| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| |
| #include "../FocusResolver.h" |
| |
| #define ASSERT_FOCUS_CHANGE(_changes, _oldFocus, _newFocus) \ |
| { \ |
| ASSERT_EQ(_oldFocus, _changes->oldFocus); \ |
| ASSERT_EQ(_newFocus, _changes->newFocus); \ |
| } |
| |
| // atest inputflinger_tests:FocusResolverTest |
| |
| using android::gui::FocusRequest; |
| using android::gui::WindowInfoHandle; |
| |
| namespace android::inputdispatcher { |
| |
| namespace { |
| |
| class FakeWindowHandle : public WindowInfoHandle { |
| public: |
| FakeWindowHandle(const std::string& name, const sp<IBinder>& token, bool focusable, |
| bool visible) { |
| mInfo.token = token; |
| mInfo.name = name; |
| setFocusable(focusable); |
| setVisible(visible); |
| } |
| |
| void setFocusable(bool focusable) { |
| mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable); |
| } |
| void setVisible(bool visible) { |
| mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visible); |
| } |
| }; |
| |
| } // namespace |
| |
| TEST(FocusResolverTest, SetFocusedWindow) { |
| sp<IBinder> focusableWindowToken = sp<BBinder>::make(); |
| sp<IBinder> invisibleWindowToken = sp<BBinder>::make(); |
| sp<IBinder> unfocusableWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| windows.push_back(sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, |
| /*focusable=*/true, /*visible=*/false)); |
| windows.push_back(sp<FakeWindowHandle>::make("unfocusable", unfocusableWindowToken, |
| /*focusable=*/false, /*visible=*/true)); |
| |
| // focusable window can get focused |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = focusableWindowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken); |
| ASSERT_EQ(request.displayId, changes->displayId); |
| |
| // invisible window cannot get focused |
| request.token = invisibleWindowToken; |
| changes = focusResolver.setFocusedWindow(request, windows); |
| ASSERT_EQ(focusableWindowToken, changes->oldFocus); |
| ASSERT_EQ(nullptr, changes->newFocus); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr); |
| |
| // unfocusableWindowToken window cannot get focused |
| request.token = unfocusableWindowToken; |
| changes = focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FALSE(changes); |
| } |
| |
| TEST(FocusResolverTest, RemoveFocusFromFocusedWindow) { |
| sp<IBinder> focusableWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = focusableWindowToken; |
| FocusResolver focusResolver; |
| // Focusable window gets focus. |
| request.token = focusableWindowToken; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, nullptr, focusableWindowToken); |
| |
| // Window token of a request is null, focus should be revoked. |
| request.token = NULL; |
| changes = focusResolver.setFocusedWindow(request, windows); |
| ASSERT_EQ(focusableWindowToken, changes->oldFocus); |
| ASSERT_EQ(nullptr, changes->newFocus); |
| ASSERT_FOCUS_CHANGE(changes, focusableWindowToken, nullptr); |
| } |
| |
| TEST(FocusResolverTest, SetFocusedMirroredWindow) { |
| sp<IBinder> focusableWindowToken = sp<BBinder>::make(); |
| sp<IBinder> invisibleWindowToken = sp<BBinder>::make(); |
| sp<IBinder> unfocusableWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror2Visible", invisibleWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror2Invisible", invisibleWindowToken, |
| /*focusable=*/true, /*visible=*/false)); |
| |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror3Focusable", unfocusableWindowToken, |
| /*focusable=*/true, /*visible=*/true)); |
| windows.push_back(sp<FakeWindowHandle>::make("Mirror3Unfocusable", unfocusableWindowToken, |
| /*focusable=*/false, /*visible=*/true)); |
| |
| // mirrored window can get focused |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = focusableWindowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken); |
| |
| // mirrored window with one visible window can get focused |
| request.token = invisibleWindowToken; |
| changes = focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ invisibleWindowToken); |
| |
| // mirrored window with one or more unfocusable window cannot get focused |
| request.token = unfocusableWindowToken; |
| changes = focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ invisibleWindowToken, /*to*/ nullptr); |
| } |
| |
| TEST(FocusResolverTest, SetInputWindows) { |
| sp<IBinder> focusableWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(window); |
| |
| // focusable window can get focused |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = focusableWindowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_EQ(focusableWindowToken, changes->newFocus); |
| |
| // Window visibility changes and the window loses focus |
| window->setVisible(false); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr); |
| } |
| |
| TEST(FocusResolverTest, FocusRequestsCanBePending) { |
| sp<IBinder> invisibleWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> invisibleWindow = |
| sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, /*focusable=*/true, |
| /*visible=*/false); |
| windows.push_back(invisibleWindow); |
| |
| // invisible window cannot get focused |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = invisibleWindowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FALSE(changes); |
| |
| // Window visibility changes and the window gets focused |
| invisibleWindow->setVisible(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ invisibleWindowToken); |
| } |
| |
| TEST(FocusResolverTest, FocusRequestsArePersistent) { |
| sp<IBinder> windowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make("Test Window", windowToken, /*focusable=*/false, |
| /*visible=*/true); |
| windows.push_back(window); |
| |
| // non-focusable window cannot get focused |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = windowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FALSE(changes); |
| |
| // Focusability changes and the window gets focused |
| window->setFocusable(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); |
| |
| // Visibility changes and the window loses focus |
| window->setVisible(false); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); |
| |
| // Visibility changes and the window gets focused |
| window->setVisible(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); |
| |
| // Window is gone and the window loses focus |
| changes = focusResolver.setInputWindows(request.displayId, {}); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); |
| |
| // Window returns and the window gains focus |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); |
| } |
| |
| TEST(FocusResolverTest, FocusTransferTarget) { |
| sp<IBinder> hostWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> hostWindow = |
| sp<FakeWindowHandle>::make("Host Window", hostWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(hostWindow); |
| sp<IBinder> embeddedWindowToken = sp<BBinder>::make(); |
| sp<FakeWindowHandle> embeddedWindow = |
| sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, /*focusable=*/false, |
| /*visible=*/true); |
| windows.push_back(embeddedWindow); |
| |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = hostWindowToken; |
| |
| // Host wants to transfer touch to embedded. |
| hostWindow->editInfo()->focusTransferTarget = embeddedWindowToken; |
| |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| // Embedded was not focusable so host gains focus. |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ hostWindowToken); |
| |
| // Embedded is now focusable so will gain focus |
| embeddedWindow->setFocusable(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ hostWindowToken, /*to*/ embeddedWindowToken); |
| |
| // Embedded is not visible so host will get focus |
| embeddedWindow->setVisible(false); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ embeddedWindowToken, /*to*/ hostWindowToken); |
| |
| // Embedded is now visible so will get focus |
| embeddedWindow->setVisible(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ hostWindowToken, /*to*/ embeddedWindowToken); |
| |
| // Remove focusTransferTarget from host. Host will gain focus. |
| hostWindow->editInfo()->focusTransferTarget = nullptr; |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ embeddedWindowToken, /*to*/ hostWindowToken); |
| |
| // Set invalid token for focusTransferTarget. Host will remain focus |
| hostWindow->editInfo()->focusTransferTarget = sp<BBinder>::make(); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FALSE(changes); |
| } |
| |
| TEST(FocusResolverTest, FocusTransferMultipleInChain) { |
| sp<IBinder> hostWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> hostWindow = |
| sp<FakeWindowHandle>::make("Host Window", hostWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(hostWindow); |
| sp<IBinder> embeddedWindowToken = sp<BBinder>::make(); |
| sp<FakeWindowHandle> embeddedWindow = |
| sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(embeddedWindow); |
| |
| sp<IBinder> embeddedWindowToken2 = sp<BBinder>::make(); |
| sp<FakeWindowHandle> embeddedWindow2 = |
| sp<FakeWindowHandle>::make("Embedded Window2", embeddedWindowToken2, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(embeddedWindow2); |
| |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = hostWindowToken; |
| |
| hostWindow->editInfo()->focusTransferTarget = embeddedWindowToken; |
| embeddedWindow->editInfo()->focusTransferTarget = embeddedWindowToken2; |
| |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ embeddedWindowToken2); |
| } |
| |
| TEST(FocusResolverTest, FocusTransferTargetCycle) { |
| sp<IBinder> hostWindowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> hostWindow = |
| sp<FakeWindowHandle>::make("Host Window", hostWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(hostWindow); |
| sp<IBinder> embeddedWindowToken = sp<BBinder>::make(); |
| sp<FakeWindowHandle> embeddedWindow = |
| sp<FakeWindowHandle>::make("Embedded Window", embeddedWindowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(embeddedWindow); |
| |
| sp<IBinder> embeddedWindowToken2 = sp<BBinder>::make(); |
| sp<FakeWindowHandle> embeddedWindow2 = |
| sp<FakeWindowHandle>::make("Embedded Window2", embeddedWindowToken2, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(embeddedWindow2); |
| |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = hostWindowToken; |
| |
| hostWindow->editInfo()->focusTransferTarget = embeddedWindowToken; |
| embeddedWindow->editInfo()->focusTransferTarget = embeddedWindowToken2; |
| embeddedWindow2->editInfo()->focusTransferTarget = hostWindowToken; |
| |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| // Cycle will be detected and stop right before trying to transfer token to host again. |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ embeddedWindowToken2); |
| } |
| |
| TEST(FocusResolverTest, FocusRequestsAreClearedWhenWindowIsRemoved) { |
| sp<IBinder> windowToken = sp<BBinder>::make(); |
| std::vector<sp<WindowInfoHandle>> windows; |
| |
| sp<FakeWindowHandle> window = |
| sp<FakeWindowHandle>::make("Test Window", windowToken, /*focusable=*/true, |
| /*visible=*/true); |
| windows.push_back(window); |
| |
| FocusRequest request; |
| request.displayId = 42; |
| request.token = windowToken; |
| FocusResolver focusResolver; |
| std::optional<FocusResolver::FocusChanges> changes = |
| focusResolver.setFocusedWindow(request, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); |
| ASSERT_EQ(request.displayId, changes->displayId); |
| |
| // Start with a focused window |
| window->setFocusable(true); |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); |
| |
| // When a display is removed, all windows are removed from the display |
| // and our focused window loses focus |
| changes = focusResolver.setInputWindows(request.displayId, {}); |
| ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); |
| focusResolver.displayRemoved(request.displayId); |
| |
| // When a display is readded, the window does not get focus since the request was cleared. |
| changes = focusResolver.setInputWindows(request.displayId, windows); |
| ASSERT_FALSE(changes); |
| } |
| |
| } // namespace android::inputdispatcher |