| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <input/DisplayViewport.h> |
| #include <input/Input.h> |
| #include <utils/BitSet.h> |
| |
| namespace android { |
| |
| struct SpriteIcon; |
| |
| struct FloatPoint { |
| float x; |
| float y; |
| |
| inline FloatPoint(float x, float y) : x(x), y(y) {} |
| |
| inline explicit FloatPoint(vec2 p) : x(p.x), y(p.y) {} |
| |
| template <typename T, typename U> |
| operator std::tuple<T, U>() { |
| return {x, y}; |
| } |
| }; |
| |
| /** |
| * Interface for tracking a mouse / touch pad pointer and touch pad spots. |
| * |
| * The spots are sprites on screen that visually represent the positions of |
| * fingers |
| * |
| * The pointer controller is responsible for providing synchronization and for tracking |
| * display orientation changes if needed. It works in the display panel's coordinate space, which |
| * is the same coordinate space used by InputReader. |
| */ |
| class PointerControllerInterface { |
| protected: |
| PointerControllerInterface() {} |
| virtual ~PointerControllerInterface() {} |
| |
| public: |
| /** |
| * Enum used to differentiate various types of PointerControllers for the transition to |
| * using PointerChoreographer. |
| * |
| * TODO(b/293587049): Refactor the PointerController class into different controller types. |
| */ |
| enum class ControllerType { |
| // The PointerController that is responsible for drawing all icons. |
| LEGACY, |
| // Represents a single mouse pointer. |
| MOUSE, |
| // Represents multiple touch spots. |
| TOUCH, |
| // Represents a single stylus pointer. |
| STYLUS, |
| }; |
| |
| /* Dumps the state of the pointer controller. */ |
| virtual std::string dump() = 0; |
| |
| /* Gets the bounds of the region that the pointer can traverse. |
| * Returns true if the bounds are available. */ |
| virtual std::optional<FloatRect> getBounds() const = 0; |
| |
| /* Move the pointer. */ |
| virtual void move(float deltaX, float deltaY) = 0; |
| |
| /* Sets the absolute location of the pointer. */ |
| virtual void setPosition(float x, float y) = 0; |
| |
| /* Gets the absolute location of the pointer. */ |
| virtual FloatPoint getPosition() const = 0; |
| |
| enum class Transition { |
| // Fade/unfade immediately. |
| IMMEDIATE, |
| // Fade/unfade gradually. |
| GRADUAL, |
| }; |
| |
| /* Fades the pointer out now. */ |
| virtual void fade(Transition transition) = 0; |
| |
| /* Makes the pointer visible if it has faded out. |
| * The pointer never unfades itself automatically. This method must be called |
| * by the client whenever the pointer is moved or a button is pressed and it |
| * wants to ensure that the pointer becomes visible again. */ |
| virtual void unfade(Transition transition) = 0; |
| |
| enum class Presentation { |
| // Show the mouse pointer. |
| POINTER, |
| // Show spots and a spot anchor in place of the mouse pointer. |
| SPOT, |
| // Show the stylus hover pointer. |
| STYLUS_HOVER, |
| |
| ftl_last = STYLUS_HOVER, |
| }; |
| |
| /* Sets the mode of the pointer controller. */ |
| virtual void setPresentation(Presentation presentation) = 0; |
| |
| /* Sets the spots for the current gesture. |
| * The spots are not subject to the inactivity timeout like the pointer |
| * itself it since they are expected to remain visible for so long as |
| * the fingers are on the touch pad. |
| * |
| * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant. |
| * For spotCoords, pressure != 0 indicates that the spot's location is being |
| * pressed (not hovering). |
| */ |
| virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, |
| BitSet32 spotIdBits, int32_t displayId) = 0; |
| |
| /* Removes all spots. */ |
| virtual void clearSpots() = 0; |
| |
| /* Gets the id of the display where the pointer should be shown. */ |
| virtual int32_t getDisplayId() const = 0; |
| |
| /* Sets the associated display of this pointer. Pointer should show on that display. */ |
| virtual void setDisplayViewport(const DisplayViewport& displayViewport) = 0; |
| |
| /* Sets the pointer icon type for mice or styluses. */ |
| virtual void updatePointerIcon(PointerIconStyle iconId) = 0; |
| |
| /* Sets the custom pointer icon for mice or styluses. */ |
| virtual void setCustomPointerIcon(const SpriteIcon& icon) = 0; |
| }; |
| |
| } // namespace android |