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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android/input.h>
#include <set>
namespace android {
/** The set of all Android key codes that are required for a device to be classified as a D-pad. */
static const std::set<int32_t> DPAD_REQUIRED_KEYCODES = {
AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT,
AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_CENTER,
};
/** The set of all Android key codes that correspond to D-pad keys. */
static const std::set<int32_t> DPAD_ALL_KEYCODES = {
AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT,
AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_CENTER, AKEYCODE_DPAD_UP_LEFT,
AKEYCODE_DPAD_UP_RIGHT, AKEYCODE_DPAD_DOWN_LEFT, AKEYCODE_DPAD_DOWN_RIGHT,
};
/** The set of all Android key codes that correspond to gamepad buttons. */
static const std::set<int32_t> GAMEPAD_KEYCODES = {
AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C, //
AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z, //
AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1, //
AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2, //
AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR, //
AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE, //
};
/** The set of all Android key codes that correspond to buttons (bit-switches) on a stylus. */
static const std::set<int32_t> STYLUS_BUTTON_KEYCODES = {
AKEYCODE_STYLUS_BUTTON_PRIMARY,
AKEYCODE_STYLUS_BUTTON_SECONDARY,
AKEYCODE_STYLUS_BUTTON_TERTIARY,
AKEYCODE_STYLUS_BUTTON_TAIL,
};
} // namespace android