| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wconversion" |
| |
| #include <android/hardware/graphics/composer/2.4/IComposerClient.h> |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wconversion" |
| |
| #include <stats_event.h> |
| #include <stats_pull_atom_callback.h> |
| #include <statslog.h> |
| #include <timestatsproto/TimeStatsHelper.h> |
| #include <timestatsproto/TimeStatsProtoHeader.h> |
| #include <ui/FenceTime.h> |
| #include <utils/String16.h> |
| #include <utils/Vector.h> |
| |
| #include <deque> |
| #include <mutex> |
| #include <optional> |
| #include <unordered_map> |
| #include <variant> |
| |
| using namespace android::surfaceflinger; |
| |
| namespace android { |
| |
| class TimeStats { |
| public: |
| virtual ~TimeStats() = default; |
| |
| // Called once boot has been finished to perform additional capabilities, |
| // e.g. registration to statsd. |
| virtual void onBootFinished() = 0; |
| |
| virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0; |
| virtual bool isEnabled() = 0; |
| virtual std::string miniDump() = 0; |
| |
| virtual void incrementTotalFrames() = 0; |
| virtual void incrementMissedFrames() = 0; |
| virtual void incrementClientCompositionFrames() = 0; |
| virtual void incrementClientCompositionReusedFrames() = 0; |
| // Increments the number of times the display refresh rate changed. |
| virtual void incrementRefreshRateSwitches() = 0; |
| // Increments the number of changes in composition strategy |
| // The intention is to reflect the number of changes between hwc and gpu |
| // composition, where "gpu composition" may also include mixed composition. |
| virtual void incrementCompositionStrategyChanges() = 0; |
| // Records the most up-to-date count of display event connections. |
| // The stored count will be the maximum ever recoded. |
| virtual void recordDisplayEventConnectionCount(int32_t count) = 0; |
| |
| // Records the start and end times for a frame. |
| // The start time is the same as the beginning of a SurfaceFlinger |
| // invalidate message. |
| // The end time corresponds to when SurfaceFlinger finishes submitting the |
| // request to HWC to present a frame. |
| virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0; |
| // Records the start time and end times for when RenderEngine begins work. |
| // The start time corresponds to the beginning of RenderEngine::drawLayers. |
| // The end time corresponds to when RenderEngine finishes rendering. |
| virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0; |
| // Same as above, but passes in a fence representing the end time. |
| virtual void recordRenderEngineDuration(nsecs_t startTime, |
| const std::shared_ptr<FenceTime>& readyFence) = 0; |
| |
| virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, |
| nsecs_t postTime) = 0; |
| virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0; |
| // Reasons why latching a particular buffer may be skipped |
| enum class LatchSkipReason { |
| // If the acquire fence did not fire on some devices we skip latching |
| // the buffer until the fence fires. |
| LateAcquire, |
| }; |
| // Increments the counter of skipped latch buffers. |
| virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0; |
| // Increments the counter of bad desired present times for this layer. |
| // Bad desired present times are "implausible" and cause SurfaceFlinger to |
| // latch a buffer immediately to avoid stalling. |
| virtual void incrementBadDesiredPresent(int32_t layerId) = 0; |
| virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0; |
| virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0; |
| virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& acquireFence) = 0; |
| // SetPresent{Time, Fence} are not expected to be called in the critical |
| // rendering path, as they flush prior fences if those fences have fired. |
| virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) = 0; |
| virtual void setPresentFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& presentFence) = 0; |
| // Clean up the layer record |
| virtual void onDestroy(int32_t layerId) = 0; |
| // If SF skips or rejects a buffer, remove the corresponding TimeRecord. |
| virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0; |
| |
| virtual void setPowerMode( |
| hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0; |
| // Source of truth is RefrehRateStats. |
| virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0; |
| virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0; |
| }; |
| |
| namespace impl { |
| |
| class TimeStats : public android::TimeStats { |
| using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode; |
| |
| struct FrameTime { |
| uint64_t frameNumber = 0; |
| nsecs_t postTime = 0; |
| nsecs_t latchTime = 0; |
| nsecs_t acquireTime = 0; |
| nsecs_t desiredTime = 0; |
| nsecs_t presentTime = 0; |
| }; |
| |
| struct TimeRecord { |
| bool ready = false; |
| FrameTime frameTime; |
| std::shared_ptr<FenceTime> acquireFence; |
| std::shared_ptr<FenceTime> presentFence; |
| }; |
| |
| struct LayerRecord { |
| std::string layerName; |
| // This is the index in timeRecords, at which the timestamps for that |
| // specific frame are still not fully received. This is not waiting for |
| // fences to signal, but rather waiting to receive those fences/timestamps. |
| int32_t waitData = -1; |
| uint32_t droppedFrames = 0; |
| uint32_t lateAcquireFrames = 0; |
| uint32_t badDesiredPresentFrames = 0; |
| TimeRecord prevTimeRecord; |
| std::deque<TimeRecord> timeRecords; |
| }; |
| |
| struct PowerTime { |
| PowerMode powerMode = PowerMode::OFF; |
| nsecs_t prevTime = 0; |
| }; |
| |
| struct RenderEngineDuration { |
| nsecs_t startTime; |
| std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime; |
| }; |
| |
| struct GlobalRecord { |
| nsecs_t prevPresentTime = 0; |
| std::deque<std::shared_ptr<FenceTime>> presentFences; |
| std::deque<RenderEngineDuration> renderEngineDurations; |
| }; |
| |
| public: |
| TimeStats(); |
| |
| // Delegate to the statsd service and associated APIs. |
| // Production code may use this class directly, whereas unit test may define |
| // a subclass for ease of testing. |
| class StatsEventDelegate { |
| public: |
| virtual ~StatsEventDelegate() = default; |
| virtual AStatsEvent* addStatsEventToPullData(AStatsEventList* data) { |
| return AStatsEventList_addStatsEvent(data); |
| } |
| virtual void setStatsPullAtomCallback(int32_t atom_tag, |
| AStatsManager_PullAtomMetadata* metadata, |
| AStatsManager_PullAtomCallback callback, |
| void* cookie) { |
| return AStatsManager_setPullAtomCallback(atom_tag, metadata, callback, cookie); |
| } |
| |
| virtual void clearStatsPullAtomCallback(int32_t atom_tag) { |
| return AStatsManager_clearPullAtomCallback(atom_tag); |
| } |
| |
| virtual void statsEventSetAtomId(AStatsEvent* event, uint32_t atom_id) { |
| return AStatsEvent_setAtomId(event, atom_id); |
| } |
| |
| virtual void statsEventWriteInt32(AStatsEvent* event, int32_t field) { |
| return AStatsEvent_writeInt32(event, field); |
| } |
| |
| virtual void statsEventWriteInt64(AStatsEvent* event, int64_t field) { |
| return AStatsEvent_writeInt64(event, field); |
| } |
| |
| virtual void statsEventWriteString8(AStatsEvent* event, const char* field) { |
| return AStatsEvent_writeString(event, field); |
| } |
| |
| virtual void statsEventWriteByteArray(AStatsEvent* event, const uint8_t* buf, |
| size_t numBytes) { |
| return AStatsEvent_writeByteArray(event, buf, numBytes); |
| } |
| |
| virtual void statsEventBuild(AStatsEvent* event) { return AStatsEvent_build(event); } |
| }; |
| // For testing only for injecting custom dependencies. |
| TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate, |
| std::optional<size_t> maxPulledLayers, |
| std::optional<size_t> maxPulledHistogramBuckets); |
| |
| ~TimeStats() override; |
| |
| void onBootFinished() override; |
| void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override; |
| bool isEnabled() override; |
| std::string miniDump() override; |
| |
| void incrementTotalFrames() override; |
| void incrementMissedFrames() override; |
| void incrementClientCompositionFrames() override; |
| void incrementClientCompositionReusedFrames() override; |
| void incrementRefreshRateSwitches() override; |
| void incrementCompositionStrategyChanges() override; |
| void recordDisplayEventConnectionCount(int32_t count) override; |
| |
| void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override; |
| void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override; |
| void recordRenderEngineDuration(nsecs_t startTime, |
| const std::shared_ptr<FenceTime>& readyFence) override; |
| |
| void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, |
| nsecs_t postTime) override; |
| void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override; |
| void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override; |
| void incrementBadDesiredPresent(int32_t layerId) override; |
| void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override; |
| void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override; |
| void setAcquireFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& acquireFence) override; |
| void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) override; |
| void setPresentFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& presentFence) override; |
| // Clean up the layer record |
| void onDestroy(int32_t layerId) override; |
| // If SF skips or rejects a buffer, remove the corresponding TimeRecord. |
| void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override; |
| |
| void setPowerMode( |
| hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override; |
| // Source of truth is RefrehRateStats. |
| void recordRefreshRate(uint32_t fps, nsecs_t duration) override; |
| void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override; |
| |
| static const size_t MAX_NUM_TIME_RECORDS = 64; |
| |
| private: |
| static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag, |
| AStatsEventList* data, |
| void* cookie); |
| AStatsManager_PullAtomCallbackReturn populateGlobalAtom(AStatsEventList* data); |
| AStatsManager_PullAtomCallbackReturn populateLayerAtom(AStatsEventList* data); |
| bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord); |
| void flushAvailableRecordsToStatsLocked(int32_t layerId); |
| void flushPowerTimeLocked(); |
| void flushAvailableGlobalRecordsToStatsLocked(); |
| |
| void enable(); |
| void disable(); |
| void clearAll(); |
| void clearGlobalLocked(); |
| void clearLayersLocked(); |
| void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result); |
| |
| std::atomic<bool> mEnabled = false; |
| std::mutex mMutex; |
| TimeStatsHelper::TimeStatsGlobal mTimeStats; |
| // Hashmap for LayerRecord with layerId as the hash key |
| std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker; |
| PowerTime mPowerTime; |
| GlobalRecord mGlobalRecord; |
| |
| static const size_t MAX_NUM_LAYER_RECORDS = 200; |
| static const size_t MAX_NUM_LAYER_STATS = 200; |
| std::unique_ptr<StatsEventDelegate> mStatsDelegate = std::make_unique<StatsEventDelegate>(); |
| size_t mMaxPulledLayers = 8; |
| size_t mMaxPulledHistogramBuckets = 6; |
| }; |
| |
| } // namespace impl |
| |
| } // namespace android |