |
| orientedDisplaySpaceRect(Rect::INVALID_RECT) {} |
| |
| void merge(const DisplayState& other); |
| void sanitize(int32_t permissions); |
| |
| uint32_t what = 0; |
| uint32_t flags = 0; |
| sp<IBinder> token; |
| |
| ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; |
| |
| // These states define how layers are projected onto the physical or virtual display. |
| // |
| // Layers are first clipped to `layerStackSpaceRect'. They are then translated and |
| // scaled from `layerStackSpaceRect' to `orientedDisplaySpaceRect'. Finally, they are rotated |
| // according to `orientation', `width', and `height'. |
| // |
| // For example, assume layerStackSpaceRect is Rect(0, 0, 200, 100), orientedDisplaySpaceRect is |
| // Rect(20, 10, 420, 210), and the size of the display is WxH. When orientation is 0, layers |
| // will be scaled by a factor of 2 and translated by (20, 10). When orientation is 1, layers |
| // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W, |
| // 0). |
| // |
| // Rect::INVALID_RECT sizes the space to the active resolution of the physical display, or the |
| // default dimensions of the virtual display surface. |
| // |
| ui::Rotation orientation = ui::ROTATION_0; |
| Rect layerStackSpaceRect = Rect::EMPTY_RECT; |
| Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT; |
| |
| // Exclusive to virtual displays: The sink surface into which the virtual display is rendered, |
| // and an optional resolution that overrides its default dimensions. |
| sp<IGraphicBufferProducer> surface; |
| uint32_t width = 0; |
| uint32_t height = 0; |
| |
| status_t write(Parcel& output) const; |
| status_t read(const Parcel& input); |
| }; |
| |
| struct InputWindowCommands { |
| std::vector<gui::FocusRequest> focusRequests; |
| std::unordered_set<sp<gui::IWindowInfosReportedListener>, |
| SpHash<gui::IWindowInfosReportedListener>> |
| windowInfosReportedListeners; |
| |
| // Merges the passed in commands and returns true if there were any changes. |
| bool merge(const InputWindowCommands& other); |
| bool empty() const; |
| void clear(); |
| status_t write(Parcel& output) const; |
| status_t read(const Parcel& input); |
| }; |
| |
| static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) { |
| if (lhs.state.surface < rhs.state.surface) return -1; |
| if (lhs.state.surface > rhs.state.surface) return 1; |
| return 0; |
| } |
| |
| static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { |
| return compare_type(lhs.token, rhs.token); |
| } |
| |
| }; // namespace android |
| |
| #endif // ANDROID_SF_LAYER_STATE_H |